datfatguy (OCE)
: Master Yi is actually so broken lol wtf
I hate playing Master Yi because I always get enemies with common sense that prevent me from racking up kills. I hate playing against him because I always get team mates with no kind of sense, common or otherwise that allow him to rack up an insane amount of kills.
Kaw (NA)
: Kayle Rework Feedback from an Ex Kayle Main
It took quite a long ass time for me to get used to it but her rework is actually not that bad. https://na.op.gg/summoner/userName=vbniya https://lan.op.gg/summoner/userName=xelniya She was viable enough for me to get at least Gold with her. Stop building her AP and half your problems go away.
: dont need to play ranked to read what people post on the boards, i know there are a lot of people out there that win like 50-55% of games and dont gain ranks simply because a win gives them 20 or so points and loss takes away 26 its all about where your rank is, vs your estimated mmr ps: not complaining, just felt like explaining to op they arent 100% accurate in saying "you should be required to maintain a 50% wr to stay in your elo (plat+)" simply because you can climb with sub 50% win rates
> [{quoted}](name=I Like Teemo,realm=NA,application-id=3ErqAdtq,discussion-id=EnFI7qLt,comment-id=0000000000000001,timestamp=2019-09-19T04:34:59.835+0000) > > a win gives them 20 or so points and loss takes away 26 What in the fuck? Have you ever even played ranked? If you're gaining 20 points for a win, you will lose around 17. If you're losing 26 per loss, then you're probably gaining something like 14 LP per win. You can think of 19 being a mid point. If you're gaining 19 points per win then you will lose around the same per loss which means your MMR and rank are matched. Please don't talk about something if you have no experience with it.
: As a Jungler what do you expect from laners?
I will give an arm and a leg for laners to actually understand how to lane. Even as high as Gold, people still don't know how to lane correctly. Laners need to learn how lane priority works, minion advantage, slow pushes, fast pushes, how to reset and how to freeze. They need to learn how to trade, when to trade, when to let opponents push, how to last hit under tower. Laners that go 0-5 before the lane phase ends do not know how to lane at all. Laners that get camped by the enemy jungler, don't know how to lane at all.
: Is Riot aware of how bad the state of ranked is?
A team wide scoreline of 0-7 before 10 minutes is enough to decide a game. People are starting to catch on, which I find interesting since it was this bad since late season 7.
: > [{quoted}](name=FioraWillCarry,realm=NA,application-id=ZGEFLEUQ,discussion-id=m6msdFTn,comment-id=0008,timestamp=2019-09-20T06:14:55.669+0000) > > Inting is defined as intentionally feeding the enemy team in a normal game or going 0-15 in a ranked game. The definition of inting doesn't change based on the mode.
Oh it does for me.
: What is inting?
Inting is defined as intentionally feeding the enemy team in a normal game or going 0-15 in a ranked game.
: Because everyone who feeds is inting, right? Theres no such thing as learning, or having a bad game, or your lane opponent countering you, or them just being better at the game in general? There is never a reason to flame, if someone IS inting, and you can 100% tell when someone is inting vs genuinely trying and just cant do anything if you actually pay attention for .02 seconds, then report them and move on. Its one game, and if they AREN'T inting, all you're doing is making them feel even fucking worse than they already do, and as someone that gets the short end of the skill matchup more often than not, I can assure you, they DO feel like shit for bringing the team down. Not everyone is a troll just because they don't live up to your standards.
> [{quoted}](name=Naribelle,realm=NA,application-id=ZGEFLEUQ,discussion-id=ObONkji3,comment-id=008a0001,timestamp=2018-02-02T20:27:27.300+0000) > > Because everyone who feeds is inting, right? There is no excuse to go 2-15 in a ranked game. If you do this then you're fuckin inting. No one will every convince me otherwise.
