Jack Mana (EUNE)
: Ranked AFK ensurences
Because Riot understands that if something can be exploited, it's pretty much a guarantee that it will be exploited. For instance, I queue with a friend who has a smurf account he doesn't care about. We decide I don't like the comp of the game, or where it is heading (we're losing for w/e reason). I say "hey duo queue buddy, go afk since you don't care about the loss", and basically there is no real penalty for a loss. Also, I think the word you are looking for is "insurance, or insurances"
: Then I just mute him. If having them play Yasuo top, or Nunu botlane, or whatever it is is detrimental and lessens the team's chance of winning, I'll ban it and save 3 other people trouble
I get the reasoning for wanting to ban a champ that shows evidence supporting an increased chance for a loss; and I also guarantee that the largest portion of LoL players will respond to that ban in such a way as to make that loss definite. I don't know about you, but when I pull up op.gg, I see a very generic history for that player/champ. I don't have much time in the ban phase to get in depth information that tells me this player is bad with that champ ALL the time. I do however have 100% data on all players who have responded to my banning of their champ. Most feed, are negative, afk, and are generally unpleasant; and I was the source of that discord when I banned their champ and I understand that winning at that point should not be expected at all. The only way I've seen people avoid a loss from banning a teammate's champ is if someone dodges (because they know what is coming). I've run into more people that try to force a dodge that way bc they are autofilled than bc they think it "lessens the team's chance of winning."
: Just... don't.
This post is an upvote fishery. Millions of posts just like this and the rage/troll/toxicity still happens. I have a friend who has gone through more than 30 accounts (many remakes) bc he is banned every time. The system works, but only in the short term. Doesn't account for people who have all the time in the world to just make another accnt
Mordecai2 (EUNE)
: Rito pls
I've played him in blind pick so many times now. Getting plenty of practice before I take him in ranked. Not on this account though.
: But Niggo isn't a bad word? I've legit never even heard of that he was clearly just trying to be funny or stupid. Honestly the 'a' ending of that isn't really a bad word anymore either. People commonly use it to refer to someone as 'guy' or 'dude' or 'pal.' The only bad word version of that is.... well... the one YOU said. I'm sure it's different since you're black, so I've no idea how it'd feel, I concede that. But I doubt the other dude knew you were black too so honestly I'd have just laughed it off. Just some advice to help you stay outta trouble in the future. Online games require thicker skin than what the average person should need to have. Not that you need to bend over and take it, but don't let it bother you and just report him without stirring the pot.
The intent is the same. Like saying "fuk" instead of "fuck" to get around the sensor. The words are different with spelling, but the intent is still the same.
Almighty (EUNE)
: A problem with Veigar's new skin.
His eyes also glow sharply, grossly projecting the ability
: > I dont have the ability to learn the champion or, more important to me, learn how to play against them. blind pick
Yeah... it's trollfest trying to get him in blinds too
Hawckey (NA)
: You can easily test for specific variables with millions of samples. You're talking about if 2 teams have an autofill, the solution to that is simply to sample games where one team has an autofill. If 2 teams have an autofill then the win rate will be determined by other factors, which are meaningless for this discussion. If your logic is that win rates should balance due to both teams getting autofills over time, then I say fuck that because it takes multiple dozens of games for that to happen, and we're talking about enjoying a game here, not your odds after 200 games. There already enough things out of your control that affect your win rate in individual games, we don't need more, and it should be minimised as much as possible for a good experience. If you consider on top of that that if you're not an asshole you are more likely to fill for someone, then it skews against the favour of someone who does not bitch in champ select. If this were about picking marbles out of a bag I'd agree with you, but this just increases the potential for shit stomps for no reason, and the only validation for it is that "it'll even out" so long as you fill the same amount as everyone else
Just come out and say it. You don't like autofill and you are looking for statistical evidence that proves it is not viable. You can limit your sample statistics to basically say anything you want to say, however, what you are looking to prove is based on your personal experience, and you are looking for statistics that match that. I don't like that autofill brings out the lazy trolls. Players that are too lazy to learn more than a couple roles. They want to play only what they want to play. If you were the only player affected by this, I would say sure, have your way. The problem is that other players are affected. Queue times arguments and lack of Riot response to autofill complaints all lead to the same thing. Autofill is here to stay. Rather than complain endlessly for the system to change around you is less viable than learning how to play other roles well (like support).
