Rioter Comments
: so we bitch that we don't have enough bans and when we get more bans we bitch more i don't understand this community. at. all.
> [{quoted}](name=Dryad Soraka,realm=NA,application-id=mNBeEEkI,discussion-id=LTRwE4hd,comment-id=000e,timestamp=2017-05-20T03:48:45.112+0000) > > so we bitch that we don't have enough bans and when we get more bans we bitch more > > i don't understand this community. at. all. We wanted 10 flat bans This can sometimes result in 8-9 champions being banned instead
: Good, a turn based 10 ban system means I'd spend more time in queue and lobby than in game. Especially if someone dodges.
> [{quoted}](name=DefinitelyNotZia,realm=NA,application-id=mNBeEEkI,discussion-id=LTRwE4hd,comment-id=0004,timestamp=2017-05-20T00:06:48.140+0000) > > Good, a turn based 10 ban system means I'd spend more time in queue and lobby than in game. Especially if someone dodges. You do realize that Riot could implement a system where we have multiple people banning at once without overlapping bans right?
: becaues spending 20 min. pre every game is fun. just imagine the suffering: 3 min. queue + (a dodge here and there) + 30 sec. per player X 10 players + pick phase + 30 sec. final countdown + loading into game. No srry, with 6 bans and it already feels like forever, would gladly exchange clarity and a few bans over faster pre game time.
More bans = higher quality games with less broken champions in them I'd take quality over quantity any day
: How is this bad? They're reducing the amount of time spent in champ select AND everyone gets a ban of their choice. You can't overlap bans across your team so who gives a fuck?
> [{quoted}](name=vfactor95,realm=NA,application-id=mNBeEEkI,discussion-id=LTRwE4hd,comment-id=0008,timestamp=2017-05-20T01:21:25.584+0000) > > How is this bad? > > They're reducing the amount of time spent in champ select AND everyone gets a ban of their choice. > > You can't overlap bans across your team so who gives a fuck? Because there are more than 5 champions that should be perma'd until they're nerfed? {{champion:114}} {{champion:104}} {{champion:427}} {{champion:38}} {{champion:236}} {{champion:117}} {{champion:113}} {{champion:8}} {{champion:498}} might've missed one or two
: OP doesn't give a fuck about yasuo nerfs or yasuo balance you can make yasuo unplayable the board will still permaban him
idk he never saw bans for most of season 5 when he was considered garbage well at least not in my elo at least
: last time i checked he's nerfed in7.11 and 7.11 is the patch with 10 bans
Yeah it was sarcasm aimed @ op's lack of knowledge
: Good riddance to Lee Sin and Yasuo
If only Yasuo was getting nerfed the same patch 10 bans are coming out....
Destaice (NA)
: Fun Fact of the day.
from -5 to +1 in 30 minutes wew
Lakrosin (NA)
: Opting out of a ban isn't new. 10 bans with overlapping is just dumb.
> [{quoted}](name=Lakrosin,realm=NA,application-id=mNBeEEkI,discussion-id=LTRwE4hd,comment-id=0002,timestamp=2017-05-19T23:40:07.849+0000) > > Opting out of a ban isn't new. > > 10 bans with overlapping is just dumb. Yeah but ideally you want all those bans to go to use to ban all the top tier shit
Rioter Comments
ThePikol (EUNE)
: Therefore none of things listed on this discussion is passive and just "past of ability"
ThePikol (EUNE)
: He has few hidden. Did you know this one: "Last Breath (R) will attempt to position Yasuo outside enemy turret range when blinking to an enemy standing close to one" ?
That's more of a part of the ability That's not really passive if it only affects the same ability itself
: Rift Herald is too easy to kill.
Yeah I don't get why they made it far more impactful and then made it so easy to kill too in the same patch Making it actually turn around(like it used to) so you cant hit the eye when alone would be a good start
: Tbh yasuo can probably survive without 15 passives
: And Veigar has 63% win rate in 50 minute games. What of it?
Every game has an early game Very few games reach lategame
: But what about yasuo free dashes and fizz free untargetabiliy and irelia's free nerfs?
Don't forget Ezreal's free flash and Morgana's free spellvamp FREE FREE FREE
Rioter Comments
: Why nerf ninja tabi?
