Saezio (EUNE)
: When was the last time a DoT effect was introduced to the game?
{{champion:105}} was the last champion to receive a DoT in his abilities, around 7 years ago. There was elder dragon though.
: The only champs who have no natural sustain are who? {{champion:84}} 1st item builds {{item:3146}} which 25% heals her per hit, adds an assassination tool, etc. {{champion:32}} Isn't in a lane phase, has flat damage reduction, heals off {{item:3010}} and jungle trinkets. {{champion:1}} outranges most champs on auto attack, and has cooldowns 1/3 the size or less of Senna. {{champion:268}} Proxy fights. {{champion:63}} Compensates with long range, and 2 skill assassinations. {{champion:131}} Assassin {{champion:81}} Long range safety (MUCH longer than Senna, and no self rooting) {{champion:30}} Global nontarget aoe, solo damage amp, kills after death. Extremely spammy {{champion:99}} Further range than Senna, spams, has barriers and better mana management. There are literally NO Adc/Supports who her delays/nerfs without being able to sustain once per fight. And then there's the fact that Conquerer Ryze is now back in the game and almost impossible to even 1v3 unless someone brought grievous, and 2 people burn flash just to avoid his combo long enough to take some damage off.
{{champion:34}} {{champion:22}} {{champion:136}} {{champion:201}} {{champion:51}} {{champion:42}}{{champion:119}} {{champion:105}} {{champion:150}} {{champion:79}} {{champion:104}} {{champion:74}} {{champion:24}} {{champion:126}} {{champion:202}} {{champion:222}} {{champion:429}} {{champion:30}} {{champion:55}} {{champion:85}} {{champion:96}} {{champion:7}} {{champion:89}} {{champion:236}} {{champion:21}} {{champion:518}} {{champion:516}} {{champion:80}}{{champion:555}} {{champion:246}} {{champion:133}} {{champion:33}}{{champion:113}} {{champion:35}} {{champion:102}} {{champion:15}} {{champion:134}} {{champion:163}} {{champion:17}} {{champion:18}} {{champion:4}} {{champion:29}} {{champion:6}} {{champion:110}} {{champion:67}} {{champion:45}} {{champion:161}} {{champion:62}} {{champion:498}} {{champion:101}} {{champion:5}} {{champion:154}} {{champion:238}} {{champion:115}} {{champion:143}} In addition to your examples, Above are champions with no natural shielding or healing within their abilities or passives. If i were to remove the shielding, it would be an even longer list. Edit: mayve missed a few/added ones in accidentally.
: You really have no clue how that'd destroy her. She. Has. No Sustain. Outside. of her Q. Her itemization doesn't have it. She would go from 6.5 average deaths per game to 9 average deaths per game.
Not every champion in the game has natural sustain, she could exist without it.
: ***
> [{quoted}](name=Popstar Soraka,realm=EUW,application-id=yrc23zHg,discussion-id=QxrREyI4,comment-id=000b,timestamp=2018-10-24T21:59:06.351+0000) > > Finally riot takes an effective measure to combat the issues raised by the sexism drama. Lol, changing man to person has SOLVED SEXISM!
Rioter Comments
Canc (OCE)
: Especially I dont even know who is an OCE content creator to follow? this is region locked....
> [{quoted}](name=Canc,realm=OCE,application-id=yrc23zHg,discussion-id=aQya7Mvj,comment-id=0007,timestamp=2018-10-13T20:21:01.381+0000) > > Especially I dont even know who is an OCE content creator to follow? this is region locked.... Tilterella is the only personality I know who is on OCE...
: > [{quoted}](name=Deathhawk888,realm=NA,application-id=yrc23zHg,discussion-id=vVvidocg,comment-id=0006,timestamp=2018-10-11T01:22:51.351+0000) > > Kinda dumb that League is almost 10 years old and the only content creator tools are ones that crash or bug out due to compatibility errors(as well as replays from the past patch vanishing), but then a newer game like Fortnite has a fully functioning video tool built into the game. > > But who am I to judge, Riots just a small indie company. To be fair, Fortnite was built on an engine that is really easy to work with for those kinds of tools whereas League isn't. League was built on stuff from like 10 years ago whereas Fortnite was built on more recent and better stuff.