: > [{quoted}](name=Douglas Funnie,realm=NA,application-id=ZGEFLEUQ,discussion-id=ObONkji3,comment-id=008a,timestamp=2018-02-02T15:02:49.538+0000) > > Players can control verbal toxicity by MUTING. Players, however, cannot control gameplay toxicity. So, of course, I would rather play with someone who's TRYING to win rather than someone who is trolling/ intentional feeding. > > What pisses me off is that these trolls get away scot-free by playing the "victim card" and get the legitimate player (who shows frustrations through chat) banned. lol so i see youre one of those players who sees the flamers as the justified victim and anyone who's doing poorly as intentionally feeding. maybe ill start verbally abusing my coworkers constantly from the time they make a significant mistake on and then be surprised when i get fired
Going 0-12 is not a mistake. That is fuckin inting.
: At the end of the day, the point of any game is to have fun. Being told what a worthless piece of shit I am by the guy carrying isn't fun. Ever. Noobs > flamers
> [{quoted}](name=Bouncemaster Zac,realm=NA,application-id=ZGEFLEUQ,discussion-id=ObONkji3,comment-id=008e,timestamp=2018-02-02T15:13:16.014+0000) > > Being told what a worthless piece of shit I am by the guy carrying isn't fun. I've been that guy on more than one occasion. I hate the to be the one doing well trying to carry some 0-12 piece of shit. If you don't want the people carrying to flame you, don't fuckin make it harder for them to carry by feeding your ass off.
: Nop,if my teammates are toxic they arent gonna cooperate.If my teammates are bad(like me) but want to win we have a much higher chance to win.
I don't care if they cooperate, I just need them to stop fuckin feeding. Your chances of winning aren't high with a garbage ass hardcore feeding piece of shit, even if he is a "nice dude".
Abraxis (NA)
: I'd honestly rather have a well mannered bad player who can at least not feed too much over a toxic asshole even if he's running away with kills. That sort of behaviour brings everybody down, and more often than not it's part of a deeper personality problem that makes them an even worse team player. Cooperation wins games and when people put that wall up it seriously jeopardizes shit. And at least a loss with a friendly person doesn't make you feel like you want to slap a fool.
You can mute bad words. You can't mute away your LP loss. I'm sorry but give me the toxic asshole that's carrying any day.
: I would have to say yes. I'm so used to people being toxic in my games, i'm almost numb to it. Just win your lane and contribute in team fights and I'm happy. Hell, I may even honor you if you carry.
I always honor people for great performances. A lot of them were downright mean as fuck in chat but I didn't care. They helped me win which is what I actually care about.
: I simply do not have the time for either sort of player. Making the choice is what makes this game so frustrating. You have nuances to this game that aren't really taught to players via tutorials, things that I understood coming in because I am for all intensive purposes a nerd. On the other hand toxic players often like going on their own and causing discourse long before there is any real problem, and aren't constructive in the least. So would I choose either? No! If you are going to spend time doing something, DO IT WELL. Anything else is pointless and is a rude abuse of time. It's summoner code 4 that says have fun but not at the expense of others, I wish they'd remember that. It's nice that you want to play league, don't play ranked if you don't know how your champion functions, don't want to read skills, don't want to put in the work to practicing, and just wanna have a 'fun time' at the cost of others. No, there there is no good answer.
You can mute a toxic player. You can't mute a feeder into not feeding.
: "I'd rather have a toxic teammate than a bad one"
Oh yea. I rather have a 15-2 dude screaming in chat about how we're all r%%%%%s and %%%%%%s and telling us to kill ourselves while also wishing cancer on us over a mild mannered pleasant dude going 0-13. I really fuckin hate feeders so I definitely agree with you OP. It's a 1000x better to have a toxic team mate than a rubbish ass feeder.
: Got to Gold yesterday. Are you hard stuck Iron, Bronze or Silver and want to get out? Here's how.
: here's how: play tryndamere and jax. open your eyes. split push. spend a second or two thinking about what you're doing and why you're doing it. easy plat. nobody's reading your thesis paper
If it's that simple then you should have a Challenger account. Right? Can we see it so we know it works? Oh, and since you're already an expert player playing with the best of the best, it's not meant for you. You don't have to read it. It's meant to help people struggling in Bronze and Silver. That's obviously not you since you just picked Jax and "easy Plat"? Right?
