MrHaZeYo (NA)
: Lol its so hard to teach new people because they think tho know what's up but they have no Idea lol
It's even worse when they have experience from another moba-like game...in his case SMITE.
Rioter Comments
Mye (NA)
: There's also the whole idea of this game being a bit too teamwork-reliant to the point in which it actively turns people off of it. Being someone who actively uninstalled/quit the game more than two weeks ago, I can safely say that the options out there are arguably more varied and of higher quality than in the past. PUBG is a teamwork-reliant game that actually rewards you even if you don't win. Blizzard as a whole has a bunch of games going right now that although less fun for me when I tried them look to be catering to a far broader audience than league. Even "classics" such as runescape/cs:go are releasing newer stuff in an attempt to get their former players back. While I don't think league itself is "dying" per-se (as my definition of a game dying is when the current playerbase is down to 50% of what it was at its peak), I will say that the queues are doing nothing to help it out on the longterm. Smurfs existing creates an artificial elo-hell which turns off most of the newer players (as the last thing an unranked should/wants to be facing is a diamond-4 with 3,000 games played), the lack of LP-rewards in losses can kinda give control of an entire game to one troll/afker, and the lack of in-game guides/training modes forces newer players to look to specialty sites/streams just to learn the game properly, assuming they actively stay in the first place after having to consistently 1v9 in coop vs ai games.
> [{quoted}](name=Mye,realm=NA,application-id=3ErqAdtq,discussion-id=o5fEH0x3,comment-id=00060001,timestamp=2017-06-22T13:22:47.132+0000) > > There's also the whole idea of this game being **a bit too teamwork-reliant **to the point in which it actively turns people off of it. Being someone who actively uninstalled/quit the game more than two weeks ago, I can safely say that the options out there are arguably more varied and of higher quality than in the past. PUBG is a teamwork-reliant game that actually rewards you even if you don't win. Blizzard as a whole has a bunch of games going right now that although less fun for me when I tried them look to be catering to a far broader audience than league. Even "classics" such as runescape/cs:go are releasing newer stuff in an attempt to get their former players back. > It's funny that you mention that (in bold) because I recently found out just how much weight one person has now. I fell from S5 to B4 for some reason that I couldn't figure out. Eventually found I had to main ADC to climb and it became really apparent just how quickly a game turns. The moment one person does bad, be it a teammate or myself as I've dragged my own teams down, it becomes an unrecoverable 4v5 with how much of an impact snowball has now. I could not carry as mid Ahri anymore even after adjusting to the nerf changes. I've played a plethora of supports with even Janna into a FULL ON ENGAGE comp that I knew for a fact I should have won. Why did we lose? One person was doing bad which usually was the ADC. Not saying I blame them, but holy hell if they don't win lane you are going to lose game 9 out of 10 now. Before if mid stomped, you could still win. I've had our mid laner stomp while I fed my ass off and even then they couldn't carry now (talking a 23-5 cassiopeia here with a 1/4 ashe) > While I don't think league itself is "dying" per-se (as my definition of a game dying is when the current playerbase is down to 50% of what it was at its peak), I will say that the queues are doing nothing to help it out on the longterm. S**murfs existing creates an artificial elo-hell which turns off most of the newer players (as the last thing an unranked should/wants to be facing is a diamond-4 with 3,000 games played)**, the lack of LP-rewards in losses can kinda give control of an entire game to one troll/afker, and the lack of in-game guides/training modes forces newer players to look to specialty sites/streams just to learn the game properly, assuming they actively stay in the first place after having to consistently 1v9 in coop vs ai games. Played with and against smurfs. How does one climb when they themselves are shit along with other people? What enjoyment do diamond players get when they roflstomp Bronze/Silver and make them infuriated they can't climb? "Get good" only goes so far, League became less a game of skill expression and more of pure luck at this point. If you're good, great, now work with your team long enough to get a win which everyone else is trying to do. I mean, it's good now it's team focused? However now it's at the point where one person can drag the entire team down when they are not 110% at all times. That is why I've been playing more Ghost in the Shell: SAC First Assault because no matter how badly I do KDA-wise, I can still win games because the impact I make on my team is spread evenly and not heavily weighed against four others.