> [{quoted}](name=Akali is SO HOT,realm=NA,application-id=yrc23zHg,discussion-id=vVvidocg,comment-id=00060000,timestamp=2018-10-11T03:08:25.244+0000) > > To be fair, Fortnite was built on an engine that is really easy to work with for those kinds of tools whereas League isn't. League was built on stuff from like 10 years ago whereas Fortnite was built on more recent and better stuff. Unreal Engine 4 was made at least 10 years ago
: what happens if she gets nerfed though? Won't everyone just rotate back to the safe picks such as janna, brand or etc? there has to be some incentive to pick the champ, but what do you hit if she's doing too well? Nami has little to offer that another champion would not do better she's stayed the same for years, so what has changed recently to make her stronger than other supports?
> [{quoted}](name=3TWarrior,realm=NA,application-id=3ErqAdtq,discussion-id=AmAWRVbb,comment-id=0004000100000000000000000000000000000000000000000000,timestamp=2018-10-05T05:28:09.406+0000) > she's stayed the same for years, so what has changed recently to make her stronger than other supports? She hasn't been nerfed like others in her class, and the game changed to support her. Kayle went from a niche pick to pick/ban without any buffs a few seasons back for the same reason.
: Why can't support mains ever have nice things?
You got an entire season to build ardent censor and win the game.
: Give proof of that or else everyone knows you're just pulling that out of your ass and trying to put it as a fact. She's not op.
When your winrate is the end of the bellcurve, that is proof that you're winning more than anyone else. In a game where winning is the ultimate statistic. MY proof is further up in this comment chain. 54%
: Winrates doesn't always mean champs are overpowered or underpowered. {{sticker:slayer-jinx-unamused}}
Just that they are winning more than 99% of the roster. Not op though.
Slythion (NA)
: I'm genuinely curious, how would *you* plan to get more champions to be more optimal than the rest? The way I see it, it doesn't matter how many champions there are in a game, there's always going to be a set of champions that are more efficient. 5 champions per team + 5 bans per team, 2 teams = 20. Add another 10 for diversity and team-specific strategy + another 5-10 for odd-ball picks that appear every once in a blue moon and there's your set of champions. That equals anywhere from 30-40 champions played, with about 20 of them being seen the majority of the time. A larger amount of champions in the game just means a variety of different sets of 20 efficient champions for the meta. So...how would you make it so there are 50 (or 1/3rd) of the champions in the game to be absolutely meta?
Riot is so incompetent they have made every champion a boring clone of others in their group. So it will be impossible. However I can point you to another moba that actually has hero diversity... In the most recent Dota 2 Worlds, 113 of the 114 available heroes were picked, the only one that wasn’t being techies, a hero built for trolls for all intents and purposes. This is because characters in Dota have strengths and weaknesses apart from other heroes in their class, a crazy concept to this game. It will take a lot of work before we can even get close to seeing this in this game though, because riot has seriously screwed the pooch in terms of champ design. Pyke is actually a very Dota-ish hero though, in that he actually differs from other supports in a significant way. So maybe a bit of optimism is warranted.
: No she does not. She's fine as is.
She is a enchanter support with poke and cc. Jack of all trade-type characters are cancer if not handicapped.
Ratpie (NA)
: > [{quoted}](name=SangreDeNoche,realm=NA,application-id=3ErqAdtq,discussion-id=7IIgW89d,comment-id=0000000000000001,timestamp=2018-09-26T23:09:16.844+0000) > > Champs were capable of being more homogenized during old runes because you could patch weaknesses with stats. Game was 1000% more fun and balanced. So much this. This game has been extremely unbalanced ever since the new runes. The extremity between meta and nonmeta is just ugly now. Before off meta I could still do well. Now its an uphill battle. I think one good step would be to separate the stats from the runes and let them be customized.
Or just remove runes and masteries. Dota 2 has been kicking league’s ass in game balance since the game released, and they do it because dota heroes are so wildly different. Removing the system that makes each class take the same things would be a step towards this
: I'm Sure Kha Won't Be Broken At All in 8.19
Riot needs to be on the verge of collapse, so that they might actually replace the balance team and we can start to rebuild this mess.
rawiazam1 (EUNE)
: i like. although i don't think the duration should be visible to the enemy
Because giving the opponent information would be too fair.
