: Why Akali, though? The others I get cause they aren't in bands, but why Akali?
crazy thought but why not put champs that have true dmg in their kit for this XD
: > [{quoted}](name=Posui Gart,realm=EUW,application-id=yrc23zHg,discussion-id=eVwbKrh5,comment-id=000200000000,timestamp=2019-10-17T15:59:56.423+0000) > > Is he op? No > Is he ruining game somehow? No > > Also why should a champion with great engage, disengage, anti-tank power and teamfight power also be strong in 1v1? Maybe Wukong was this guy's favorite champ and some point, and now he is thrown out of the game like last week's garbage. Not fun, I can relate to this, and would totally be annoyed if I was a Wukong main.
> [{quoted}](name=DBS Ronovon,realm=NA,application-id=yrc23zHg,discussion-id=eVwbKrh5,comment-id=0002000000000001,timestamp=2019-10-18T08:31:54.280+0000) > > Maybe Wukong was this guy's favorite champ and some point, and now he is thrown out of the game like last week's garbage. Not fun, I can relate to this, and would totally be annoyed if I was a Wukong main. im not a main is just enjoyed his gameplay in pbe and thought it was going to be good for the game and now its stalled for $money$ reasons not gameplay ones and thats frustrating when you get the anniversary news that they been using that time on different stuff when clearly this game is our focus and passion
: The New Fiddlesticks Design
the metal part has a Freddy Kruger feel to it
Palaven (NA)
: Designers Fail To Understand The Top Lane Problem
its simple add an teleportation pad from top to bot only one way that can be activated by 2 opposing champs at the same time
Rioter Comments
: Unpopular opinion but it needs to be heard
: If Senna is next, please don't treat her like Kassadin/Kai'Sa.
DalekZec (EUNE)
: Can somebody please explain to me what this Hong Kong mayhem is all about?!? Because it doesn't make sense to me cuz Tencent is in China, and Hong Kong is also in China and Tencent banning Hong Kong is like someone is banning himself from something...
Read a news article about Hong Kong
OHminus (NA)
: Or, they could have just nerfed the other hook supports. That's a thought?
: New player's most asked questio: Kai'sa is a Assasin or Adc???
Rod2g (NA)
: Glacial is absolutely ridiculous
they need a class to counter cc like hextech does items
darkdill (NA)
: Given Demacia's current state after the Lux comic, will we see an Inquisitor Champion at some point?
: League of Legends: Realms of Runeterra BOOK (+Preview Pages)
: Are you kidding me? She has one of the most dull and lamest kits in the game. Even new Karma mains know it. Every single ability on Karma exists on another champion or item active. You don’t seem to play the champion if you think every single thing in her kit has a unique and amazing interaction. It doesn’t. Stop trying to paint them in a light that they look innocent. Riot Developers don’t care and I’ve had Conversations with them, over the past six years.
: That is not the case at all. Meddler refuses al allocate even a ounce of extra time to Karma. The Developer in charge of the Karma GU last year has almost 70 plus posts about the direction and ideas to take Karma in. There were new and old Karma mains giving feedback to them and the general consensus was they wanted a new Mantra W, more damage moves and overall wanting the fans back. The Developers have it. The Developers refuse to do anything that interferes with another Aatrox, Akali. Irelia, or Ryze rework/update. They have a horrible and bias work ethic.
im just saying it could happen since she is a complicated champ that looks simple but has a lot of different spells interactions
: Riot would rather rework their pets like Ryze 100 times in two years than rather touch Karma. I wish I could say more shit about them but the mods won't tolerate it so all I will say that the balance team's decisions are disgusting. But it's nothing new since they've been doing it for the past 3 years now.
its also possible that they have not found a decent rework kit for her
: Uh, can you like, not do this Riot?
Same exact thing was last pre season funny how that turned out
: > [{quoted}](name=Gear5Luffy,realm=NA,application-id=3ErqAdtq,discussion-id=AVkQUAYv,comment-id=00010000,timestamp=2019-09-13T00:36:10.753+0000) > > Xin Zhao point and click E slows up to 70% now its a fck disgrace they would even put that shit up for testing It's rank 5 E(everyone maxed E last and 0.5 secs slow). Xin needs some love, even though every jungler is still likely going to trash him.
he does need love but not on his point and click ability give it to his ult or W that require timing at least
5050BS (NA)
: 9.19 changes are all BS buff. All Riot seems to do is buff damage and Stun Duration (to deal with the buffed Damage) Literally the Balance team has no clue how to do their job.