: Is league dying?
League is kind of going into a hibernation of sorts. Everything goes in cycles and I don't know any person who can stand playing one game for a long period of time even if they make a job out of it. Season 7 was not kind to a lot of players from tanks to adcs and supports which might be a growing factor of why it might be slumping. Along with that, Quake Champions, Mario Odyssey, and possibly a couple other titles that are NOT moba in nature have caught a lot of people's attention. Having gone from playing league quite a bit to now something I do once or twice a day, sometimes even less, I personally have been moving into the currently stagnant MMOs/RPGs since I believed this was the year they'd make a comeback as well as I personally cannot deal with 4 other people determining whether I win or lose. Let the giant goes into sleep and let other games (preferably not eSports-focused...) have some time to shine. Variety is the spice of life.
AriShadow (EUNE)
: Ahri in late game
Ahri's not really a late game champion, she falls off about the 30-35 minute mark unless she has a team that actually scales like a shaco, twitch, or even a nasus if you're despreate. As for items, get rid of Lich bane and Rod as those don't really give enough of a benefit to what she does which is mostly spells. Lich is good if you can weave auto attacks in between your spells, but I personally say you're better off making her into a burst mage with a Void Staff to quickly dispose of carries. However, if you're looking to be relevant later in the game, Rylai's and Liandry's is a good combination to have. Other mains can chime in as I have not had the best of luck with her myself, but hopefully you can get something out of how I build her which, again, tends to be more of an assassin, burst mage. After her nerfs, though, Hextech Gunblade is a pretty good option but I wouldn't recommend it if you are able.
Rioter Comments
: I've had it with people belittling the amount of effort it takes to play tanks
Given I play a lot of {{champion:89}} who remains as my only tank pick, I can't even state how every game is a strain of me trying to figure out when to engage, disengage, keeping a track of my Mid and ADC while also looking for opportunities. What frustrates me more is when our carry cries about "no peel" when I'm the ONLY tank on a team of something like {{champion:11}} {{champion:81}} {{champion:61}} {{champion:84}} What's worse is when I go to engage and my team BACKS ALL THE WAY TO BASE! I mean, probably my fault a lot of times, but seriously there have been a number of times where my team wants me to engage, I get a pick annnnnd they're nowhere near me...in fact they just recalled...from full health...to buy a ward...FML I love playing tanks because I get to not only be the first into the fight, but moreso I get to punish for the enemy's mistakes. While it might seem like "oh, just stun that guy," I'm always keeping an eye on EVERYTHING from cooldowns to health bars and my actives. If you're {{champion:236}} and think I didn't see you dash about two seconds earlier, let me tell you how wrong you are while I throw out my sword the very second you go to autoattack because I know you have no escapes. TL;DR Love your tank because they are pretty much your only frontline...and for the love of god compliment them with another tank or a fighter/juggernaut, not fucking hypercarries.
: just a lil FYI one scrub to another... lol never get thronmail vs an ad caster. it is ideal vs auto attackers... and its best when stacked with other armor/hp items {{item:3075}} {{item:3143}} for example. if vs an ad caster like a zed that is blowing you up as an adc your best bet is {{item:3053}} or {{item:3026}} maybe a case could be made for {{item:3193}} as a defensive item on a squishy
This was wayyyyy back when Sterak's new GA and Gargoyle didn't exist. I just saw +100 armor and thought "yeah, that'll keep me alive" because I couldn't trust my team enough to not leave me with their entire team if I ever built old GA. It worked, no idea how but it always did and much to their confusion, lol. Remains as my Lucky Charm of sorts like how people run a 1% crit rune.
: just a question for thought... do you think part of the reason people think the game is unbalanced is part at the fault of the players? considering riot puts out stats on champs, items etc under this control setting where they base it on if two players at equal skill level play perfectly and dont make a mistake then it is balanced? but where the players are at a fault is we dont play perfectly so it might seem something is weaker then it is or stronger then it is due to our imperfections as players ?