Because the item needs a nerf, not a rebalance And considering that Bork is receiving a nerf as well, there is absolutely no reason why Tabis should get this effect as that would be a double layered nerf to Bork that it doesn't need
Rexxiee (NA)
: It should be 6% for both melee and ranged. Its also broken on melee users, the item itself is too good, of course hashinshin wants to keep the 8% for his jax though, as every balance change he suggests benefits jax/aatrox.
> [{quoted}](name=Rexxiee,realm=NA,application-id=mNBeEEkI,discussion-id=4Fi6AEEB,comment-id=0003,timestamp=2017-05-18T23:50:37.641+0000) > > It should be 6% for both melee and ranged. > > Its also broken on melee users, the item itself is too good. Like on who? Even Jax's best build doesn't include bork in it right now Only a handful of melees build it regularly
: I blame this ass {{champion:236}} mostly of abuse of a item he is not supposed to build. That makes two items. {{item:3071}} & they still build it!
Bork would still needs nerfs if Lucian didn't exist Same for black cleaver
: Riot Hashinshin doing ~~God~~ Angelblade Riven's work.
> [{quoted}](name=CaptainMårvelous,realm=NA,application-id=mNBeEEkI,discussion-id=4Fi6AEEB,comment-id=0000,timestamp=2017-05-18T22:54:37.079+0000) > > Riot Hashinshin doing ~~God~~ Angelblade Riven's work. ikr http://puu.sh/vUlSf/dd2ae85acc.jpg
Rioter Comments
: Surrender at 15 was the biggest mistake Riot has ever made.
My cait put up an ff@15 vote we said no and moved on like a normal game
: I'm guessing the idea is to nerf his early cheese Truth be told, it's needed a huge adjustment for a long time. In return, they made his late game a bit better. It's probably a fair adjustment.
> [{quoted}](name=HateDaddy,realm=NA,application-id=mNBeEEkI,discussion-id=MEQuZhxr,comment-id=0006,timestamp=2017-05-18T21:09:56.530+0000) > > I'm guessing the idea is to nerf his early cheese > > Truth be told, it's needed a huge adjustment for a long time. In return, they made his late game a bit better. It's probably a fair adjustment. I tried it on PBE It's not really a noticable change Your E animation/cast time is too long for there to be much of a difference between 0.1 and 0
: I heard Your Shop was coming back this patch after so long, but I haven't seen it on my client yet.
: it doesn't even matter iirc you max e first on yasuo so it's on 1 second cd for 2 levels all it could possibly hurt is his level 2 all in
> [{quoted}](name=Latitoast,realm=NA,application-id=mNBeEEkI,discussion-id=MEQuZhxr,comment-id=0000,timestamp=2017-05-18T18:46:15.297+0000) > > it doesn't even matter iirc you max e first on yasuo so it's on 1 second cd for 2 levels > > all it could possibly hurt is his level 2 all in You max Q The new E puts it at 0.5s at rank 3, which is the current cooldown for it at rank 1
Jikker (NA)
: Can't "nerf" Yasuo without some compensations that turn it into a buff XD
> [{quoted}](name=Jikker,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=000e,timestamp=2017-05-18T15:18:16.920+0000) > > Can't "nerf" Yasuo without some compensations that turn it into a buff XD You actually think its remotely close to a buff XD
: There are very few champs with only/mostly targeted abilities. True invis only gives pockets of stealth too, so it's not like they're invis very long. If the particular case in the game is too long for your champ to survive then you either shouldn't be matching the stealth champ after laning phase or should stay under tower for its true sight. Either way, that's why the game has teammates and they added the shimmer on-hit. (yes, it seems like a scapegoat, but it's true.)
All auto attackers in the game deal most of their damage with targetted AAs as well
: they do not i fear. there is a good reason why people in memes and games joke about the immaturity of the Gameplay section
Odenmaru (NA)
: The pure, virulent, and seething underlying hatred people have for Yasuo to this day, is disturbing.
> [{quoted}](name=Odenmaru,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=0009,timestamp=2017-05-18T05:17:24.332+0000) > > The pure, virulent, and seething underlying hatred people have for Yasuo to this day, is disturbing. yeah it's p impressive
: > [{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=waJ5sqNT,comment-id=00000001,timestamp=2017-05-18T02:01:35.855+0000) > > Scanner does nothing if you're a champion that deal most of their damage through ~~skill shots~~ you mean point and click, right?
