CopCarl1999 (EUNE)
Delete Yugioh too riot! 100% RNG no skill. Trash game. Need a true game like All RANDOM.. no rng involvedin that! It's in a small crumby map with minimal skill involved to play and you just mash your face on the keyboard until it's over. Pls rito rank aramadamn, deleted TfT and Yugioh Edit: I forgot when you patched in Blackjack too. Increase the hand limit to 23 or just delete the game. Like wtf 21 is so broken.
Porglit (NA)
: He does no damage, so he shouldn't be killing your team. Also, if it's that much of a problem, build an item that prevents healing. That's why they're there.
That's why thornmail, warmog Braum is king. ;) His spell counts towards the mitigated damage for Thorn so people hurt themselves hard against him.
jkalime (NA)
: Oh damn, its only happened to me once. I'm so sorry for the bug for you. Yeah Riot needs to do something about it.
What I've been doing now. Is I made my computer need to log into an account to boot up so when I notice it freeze I immediatly log out and relog since my desktop freeze, which reboots all the programs and I just relog. Only issue is losing the first choice on carousel but better than having to shut down and reboot which can take me 4+ minutes without a guarantee that i can even play and have to reboot again.
: Hey! Are you freezing before the loading screen pops up, during the loading screen, or at some point in game?
My game crashes loading TFT every other game. Literally. It completely locks my computer and u have to reboot it and reload go get it to work.
jkalime (NA)
: System Error - Ranked
A lot of people. Me included. Get that. It happens to me 50% of my games. Literally. No fix either..? Wtf
Rioter Comments
Rioter Comments
Galiö (NA)
: Same with me. Happened to me 5 times today. RIP my rank
And my computer locks out when this happens so I have to fully reboot each time
: System error
Same with me. Happened to me 5 times today. RIP my rank
: His w gave him the most room for making plays and now its gone and I don't think his passive change will compensate for it. Even if he is the part of his kit that offered the most exciting opportunities is gone.
His Passive Buffs are only really buffs in terms of clearing minions. Previously you had to hit a wave with passive, Q the wave and the enemy, and then you get your passive again shortly. Now you just passive and full Q a wave. As for W it sucks.. the worst of it is it being interuptable. It really incentivizes Galio to afk shove all game... but it's harder to be a shove/roamer since you dont have the opportunity to flash.
: Patch 9.14 notes
RIP Galio two years ago and RIP less fun new(er) Galio today :p
: How many champions do you own?
All of them but I only played one
: What do you consider a good winrate?
52% at 300 is good/fine. The lower amount of games it should be higher to be 'good'. There are no specific metrics but being up like 12+ games in wins is a good place in many situations until you are nearing like 1000 games... then you should be like 30+ in wins or so. Also I wouldnt listen to others flaming about w.e. Most league players are very immature and would complain about anything given the chance.
Meddler (NA)
: Quick Gameplay Thoughts: July 12
RIP Galio... I guess I'll just not play much league, if any, until next year and I doubt anything significant would be done then either. The TFT QoL changes seem nice though. I'll just spam that.
: Who are your top 2 champs per position? Please comment
Top:{{champion:3}} {{champion:3}} Mid:{{champion:3}} {{champion:3}} Jungle:{{champion:3}} {{champion:3}} Bot:{{champion:3}} {{champion:3}} Support:{{champion:3}} {{champion:3}}
NY64 (NA)
: Why was Wukong rework removed from PBE?
This was covered a few times. Some of it needs more work as well as having people work on the animations for the changes. Use the red tracker feature on the boards, or read dev blogs like meddlers thoughts. These are all compiled on surrender@20 as well.
MaFyO2154 (EUW)
: the game would be less toxic if the game would be more enjoyable
Just look at the replies in your own thread.. You really think league would be less toxic? Ever? We arent in a game right now and people are toxic as fuck.
: Aatrox ult gets removed but zilean can keep his?!
Yeah I think Zilean ult should be a huge speed boost (which he can boost with his other speed boost giving like 140% bonus MS), a huge bonus in free AD and increases the allies healing by 60%. I dont like that they got rid if he revive tbh, but his ult and zileans ult arent really comparable. Edit: that Zilean ult sounds awesome for Hecarim.
: Level 37 . Unranked in Plat 1 Game . Nice Matchmaking System RIOT
Hmn I was expecting this person to have a high rank last season but that is blank too. Only thing I Can think of is there were duo with someone ina. High rank for their first placement? But that's still sketchy. This is honestly a weird one.
Pika Fox (NA)
: > [{quoted}](name=Galiö,realm=NA,application-id=3ErqAdtq,discussion-id=ftA7dEFM,comment-id=00070000,timestamp=2019-07-11T14:43:36.894+0000) > > His old kit was the best. > 10/10 You forgot something -10/1000000000. Ftfy
Nah you just wrong. But it's ok to be wrong about some things. If everyone was perfect the world would be boring.
Pika Fox (NA)
: Why would they ever do that? His old kit was dogshit.