Rioter Comments
Hawckey (NA)
: Take a statistics course, Riot has data for millions of games. All meaningless factors will go away when only considering one role and whether it's filled or not
I've taken engineering probability and statistics. So my post, while a tad generalized is not out of thin air. What do you term "meaningless factors" and how do you determine them meaningless? Also, what are you even talking about when you say "only considering one role?" My statement was simple and logical. If you autofill and lose, you are 1/1x100% =100% loss. If you autofill and win, apply the same math and you have 100% win. Imagine though that EVERY match there is at least ONE autofill on either team. So now you are talking about a population mean. One team will always win and one team will always lose. If all games have at least one autofill, that means the win rate for the game population is 100%, because an autofilled team will have won. But the same thing can be said for the other team that lost. They have an autofill also, so they are 100% loss rate as autofill. The statistic is meaningless considering the entire population. If you want to take a sample mean from a specific population, you may find targeted information that may be usefully applied to that population. But as a whole it's meaningless.
Jango Mage (EUNE)
: So if Spellvamp was unhealthy...
I think the idea of spell vamp is a bad one. AD champs require aa to benefit from lifesteal. Can you imagine if an ad champ came in and whomped you for a single hit and healed half his hp in the process? That's what spell vamp was doing for AP bust mages, who do not rely on a dps mechanic. They punch you from a distance with most, if not all of their kit in on or two shots. I just don't feel that gaining life for sustain is appropriate for AP mages. The trade-off for most lifesteal sustain is the delivery method for dps. For melee, they have to run in the thick of a fight and risk concentrated damage. That's a tradeoff. For adc, they typically have low mobility and are squishy as fuck, so they can be burst down, not out traded unless by a similar opposing adc. I feel like everyone wants their role to have all of the advantages of all other roles without any of the inherent weaknesses that define these roles as balanced. Comparing WoTA to DD is basically comparing AP mages to AD DPS champs. They're apples and oranges. WoTA's interaction with champs like Mordekaiser and Vlad were just too similar to AD benefits for lifesteal, and essentially gave then all the burst capability of AP mages with low kill pressure threats. Think how often Vlad or Mord could face tank nearly entire teams with lifesteal. Not every role should have the same benefits without weaknesses.
SSJTribe (NA)
: That's the thing, I don't feel like it works if it is clearly someone just pandering for honor points. Regular usage in the past has been the very simple, straight forward "gj" "thx" "blue mid?" "nice hook" etc. When someone stops to write >Hey jungler, I saw how you smited that gromp, perfect job! (^O^)/ That it stops being helpful and actually seems more frustrating, since you realize that person isn't actually trying to complement you or the team but just farming honor.
Better than toxic I think. I've noticed less toxicity at least so far. Quite surprised. I've been honored twice in 3 games and I had a relatively pedestrian few games to be honest on my other account.
SSJTribe (NA)
: In my 4 years of playing, I had never seen a GLHF at the beginning of the game. Now you have one or two people on each team saying it in all chat. I make a mental note not to honor those people, clearly just doing it for the new system.
Yeah, we don't want those fake non toxic teamwork callouts. We want the REAL deal... just be happy if it works, who cares if it's fake? Being jaded about a positive change in the system gets us nowhere.
Hawckey (NA)
: With statistics it will even out so that only the autofilled role will be accounted for and I'm pretty sure Riot keeps track of those. I'm just curious of the results
Imagine if both teams had an autofill. The win/loss rate would both be 100%. It's a meaningless statistic unless only one team has autofill, which I doubt is even probable given how they use autofill to reduce queue times across the board.