Ventace (NA)
: Just letting you know, it's actually almost all skill, not luck. Streamers like Adrian Riven are doing an unranked-to-Challenger race and he's maintaining a 72% winrate overall. Climbing and hard carrying IS possible, but only if you know EVERYTHING to do. Also, Gold 4 in this season with the incredibly high ELO Inflation is about the same as Silver 2 last year. Congrats though.
If it was all skill, then his win rate would be 100%, not 72%. No amount of skill would win you a game where everyone on your team hard fed and your mid laner afks at 7minutes.
Tescovina (EUW)
: Why no one builds Manamune on Lucian ?
I'm gonna take a stab in the dark here and say it's because he is an early game bully. Muramana is a mid to late game item. I don't play Lucian or even AD carry for that matter but I have used the item extensively on Kayle. Manamune feels extremely weak as a first item, especially when compared to Blade of the Ruined king. Kayle, unlike Lucian is not an early game bully so she can stand to wait for it to transform. If I were a Lucian player, I would want damage now now now so I could get a billion kills before 15 minutes. Why would I want to sabotage one of his core strengths by opting out of damage in favor of scaling. Anyways, this is just a stab in the dark. I really don't know why Lucians don't build it, merely why I wouldn't build it on him. EDIT: WTF....This thread is 2 years old.
: Very well thought out solution to climbing to gold. I agree with everything said here.
Ah Thank you. I wished someone explained it like I did 2 years ago. It would have saved me the trouble of having to figure it out on my own.
: Ranked.
[Lemme see if I can help you.](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/5i7jAZW1-got-to-gold-yesterday-are-you-hard-stuck-iron-bronze-or-silver-and-want-to-get-out-heres-how)
: theres only three ways to carry yourself. #1- Exclusively only play godtier/S+ tier champions. #2-Play bot lane/support(bot lane has the most impact) #3-Play a S+ tier roaming mid laner, and roam bot. Alot. Because bot lane is 9 times out of 10 going to decide the match within 15minutes. i mean from Iron-Gold it doesnt really matter what you do. But if you want to get past Gold, youre gonna have a hard/nearly impossible time if youre 1tricking a D Tier champion.
More cookie cutter advice with no context. Lots of hard stuck Bronzies gonna read that, try it, fail and then complain about match making while not realize that half their games they are going 0-11. You won't climb with any S+ champion if you're feeding half your games. EDIT: Oh wait. Did you mean only to climb past Gold?
Kai Guy (NA)
: Possibly a disagreement between us but I think a lot of frustration comes from folks who do the same thing every game because they think their BEST games are their skill and blame everything and anything that's not them when that's not the case because they had a 12-1 game as Champion X using Build Y... which they do over and over and over with no consideration for comp, matchups, game flow. 1 in 5 games they carry... the rest are due to shit teammates, my bad score is their fault. How common is that attitude?
> [{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=5i7jAZW1,comment-id=000100000000,timestamp=2019-09-18T09:05:14.201+0000) > > Possibly a disagreement between us but I think a lot of frustration comes from folks who do the same thing every game because they think their BEST games are their skill and blame everything and anything that's not them when that's not the case Oh man. You have no idea how crazy this drives me. I can't count the amount of times I get flamed by someone fed on our team who just because I did something he didn't agree with. I'm like "mate, you're only fed this game, you probably went 0-10 your last 3 games". Almost no one in SoloQ realizes that the one game where they went 13-0 means nothing if they feed the next 4 games. Another thing that drives me fuckin bonkers when when I have an excellent performance one game. I go like 22-2 and someone on my team adds me to duo and later flames and removes me as soon as I have one bad performance. I've had this happen to me like 3 times this season so far and as a result, I started refusing friend requests. I accept them from time to time but not as I used to indiscriminately from anybody who would send them. Too many players put way too much stock into a single game.