Proxy345 (NA)
: Would you want this woman to perform surgery on you?
So this Drug addict bitch gets off easy because she has "potential" and the judge "doesn't want it to go to waste" >She hurled a laptop, a glass and a jam jar at him before scratching and stabbing herself with the knife. Either this is an error or it seems she's the psycho type that self inflicts harm to then make the other feel guilt or to make it seem like her boyfriend did it to hold him accountable Is this judge sane? It shouldn't even be a thing to give special treatment to people with "potential" anyways
: That just makes invis crappy at higher/more coordinated levels of play; the same reason they removed the pink ward counter. We still have scanner for them don't we? That's decent no?
Scanner does nothing if you're a champion that deals most of their damage through targetting abilities
: > [{quoted}](name=Face The Win,realm=NA,application-id=mNBeEEkI,discussion-id=mfHtFjI0,comment-id=000e0001,timestamp=2017-05-18T01:51:29.388+0000) > > 8% is still too high lategame Nah. Bork is an item that starts out strong against everyone, then once you get some crit, it starts to fall off against squishies while still remaining optimal against tanks. If you're against a team full of squishies, you're legit better off getting a BT.
> [{quoted}](name=Leaf of the lake,realm=NA,application-id=mNBeEEkI,discussion-id=mfHtFjI0,comment-id=000e00010000,timestamp=2017-05-18T01:58:36.882+0000) > > Nah. Bork is an item that starts out strong against everyone, then once you get some crit, it starts to fall off against squishies while still remaining optimal against tanks. If you're against a team full of squishies, you're legit better off getting a BT. And scissors beats paper Of course BT would be better, i'm talking about in actual scenarios where the item should be bought against multiple tanks where that passive is at it's strongest
: Man, all they had to do was make the %health damage scale with level. 5%/6%/7%/8% at levels 1/9/11/13. Done. It no longer offers insane damage early, and still works to combat tanks mid-late. Nerfing it to 4% current health damage for ranged units makes it effectively useless at its primary purpose. *And may I remind you this is after they shifted the stats on it to make it more appealing to marksmen early*.
> [{quoted}](name=Leaf of the lake,realm=NA,application-id=mNBeEEkI,discussion-id=mfHtFjI0,comment-id=000e,timestamp=2017-05-18T01:44:25.682+0000) > > Man, all they had to do was make the %health damage scale with level. 5%/6%/7%/8% at levels 1/9/11/13. Done. It no longer offers insane damage early, and still works to combat tanks mid-late. Nerfing it to 4% current health damage for ranged units makes it effectively useless at its primary purpose. *And may I remind you this is after they shifted the stats on it to make it more appealing to marksmen early*. 8% is still too high lategame
: > [{quoted}](name=Best Furry NA,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=000500000000,timestamp=2017-05-18T00:08:31.789+0000) > > Make it Riven-tier My thoughts exactly. The core problems with live yasuo are: 1) His ability to zone with Q, due to its unnaturally long timer [being addressed with this pbe update] 2) His high mobility *with 345 base ms* [this should be 340, like vi and riven] 3) His ability to negate large amounts of poke with his shield, windwall, and aforementioned Q zoning [reduce his health regen to make shielding damage more important, something like 6.51 – 21.8 -> 5.5-16] I would also argue that he should have his flow gain halved for 1.5s after receiving champion damage, to make it substantially harder for him to get multiple shields per all-in. edit: Make that *non-periodic* champion damage. Teemo shrooms, ignite, etc shouldn't count against his flow gain.
> [{quoted}](name=Leaf of the lake,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=0005000000000002,timestamp=2017-05-18T00:49:02.909+0000) > > My thoughts exactly. The core problems with live yasuo are: > 1) His ability to zone with Q, due to its unnaturally long timer [being addressed with this pbe update] > 2) His high mobility *with 345 base ms* [this should be 340, like vi and riven] > 3) His ability to negate large amounts of poke with his shield, windwall, and aforementioned Q zoning [reduce his health regen to make shielding damage more important] > > I would also argue that he should have his flow gain halved for 1.5s after receiving champion damage, to make it substantially harder for him to get multiple shields per all-in. Jesus man how far into the gutter do you want to put him
: > [{quoted}](name=Best Furry NA,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=000500000000,timestamp=2017-05-18T00:08:31.789+0000) > > Make it Riven-tier You don't want that. It's better now, but there was a time where 5 seconds would pass and you'd get like 2 HP back. It was dark times.