I'm fairly certain you've asked me this question before (unless it was another person, I definitely remember this exact question) and I'm probably the worst person to talk about when it comes to balance because 1) I have fallen from grace as a silver and now am a B4 scrubbie and 2) am more accustomed to fighters where even OP characters lose to skill. Balance is the fault of the player and the game, IMHO. While you could argue that it may be partly the player's fault, some of it can also be attributed to the game in how the Rules of the environment work. For example, let's take trusty {{item:3075}} which people will tell you that it is a bad item. Now, I'm playing Ashe and build it against a Zed who is currently 10-1 and two levels up and proceed to win in a 1v1 matchup against him. Does that make it OP or balanced? The way I figure it, no matter what the outside variables are, so long as each person has an equal chance of being able to beat the other guy in a Rock-Paper-Scissors format, then I would consider that to be the greatest form of balance. When one Champion is able to 1v5 with no issues such as release Illaoi (even though people say she was weak, still didn't take away from the fact I was a full tank Naut and she proceeded to kill me and the rest of my team no problem from half health), then I consider it a problem. It is usually up to the player at the very base, however, to determine what's strong and what's not based on average skill which most people are from high bronze-low silver. The top players in Diamond-Challenger do **NOT** represent the average player. Discussion of Pro Level Balance is another topic for another time and not one I'm willing to talk about because I am at the bottom of the barrel currently.
: how so? if all 136 champs are nerfed then the champs that are strong now would still be stronger then the others cuz they all got nerfed too
Well, with the way things go, any time a champ gets above a 50% winrate with a respectable banrate, people will cry for nerfs. If/when Yasuo gets hit, who next? Zac is currently holding a nice 70+ banrate according to LoG, then you got Lulu, Janna, Draven, Caitlyn, Ivern. When those are nerfed who will become next on the chopping block? Even if they're not strong, champs that see a lot of play will also be banned such as Ahri, Lee Sin, Lucian, and Master Yi. People are quicker to demand nerfs than buffs, citing a change to meta diversity because X champ is seen all the time. It doesn't matter that a strong champ will be strong because they'll be either pick or banned until they're nerfed. Chances go people would rather permaban strong or annoying picks because most don't trust their teammates to play them up to par when on their side, but will become absolutely dominated when on the other team.
: There will never be a day where league of legends is truly balanced
It'll be balanced when each and every Champion gets nerfed into the ground and then some.
KoKoboto (NA)
: I think being in a class that has been NEEDED since time makes her kinda unbalanced :S
You don't need ADCs anymore, I can say with complete certainty that as long as you have at least one damage, one tank, one support, one mage, and one to compliment the rest, you can have a very balanced team. There have been many times where I'm something like 1/4/10 and we still won. I've even gone 1/1/1 games and we still won simply because my team had enough to take objectives while I just put down damage which any AD-based class can do, ranged or not.
: The most balanced champion ?
{{champion:22}} Will always be my level for balance. Not too strong, not too weak, provides a lot without being overbearing.
Zethro (NA)
: Hard stuck in Bronze
Not sure how useful my advice is going to be since I"m currently in the same position, but from what I noticed, it's less about being able to hard carry yourself out and more playing to enable team victory. This means shoving your lane and moving to others if you're able. Focus on what you, in your role, need to do which for mid is winning the duel and then moving down bot. Hopefully you can coordinate with your jungler, but that's the best route. Don't be concentrating on everything at once, rather what you can do yourself. A case I can make of this is whenever I get Bot, I will pull out Xayah. While I can't say whether or not she's a strong pick or not, she's a good pick for me due to my playstyle. Anyway, unlike Ahri who's unable to take towers, she can which is the main focus for me. Concentrate on the objectives that you can take and weigh risk and reward. Pay attention to movements, especially of the enemy ADC and jungler. You see them bot, go top. If they're pushing in mid, shove the side lanes. I can give you all the advice in the world, but the best I can give is play as though you're the only person on the team. That is not to say completely ignore them, but use your own judgement and learn where you can get an edge. The more you do, the more frustrating it becomes, take everything in simple steps, your team can and will fill holes if you give them guidance.