: > [{quoted}](name=Faceroll Tactics,realm=NA,application-id=yrc23zHg,discussion-id=0TbVLLwb,comment-id=0006,timestamp=2018-09-17T12:33:26.511+0000) > > Ekko launched with: > > -three hit passive > -slow > -speed boost > -last hit assistance with his passive > -aoe spell (with another slow) > -shield > -aoe stun > -missing health damage on every auto > -two dashes > -aoe nuke > -invulnerability > -health restore > > The only thing he didn’t have was stealth... - His passive does flat damage - His slow was on a skillshot that can be avoided - he only got a speed boost for landing his passive that can be missed. It only grants him the speed boost when its a champion - Don't see why last hit assistance is a concern. plenty of champions have that and he doesn't need it to last hit - Slow only activates when the baseball hits the target area meaning there is still a chance to avoid it. - ekko's w passive deals 3% max health plus 3% per 100 ability power vs kaisai who deals 15% max health on her passive plus 3.75% per 100 ability power. - Only gets a shield when hes in circle upon activation. And it only scales with ability power while kaisai scales with ad and ap - His ult isn't really a dash its a blink that can only go where he's been 5 seconds ago - Ok the aoe nuke is pretty strong, but it can also leave him vulnerable if not used properly - the invulnerability doesnt last long enough to mean something - Health restore is broken I'll admit - He's also melee and has a relatively fair skill cap. Where's the skill in auto attacking and pressing one button to do an aoe?
> [{quoted}](name=emarythomp2,realm=NA,application-id=yrc23zHg,discussion-id=0TbVLLwb,comment-id=00060000,timestamp=2018-09-18T05:12:18.115+0000) > > - His passive does flat damage > > - His slow was on a skillshot that can be avoided > > - he only got a speed boost for landing his passive that can be missed. It only grants him the speed boost when its a champion > > - Don't see why last hit assistance is a concern. plenty of champions have that and he doesn't need it to last hit > > - Slow only activates when the baseball hits the target area meaning there is still a chance to avoid it. > > - ekko's w passive deals 3% max health plus 3% per 100 ability power vs kaisai who deals 15% max health on her passive plus 3.75% per 100 ability power. > > - Only gets a shield when hes in circle upon activation. And it only scales with ability power while kaisai scales with ad and ap > > - His ult isn't really a dash its a blink that can only go where he's been 5 seconds ago > > - Ok the aoe nuke is pretty strong, but it can also leave him vulnerable if not used properly > > - the invulnerability doesnt last long enough to mean something > > - Health restore is broken I'll admit > > - He's also melee and has a relatively fair skill cap. Where's the skill in auto attacking and pressing one button to do an aoe? Muh counterplay or not, champions nowadays are launching with way too many quirks. I wasn't saying that kai'sa is worse than ekko, I can't really say as I don't play league more than a few games a month now, but Ekko has the same amount of random bonuses on everything. Oh and by 2 dashes i mean his e has two parts.
: (Rant): Riot Design Team and Balance Team. (Mini Kai'sai rant too)
Ekko launched with: -three hit passive -slow -speed boost -last hit assistance with his passive -aoe spell (with another slow) -shield -aoe stun -missing health damage on every auto -two dashes -aoe nuke -invulnerability -health restore The only thing he didn’t have was stealth...
: Illaoi already has a plethora of counterplay embedded into her gameplay, so why make DoT extra effective against her important ability? She already lacks range, mobility, has no secure source of damage (very dependant on E+R/nearby tentacles), can be kited for days etc. At least make it less frustrating to fight those champions who simply obliterate her E when you actually manage to land it. Poison in combination with other abilities/AAs literally make her E seem like an invisible spell - it's there but it's not really doing much because it has no ability to even last long enough to show its effects.
The only way to counter illaoi is “walk away”... not exactly a plethora.
QancerClown (EUNE)
: Instead of making the game more enjoyable to watch, make it more enjoyable to play.
If they’re trying to make League fun to watch, they are failing miserably. 25 minutes of 0-0 until one team fight happens and the game is over. So much suspense.
Rioter Comments
: She would be...If you buffed the shit out of her stats. That's the difference between a CT champion and most other champions. Normal champions use lots of stats to survive. CT champions use their mechanics to survive. With only a couple of exceptions, most of them would be almost as squishy as a minion if you stripped away their mechanics.
Except Zoe launched with the highest hp pool at level 18 than any other mage...
: Absolutely Disgusted by Article About DZK
Fegone (NA)
: Imagine there was a workshop at PAX for MEN ONLY.....
Other 51%* Men are a statistical minority.
: So first Riot is filled with "sexist pigs that fart on people" and now they're filled with SJW "femnazi's"? Different week, same boogeyman that can apparently have the exact opposite viewpoint within the span of two months.