Xin Zhao point and click E slows up to 70% now its a fck disgrace they would even put that shit up for testing
Rioter Comments
: well, they DID kill his dad and many innocents just now. the truth is that with Demacia's culture, it would be a HORRIBLE idea not to crackdown on mages when something like the rebellion happened. could you imagine the uproar? J4 is not being a bigot, he is reacting both like a human being and as someone trying to keep the country stable (the comic even makes it a point its Sylas' fault this is happening)
Same thoughts here it would show down the road maybe that he becomes more gentle or something but after all that his reaction is completely normal King Jarvan the 4th
: LoL Brazil's Jhin Performance is insane
They countdown from 4 it triggered me instead of counting to 4 on the shots
Terozu (NA)
: {{item:3100}} Which dagger is the Lich Bane?
: Why again does an AFK offer NO ingame-compensations in LoL only?
: The Star Guardian we Deserve
all we wanted was Braum Taric, Urgot and Garen
: Maybe give us an Uncorrupted SG Variant for Xayah, Zoe, and Rakan?
like Leona had the solar and lunar eclipse theme
: Behold the Champs Riot views as unmarketable
i feel like before champs that were fun and good got new skins but now it feels like they are monopolizing that and just make champs broken as shit flashy and all and then claim well they are popular so they will get skins like it has nothing to do that they "balance" them
Rioter Comments
Arcade Lulu (EUNE)
: Throwback to Jhin's teasers
> [{quoted}](name=Arcade Lulu,realm=EUNE,application-id=yrc23zHg,discussion-id=JGtTpjRF,comment-id=0000,timestamp=2019-08-26T16:12:04.128+0000) > > Throwback to Jhin's teasers those made me love the champ before it even came out
: Dark Star Kennen!!
But to show it in game you actually have to pay another 850 rp as a why not we could use the money charge
Gerbaire (NA)
: But it is just cosmetic. It in no way affects gameplay or confers an advantage/disadvantage, it's purely for show and style points. That's the literal definition of cosmetic.
you work for riot games
: It is not so bad with Dota 2 you have to pay $3.99/month for something similar (Dota Plus).
Just because there is something worse it doesn't mean this is OK, its not just cosmetic it shows **MY** progress in the game with the champ and i have to pay for it i can wrap my head around prestige skins even though that is a stretch but this is not OK.
Zeanix (OCE)
: Do not support Eternals if you want it to be free
: FAQ: Eternals
showing off personal achievement by paying for it hmm...
: New Thresh Lantern Mechanic
The swap mechanic could work
Ahri Baka (EUNE)
: Wtf he can?
He can get out of urgot ult while being reeled in death realm is ezpz
: Wont happen since he will be a full time jungler now, they allowing passive stack now which was a major issue to jungling sylas and large monsters now grant a shield, he also has a higher baseline heal which means he will be a jungler who can compete with ad junglers now.
: How to Fight Urgot?
He is strong his passive cd scales insanely quick after level 10 it goes from 30 sec cd to 10-5-2.5 from level 10 to 13 thats when his real powerspike is they need to hit that a bit
Rioter Comments
: Dark Cosmic Jhin Final Verdict
the W needs to be fixed it appears out of nowhere and has a strange shape as his ult animation even though we dont see it when the zoomed in the showed that he only moved one hand and my opinion is if u gonna animate for one might as well do it for all of them since you are showing them in the game dont make it half assed for a legendary skin
: my guess is it's The Ruined King
i thought about it as well but he just triggered the whole thing was already lying dormant under the blessed isles
Riot Pls (NA)
: Hey! Morde's writer here. Appreciate you sharing your thoughts! A couple thoughts to share back. First, know that with any champion rework, we first seek to understand as deeply as possible what makes a champion great, what excites players about that champion, and what are the core essences that define who that champion is. From there, we set out to craft their place in wider Runeterra. Any change has the potential to be painful. Know that the folks on the team are all highly passionate players and story geeks to the Nth degree; no change was made lightly, and no expansion or shifted emphasis was done without heavy thought and robust discussion. One of the things I most appreciate about being at Riot is the space and time we give projects to do things as right as possible. Do we miss the mark sometimes? Well, to be human is to err. (Unless you're Mordekaiser. Then you just cease being human. :P) But I am grateful to have teams who are super passionate and knowledgeable all working to craft something to share that excites us and, we hope, the players that love this content. Onto some Morde specific thoughts: 1) Mordekaiser is an extremely accomplished necromancer - a soul of iron will and arcane power, and a warlord of deep intellect. Mordekaiser defied death by sheer force of will - a feat literally no other mortal on Runeterra had accomplished. The ghosts of the Shadow Isles are in the living realm because of a magical catastrophe; Mordekaiser _refused to accept the reality around him_. He gained necromantic powers in the death realm by listening to the maddening whispers of souls and *deciphering an unspoken language* over untold time, teaching himself Ochnun. (I barely learned some broken Spanish after 4 years of studying, so, uh, there's that.) Through those profane whispers, he also figured out how to speak across the