Rioter Comments
Rioter Comments
rujitra (NA)
: Your individual performance is not important. Games are not won by kills, deaths, assists, CS, or neutral objectives. They are won, quite simply, by the first team to kill the enemy nexus. >As you can see, most games were just about over within 10 minutes, mostly when one of my lanes fed. None of your games were over within 10 minutes. In fact, your shortest loss was 19 minutes long - a whole 9 minutes where you have "given up". I get that you may feel like the team is losing. But you have not lost until your nexus falls. If you, however, decide to have a defeatist or "go next" attitude about it, you're cementing a loss that **is not certain**. Again, it's the first nexus to fall. I guarantee you someone on your team could've been splitting while you guys defended. >At this rank, one fed carry is all it takes since there's no VOIP or any real community to coordinate strategy with. Chat is perfectly useful for coordination. Furthermore, please keep in mind that even with VOIP, others aren't going to listen to what you say. Sometimes you have to "bite the bullet" and just do what they want you to, in the hopes that they'll play better when you cooperate with them. >My personal performance generally greatly exceeded my team average - not just talking KDA, but general playing. No it didn't. Your team average was one nexus fallen before the enemy team. That is all that matters for a loss. And all of you had the same result. While you may have been more "fed", that just puts you in a position to be the one on your team to help. If your teammates were dying, **why weren't you**. If you're playing "above average" in a loss in KDA/etc, why? If all you care about is being the best on your team, then you're not going to win games - because you're focusing on the egocentric idea of "well I played the best so this loss isn't my fault". The majority of players with such an attitude actually screw over their teams because they play too safe, they refuse to defend objectives or help because they're afraid of dying. >But, it's a team game, and I can win my lane but if the others lose, I lose the LP too. Because you lost the game. >In Match #3, I advised Yasuo to hug tower. He said "I'd rather die than not even try to farm." And that's his right. You are not a coach. You don't necessarily have the right ideas all the time. His opinion was that he was behind in farm and needed to farm. At this point you can either advise him on proper farming under tower (either 2T+1AA or 1AA+1T+1AA depending on minion type and stage of game), or you can attempt to assist him in killing the laner/jungler so he is able to return to farming without worrying about dying. If you instead just let him suffer, when it was clear he was not going to stop farming, when there's likely *something* you could've done to help, that's on you. Again, it doesn't matter your KDA. So what if you go die in his lane - but he gets a kill and 20 more CS off of it? Sure, you may fall a bit behind. But the team now has two people that are ahead instead of just you. >I'm only 1 of 4 people, after all, and while I can advise of strats, I can't make them follow it. Right, and I'm sure they feel the same way about you. You may advise him "sit under tower". He may be thinking "why the hell isn't he coming up to help me, these are easy kills". Even as support or ADC, there are games in which it makes sense to go top-side for a wave or two to assist your laner. If you notice professional players, they actually spend very little time in their respective lanes compared to what most people in lower leagues do which is just camp out in their lane, then scream when they keep dying and falling behind (or their team does). If your team is falling behind, you're falling behind, thus your strategy isn't working and you should change it.