> [{quoted}](name=SpecterVonBaren,realm=NA,application-id=yrc23zHg,discussion-id=PEvopjiJ,comment-id=0004,timestamp=2018-09-04T18:34:25.281+0000) > > So first Riot is filled with "sexist pigs that fart on people" and now they're filled with SJW "femnazi's"? > > Different week, same boogeyman that can apparently have the exact opposite viewpoint within the span of two months. It’s akin to veering to the right side of the road too much, overcorrecting, then flipping over into the left lane.
D357R0Y3R (EUW)
: Botlane in 2 pictures
Something something “adcs are dead!”
: Most of league's newer champions, skins, and reworks have a sort of elastic animation style which contributes to both the cartoony look and the fluid look of movement. Farthest back I recall seeing it is on the Tristana rework. I don't think Yi or Garen are made of rubber.
Trundle was probably the first, his jaw expands to unreasonable proportions during q
: Itemization in League: Lack of Diversity, Simplicity, and Ubiquity
Dota 2 does items infinitely better. Why? Dota 2 items actually have meaningful actives that interact with more mechanics than “is it off cool down?”
D3m37r1 (NA)
: Have you ever even played ryze? His ult is almost useless unless you're using voice chat.
Not every ultimate has to be super powerful in both solo que and pro play.
: Season 9 is the last chance to stay relevant; League cannot afford another Colossal Cock Up Cascade!
Madsin25 (NA)
: You honestly would not be defending conqueror if you played tanks and had the pleasure of going up against Yas Conqueror {{item:3031}}. Frontlines do not exist in the game if he is in one. I was actually fed out of my mind with 6 items trundle one game.(cinderhulk,iceborn,randuins,visage,tabis,titanic) 5 item yas E's me for **800** true damage, ults me and proceeds to burst me down in less than 2 seconds through my ultimate. There is no defending that shit.
Ryze hits me for 400 e damage at level 1.... NOT OK Making up numbers is easy and misleading.
La Bello (NA)
: Other recast abilities should receive the same tooltip clarity Akali R2 gets
Riot? Being consistent with their tooltips? Every champion release they change the way they do tooltips, good luck.
: Like removing Dynamic Queue after 1 year? Sure.
Only because the pros and streamers universally hated it
Terozu (NA)
: Ummm no. If you _need_ resistances that badly you just arent good at pyke.
Pyke doesn’t do enough damage to justify ad build. He has very little damage in his combo.
: what do you mean by buggy kit? the only bug with her kit is that the auto attack after her w takes way to long to attack.
That’s why I’ve learned how to double cast, just because that auto is painfully annoying to get off
: > [{quoted}](name=Maple Nectar,realm=NA,application-id=3ErqAdtq,discussion-id=OELP3huv,comment-id=000c0000000000020000,timestamp=2018-08-03T02:34:10.973+0000) > > maybe more info on that soontm ooo now im excited {{sticker:slayer-pantheon-thumbs}}
: Smurfing it's a cowardly act. Change my mind.
It’s a method to play ranked without fear of being demoted on your main. That’s how I use mine.
La Bello (NA)
: all jokes aside though this champ is disgustingly oppressive into melee. the Kunai spam anytime you walk up to touch a minion is unbearable. and if you ever try to lay a finger on her she just shrouds (which she will ALWAYS be able to do btw because it literally cost negative energy as in it REWARDS her for using it! I mean can you imagine if Zed got back half his energy pool just for using his shadow port(W) or if Yasuo got a full flow meter back just for using windwall? yo wtf man! minions cant help you. tower cant help you. At level 6 she is all but guaranteed to kill you if you are not above 70% HP due to the insane all in damage on perfect execution... to add salt to the wound Akali actually gets away with building practically anything she wants. If you try to stack MR then she can just go Fighter items like {{item:3053}} {{item:3748}} and STILL beat you due to her actually crazy AD scalings barfed on her abilities. Much like Kai'Sa/AP Trynd she still plays the exact same way its just she mixes her damage types so you cant itemize against her properly. Top is quickly becoming my most hated role tbh. I've felt like for the past few patches its been nothing but suffering. {{champion:266}} still rolling short ranged champs with his FREE sustain and heavy poke {{champion:84}} is the new coolness with the exact same above {{champion:23}} AP burst mage build is so obnoxious with the E spam. Also sustains a lot (anyone else noticing a trend here? lack of resources + sustain = Drowning Pool playing in the back of my mind) {{champion:86}} dear lord why was he buffed? Ignite Garen is beyond groanzone. Oh also you wont guess whats on his passive that makes interacting with him a pain. {{champion:133}} doesn't have ignite but she wont let you touch minion wave. its like playing against a Teemo that actually scales and can carry! win lane and win game! {{champion:41}} Grasp spam so I cant touch the wave and if not any of this then its some conqueror abusing chump (Or a GodKing Darius) the ONE TIME I happen to pick freaking tank top https://thumbs.gfycat.com/FirsthandLoneImperialeagle-size_restricted.gif _Why everything gotta be so damn oppressive?_ no but seriously screw top. Im gonna start just playing my top picks mid and hoping for the best. No one should be subjected to this sadomasochist bullshit meta at top where you either have to cheese or get cheesed.