: A huge problem with this board
I personally don't use reddit for that sole reason of I don't want to be a part of a hive mind that it encourages. If I ever post something on these boards, good or bad (often bad), I do so based off what I personally feel as well as have read. Might not post much, but when I do, it's usually just to say something. Upvotes and downvotes are pointless to me as I've been in an environment that got rid of downvotes long before I came here regularly.
: > Anywho, Riot listens to the boards from what I've seen and ignore silly things like Star Guardian Urgot or reverting Rengar (please don't, I actually like playing ADC now and not being deleted before I can even leave base) Ironically Riot did respond to the uproar in regards to Rengar. And i can still 1 shot you from in your base with this shitty version. Just saying.. And ill just point this out in your comment > It's kind of odd to see people complain about X being OP but then X being trash because a small tap. -> the changes they made to her this patch makes her feel...unsatisfying to me.
> [{quoted}](name=Rengar Revert,realm=NA,application-id=3ErqAdtq,discussion-id=e772FGlZ,comment-id=00010000,timestamp=2017-06-14T02:58:23.597+0000) > > And ill just point this out in your comment > the changes they made to her this patch makes her feel...unsatisfying to me. Well, I mean she did need nerfs and I'm happy about it. I was kinda saying it didn't really make an agency of landing the charm, didn't realize I contradict myself, lol.
: "Riot doesn't listen to boards"
People wanted Ahri's Q movespeed gone from what I remember, the changes they made to her this patch makes her feel...unsatisfying to me. Then again, I've always built her like an assassin/burst mage, it kind of encourages more of a kite mage style. Anywho, Riot listens to the boards from what I've seen and ignore silly things like Star Guardian Urgot or reverting Rengar (please don't, I actually like playing ADC now and not being deleted before I can even leave base) Many will often see what isn't done rather than what has been done which means that nothing has been done until it becomes gutted. It's kind of odd to see people complain about X being OP but then X being trash because a small tap.
ENB (NA)
: > [{quoted}](name=Fate Fire,realm=NA,application-id=Ir7ZrJjF,discussion-id=HEkOnmau,comment-id=00010000,timestamp=2017-06-13T13:06:13.779+0000) > > "yasuo is the highest skill" say the main. highest skill? I would never say highest skill, but for those to say "no skill" is just straight up butt hurt because they can't play him and get killed by him.
pretty much as with any champion and I was kind of joking about how people say X requires the most skill, usually being Riven/Yasuo
: What a pleasant surprise, finding some Blazblue stuff here. And Noel at that. Rip my old BBCPEX heavy punish combo. I can't play BBCF without accidentally trying to do it and it just not working.
I started playing the games early last year and have about 300-400 hours across CT, CS, CPEX, and CF. If I didn't stumble upon her, I would have been playing a lot of Jin. But, because I'm an Ahri main, she caught my attention right off the bat. I know the feeling, I'm usually doing accidental revolvers during a combo still, but that could be attributed to my worn out refurb logitech controller.
ENB (NA)
: "yasuo takes no skill" says the feeder.
"yasuo is the highest skill" say the main.
Rioter Comments
Bultz (NA)
: > [{quoted}](name=CrimsonDawn77,realm=NA,application-id=3ErqAdtq,discussion-id=MvGgGpZA,comment-id=0003,timestamp=2017-06-12T22:19:26.584+0000) > > I assume you mean fly over terrain? {{champion:136}} does that. no I mean flies like malzahar but has a kit for a skirmisher who is more auto attacks and reaction time
{{champion:10}} I mean, she has AD scalings.
: Boards Usage: Part 1 - Formatting
Off-topic question, when are we going to get this scheme across all the rest of the boards. On-topic THANK YOU I WANTED THIS SO BAD <3 http://imgur.com/hgj4jit
: Do you have fun insta-deleting champions?
