Rioter Comments
l MrD l (NA)
: Oh no pyke got caught ....
SIKEEEEE!! OH SO YOU THOUGHT HARD CC AN ULT AND AN IGNITE WOULD KILL ME LMFAO?! SYKEEEE!
: I'm starting to see why people dont want to Jungle
I would say if you're learning jungle start with a simple jungler first who had a decent clear and gapcloser so you're more focused on learning how to jungle than the mechanics of the champ. The jungle used to be more diverse but right now diversity will get you killed or at lest at low elo. I suggest j4, xin zhao, shyvana, yi or jax to get your feet wet. Then move onto Ivern. However, as most people have said above me the jungle is the worst it's been in a long time. It's not inspiring to learn how to jungle this season.
Ñaofumi (NA)
: Can we buff the other anti-assassin mids please?
: Game called Smite. I love the different levels of plants without solely needing to Ulti them like Zyra does. I think they could be a little more creative with Zyra passive honestly, they current one while not horrible is RNG, not fun, not interactive, and while I understand balance-wise why it doesn't work in Brush, logically Brush is literally where Zyra wants to be so why not lol
I just want my champion back man =( I've been playing since S2 I don't really have fun with the game anymore. It was making me toxic so I took a break. I came back I'm better now but I still don't have fun.
Bazerka (NA)
: > [{quoted}](name=Neekophile,realm=NA,application-id=yrc23zHg,discussion-id=eKtfBnRu,comment-id=0003,timestamp=2019-08-19T22:19:00.345+0000) > > Riot is they type to let money speak for itself. > > If it makes cash. They will continue to add and repair. > > If it doesnt, they still try by tagging it as a bundle for skins. > (like skin+Rewards+and More Quests) > (Event Pass+ 1 Champions rewards unlocked) > > If it still doesnt. They just kill it and refund in blue essence and make the next "Get rich quick" schemes. > While making excuses (Ah, its not compatible with the new failure of a client.) I'd argue that Runes Reforged didn't make us a single dime, and in fact cost us **massively** in time, effort, resources, and yes $$. Often times yes, we need to make money. Servers, engineers, designers, networking, electricity, rent all cost money and we need to make it. But I think I'm right in saying it doesn't drive every decision we make. Imo its an over generalization to say that everything is a money grab :\.
> [{quoted}](name=Bazerka,realm=NA,application-id=yrc23zHg,discussion-id=eKtfBnRu,comment-id=00030000,timestamp=2019-08-19T23:01:16.480+0000) > > I'd argue that Runes Reforged didn't make us a single dime, and in fact cost us **massively** in time, effort, resources, and yes $$. Often times yes, we need to make money. Servers, engineers, designers, networking, electricity, rent all cost money and we need to make it. But I think I'm right in saying it doesn't drive every decision we make. Imo its an over generalization to say that everything is a money grab :\. With all due respect while I appreciate the hard work that went into Runes reforged Riot did not listen and all that time, effort, resources and $$ could have gone somewhere else. The majority of players before runes reforged just wanted Runes and Quints free and that was it. Before Runes reforged there were so many different ways you could play a champion now if you try to deviate from what's optimal you're champion will definitely fall behind. Idk what happened between seasons or who thought Runes reforged was a good idea but it was a wasted effort imo. It's also made balancing champions way harder than it used to be because there are some champions that are completely made for a tree so there's never a reason to play another champion that benefits from that tree or they sync way too way and are not overly powerful on their own but a keystone makes them OP. I really feel with some reverts to the game a lot more people would enjoy playing again. Vision being one of them.
: Another game just announced a very similar champion named Persephone, I encourage you to look her up she's everything I wish Zyra was, lol.
What game is this like I was a ride or die Zyra main but I know I'll get shit on by superior mages if I go mid.
Rioter Comments
Galiö (NA)
: Galio is zero fun anymore
Now you know how I feel about Zyra
: Jungling isn't that bad. Literally just do Krugs.