> [{quoted}](name=rujitra,realm=NA,application-id=ZGEFLEUQ,discussion-id=4WqE2h1R,comment-id=0000,timestamp=2019-05-21T03:23:03.339+0000) > > Your individual performance is not important. Games are not won by kills, deaths, assists, CS, or neutral objectives. They are won, quite simply, by the first team to kill the enemy nexus. > > None of your games were over within 10 minutes. In fact, your shortest loss was 19 minutes long - a whole 9 minutes where you have "given up". I get that you may feel like the team is losing. But you have not lost until your nexus falls. If you, however, decide to have a defeatist or "go next" attitude about it, you're cementing a loss that **is not certain**. Again, it's the first nexus to fall. I guarantee you someone on your team could've been splitting while you guys defended. > > Chat is perfectly useful for coordination. Furthermore, please keep in mind that even with VOIP, others aren't going to listen to what you say. Sometimes you have to "bite the bullet" and just do what they want you to, in the hopes that they'll play better when you cooperate with them. > > No it didn't. Your team average was one nexus fallen before the enemy team. That is all that matters for a loss. And all of you had the same result. While you may have been more "fed", that just puts you in a position to be the one on your team to help. If your teammates were dying, **why weren't you**. If you're playing "above average" in a loss in KDA/etc, why? If all you care about is being the best on your team, then you're not going to win games - because you're focusing on the egocentric idea of "well I played the best so this loss isn't my fault". The majority of players with such an attitude actually screw over their teams because they play too safe, they refuse to defend objectives or help because they're afraid of dying. > > Because you lost the game. > > And that's his right. You are not a coach. You don't necessarily have the right ideas all the time. His opinion was that he was behind in farm and needed to farm. At this point you can either advise him on proper farming under tower (either 2T+1AA or 1AA+1T+1AA depending on minion type and stage of game), or you can attempt to assist him in killing the laner/jungler so he is able to return to farming without worrying about dying. If you instead just let him suffer, when it was clear he was not going to stop farming, when there's likely *something* you could've done to help, that's on you. Again, it doesn't matter your KDA. So what if you go die in his lane - but he gets a kill and 20 more CS off of it? Sure, you may fall a bit behind. But the team now has two people that are ahead instead of just you. > > Right, and I'm sure they feel the same way about you. You may advise him "sit under tower". He may be thinking "why the hell isn't he coming up to help me, these are easy kills". Even as support or ADC, there are games in which it makes sense to go top-side for a wave or two to assist your laner. If you notice professional players, they actually spend very little time in their respective lanes compared to what most people in lower leagues do which is just camp out in their lane, then scream when they keep dying and falling behind (or their team does). If your team is falling behind, you're falling behind, thus your strategy isn't working and you should change it. Well said good sir! I'm blown away by the level of detail and analysis in this reply :D
Yaxley (NA)
: what does it take to get a competent jungler??
I suggest a change of mindset, not every teammate you get will be good, let alone competent. You have to learn to be independent of your jungle, or other roles for that matter. It's called soloqueue after all.
: What's Your Total Mastery Score?
52 :p I have a long way to go.
: Anyone quit this game fully?
I took a really long hiatus for a while, basically missed 1.5 seasons, but eventually I came back and now I'm playing better consistently. Burnout is real.
Zertryx (NA)
: Riot Needs to promote the use of the "MUTE" function in loading screen tips more
Rioter Comments
Rioter Comments
NichtHurz (EUW)
: Hope I could help and that my english is decent enough to not confuse you :p It's alot I wrote there and I'm "only" a G1 player as well, but you can ask me questions anytime you want. Sadly I'm only playing on EUW so you can't add me.
It was awesome.. ALSO, I tried some of the things you said about thresh in a normal game and I got an S+ :D (May have stolen some kills) but still, thank you ever so much :D
xWaters (NA)
: I've got a good thresh build for you. He is my second most played champ but I don't play him anymore much, instead I play taric and nautilus. Ok, so for thresh I rush sightstone, lucidity boots, kindlegem. Early CDR is good for thresh. Then finish FoTM, pick up locket, then Knight's Vow. That seems to work pretty well for me at least. Other than that, I'd practice in norms for a bit with thresh. He's a really fun dude. Anyways good luck with the climb!
I will try it out! :)
: Find a duo adc partner around your skill level. Relying on random bronze ADCs is too much of a gamble. I also play a fair amount of thresh, and this is the build I usually play with. {{item:2302}} {{item:3158}} {{item:3190}} {{item:3025}}/{{item:3110}} {{item:3068}} and I have a pretty decent success rate. Oh, and take Ignite. Extra kill pressure at level 2 if you hit it first.