His old kit was the best. 10/10
: Revert Galio's W and R
They would never revert W and R. I always was an advocate for then to removed the DR from his current W and replace it with his old on damage heal on his old W, without the old Armor/MR steroid.
Infernape (EUW)
: > [{quoted}](name=Ralanr,realm=NA,application-id=3ErqAdtq,discussion-id=ftA7dEFM,comment-id=000000000000,timestamp=2019-07-11T13:42:32.023+0000) > > They probably wouldn’t release the former kit with the same abilities. Like, I could see his old W on a new champion, but not his old ult. I couldn't see his old W coming back at all. One of Riot's reasons for getting rid of it is not knowing whether you deal enough damage to outdamage the heal, or whether you'd just end up healing him with your damage without doing anything. All in all, it functioned like damage reduction really.
It functioned with damage reduction, that can be enhanced or mitigated with itemization. Incentivized Galio to build an MR Item (spirit visage) and had diminishing returns (the more hits you took the less you healed. It would be fair on the new Galio as long as it didnt provide the +90 Armor and MR the old one did.
: He was a champion that no one played barring some really hardcore 1tricks. And even then he sat at 50% win rate. That means the champion was UNDERPOWERED, not balanced. Because low play rate is supposed to have high win rate, since that's what happens when no one but 1tricks play them and the sample pool of matches played is tiny. And the fact no one played him is a huge red flag signifying a combination of design and balance problem. Just because the new Galio has his own set of issues, it doesn't mean the old Galio didn't have his bullshit too.
He was wrong anyway old Galio sat around 53-54% winrate.
Galiö (NA)
: Galio changes on PBE get worse every day
: > [{quoted}](name=Galiö,realm=NA,application-id=3ErqAdtq,discussion-id=FPIv0OqW,comment-id=00000000,timestamp=2019-07-10T16:58:23.875+0000) > > Dont have to be insulting. The balance team has to work on a lot of champions, galio isnt the only one. > > I just don't think they thought out the Galio changes as much as they should have and kind of just hurt him more than they helped anything. Downvoted for being objective and impartial XD Seriously though they need to decide on Galio's role and just MAKE HIM THAT ROLE already. Just make him a tank support full on with some %hp damage and some speed buffs/shields for allies.
I don't mind him being a tank. But I prefer he is a tank built more for a solo lane than support (but playable in both, just worse at one) I dont know if Galio really need to be an enchanter and a tank however, imo.
: I don't know what you're talking about mate. Galio's patch history is one big fucking meme. Every single change of that list is carefully picked from an hat by a blidfolded monkey
Dont have to be insulting. The balance team has to work on a lot of champions, galio isnt the only one. I just don't think they thought out the Galio changes as much as they should have and kind of just hurt him more than they helped anything.
Rioter Comments
: TFT changes/fixes/proposal that are needed
I honestly dint care about stacking as much as I got limiting items to 2. so far having three items lead to Triple shojin pyke Triple w.e items draven Triple iron locket w.e Triple AP Sorcerer Sure stacking can be annoying but itemization in the game is limited, however items are so potent that once you get 3 on a champ it becomes a hurdle to play around and can make a round feel bad for either player. Feels bad some someone stomped by stupid stats or burst Feels bad for someone who got cheesed with phantom or zephyr.
Dimwitt (NA)
: You're playing the wrong mode and potentially wrong game if you don't want feel bad moments. Most of this mode is heavily RNG based at the moment and that is what leads to a bunch of the feels bad moments. You see 3 items as bad because you're often at two while other people around you have 6. Once they normalize the items from the PvE rounds things should be slightly better in that regard. Also those items are neccessary for actually deciding games and deciding whether to risk 3x stacking items on one champ or spreading the love is part of the tactics of the game. If people max stack on a single champion you'll see a rise of Assassin/Blitz/Phantoms to gib whatever that unit is.
I place highly (top 3) in many of my games so far. I played maybe around 60 so far and was below 5 like 4 times... I'm pretty good at this game and its not as RNG as people claim it is. It is like blackjack or poker. Items can give a clear lead and sometimes people can get a unit with 3 good items and you would have to resort into an assassin or phantom comp to RNG target that character. It's no fun for or against those players. Itll be healthier for fun and for a competative environment to have it be more limited, especially since TFT has more potent items than other autobattlers.
Dimwitt (NA)
: ...and ? The three item slot is there specifically for this purpose. They want you to have the ability to have a carry champion. Three items is far from the issue. Stacking things like Shojin, Rageblade etc... are the main issues outside of drop rate with items.
Any combination if three items is a feels bad. Some are just worse. My idea was just to curb some feel bad moments in the game. We have different opinions and that's fine. I just prefer to not have feel bad moments.
Dimwitt (NA)
: There's no reason to change the equip cap. Just make it so you can't have duplicate items and the problem with stacking is solved.
Even without stacking some champions can pretty much 1v9 with 3 equips. It tilts the game into less controllable elements. Yiu can always modify a team but you cant always maximize items.