The reason people don't do krugs as much as junglers now. 1 It takes a while too clear 2. It's so far away that if for some reason the lane it's closest to gets ganked by the time you get there it's too late to make a difference 3. Right now if you don't pick a jungler with a fast clear you're more likely to lose the game because you can't rotate quickly and leave your laner vulnerable to being camped while you try to catch up on xp. As a result, you can't afford to spend so much time on clearing when you can be ganking and reaping more benefits than you would clearing krugs. I will agree jungling isn't a bad role but right now the jungle isn't in a place where you can diversify much. Ganking is definitely more lower risk higher reward than clearing camps at the moment. The current jungle is pushing that playstyle. As a result, if you chose to gank when/where it matters vs ganking more than you clear you're going to get hate from your teammates. Also with damage being so high I barely have time to clear before I have to go help out a lane. I don't think I've been in a game yet where 3-5 minutes have passed and I haven't seen 2-4 deaths on either side. As a jungler now your job is more to babysit lanes to make sure they don't feed rather than making a substantial contribution/secure objectives. I used to be able to carry as a jungler I haven't been able to do that since season the start of S7. Also with the introduction of scuttle you cannot really afford to give up that vision control and need to rotate to that ASAP. Vision has been nerfed heavily and laners at least at the lower elos don't pay too much attention to their wards. As a jungler you need that vision control.
: Surrender@20 is so depressing, for every 1 damage nerf another 5 champs get damage buffs
People complain about damage let's nerf Sejuani's armor passive lmao
: Early picks no longer fall off.
Nah don't put elise in that category she's been catching nerf after nerf when she shows up in a patch i don't even remember the last time she was buffed. She's fine right where she is.
: Pyke needs to lose either his anti-poke or anti-catch abilities.
But then how are we gonna sell his new skin?
: Pyke's gimmick is being a broken champ apparently. You outtrade every support, you have the best mobility and sustain, good CC and an execute that gives 600 extra gold.
There's no reason never to take pyke as your support
: not today :D
Thanks man It really annoyed me when they moved to the trinket system I think in S4-5? Can't remember. I made a complaint about it because my teammates aside from the support rarely do ward so I didn't mind shelling out gold for vision. However, I got downvoted so hard. I'm sorry to see that now people are starting to realize how important vision was to make the game good. It's like 50% of the reason your team maters feed. As a former jungler main I noticed my botlane didn't die as much when I warded for them because they weren't warding in the right places.
Jaspers (EUW)
: Indeed, true but for many he feels completely off. People expect him to pop like other AD assassins but he doesn't and it feel deceptive as he disappears in a bush and returns near full HP even when you ignite him. Nocturne is high risk high reward, you go in, pop that 1 guy then you either kill the rest because you are fed out your mind or get popped (you killed that one guy, your job is done). His base stats at 18 are 2030hp, 95 armour, 53.35 (like everyone else) mr. Pyke's at 18 are 2300, 130 armour and 57.5 mr. That's a chain vest and a kindle gem worth of gold or more in base stats alone.
Exactly man I can't tell you how many times he's gotten away with an AA of health left and then he goes in the brush and suddenly he's healed up to half health. What also pisses me off is that Guardian angel synergizes with him so he can take even more risks. When you catch him you should be able to kill him. It's rare that you ever can unless you bring 3-4 people.
: I can careless jungling all the same to me .
: I don’t remember exactly when, but around the time smite changes came out was when I most enjoyed jungling. And I mean poaching smite, which rewarded invading heavily. Trackers knife, giving wards Trailblazor giving massive aoe clear and extra healing. Jungle having smite buffs that actually made a decent impact.
Yeah I can't recall the season it was though
Rioter Comments
: Honestly, even as someone who only play AD assassins, Pyke is fucking disgusting.
I just don't like his safety. The idea od an assasin/support is stupid to be fine w/e. I'm not ok with his very little risk extremly high reward design. I don't think I've ever seen a Pyke go on a feed fiesta. Not because they're good but because it's almost impossible to fk up with him.
: Can we finally buff vision?
Everytime I complain about the lack of vision i get downvoted
GankLord (NA)
: Pyke is way too safe
Honestly, I don't even ban "supports" unless my team comp is super vulnerable to being shut down by cc. However, he's such a problem that even though he's not in my lane I ban him because I know what he's going to do to my team later on or early because his kit is so safe he can take risks other supports wouldn't early. He becomes a carry that has the option to act as a support if he wants to late game. That's a problem. Doesn't matter if you kill the adc he just fills the role.
Rioter Comments
: Get ready everyone (Patch 9.15)
Swain's getting a range buff but he doesn't need extra range he needs damage his q is too weak even at max level for the amount of Mana it costs to use it.
GankLord (NA)
: Question for Swain Mains
I hate to say it especially in this era of high damage but for the amount of mana he spends for spells his damage should be like syndra
: No. No really, the game is stupid.