NichtHurz (EUW)
: Okay, first things first. Learn proper item builds for your champs. You have some okay item builds, while others seem really really weird to me. DON'T copy item builds from other bronze or even low silver players. Higher silver players will still have some weird builds, but most of them should already be more or less okay to begin with. Maybe you can answer some of these questions, just to clarify what your line of thinking was when doing that. I'm referring to your op.gg. (Just look up the website if you don't know what I'm talking about, type in your player name and you'll get some helpful statistics, match history etc.) Just tell me your thoughts about it and I'll try to explain your mistakes. 1. Why do you build Serrated Dirk {{item:3134}} and Longsword {{item:1036}} on Thresh support? 2. What is your thought behind Warlord's Bloodlust as a keystone on Fizz? 3. Why do you go Runic Echoes {{item:1402}} (AP) into Titanic Hydra {{item:3748}} and supposedly Duskblade {{item:3147}} on Evelynn? 4. Why do you use Thunderlords on support Thresh? A few general things: Your runepages seem to be quite decent for being a fresh lvl 30 player, just try to upgrade them so you have one runepage with AD reds, Armor yellows, Magic resistance blues and Attackspeed quints and the other one with Magic penetration reds, armor yellows, magic resistance blues and AP quints. Until you've got the magic pen runes you should use the AD reds instead of attackspeed for your AP runepage. There are quite a few websites and youtube videos to learn about the league basic. Try to look up champs on champion.gg so you can get a general idea how to build them, what kind of runes they like, what skill order might be best and which masteries you could use. Once you know more about the game or meet some people with more extended game knowledge you can effectively alter these and be even better or at least just as effective. What I do like is that you seem to be aware of what kind of damage enemies deal and that you often build accordingly, maybe just not the right items for the right champs. A thornmail {{item:3075}} on a Fizz without any HP items for example might help a bit, but for thornmail to be really effective you need 1. HP 2. More armor. If you really need some armor and defense on non tanks, besides Guardian Angel {{item:3026}} or Zhonya's {{item:3157}} , try building Ninja Tabi's {{item:3047}} and/or Randuin's {{item:3143}} . Try to think about what items do combined with other items. For example, if you're an adc who builds crit, why is it often better to build BF sword {{item:1038}} first, then build {{item:3046}} {{item:3094}} {{item:3087}} {{item:3085}} right after that and then finish your Infinity Edge {{item:3031}} or Essence Reaver {{item:3508}}? The BF sword gives you upfront damage which helps in the early laning phase. You can trade easier and better, you can lasthit and waveclear better etc., so it's a great first item. Infinity Edge and Essence Reaver on the other hand only grant a little bit more damage and only 20% crit + their passive (which you need crit for), so it's hard to make full use of these items, since your attackspeed and crit chance are too low for them to show their full potential, so you finish these first. Same goes for tank items, why do you build items with hp before you consider buying stuff like {{item:3110}} , {{item:3075}} {{item:3026}} (for GA this only goes for tanky champs, not carries)? Because you need hp to really make the armor do significant work and you need armor to really make your hp do work. Try to think about item choices like this and look up good builds for the champs you like to play. Last but not least: You're still new, try as many champs and roles as possible, listen to people with better knowledge and even if some people might be rude, don't be too shy to ask questions, even ingame. (But please don't listen to other bronze teammates too much if you've already got an idea, many of them really lack the game knowledge to help out there :/ ) Have fun with the game! PS: OH GOD, why did I write so much? The text is messed up anyways and this just came into my head... ._.
Jesus christ, thank you for putting so much effort into this!!! I REALLY appreciate it :D And yes, now that you point it out, I appear to be really stupid xD I will most definitely be rethinking all my stuff. I was also just copying builds for my champs and now I realize that I should rethink that.
: You need more experience. That's the main thing. Being able to gauge someone's damage and tankiness just by looking at their items and champion is pretty useful.
Yeah that's kinda what I was thinking, just play play play.. Thanks so much! :D
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Frenz1

Level 99 (NA)
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