Kai Guy (NA)
: Disagree with the notion its to make ya go insane. Tighter MM is a plus if your competitive and want to play vs peers. Its shit if you want to reach the top of the ladder, its shit if you just want to pub stomp. End of the day, 5 man premade IS the way to go if you wanted to a que that removes the noise and frustration of RNG teammates. Literally why MMORPGS have Clan systems etc is to deal with issues caused by a lack of familiarity between players so you get rid of the negative experiences dead weight allies create when ya don't know them. Riots club and Flex are areas that could be improved to become more attractive. Throw some incentives, make it the place to be competitive. Mobas are not designed to be played alone, team game by intent. Some folks are better off playing 1v1, hell some folks should just stick to single player PvE games cuz any human interactions gonna upset them due to a lack of control.
I was being a bit cheeky. I was mere pointing out how frustrating the competitive ladder can be. I know it's not designed to be that way. Your idea of premades/clans has a lot of merit. I played quite a bit of BGH in Starcraft back in the day. 3v3 was the most popular way to play BGH and players slightly better than average would team up and go vs totally random teams. Needless to say we could rack up some impressive win streaks. Your standard stacked team would win vs a totally random team 95% of the time. This shit was almost unfair. We called them pub stomps. What was interesting about it was that the stacked team weren't individually all that impressive, just slightly above average but together vs a team of complete randoms who didn't know each other, the result was just pure massacre.
Kai Guy (NA)
: To put things into perspective. If your not the worst player in the game then your looking at who ever is the worst preforming player being distributed into one of the remaining 9 slots. 1 out of 9 is 11.11% so that's the odds that the enemy team has the Weakest link compared to your team. Also if your the best player in the match the odds are 100% the best player in the game will be on your team. Flip side is true, If your not good your the weak link every game. If your not strong compared to the average then the odds are higher a stronger player ends up on the enemy team. Why people struggle to understand this confuses and upsets me sometimes. Elo and MMR ranking Is just taking the odds in comparison to an average and using the very simple assumption that in games of skill, skill impacts your odds to win. So you set a Value, roughly 50% if your at the average level, then you give it a standard deviation to account for human inconsistency and RNG noise. Players who exceed standard deviation are treated as a class above player that dont, This makes it so each individual rating has meaning and context built from who your playing and what your results are. 200 points = A set expectation for odds to win. Scores are only given in response to if your winning or losing. Completely objective, which is why I tell yall that folks who whine that they have proof then use in game data are idiots that did not even wiki the topic. People with 500 games have played with a maximum of 4,500 different players in a mix of teammates and opponents, they remain the single constant in every one of their matches, the single variable you can expect at 100% accuracy. Yet some how still believe that its the 4,500 Random folks fault not the single constant that results in their personal results. -shrugs- Averages occur naturally or ya wouldn't call it average.
Yes, exactly this. I think the frustration comes from the fact that people expect to be able to win every game. There are far too many random variables for that to be a realistic expectation. However, we have a lot of room to tip the odds in our favor and not just slightly, with enough know-how you can massively tip these odds. But we have to remember it's just that, odds. There is no guarantee that we can win any particular match regardless of our skill. I'm finding these days that thinking of League this way is more satisfying.
: Am I stuck if I'm not even trying to climb? I only play normals like blind and aram lol.
Makes you smarter than the rest of us. Ranked is design to drive you insane xD
Rioter Comments
Utok (NA)
: > [{quoted}](name=FioraWillCarry,realm=NA,application-id=yrc23zHg,discussion-id=OAAg2B8o,comment-id=0001,timestamp=2019-09-16T08:41:24.613+0000) > > I've played every elo up to Gold 3 and to be honest, up until that point there is very little effective difference in skill. I'm beginning to realize that the only thing rank actually measures is your skill at being consistent. If you were to watch a five minute clip of a Bronze player and a Gold player, you wouldn't actually be able to tell who is who. I've seen Bronze players make some amazing plays and I've seen Gold players play like absolute dog shit and vice versa. > > The point is, that these mix of ranks in your games, don't really make a difference. The skill difference between your typical Gold player and your typical Bronze player is very minimal. Then your Gold pl;ayer sucks .. There is so much a person should know, lane control, etc.. maybe you just do not know what to look for??