Best way to play top lane is to play bot lane.
: Lee Sin doesn't even look like cancer compared to the other cancers
He was the original cancer, before Yasuo, before Zoe, before Ghostcrawler, before Quinn, before them all.
Rioter Comments
: **Every** botlane champion with a sub-50% winrate **except for Vladimir** is a marksman. Half of the top 10 ADCs right now are marksmen, the top 4 are Quinn (a ranged assassin, not a marksman), Yasuo (melee, not a marksman), Heimer (annoying as fuck turret-placing shithead that is *not* a marksman), and Veigar (shittons of AP, but not a single bit of AS in sight, and not a marksman). For fuck's sake, just because ***PLAYRATE*** is still high doesn't mean the class is good. Yasuo has a high playrate, but nobody's good at him. Playrate=/=good, meta, or viable. Playrate=playrate.
Quinn is a marksman, she has abilities that buff her autos and she is encouraged to stay back and fight. What makes her different from a Jhin who also built duskblade?
CLG ear (NA)
: i think the INT stat he estimated for humans is too high. There are a lot of real stupid motherfuckers in the world
> [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=6ZGwVVoY,comment-id=0007,timestamp=2018-06-09T22:15:21.411+0000) > > i think the INT stat he estimated for humans is too high. There are a lot of real stupid motherfuckers in the world I’ve followed his channel for a while, his int stat is based off of growth. The humans learn and acquire knowledge faster than any other species over their lifetime, so their intellect stat is high. It’s like Intelligence in fallout, More Int = More Exp Gain
: if this means yasuo will no lomger go for cri and thus have less overall damage, I'm all for it even if other champs would deserve the attention more.
Yasuo’s double crit is the one thing keeping him from going bruiser build with Frozen Mallet and Tri-Force. And that is infinitely more cancerous.
: Can we have scalings in the client?
Riot wouldn’t make any money off of that. One can dream, however.
Terozu (NA)
: This makes no sense.
I used to know the lore of every champion, but every few months for the past year or so, they change the stories of champions and regions like they did with Swain Shurima Zaun Volibear upon Ornn’s Release Yorick and the shadow isles As I’ve said, being invested in a story that cannot stay the same is not appealing to me. But that’s just “muh opinion” I can only take relaunching backstories a few times before I realize every detail of this lore is “subject to change”
: So now that the Bilgewater lore event is live, I wanna say to the lore team...
Not a fan. Can’t get invested in a story that changes itself every few months.
Raoul (EUW)
: Noone complains because they sexualised one female character. People are sick of nearly EVERY humanoid female Character being oversexualised!
> [{quoted}](name=Raoul,realm=EUW,application-id=yrc23zHg,discussion-id=E3yLIk4T,comment-id=0000,timestamp=2018-04-07T17:21:00.508+0000) > > Noone complains because they sexualised one female character. > > People are sick of nearly EVERY humanoid female Character being oversexualised! Illaoi is so oversexualised
Oto (EUNE)
: Jhin is unhealthy
Jhin is unhealthy, I mean look at his form, he has to not be eating enough!
: Tahm is greed, not gluttony. Gluttony is only linked to his current appearance (the one he assumed for Tahm Kench the human). Greed defines him as a whole.
Greed envy and gluttony are all similar Envy is wanting what others have Gluttony is engorging on food/possessions Greed is mostly connected with money/personal gain In that way I’d say tahm associates with gluttony, while gangplank is greed
GreenLore (EUW)
: Well Luxs newest skin came out over a year after her previous skin.
That’s shorter than many champions get their next skin. And Lux’s previous skin was an ultimate skin, which effectively allowed you to switch skins over the course of the game.
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Faceroll Tactics

Level 71 (NA)
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