As a velkoz main I have to decide whether to ban Yasuo or Zed and pray that either my team bans them or the enemy team doesn't pick them.
jusho1 (NA)
: My problem is with q. It's essentially useless in team fights it takes forever because of the long ass cool down so maybe once or twice a fight I get to use it. They need to keep the minion Collision the way it is revert the cool down to what it was and let us have to manage our Mana
Not to mention in order to get the most out of it you need to get up point blank to your opponent to get off all the bolts. The payoff of his full combo just isn't as worth it as other champs.
: I absolutely hate it but I'm still trying to work with it. I like the passive change. I like that it gives you permanent health and mana. The numbers are pretty bad though. I typically get around 70ish stack in most games. Thats about 350 health and 700 in his ult. The problem is he does no damage and heals for a meh amount so it isn't enough. I loved his old q mechanic. It was unique and felt powerful when used right. The new one is so weak, generic and the cool down is super awkward. The ult is no longer gated which I like but its so lackluster. You have to be in the middle of 5 enemies to get decent healing out of it. The problem is if they all target you the healing is not enough and the bonus health is a joke. The damage is non existent and the demon flare active part is really bad. I've started building him as a pure tank at this point. His ap ratios are so bad that its pointless to try to be bursty. I havn't had much luck either but I don't want to give up on swain.
Yeah, that's my thing for the mana cost on Q it does little to no damage. I'm fine with champions having high mana costs if their abilties are OD. Swain's Q isn't and it costs too much. Either buff the damage or lower the mana cost and CD. I thought the changes would make his wave clear better and I was wrong. Also, the passive change doesn't feel to me like it's any different. I will say the only thing that feels better is the ult but it's still so lackluster in team fights. 1v1 it's ok but in a team fight you'll just get bursted to oblivion and the healing is means nothing with so much damage in the game.
Rioter Comments
: Nothing feels worse than loving a champion who isn't on Riot's favorite list
Rioter Comments
: why is he changed by the way? the concept of his current kit isnt weak.
iiGazeii (NA)
: > [{quoted}](name=steven4547466,realm=NA,application-id=yrc23zHg,discussion-id=iWiUlzg8,comment-id=00040000,timestamp=2019-07-03T01:13:20.764+0000) > > The ult seems a lot less useful, I haven't been on the pbe yet, but I've mained swain since before the rework and I loved the rework itself. His new ult has a really low damage cap and seems really lack luster for an ult, in my opinion. Right now, Swain deals 45/60/75 +21% AP per shard stored, up to 5. So max damage is 225/300/375 + 105% AP The new damage cap is 200/300/400 + 100% AP. It's 25 damage less at rank 1, 25 damage more at rank 3, and 5% AP off from the old ult, with the added benefit of being able to recast early if you need the damage quickly, a huge chunk of bonus health, and the ability to drain every target (up from 3). Plus, there's no required minigame of landing 5 Es or Ws before you actually get that damage. Any Swain ult now with less than 5 shards is objectively inferior to this new version. This version of the ult is better in almost every way. In teamfights, you can drain all five members of the enemy team for a huge amount of sustain. In 1v1s, you drain your target and the whole minion wave, so you get the full drain from one enemy and up to 70% of a full drain from the minion wave (up from 40% of a full drain). He's gaining waveclear, poke, mana sustain, infinite stacking health, and a better ult, all at the cost of a couple of seconds on a slightly wider Q. I have no idea how you think this is a bad change.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=iWiUlzg8,comment-id=000400000000,timestamp=2019-07-03T01:31:43.875+0000) > > Right now, Swain deals 45/60/75 +21% AP per shard stored, up to 5. So max damage is 225/300/375 + 105% AP > > The new damage cap is 200/300/400 + 100% AP. > > It's 25 damage less at rank 1, 25 damage more at rank 3, and 5% AP off from the old ult, with the added benefit of being able to recast early if you need the damage quickly, a huge chunk of bonus health, and the ability to drain every target (up from 3). Plus, there's no required minigame of landing 5 Es or Ws before you actually get that damage. Any Swain ult now with less than 5 shards is objectively inferior to this new version. > > This version of the ult is better in almost every way. In teamfights, you can drain all five members of the enemy team for a huge amount of sustain. In 1v1s, you drain your target and the whole minion wave, so you get the full drain from one enemy and up to 70% of a full drain from the minion wave (up from 40% of a full drain). > > He's gaining waveclear, poke, mana sustain, infinite stacking health, and a better ult, all at the cost of a couple of seconds on a slightly wider Q. I have no idea how you think this is a bad change. dis^
Rioter Comments
Rioter Comments
Velasan (NA)
: Oh the irony. You know what champions have to commit? Simple champions. If it's a melee champion that can only chase a target then they have to commit to finishing them. Such as Volibear, Mundo, Trundle, Rammus etc. All the same champions people complain about for being "too simple" and "brain dead." Guess what, the alternative to that is a champion with a huge amount of flexibility, 2-3 escapes, and mobility. Enjoy!