Rioter Comments
abdul569 (EUW)
: Now I can be both broke in game and in real life with this rune
Everyone will max their credit and not pay by end of game. There will be a rune market bubble by end of season and the game will collapse into a recession.
: Did I miss something?
You can be certain that many main roles will run to the complaint box if their primary role adversary is buffed in the slightest, or their role is nerfed in the slightest.
: > [{quoted}](name=AdeBug,realm=NA,application-id=3ErqAdtq,discussion-id=udITmAeK,comment-id=00010002,timestamp=2017-06-28T19:16:52.256+0000) > > have you seen both a bot and a new player? > it's not that hard to spot the bot, especially when you see 10 of em do the same thing, game after game. i have, new players do the same thing game after game as well and i mean actual new players not people that start a new account and then complain about their teammates being bad at the game because they don't behave like whatever elo they were at
> i have, new players do the same thing game after game as well He doesn't just mean they do the same thing game after game, but that all the bots do the same thing and they do it game after game.
: > [{quoted}](name=FreeVolibear,realm=NA,application-id=3ErqAdtq,discussion-id=udITmAeK,comment-id=00010001,timestamp=2017-06-28T19:10:41.772+0000) > > Have you seen a new player NEVER use an ability and only auto? I agree that new players do similar things, but every one i see (including myself as a new player) spammed abilities even during the CD like the newby button mashers they are. I see this happening quite frequently. yes i have, i have seen new players barely know how to even move their characters. I have seen players LOSE to beginner bots and not because they were screwing around but because they actually got destroyed by the beginner bots. You are complaining about new players learning how to play the game. Some might be bots yes but saying that every single one of them is a bot is beyond stupid. How do you even know that they never use an ability? do you stalk them no matter where they go with your camera/champion?
I suppose. Then new players would tend to be more erratic than what I see. I watch them spawn, wait a few moments, go down the same lane to the same spot behind their turret, pause until a wave is near, then auto the lane until they see an enemy champ, then auto them even if the champ runs to turret. Then they would die, rinse and repeat. The ENTIRE game. > How do you even know that they never use an ability? do you stalk them no matter where they go with your camera/champion? Yes actually. When I see the suspicious activity, I start to watch them. Why else would I post what I see if I didn't do that?
Mig89 (NA)
: Or you could, you know, win like three games and your MMR is high enough to not have bots in your games...
I have more than 20 games on that account. Players bot to 30 bc they don't want to play these games. They're basically autopilot while they work or do other things. What does this comment even address?
: how would a new player know how to call lanes or even know how to react to pings? also new players will auto everything in sight, they have no idea of what pushing the wave does nor what wave management is. What you are complaining is new players learning how to play the game
Have you seen a new player NEVER use an ability and only auto? I agree that new players do similar things, but every one i see (including myself as a new player) spammed abilities even during the CD like the newby button mashers they are. I see this happening quite frequently.
: I think I commented on a champion idea that was just like this. Does anyone have the thread available for the two in one champion concept? I forget the name...
Ahh here it is... https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/rJRXvb01-taim-and-marid-fan-champion-concept-by-oussama-agazzoum
: Let's be honest guys.
I think I commented on a champion idea that was just like this. Does anyone have the thread available for the two in one champion concept? I forget the name...