> [{quoted}](name=Utok,realm=NA,application-id=yrc23zHg,discussion-id=OAAg2B8o,comment-id=00010001,timestamp=2019-09-18T03:19:41.549+0000) > > Then your Gold pl;ayer sucks .. There is so much a person should know, lane control, etc.. maybe you just do not know what to look for?? Get to Gold and you'd see for yourself. Don't take my word for it. You will see the same shit in Gold that you've seen in Bronze and Silver.
Seannà (NA)
: Not finding success with any champion
I never get that. I been playing since season 5 and I've had 6 mains, all of which I played over 200 games on. How is it you haven't found a single champion you really enjoy? All my mains had that in common, I could play them for hundreds of games and not get bored.
Ooduwa (NA)
: Why is League Trash? If I don't carry Gold players, as Silver, I get Demoted
Drop Illaoi. Spam Leona and Urgot. Either you want to climb or you want to play whatever the fuck you want. Most of us don't have the luxury of doing both.
: the state of gold right now
I just had a Leblanc support in the Gold promos. Shit was ridiculous. They lost bot hard but I made sure to report that piece of shit though. I don't even get how trash like that even got to Gold in the first place.
Debanus (NA)
: What to do with my teams and stomping games?
If these are ranked games, then flame is deserved. If it's norms then ignore them. No one should give a shit about who feeds in a normal game. It's the mode you use to test shit out before you try them competitively.
: Champions you should ban if you don't want to lose LP
I main Kayle these days and these are the champs that need to be banned so I don't lose LP:- {{champion:23}} {{champion:75}} {{champion:92}} {{champion:245}} {{champion:84}} {{champion:11}}
: > [{quoted}](name=FioraWillCarry,realm=NA,application-id=GgNYATV4,discussion-id=2NMfPXx7,comment-id=00000000,timestamp=2019-09-12T22:22:23.171+0000) > > Tell me about it. I love it when they get stomped and lose the match. Play a real champ and actually learn how to play the game and stop looking for no effort wins. If they get stomped... then I guess it can't be a brainless champ, or else they wouldn't get stomped.
Even brain dead champs can't win a game where their team mates fed 5 kills to a Draven before 7 minutes.
C9 Scott (NA)
: My post was removed for saying Pyke was broken.
I agree with their decision. That thread belonged in Rants.
: New approach to AFK's
I hard carried a 4v5 to victory today, so should I get get reduced LP gains for fairness sake if your suggestion was implemented?
Neriticc (EUW)
: Can someone tell me why the fuck is Fiora getting more buffs??
Actually Fiora does need buffs. Do you know how fuckin difficult it is to do anything with Fiora after lane phase ends? She can't team fight for shit and her split-push is garbage.
Utok (NA)
: Ranked queue is not even worth the time to play now...
I've played every elo up to Gold 3 and to be honest, up until that point there is very little effective difference in skill. I'm beginning to realize that the only thing rank actually measures is your skill at being consistent. If you were to watch a five minute clip of a Bronze player and a Gold player, you wouldn't actually be able to tell who is who. I've seen Bronze players make some amazing plays and I've seen Gold players play like absolute dog shit and vice versa. The point is, that these mix of ranks in your games, don't really make a difference. The skill difference between your typical Gold player and your typical Bronze player is very minimal.
XaVïor (EUW)
: Skill capped or MMR disadvantaged (2 players, 8 speculators match-making algorithm)
> [{quoted}](name= XaVïor,realm=EUW,application-id=yrc23zHg,discussion-id=grJtPVFL,comment-id=,timestamp=2019-09-15T14:05:47.739+0000) > > people like ScrubNoob, Metaphor and etc.. to pick champs like Rengar, Kha and Eve to just farm for the first 10 minutes Actually Metaphor said today on stream that afk farming in the jungle is not a strategy in season 9. According to him, if you were to do that, you will fall behind.
Glîtchy (NA)
: What champ makes you salty like no other and why?