{{champion:45}} Doesn't matter what you do or how good you are, if you can't instantly delete him, he just Ults and you're gone. Get zhonyas? good luck because it'll only save you for a short 2.5 seconds. Guardian angel? Nah, he just drops an E-W-Q where you died. You can't even tank against him since it's based off % missing health which does 1k damage max at rank 1....RANK FRICKING 1 He hits a q, you're dead. Hit a w, you're dead. unfortunate enough to get caught in e? you're dead. I like to work for my kills and have it be tactical, not this "oh you're just dead because our nasus sneezed on you," or "Trap, auto, Q, you're now bleeding out of your ears." Caitlyn who, at full build against any squishy, can do 80% of the target's HP on just an ult. I want to actually know what's going on each fight, not a "on, you made this one mistake you'll never realize because you died so fast." How am I going to learn what went wrong when I'm dead before I did anything?
: Yasuo is always banned now
He's not quite as banned in the games I've been in. More priority picks have been the ADCs and Junglers.
: I mean, it technically was a nerf. The problem is that it just pushed people to building the new brokenness that Riot had been buffing in the shadow of Hurricane.
There isn't a "new broken" she's just straight up broken. Her headshot damage/ace in the hole will do massive amounts of damage to the point of 2 shotting squishy carries or ripping through late game tanks like paper.
: Alright, we've seen Cait, Lucian, and Ahri nerfed.
"Cait nerfed" http://i.imgur.com/mXyupD1.gif
Prandine (NA)
: Prandine joins the ranks of the Arbiters.
Congradulations~ (yes, it's purposely misspelled)
: B-but "ADC2k17"! No way is it a popular role! Support is definitely still the least popular role, though.
Shame it is because it's probably the hardest carry. I can't even tell you how many bad ADCs I've led to victory or at the very least kept them relevant all game.
: Just Bronze Things
Hate to break it to you, but those are brass.
: What is most contested role?
It used to be mid, but I think it's either jungle or bot/support cause ganks and the tower being made of paper.
: well, 90% of those are not meta mids so i'm sure people will cheer for you ^^
I was kind of just showing general pool for top, mid, jungle, adc and support. That and meta shouldn't really define a team, if we have the proper comp, you can make anything work, even Janna mid.
: I have begun permabanning cait. Interestingly all cait players insist she is not OP in any way.
Half of my health at level 2 says othewise.
Rioter Comments
Le Him (NA)
: 10 Ban System - Perma Ban Yasuo EVERY GAME.
Let me know how it goes after your 20th game with {{champion:51}}
Meddler (NA)
: Quick Gameplay Thoughts: June 6
This thought completely hit me as I was playing a game earlier what with all the updates. Any chance of updating the splash for Sorceress Lux?
: Your Roles
Support before a Mid laner. As much as I love the 1v1, I like being a babysitter/guardian angel for my team.
: Your mains' Passives are now three times as powerful. How OP are they?
{{champion:103}} Triple the heal or heal 3 times as fast. Is it both? Any way you cut it, heal your entire health bar on a Q {{champion:99}} -starts building {{item:3094}} for extra range- Pop the passives {{champion:22}} Hope you didn't plan on going anywhere anytime soon. Probably worse than a Morgana binding.
: yeah but.. the game that you linked me is a loss.... so it just seems weird that you're saying she can do all this op stuff and lose.
1v5 against 3 fed enemies is difficult. Win or Loss, it's still impressive from a solo perspective.
: But what does this have to do with my post?
She's still strong hence why she's still banned. If not then she's as bad as Yasuo in terms of having one in your games. What, you expecting me to say she's broken in some form? Until the remove her ult, she's still going to be a very, very, very good pick due to her mobility and charm. Lowering the numbers does not change much, you get hit with a charm during a teamfight, you're going to die.
: I dont really understand what you're trying to say...
Basically, nerfs still hurt and she's still a strong pick. Other than that, she's still popular.
: That moment when ahri still gets banned after the nerf
http://prntscr.com/fgbiq4 Even weakened, I still managed a 2v1 under turret at almost no health. That and I have the bad luck that if they're not on my team, they are some diamond player getting fed.
: Is there a reason i shouldnt be playing taliyah as a support?