Rioter Comments
0ctavia (NA)
: No, validation only some good feedback to convince me the community is nice. I am really glad yours wasn't the first response I read. I love the skins :). I do put in a lot of time and leveled my account from 0-30 in a couple weeks, so that is a bit of a tangent in the wrong direction. The post is exactly as states. I am frustrated and would like feedback about the game and it's culture. I play all kinds of games not only MMO and I understand that it takes work, but also if the culture of a gaming community is marginal and negative it can ruin the experience and make putting work into a game pointless because these are competitive social experiences. I have had some positive experiences in the game and as I am getting better at the game this is one of the things that has become a bit annoying to me. The one edge I have in most games I play is that I am strategical about my decisions and if I am focused on my strategy and target my kill in this example AI, which from what I can tell is less challenging and does not compare to the PvP side of the game it is frustrating to line up a kill and have someone jump out of the jungle and take it. This is not about the kill, or getting the most kills it is about an attitude within the community - more of this feeling that it's the opposite of what you are describing and as you mentioned it is a problem with people being selfish. I don't care so much about having the highest kill rank but the fact that I have Caitlin ultimate on my target and someone feels like it is okay to attack it before the shot when I was there in the lane alone and that being the case on at least 10 different occasions it results in me feeling like there is a lack of respect because yes I do agree it is a team effort, so be there in case my kill shot is blocked but don't interrupt it while it's firing... hope that makes more sense.... Seems like maybe I needed to vent and get feed back about the game. It was not meant as I want the game to be easy, if it was easy or becomes easy I would get bored and leave immediately.
You keep mentioning the PVE and PVP experience. Let me just tell you now that the PVE is only a training/leveling ground. This game is entirely designed for PVP. The whole point of the game is to win by defeating the enemy nexus. It is objective based, but many in low ELO feel that kills are the point. They give value both in gold and in strategy, but if you watch pro games (highly recommended), teams will focus on objectives and cs first, and not many conflicts happen and skirmishes do not always end up in a kill. Things like knowing where to ward, ramping up your cs, knowing when to gank, communicate, take drag, push for first tower, first blood. Understanding how your jungler works. All of these things are way more important than knowing if you can get a kill or not. I highly recommend you watch diamond plus videos. If you ever play ranked, chances are you will start around bronze (silver if you play normals long enough to learn the game). In either case, you will run into very toxic players. Everyone wants to win. While toxicity is not acceptable, it DOES HAPPEN and quite frequently. Understanding how to mute and report and keep going is your best tactic.
0ctavia (NA)
: I will try others, I have to feel comfortable with the gaming community and so on before playing more competitively and I need to feel better about myself and ability to understand the game and gaming mechanics of the champions I play and play against. Currently, I am frustrated with game mechanics and the exploits that I see in AI. I can't imagine this being any different in regular PvP - I imagine it is a lot worse. Like a team mate letting you die to take your kill for example - also something I think may be happening.
I can see it now. You are so going to rage over this game. If you don't have thick skin, you will hate it.
0ctavia (NA)
: I am in a club :) but they are from UK and I am United States. I guess it's a gray area about the kill stealing. Like when is it kill stealing and when is it helping out the team. As I get better, kill stealing is more apparent because before I am not sure I can finish the kill but now I know I can and yes Junglers and assassins... Maybe that's their job - the other issue is because of this sort of thing I evolve slower and then by the time these veteran players are level 14-18 I am 8-12 and I don't die much if at all and I do take risks, usually when I think I have team mate near by... I feel like the game ends when I finally get my good weapons and gear. Often ends just as I purchase my essential weapon and/or my best gear is set... I am happy when we have two bots on the team because then the game lasts longer and I get more or the most kills since then the veterans can't outsmart the computers - I win the game with brains. I enjoy that rare experience.
There is no such thing as kill stealing. It's kill securing. If the kill is yours, take it.
0ctavia (NA)
: Frustrating Beginning for New Players
So basically you want the validation for your current skill in the form of a kill, you don't want to put in the time that just about everyone else does to be competitive, and you want the game to change to suit that... am I close? Also, it sounds like MMO's are your thing. I would suggest that you play those instead if they bring you more enjoyment. Easier than trying to convince a MOBA to become an MMO. My advice in bot mode is learn how your combos work and how to last hit minions (cs) for wave control. You can use practice mode to see how damage works against certain champions, but you will not learn all you need to learn there. You will have to play normals, watch videos, play play play hours worth of games just to understand not only how you fit in the game, but how the game fits around you. Warning, you will NOT be competitive at all in ranked play. You will have ten games to show where your MMR (match maker rating) is. You will start a game at roughly mid to high silver level, get completely dominated and lose (unless your team is lucky, or skilled enough to win a 4v5 with a crutch on their team). Then with each respective loss that follows, you will drop in MMR until you are ultimately placed in Bronze 5. You think you're having a hard time now? Kills are nice, but CS and how to get it should be your main concern. So many in bronze focus on getting kills that they forget (or care less) about closing out the game, or working as a team. As far as money spent, the only benefit you get from money is cool skins. There's no competitive edge to be bought.