You know to be fair, it's straight up troll to be losing lane to a Garen. I always pray my opponents are lazy enough to lock in Garen because I know it's a free farm lane, at least for my champ pool.
: team algorithm is designed to prevent you from climbing
[Do your part](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/re2Bn8N4-do-your-part-and-lets-get-rid-of-all-the-feeders-from-soloq) so we can get Riot to deal with this shit.
: We've been wrong all this time.
I never gave a shit about toxic people. If you're 18-2 hard carrying my team, I don't give a fuck what you say as long as we win. But if you're the nicest guy in the world while going 0-12, I'm gonna report the fuck out of you and I will probably get a 14 day ban as well for telling you what a piece of shit I think you are. Feeders upset me more than anything else in this game.
: ***
I don't feel the least bit bad about it because people are always fucking running it down in my games.
: Why trolls win League of Legends.
I had a game a longish time ago where my team mates fed and I lost lane. I knew the game was over but they didn't want to ff. So I ran it down. However, I ran it down in a way that is undetectable. I simply imitated what bad players do, which is to say, I pushed without warding, took fights vs people with 2 level and 3 items advantages, started fights vs their super fed team by diving in first into 5 people. I went like 1-18 that game doing that and no punishment. Also, I didn't say a word in chat. It's extremely easy to troll games.
: I`m starting to see it as champion specific... If youre going tank jungle (which is basically support jungle) with every lane losing while you get invaded by half the enemy team, meanwhile you literally cant gank a single lane because all of your laners are pushing while also finding time to flame you for being useless....your mentality is going to spiral out of control fairly quickly...especially if the one lane that you do manage to camp somehow loses regardless of everything you did for them. Even more so while the enemy jungler just builds damage and then clears their camps 10x faster than you while also being able to win the fights that they gank while all you do is force the fights and hope your teammates can hurt the person that you cc`d next to them...
The number 1 thing that drives me crazy playing as jungle is when I try to gank each lane and they are warded and back off as soon as I hit the fuckin river, yet my fuckin down syndrome team mates die every single time the enemy jungler ganks. Like how the fuck is that fair?
: Chat Banned because of toxic players??
[Do your part](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/re2Bn8N4-do-your-part-and-lets-get-rid-of-all-the-feeders-from-soloq) and lets fix this shit. Feeders are out of control in SoloQ.
: wtf is with the recent lack of jungle players
This has been so since late season 8. Junglers have been enjoying very fast queue times for quite a while now, even faster than support.
: > [{quoted}](name=FioraWillCarry,realm=NA,application-id=3ErqAdtq,discussion-id=g7huJUtw,comment-id=0019,timestamp=2019-09-13T17:46:13.691+0000) > > We can do something. You just have to [do your part](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/re2Bn8N4-do-your-part-and-lets-get-rid-of-all-the-feeders-from-soloq). Let's fix this game brother. This would only have a way to fix if riot wanted. But we could see in the "funny" tilt animation that they dont give a... They create skins buff the champ break the balance (hey riven you are the next) for example. They just care about money, but it will end. The funny part it is that on the season 2 when I started I told to my friends " Hey lets play this the company is good, they care about what we think". Well.... well .... They got the player base, money and now they became the same type of company I was avoiding when I started lol x)
I sincerely believe that if we flood Riot support with tickets over the rampant feeding in SoloQ, it will generate some kind of internal discussion. Actual humans read these tickets. Imagine if all these ticket guys at Riot get 100 tickets a day each where players are tired of dealing with hardcore feeders. They will have to do something. We just need to act instead of just complaining. I send a bunch of tickets, one for every single game where I get a team mate that goes like 1-11.
: I have a real solution to this problem: here it is, are you ready? Uninstall LoL, quit LoL, gg. {{champion:119}}
: This game is absolute trash for the last 3 years
We can do something. You just have to [do your part](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/re2Bn8N4-do-your-part-and-lets-get-rid-of-all-the-feeders-from-soloq). Let's fix this game brother.
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FioraWillCarry

Level 249 (NA)
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