veil of death and deceive mortals into thinking they could bring him back and bind him to their will - only to slaughter them all. Once returned, he didn't kill without a plan, despite what his enemies thought: > To his foes, it seemed he cared only for massacre and destruction. Entire generations perished under his relentless campaigns. > However, there was far more to Mordekaiser’s plan. He raised the Immortal Bastion at the center of his empire; while most assumed it was merely a seat of power, some came to know the secrets it held. Mordekaiser hungered for all the forbidden knowledge of spirits and death, and a true understanding of the realm… or realms… beyond. Mordekaiser sought out more arcane knowledge about the dead and about spirits, growing his necromantic powers while doing what he did best in his first life - conquering - all to serve his bigger purpose. He also built an impossible physical monument to his power that has secrets yet untold. And all of that empowered him to harvest souls, grow his necromantic power, and build an army of spirits bound to his will. It takes a necromancer of some power to exert such control. Also, Mordekaiser's rebuke of death was so thorough that he learned how to forge his own afterlife and realm. He is a necromancer not bound to physical totems or phylacteries, but has managed to reject the very cycle of life and death that seemed his destiny. 2) Mordekaiser is the warlord that inspired the entire Noxian empire. Take a look at his quote: "Destiny. Domination. Deceit." You might find it maps to the Noxian / Trifarix principles of strength: "Vision, Might, Guile." Consciously or not, Mordekaiser's legacy spawned an entire culture that emulated his conquests and his philosophies. Yet to him, Noxians are a watered down imitation of his previous glory. At the same time, to every day Noxians, his legacy as a conqueror is of mythic proportions - legends so big, they are hard to believe as history. (A real world comparison is the Romulus and Remus mythos around the founding of Rome.) 3) Mordekaiser is an unstoppable threat and a major force that looms over Runeterra. His first return, when his necromantic powers were new, resulted in a massive period of tyrannical rule that took both betrayal from within and united enemies from without to stop him. Now, he has amassed an army of souls, collected powerful arcane knowledge, and has plans and machinations in place... 4) There was a lot of discussion that led to Morde no longer being associated with the Shadow Isles. It was not a decision we made lightly. In fact, I originally argued against it, but came to agree with our narrative lead and lead editor on why it is the stronger story choice. Ultimately, we made the call due to a number of factors: **Death magic and necromancers exist beyond the Shadow Isles.** Runeterra is a big place, with a long history. The Shadow Isles was just one (albeit enormous) cataclysmic event that caused a specific area of Runeterra to become frozen in time, and to have a very specific form of undeath permeate the land. Ultimately, Mordekaiser's old connection to Shadow Isles felt primarily driven by a feeling that we had to shoehorn him into our "ghost faction". In our current storytelling efforts, we're interested in expanding our factions out beyond some of those wide (and as a result flat) characterizations that were made in years past. Another great example of this is how Demacia is more than just "the good guys" faction, as seen in how they deal with their relationship to magic, brought to the forefront with Sylas and Lux's story (shameless comic plug here - go read it!). **Questions of geography / narrative complexity** In terms of our geography, Shadow Isles is far flung from where the Immortal Bastion is. (Yay, Runeterra Map!) While I loved the idea that it took taking Morde's remains across the world to prevent him from returning, ultimately it felt honoring Morde's connections to the Immortal Bastion yielded more rich storytelling space. It also simplified a narrative beat in his backstory, allowing me to zero in on his arc and agency, rather than a moment of denied choice where outside forces moved him, and then an outside cataclysm happened to bring him back. **I wanted Mordekaiser to shed all mortal weakness.** A big guiding star for me was the question, "what makes Morde metal and terrifying and unique?" How do we take "necromantic warlord" and push him to an 11? One answer that excited us - rather than having a physical weakness of his mortal remains, what if he shed just about everything that made him remotely human? To me, his title, "The Iron Revenant," served a lot of inspiration in this regard, and further cemented the pivot away from his remains being a major weakness or vulnerability. 