: Is the vision game fun to you?
The vision game itself being fun is a bonus in my opinion. I am working harder in trying to develop my macro play there, and it makes the game better for me because I'm not as worried about being caught in a dark jungle, or being surprised by an early drag from the enemy, or losing a buff, or not seeing a gank. My biggest problem is that at my elo, most players still don't seem to care about wards. I check inventories and often see our support with a site stone, and still has both yellow trinket 30 minutes in the game. Then i look at the rest of the team and I see yellow trinkets staying full, a dark jungle and we are getting owned. Check the vision score and I see most of my teammates under 10. It's frustrating that players still don't see the advantage of something so simple as placing a ward. I'm not talking about new players either. I'm talking about players with 100+ games in ranked alone!
: Calling you out @Riot for your crap matchmaking system
I agree that the matchmaking algorithm needs work. It's a system based on individual play that was applied to a team game environment. Your post, however, lacks well thought out arguments that could support your complaint. I would suggest maybe taking some time to think about posting evidence to support your reasoning.
: Calling on all booty lovers.
I'd gank that! {{champion:104}}
Rioter Comments
Zahreik (NA)
: > [{quoted}](name=EndlessSorcerer,realm=NA,application-id=3ErqAdtq,discussion-id=61N5GPgO,comment-id=000100000000,timestamp=2017-06-22T18:31:57.504+0000) > > That doesn't show use your champion, build, level. > > Once again, a link to the match history (provided by Riot) would be preferable if you won't both providing a video. That's not the point, everytime I play against one, he proves to be an constant issue throughout the whole game.
You play veigar... you are the squish master. If you take any damage late game, you are dead. Your job is to nuke from a distance, zone, and stay out of damage range. If you built the standard veigar build with no hp items, your health is really low compared to most champs. It's one of the tradeoffs for having unlimited stack and nuke potential. I faced a Gragas with that build and he never touched me, let alone 1 shot me.
: Taim and Ma'Rid - Fan champion concept by Oussama Agazzoum
Definitely cool and unique. I'm only wondering if the switch to Ma'rid should be more like gnar, or like Kayle's e and make it a small window for balance. Or at least consider how close this champ is to a generalist, which Riot tends to avoid. Maybe make it so each of their ults is to change into the other? That would be interesting. You get the decision to change, but you need ult CD to do so, which allows your laner to be able to know when you are able to suddenly change your lane tactics.