My issue with it is how restricted becomes. Bot lane's smaller than mid and doesn't quite allow a lot of room for you to Q. After about 4 uses, you've effectively turn your 12 rocks into 3 for a short period of time. As well as that, E-W combo is a difficult combo to land unless you can pretty much get them as they're autoing. It would be like playing Syndra support. It works, but the input to output is not as valuable to someone like Leona or Zyra.
Rioter Comments
Riven k (EUW)
: Just watch
The guy doing the ones for America. That's just painful, lol.
: I was playing a game and somebody mentioned a clown fiesta. What does it mean?
The best way would be saying "people running around like chickens with their heads cut off" as in zero focus, abilities flying everywhere, etc. What should be a clean gank for a kill turns into a double lane as Person A goes for Person 1 while People B and C go for person 2 while Person 3 comes from behind and wipes.
Penns (EUW)
: Why exactly is Fizz still banned so much?
In most of my games it's usually that Mid feeds or if I'm the one laning against him, he gets a double and proceeds to cause havoc everywhere. Whenever I'm ADC, it's like nobody wants to protect me at all and he gets a free pass. Not like I go off to a lane alone because yes I deserve to die if I do that. It's more like I'm with my team when suddenly they engage, here I am alone in the back and he gets to walk up, r-q-e me then walk away. "OMG, Ashe, why do you keep dying?" I don't know Leona, why are you all the way the middle of the enemy team when I'm nowhere near the fight (ex, I back, they engage so I try to run to them asap). If that's not bad enough, troll poll stops any engage and he can get away so fast.
: > [{quoted}](name=Fate Fire,realm=NA,application-id=3ErqAdtq,discussion-id=Nx3GAgAh,comment-id=00040000,timestamp=2017-06-03T13:58:51.395+0000) > > I remember a time when Lux was far more hated than Yasuo and Riven combined, especially when she was a popular support pick in s4. I miss those days, I got a good laugh when an entire team chased me into a bush where mine was waiting to ambush. you monster :O
Oh no, that's not even my worst crime. I did tank Lux, like full on had a warmog's and everything. Their confusion was glorious to behold as 3 assassins and a mage are here trying to burst me down while I run them in circles stunning and whittling them down.
: {{champion:17}} {{champion:157}} {{champion:92}} {{champion:99}} {{champion:53}} {{champion:103}} all these champions and more..have a nice aura around them that pretyt much just tell everyone enemy or allie..*mind you blitz is thinking about the enemy team and there response.*that pretty much just says let me tilt you harder then a fed {{champion:86}} spamming his laugh and mastery 7 badge like hes a god. ESPECIALLY THIS{{champion:53}} {{champion:53}} {{champion:53}} {{champion:53}} THING RIGHT HERE. my god he tilts me sooooo fucking bad.....my team or not he is so tilting. the enemy {{champion:53}} never misses my {{champion:53}} pulls half the damn minion wave
I remember a time when Lux was far more hated than Yasuo and Riven combined, especially when she was a popular support pick in s4. I miss those days, I got a good laugh when an entire team chased me into a bush where mine was waiting to ambush.
Kai Guy (NA)
: If you read guides and still do not improve...
I kind of did it without really realizing it. I was, as follows {{champion:22}} Learning the game in general. Farming, movement, basic gameplay {{champion:99}} Switching to her, I learned how to support and trade. Warding, protecting teammates and getting proper set up plays. {{champion:103}} Straight mechanical play. To me, Ahri was the most mechanically-intensive champion. As well as that, I used her to learn proper roams and map warding. Sizing up enemies and she became my "sparring' character in which I learned all the other champs through dueling. {{champion:89}} Learned to engage and disengage, peeling for my carry/team. She still remains my top pick when teaching new players when to go in on a trade due to having to commitment on the engage. Basically, if go in at the wrong time, you'll die most of the time. {{champion:14}} When Cinerhulk was extremely broken, I used him to learn jungle clears and ganks. Map awareness improved a bit, but not by much. Should take him there again, but I'm a bad jungler. Never can do a good gank and can't really AFK farm as I did before.
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Fate Fire

Level 30 (NA)
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