I really am fine with simple I don't even have a problem with champs like Rengar. Yes he can kill with and all in but if he fucks up or you flash to dodge his ult leap you can punish him heavily for it. That's all I want for it to be fair. Pyke has good ms a hook that pulls back and slows and if he overcommits so what just stealth away. What if his pursuer has enough ms to catch up. Oh that's still ok dash away and stun them at the same time. Like what kind of bs is that. An even if by some chance you're still able to keep up by that time and ally usually has caught up to help him. I just wish when they design champions they say hey well we're giving them all this power but there needs to be a major trade off. At one point that was Zyra. She had very good damage and stroke spells BUT SHE HAD NO MOBILITY. If she used her snare and missed with the exception of her ult she was dead meat. There aren't new champions with heavy tradeoffs anymore.
Xavanic (NA)
: > [{quoted}](name=GankLord,realm=NA,application-id=3ErqAdtq,discussion-id=m5U3cxGI,comment-id=00000002,timestamp=2019-06-26T12:59:40.662+0000) > > Right man I'm on my way to my Blue or Red after clearing one of them to get to level 3 when I hear 1st BLOOD and I'm like "Aw sh1t here we go again". yep
It gets me tilted and then they wanna blame me. Like people have to understand as a jungler I can make your lane easier but I can't win it for you
GankLord (NA)
: I want a new champion that has to commit
Sorry let me get clearer a new champion
Rioter Comments
Reksee (NA)
: Opinion: More Mobility does not make the game fun
Oh don't forget {{champion:105}} {{champion:141}} {{champion:142}} {{champion:555}}
: Fuck Jungle
You see what my name is right? Ganklord. It's because I used to love jungle but I can't anymore because you can't win no matter what you do. This is the season I've all but given up on jungle and I've been playing since s2. If you get one lane fed another one feeds their enemy laner too much before you can make it down there. IF YOU NEED A GANK THEN WAIT FOR IT STOP FIGHTING THE ENEMY LANER YOU NEED GANKED!
Xavanic (NA)
: I don't mind jungle, i just hate it when all my lanes have fed a kill before i'm even at blue yet
Right man I'm on my way to my Blue or Red after clearing one of them to get to level 3 when I hear 1st BLOOD and I'm like "Aw sh1t here we go again".
: The Pyke nerfs that are about to hit are a bit too harsh
Nah he's way too safe and also does way too much damage. Either one or the other and they decided to keep his safety in check.
: As someone who plays a fair amount of Yuumi, she should not exist
Meh not really. You kill the adc and she's dead meat. And depending on the support the minute she leaves her partner you should be targeting her. She's free gold if she leaves her laner.
: The thing that really pisses me off about zed isnt his high burst.
I don't mind his damage but he shouldn't also get good wave clear. The passive allows him to last hit easily. Shuriken should be reduced against minions.
: got my friend permabannede - he blocked me on every media - did I do the right thing?
What you had is a toxic friendship and it's a good thing you let it go.
Haze97 (EUW)
: I am giving up Katarina.
Felt the same way about Zyra mid and ive been playing since s2 but at least Kat's playable mid she wasn't pushed into a different role.
Rioter Comments
Cevrad (NA)
: Uh, play Sejuani.
Is she a new tank champion?
FSRER (EUNE)
: Riot has showed us that they don't care about toplane. That could have plenty of reasons behind it (like that toplane champions do not sell many skins) but the main one I believe it is, is because in the past they had messed the numbers of the champions in those lanes so badly, that it would require time and effort to fix these and Riot, that small indie company, does not care for such "small" problems nor do they care about western phenomenons or crap like that.
I mean you're assuming just because they're a tank they have to be a top laner. No, they're also tanky mid and junlger. You can take cho and Galio mid. The latter used to be a famous mid tank. I don't think he fairs well mid now. It would be nice to have a new top laner but I just want a generally good tank.
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GankLord

Level 139 (NA)
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