: I mean, you DID edit your logs. [3:57] 4Jhín (Swain): opop [12:08] 4Jhín (Swain): spellthiefs is gr8 for swain lol [16:29] 4Jhín (Swain): ya [17:02] 4Jhín (Swain): didnt realize kat was that much ahead [17:16] 4Jhín (Swain): then ping mia or follow her [17:47] 4Jhín (Swain): if u cant follow her then at least push out the lane when she leaves lane [18:41] 4Jhín (Swain): when i get top tower group mid [21:14] 4Jhín (Swain): k group mid [21:22] 4Jhín (Swain): hurry [23:42] 4Jhín (Swain): focus kat plz [23:59] 4Jhín (Swain): ekko u fight when i engage not after everyone runs out [24:01] 4Jhín (Swain): ugh [24:19] 4Jhín (Swain): i can tell [25:09] 4Jhín (Swain): ww just stop talking to them ekko is going to end up making us lose anyway [26:36] [All] 4Jhín (Swain): worth [26:47] 4Jhín (Swain): only game i can play today and ekko ruined it [26:54] 4Jhín (Swain): thanks [27:14] [All] 4Jhín (Swain): id prefer to have 4 of him than this eko tbh [27:50] [All] 4Jhín (Swain): how am i toxic? [27:55] [All] 4Jhín (Swain): ive barely said a word lol [30:42] 4Jhín (Swain): ww shes trying to tilt u so she can report u [30:46] 4Jhín (Swain): just mute her [32:27] 4Jhín (Swain): push [33:38] [All] 4Jhín (Swain): elise ur being very toxic can u please stop [33:52] [All] 4Jhín (Swain): ww already muted u so the rest of us are the only one seeing it [38:27] 4Jhín (Swain): 1300 fucking damage with his ult lul [41:17] [All] 4Jhín (Swain): this sohuld have been an easy game T-T [41:33] [All] 4Jhín (Swain): for me [42:29] 4Jhín (Swain): push [42:34] 4Jhín (Swain): plz [42:41] 4Jhín (Swain): forget it [42:59] 4Jhín (Swain): im just pushing top [46:48] [All] 4Jhín (Swain): bg [46:49] [All] 4Jhín (Swain): honor me [1:30] [All] 4Jhín (Tryndamere): jax is salty af xD [1:45] [All] 4Jhín (Tryndamere): i didnt? [1:52] [All] 4Jhín (Tryndamere): hess mad i banned yorick when he never queued him up [2:25] [All] 4Jhín (Tryndamere): u first [4:14] 4Jhín (Tryndamere): bye [4:51] 4Jhín (Tryndamere): he quit he didnt dc [9:56] [All] 4Jhín (Tryndamere): how r u so dam fast [13:51] 4Jhín (Tryndamere): dont fight, farm, stay close to turret [16:13] 4Jhín (Tryndamere): we can win if u will just stop complaining and farm [17:42] 4Jhín (Tryndamere): ^ [17:59] 4Jhín (Tryndamere): lul [18:01] 4Jhín (Tryndamere): that flash [18:21] 4Jhín (Tryndamere): we r carrying right now [21:04] 4Jhín (Tryndamere): sona is just about as jax [21:19] 4Jhín (Tryndamere): k [21:25] 4Jhín (Tryndamere): y so toxic [21:42] 4Jhín (Tryndamere): ^ [21:48] 4Jhín (Tryndamere): they suck we can win ez lol [22:08] 4Jhín (Tryndamere): lmfao they were hising in bush [22:15] 4Jhín (Tryndamere): how is she not being toxic [22:17] 4Jhín (Tryndamere): plz tell me [22:30] 4Jhín (Tryndamere): i havent said a dam thing [22:33] 4Jhín (Tryndamere): i was trying to help [23:55] 4Jhín (Tryndamere): nasus can u tank [24:11] 4Jhín (Tryndamere): if u tank we can maybe 2v5 this [24:41] 4Jhín (Tryndamere): ^ [26:00] [All] 4Jhín (Tryndamere): reports for all So, you purposely edited the logs to show people on the fourums, in order to further your case. But let's not fourget about pre-game, where you said "how u going to report me in pregame?" after telling your team to 'report him' four 'being a %%%got' and banning the champion they wanted to pick because you were in an argument. Or the game befoure that where you troll your team by typing 'ggafklulez420kappa' to your team as the game is about to start. This is your 4th penalty, and were told the last time you were penalized that further negative behavior would result in a perma-ban. BUT WAIT - THERE'S MORE (infomercial voice) You have 3 other perma-banned accounts. This is your fourth {{champion:202}} .
I don't get why he even edited the chat logs. It's not like what is missing in the actual chat logs are that much worse than the edited logs. Clearly he's irritated and it shows, but I don't see anything horrible. If the pregame was what he got banned for, then that's news to me. I always thought Riot's stance was that pregame chat wasn't reportable? Maybe someone submitted a ticket?