5) For a character like Mordekaiser, who spans massive swaths of Runeterra's timeline and history, his story has large impacts on larger reaching histories and stories we are setting up to tell. Clarifying and focusing Mordekaiser's story in allows us to help make greater sense of many other characters and champs. Some stories are just subtle hints right now, breadcrumbs that I can't wait to explore more fully in other outlets than just Mordekaiser's bio. This leads to some more general thoughts in regards to writing for Riot and League: 6) A huge challenge of being a narrative writer on League of Legends is the space in which we get to tell the story of a champion. In game, the main narrative outlet is a champ's voiceover script - a very specific set of lines, with very tight gameplay constraints on length. It definitely has its strengths and weaknesses as a storytelling expression. Out of game, we have a champ's biography and color story. A bio is, by its nature, more summary than story, more exposition told as evocatively as possible than scene-driven in depth storytelling. Our color stories are also a very specific length, and are crafted to give a very specific snapshot of the champion in action. With a champ that's larger than life like Mordekaiser, this means that there's much that remains untold in full, many details that must be summarized, and TONS of story space that is ripe for deeper exploration in future storytelling endeavors. And honestly, that's part of the joy as well - leaving tantalizing questions for players to ask, to explore, to theorize, and to discover. For now, I have to leave Mordekaiser with his Bio, VO, and color story. But if players are excited to learn more about his history, I hope we'll have more opportunities to expand and explore as we continue to strive as a narrative team to help move Runeterra's events forward in time. Whew, this got quite long - apologies! I hope these thoughts were interesting, and helped to answer a bit of the question "why did his lore have to change?" as well as address some of your feelings that he isn't the epic, metal champ he was! Thanks for reading and caring about Mordekaiser, this game, and our world and story as much as you do, and sharing that with us. :)
Rioter Comments
: Would he still get a shield from E1 or is it all moved to E2? Personally I think it would be better for e1 to still give a small shield so E1 feels decent to use
or a stronger E2 shield than currently
Meddler (NA)
: We've got some changes in testing, aimed at making his skill floor friendlier in large part. Hoping to have something in for 9.12, depends on how playtesting goes though, first version showed promise but has issues, working on a second version now.
is there anything similar to last time where the changes where making W a slow and not a snare, or maybe making it a snare after he has hit E and Q with a W slow debuff on the target that could open up more powerfull snares and more hard to pull off
: > [{quoted}](name=Gear5Luffy,realm=NA,application-id=Ir7ZrJjF,discussion-id=aEpkGNn5,comment-id=000500000002,timestamp=2019-05-21T18:51:16.135+0000) > > compare gas/shoes with a skin chroma cuz u have a issue with collecting everything {{sticker:slayer-pantheon-thumbs}} You don't need those for your literal physical survival. Therefore they aren't essential and no different to a dress, a fancy meal, or an in-game skin. Thus by your very own logic, if you complain about the price of quite literally anything other than food and water no matter how hard you're being ripped off, you're being a whiny ass and should just shut up because in your own words, "You don’t have to buy anything". Even if we ignore all of that, you still have yet to illustrate why in a case of an unethical business conduct of someone ripping the customer off, it is the fault of the customer simply wanting to fairly get a product that they like and not the shady businessman who is clearly doing harm against others? That said, it's not like expect you (and many others) to have any remotely and internally consistent narrative even when you're using it to supposedly tell others off. It's all about whatever is convenient enough to act as an excuse for you to jack off over other people and feel good and all smarmy about yourself.
if you generalize it like that then you want to control the prize of anything you deem is overpriced that is now how the market works you can ask for a lower prize if there is something similar in the market with a lower prize and if there isn't well you can go and make it yourself {{sticker:katarina-love}} {{sticker:vlad-salute}}
: > [{quoted}](name=Gear5Luffy,realm=NA,application-id=Ir7ZrJjF,discussion-id=aEpkGNn5,comment-id=0005,timestamp=2019-05-21T15:10:39.199+0000) > > You don’t have to buy anything Next time you get ripped off by any merchant that isn't selling the bare essential items like food, don't complain. You shouldn't complain when oil price only ever goes up, when the school fee is astronomical, when the internet costs so much you can't afford, when rent and housing prices never come down and 0 actions taken by the government, when buying a present for your loved one to celebrate something important and get ripped by the cynical shopowner, or when a pair of new shoes to replace your broken 10 year old pair is still going to cost you hundreds of bucks, or buying ANYTHING that catches your fancy for ANY reason. After all, you don't have to buy anything. Nothing is crucial to your existence outside of food and water, thus no matter how ripped off you are you shouldn't complain and just pay the fuck up. Oh and, you don't get to shop around. From now on you can only shop in 1 shop/brand, get the dress all from the same store, for example. So if you get ripped off and want to go elsewhere to find a fairer price? Too fucking bad. It's not like you care anyway as after all, you don't have to buy anything, and you're just so happy to pay for ANY PRICE when asked by your favourite and only shop you visit, no matter what it is whether it is 1 dollar or 1000 dollar for a cup of morning coffee.
compare gas/shoes with a skin chroma cuz u have a issue with collecting everything {{sticker:slayer-pantheon-thumbs}}
ßlameMyADC (EUNE)
: Riot expects me to pay 150€ for a chroma.
You don’t have to buy anything
Rioter Comments
: The vote for a 2020 VGU is up
Shaco should have been there
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