> [{quoted}](name=VirginRivenMain,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=0005000000000001,timestamp=2017-05-18T00:44:30.963+0000) > > You don't want that. > > It's better now, but there was a time where 5 seconds would pass and you'd get like 2 HP back. It was dark times. Yeah no champion deserves that
Elo Guy (NA)
: > [{quoted}](name=Face The Win,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=0005000000000000,timestamp=2017-05-18T00:09:33.224+0000) > > Why the fuck would you > Last time I checked he actually has downtime on his shield compared to her riven doesn't lifesteal off of 6 targets at once
> [{quoted}](name=Elo Guy,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=00050000000000000000,timestamp=2017-05-18T00:11:18.251+0000) > > riven doesn't lifesteal off of 6 targets at once Yasuo doesn't even build any lifesteal items until lategame typically
Elo Guy (NA)
: dodge that shit he tilted from masters to d5 in the last week or so
> [{quoted}](name=Elo Guy,realm=NA,application-id=mNBeEEkI,discussion-id=EzagHYLG,comment-id=0000,timestamp=2017-05-18T00:12:54.765+0000) > > dodge that shit he tilted from masters to d5 in the last week or so Dw I caught him on a good day http://puu.sh/vTnvB/cc5d9046cd.jpg
Elo Guy (NA)
: dodge that shit he tilted from masters to d5 in the last week or so
> [{quoted}](name=Elo Guy,realm=NA,application-id=mNBeEEkI,discussion-id=EzagHYLG,comment-id=0000,timestamp=2017-05-18T00:12:54.765+0000) > > dodge that shit he tilted from masters to d5 in the last week or so Too late http://puu.sh/vTmnu/40b4ee91dc.jpg
Rioter Comments
: > [{quoted}](name=Face The Win,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=00050000,timestamp=2017-05-18T00:06:19.196+0000) > > But his health regen is generally on the lower side Make it Riven-tier
> [{quoted}](name=Best Furry NA,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=000500000000,timestamp=2017-05-18T00:08:31.789+0000) > > Make it Riven-tier Why the fuck would you Last time I checked he actually has downtime on his shield compared to her
: Cool, now gut his health regen+base ms and he'll be fixed.
> [{quoted}](name=Leaf of the lake,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=0005,timestamp=2017-05-18T00:02:58.792+0000) > > Cool, now gut his health regen+base ms and he'll be fixed. But his health regen is generally on the lower side
: Just how useless are ADCs now?
> [{quoted}](name=VirginRivenMain,realm=NA,application-id=mNBeEEkI,discussion-id=mfHtFjI0,comment-id=0007,timestamp=2017-05-17T23:38:55.642+0000) > > Just how useless are ADCs now? Tbh i wouldn't be surprised if this gets changed to 6% for ranged because 4% is honestly overkill
: Is the queue time continuing even when you're in champ select now?
Isnt that a good thing? So you can see how much time you've lost waiting in queue + in champ select total if someone dodges?
: Goo- ... _It's friggin' 0 at rank 5_ #_**WTF**_
> [{quoted}](name=2nd Chance,realm=NA,application-id=mNBeEEkI,discussion-id=Eyf7JGjH,comment-id=0000,timestamp=2017-05-17T22:48:27.551+0000) > > Goo- > > ... > > _It's friggin' 0 at rank 5_ > > #_**WTF**_ shhhhhhhhhhhhhhh
Rioter Comments
Rioter Comments
: Frozen Mallet has had one for a while
> [{quoted}](name=TurquoiseYoshi,realm=NA,application-id=mNBeEEkI,discussion-id=mfHtFjI0,comment-id=0001,timestamp=2017-05-17T21:34:46.569+0000) > > Frozen Mallet has had one for a while That's kind of a no brainer though otherwise kiting with it would be insane Just like how ranged gets reduced effects from red
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Face The Win

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