: what champs do you think have diabeetus?
Rioter Comments
Chiken138 (EUW)
: Still no Volibear buffs on PBE
I wreck with Voli when I play him. He's just boring though, so I only play him if my jungle choices are banned/picked already. I used to be a volibear main. I got bored of him.
F3ORA (NA)
: Because bad games can be won.
Some can, some can't. Sometimes surrendering a game is better bc it's so toxic, or so one sided that it kills any chance for fun.
F3ORA (NA)
: The surrender option shouldn't exist. It's rediculous and stupid.
I refuse your vote, and to throw it back at you, those who vote to surrender think YOU are ruining the game for THEM if you don't. That's why it's a vote and it's a fair representation of what the majority of the team wants. Unlike your vote, which only allows options YOU like.
Ink Rose (NA)
: Hello! Today is my 19th birthday (Yes, on June 19th) Can I get a Rioter to play a game with me?
: IS Colossus viable on Riven?
I think CoC is a good option if you need an off tank. I use CoC on Jax when I see we have no tank and ir procs quite well in early trades with e as a top laner. I think the only tradeoff is you don't get the typical TLD procs that are better synergy (imo) with her kit as a damage oppressive champ.
Jo0o (NA)
: Something is fucky here. I have to say that I suspect you're misleading us with edited logs, because I have never seen logs like this incite a punishment. But until that's demonstrated, I'll upvote you in hopes of a Rioter review.
I don't think that Rioters would actually review this if he got reported enough. I think if the logs are legit, the reports will trigger disciplinary action regardless of the actual cause. I think it just so happens that most reports of toxic behavior are legit, and that this would be the rare exception to the rule. If that is the case, I hope a rioter reviews and clarifies, or fixes the potential oversight.
: Is Sona Mid Troll?
To assume you can stop a Riven from roaming is unrealistic. You can make her PAY for it by shoving her tower to extinction while pinging MIA. Riven isn't exactly a typical pick for mid either, so you should outpoke her and she will respond by roaming for kills. Ping MIA, shove her lane and your teammates should note the MIA's and play safer when possible. I find that other lanes LOVE to push hard when they get an advantage (Bot and top do so recklessly I find) and they don't want to back off. So they get ganked and die and want someone to blame. Do your part and mute their negative reactions and I don't see a problem.
: Nope, I'm a plat 1 player and I manage to consistently get accounts plat 5 (I stop trying after that). So it's not very far from my best level you see ? Your ranking after 100 games is accurate minus or plus 2 divisons. Which is quite okay for a ranking system with 27 divisions.
> Nope, I'm a plat 1 player and I manage to consistently get accounts plat 5 (I stop trying after that). What part of my question does this answer? You are a plat player getting consistently out of bronze. How does this relate to someone trying to at least get to silver? Also, your logic of +/- 2 divisions... please post data supporting this. If not, I will just assume you pulled it out of your ass to support your logic. That's circular logic pal.
: Actually Veigar has no mobility, Idk what you are talking about. It's like the most immobile mage either. He has no reliable CC since his cage can be dodged, blinked. Everything he has is space control, he can freeze at inib tower forever as long as baron isnt there, and he scales very well into late game as long as there are not too much tanks. And he has some range to be a bit safe with W and Q (not with R though).
Apparently I wasn't clear about how he fits in the meta. He fits as a counter to the current meta picks. Space control is very good versus mobility. I'm not disagreeing with you on how he fits in. I am disagreeing with saying that he is not a typical op meta champ. Maybe not typical, but he DOES work well in the current meta as a good counter to meta picks in low elo.