Rioter Comments
: TFT Mobile
This was posted like 50 million times doe. Dont think we needed another one.
Conflux (EUNE)
: A Serious Thread and yet no one bats an Eye ... typical
The thread oozes rant. Items are absurd, most understand that. TF isnt on live yet. Brand being a demon is a bit weird. This is the wrong gameplay board. More champions will be added.
: Odd Lore Question: Do Champions(or just Runeterrans in general) wear underwear?
Crocele (NA)
: so as qiyana what am i supposed to build?
: When to pick Sejuani over Nunu and vice versa?
I dont think there really is a reason to play nunu over sejuani unless you just like the champion
Meddler (NA)
: Quick Gameplay Thoughts: July 5
Galios changes are very un-interactive and I feel the interuptable W (on top of being flashless) is a poor direction. He is going to be a waveclear machine who doesnt need to hit an enemy with a Q while farming to reset his passive. His passive will do too much dmg to waves as well as not having to rely on reset. Why is this super burst/waveclear Galio the direction taken? I wanted Galio changes not to make him busted in all aspects other than gutting his W. I'm very very disappointed. His playrate is very low but his winrate mid (although rarely played) is decent. I'm worried he will be 50+ winrate and makes his winrate seem like an overshoot and then he would be nerfed again and be consistantly in a bad place. I wish people would listen to my changes I've been asking for two years now... would have fixed a lot and made old Galio players happy. Win/Win situation ... im.not trying to over buff Galio but this is absurd in how much damage and free Q he is going to get.
Galiö (NA)
: Riots balance for Galio: concerns me more every day.
My changelist: Colossal Smash (P) [Added]Magic Shield Shield Strength: 4 - 12% based on level (+ 2% per 85 MR) of his Maximum Health as a Magic Shield; Shield Refreshes every 10 second after taking no damage. [Removed] No longer reduces cooldown when Galio hits a champion with an ability. Next basic attack damage increased from 12-80 to 15% of his current shield (minimum 25) Cooldown lowered from 8s to 5s AP ratio increased form 50% to 55% MR ratio increased from 40% to 60% Wind of War (Q) Cooldown increased from 10/9.5/9/8.5/8 to 14/13/12/11/10 Cost lowered from 80/90/100/110/120 to 80/85/90/95/100 Damage increased from 70/105/140/175/210 to 80/120/160/200/240 Total Tornado Magic Damage: 7.5% (+ 3% per 100 AP) of target's maximum health Shield of Durand (W) Self slow lowered from 30% to 15% [Removed] Can no longer use Flash while taunting [Removed] Magic shield [Removed] Damage reduction [Added] On Damage Heal Initial Healing: 20 / 35 / 50 / 65 / 80 (+ 30% AP, + 15% MR) (each subsequent healing tick is 15% weaker than the last one) (75% Effectivness against Physical Damage)
Rioter Comments
Galiö (NA)
: Galio changes on PBE
Lmao... the changes on PBE today. Wut?!? I know you overbuffed his damage.. but making his w interuptable. Holy moly.
: What changes would you want to see in Twisted Treeline?
More bans Remove support items Add some extra items; force of nature and deathfire grasp Turret plates on first turrets Jungle camps slighty stronger and give slightly more experience. When you take down all three camps itll summon a monster buff somewhere on the map, maybe in the altar which can force more fights around the altars. That's what is start with.
: What would you rather have? Someone who called out a teammate and said they're bad or someone who is afk inting but not chatting? Because that afk inter running it down won't get banned, as long as he doesn't chat. My point is the net is cast too wide, and it hardly even gets the people its aiming for, you know, people actually ruining games. If it did, there wouldn't be boosting empires.
There is an afk tracker. Report them. Being toxic isnt going to help and I doubt the afk inter cares about being flamed. I'd rather more people be banned.
: Why banning people for petty chat is hurting the game
Banning people for chat is great. But people should be banned for poor in game behaviour regardless of chat. Just because someone avoids a ban being an ass doesnt excuse being an ass verbally.
Kanzler (NA)
: {{champion:51}}
I came here to do this.... but you beat me to it. Pooie
Galiö (NA)
: Galio changes on PBE
I hope everyone will enjoy the super wave clear assassin Galio. I'll just sit here hating it all. Current he has almost no playrate, and a bad winrate. But for the 10 people playing Galio mid the winrate is sitting at 47-48% depending on the day. Next patch all the playrate will go into mid which would make it look like a probably +3% increase and with the buffs I would be surprised if she shoots up an additional 2-3% making his winrate look like a 6% increase. He will be very unfun to play against and will need nerfs. Pushing him to be a burst mage and overbearing... again. Good foresight and critical thinking applied.
: Was his W not the reason he had to be kept in the dumpster? Why are they massively buffing it?
He cant flash W anymore. Not really a huge buff. They are buffing full assassin/waveclear Galio
Rioter Comments
: Leona PBE changes feedback and Suggestions
I just think DR is the most boring thing a tank (or any character) can do. It's hard to get more boring than armor/mr boosts but DR does that...
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