: > It may be a punishment system, you get reported, they give you hundreds of unfair matches. No they dont. A lot of my friends though they were "punished" by the system or stuff. I just had to sit in front of their computer and play a few games to show them the problem was ... them. > Atm you have to play op champ at an very high level I think. I'm playing Veigar only when I need to carry a lower elo game. Not the typical "op meta champ" uh ? > carry a few games and matchmaking will expedite your climb by giving you good teams. Not really. > Rito wants me to play aggressive playmaker Like Veigar ? https://i.imgur.com/PPoz6KD.png
Actually Veigar fits very well into the current meta. High mobility, high damage champs (at least in low elo) are the highest pick rates in ranked. Veigar's gate and nuke style counters a lot of this. He also peels and zones very well for his team if needed. I've had quite a bit of success with him.
: > The profiling and judgement that happens is nice and all until you realize that no matter what you do, some "unfortunate" thing always happens and from there you cannot climb. AFk's, throwing, arrogance by the people, trolls, intentional feeders, people who do not understand the game, casual players, people who want to climb, people seeking improvements all just get tossed into one. Suddenly, I'M not good enough to carry my own team because they have no urge to want to win. I am just really flustered... someone tell me what I should do. The fact I consistently manage to get any account to at least platinium in less than 100 games invalidates your statement. In fact I would bet you anything that I can do the same with your account, and suddenly, you'd be like "omg you dont have afks in your games", or "omg your teammates are always good". (or at least, not so bad). This would not be true, but your cognitive bias is so high it doesnt matter.
Okay. You are a platinum player who can get a bronze account to platinum. Congratulations. Does he then HAVE to be a platinum caliber player to get to silver? Or maybe gold? My problem with your response (which is common of plat + players) is that we who complain about the inability to climb out of bronze KNOW we are not platinum caliber players. But why should we have to be to get to silver at least?
: for all of you who says im bad look MY FUCKING SCORES! I HAVE BEEN A KATA MAIN SMURF FOR 5 YEARS JUST LOOK UP MY 3 PERMABANNED ACCS I HAD ON EAST BEFORE RIOT DECIDED TO BAN ME FOR BEING TOO GOOD AND BANNED ME FOR BEING A SCRIPTER WHEN I DONT EVEN HAVE A FUCKING SCRIPT. THEMAGICALBALLS LOOK IT UP ON EAST. I KNOW HOW TO PLAY HER PERFECTLY
Translation: Your scripts got banned, thus your "skill" went with them. You should just ask for your scripts back since that's what you're really saying here.
: > My issue is that I often find that those on my team are considerably lower (in skill) than the opposing team. This is statistically/systematically not true. Maybe those "lower" players were tired, or had a bad game, or decided to try a new champ, or whatever. But the system definitely matches you WITH players of the same skill-level as you, too. Not only against. Your points 1- and 2- are then valid arguments based on this premise, but since the premise itself is false, your conclusion doesn't hold. > In both cases, the ELO system originally developed for chess was based on a single individual matching against other individuals. True. But do you have anything better to suggest? I know of no better system for a team game with randomly arranged team, than to ignore team-mates and just rate you personally, because you should get as many "good" and "bad" team on average, over a large enough number of games.
> the system ALWAYS matches you against AND with other players of the same LEVEL, not Rank, as you. I would like you to post evidence that supports this very definitive statement. You can't. The reason you cannot is because the MMR system is hidden, thus depriving you of any empirical evidence to support your claim. I made a statement based on my experience. It's a reflection of my observations. I find it difficult to believe that out of 1000 + games this season alone, that the win/loss streak vs matchmaking imbalance trend can be explained away by "bad games". You can search through the forums and you may notice that the win streak trend is not a new concept. This has been observed by many players in the community. > But do you have anything better to suggest? Interesting request, I will quote you for your answer. See below: > ignore team-mates and just rate you personally I wasn't looking to advocate for a new matchmaking system in this thread. While I prefer the above suggestion, I was mainly responding to the transparency issue with agreement and supporting statements to that end. > I know of no better system for a team game with randomly arranged team Then Riot would be breaking new ground developing such a system. You would think that a game developing company would jump all over this... but then again Riot is not really known to be all that original.
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FreeVolibear

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