: How's Each NA team doing after Rift Rivals
: > [{quoted}](name=Grace,realm=NA,application-id=yrc23zHg,discussion-id=EI7Fa786,comment-id=00000000,timestamp=2019-06-17T23:33:40.933+0000) > > That's not really the point I'm making. Whether most people in NA speak English or not, some players who speak another language may want to play League in their native/second language. Other players might want to play it in another language for their own enjoyment. Why are server languages forcibly locked to the servers native language? There's just no reason for it. hmm no reason? time? money? resources? it takes for riot to create these extra audio files for people to custom their language. would you pay $ /rp for it?
> [{quoted}](name=MrFawknSunshine,realm=NA,application-id=yrc23zHg,discussion-id=EI7Fa786,comment-id=000000000000,timestamp=2019-06-17T23:36:01.785+0000) > > hmm no reason? time? money? resources? it takes for riot to create these extra audio files for people to custom their language. > > would you pay $ /rp for it? I wouldn't pay for it because it's already free, it just depends on what server you play on. They already have all the files for every language the game is played in, all Riot has to do is add an option to download the files & patch the game with them. If LVOC(a mod a player created to change voice packs) was created by one guy, would it really be that hard for Riot(a multi-million dollar company) to do the same? Probably not.
: you act as if most of the players on NA dont know english.
> [{quoted}](name=MrFawknSunshine,realm=NA,application-id=yrc23zHg,discussion-id=EI7Fa786,comment-id=0000,timestamp=2019-06-17T23:29:14.670+0000) > > you act as if most of the players on NA dont know english. That's not really the point I'm making. Whether most people in NA speak English or not, some players who speak another language may want to play League in their native/second language. Other players might want to play it in another language for their own enjoyment. Why are server languages forcibly locked to the servers native language? There's just no reason for it.
Rioter Comments
: Rekkles Tried to exploit a bug for a win.
It's not a bug when an enemy champion dies next to a level 1 ally champion that they get XP, sure it's bad manner to run to the enemy fountain and feed them XP so the game doesn't cancel, but it's not punishable nor a bug.
: Can we do something about creep block
: "YouTube" should change it's name into just "Tube"
_**Queue laugh track**_ hjbfSAJFBhashsaghAH *incessant clapping* AHAHFVhgafsAGGAGAGa
: Can I please have a Riot Employee come justify the difference between my name and Evelynn?
Hi welcome to Riot Games where we enforce rules that we ourselves do not follow :D
Rioter Comments
: ARAM is more enjoyable than SR
I sort of kind of agree, but Summoners Rift feels better to play than Howling Abyss. ARAM can be pretty good sometimes, some of the matchups can be boring to play but I often find the games can go either way 60%+ of the time. A couple days ago I had a 40 minute ARAM game where the kill counts for either team were only ever ahead of one another by 2-3. It swung back and forth 5-6 times and we did end up winning. A lot of people complain about poke champions but I usually see heavy poke teams lose to bruiser/dive type teams around 10-15minute power spikes.
Rioter Comments
: Players should allow to leave without penalty when another person quits
I agree being trapped in a 4v5 is never a fun experience. Overwatch has a system like that as well. If a member of your team leaves the game a red box appears under the chat box with a 2 minute timer, it says "A member of your team has left the match, if you exit the match in the next (timer), you will receive a loss and be penalized for leaving early." Once the timer has finished it says "A member of your team has left the match, if you exit the match now, you will receive a loss but not be penalized for leaving early."
: I Play Because I'm An Addict. Would I Recommend League To A Friend?
I will disagree with you on your perspective on the community, I actually find the league community in game to be quite nice. I rarely ever receive actual toxicity in game, though this may be because of my summoner name. A lot of people assume I'm a female in game and I either get special treatment or people type weird messages in chat. I've even had people add me and start messaging me creepy things after games, I feel pretty bad for how some girls must get treated by strangers in this game. That's as far as toxicity goes for me though, I hardly ever get called out for anything. I've played LoL since season 2 so I've seen toxicity, but I still hold the League community in much higher regard than the Overwatch community in and out of game. I've played Overwatch at the highest ranks for quite some time and no other game has even come close to it in terms of how awful some players act.
Juice (EUNE)
: Old client wasn't without it's problems, but, at least for me it worked way better than this new one. And also I feel like it had a lot more soul, aesthetically.
> [{quoted}](name=Juice,realm=EUNE,application-id=3ErqAdtq,discussion-id=O0joNH5R,comment-id=00010000,timestamp=2018-11-08T06:27:57.083+0000) > > Old client wasn't without it's problems, but, at least for me it worked way better than this new one. > > And also I feel like it had a lot more soul, aesthetically. I made a forum post about a months ago on this exact topic, I miss the old client so much :( Seems most people prefer it to the new client in the poll I made. https://boards.na.leagueoflegends.com/en/c/general-discussion/5v42yE9X-the-classic-profiles-have-always-been-much-more-visually-appealing-while-retaining-space-efficiency
Sukishoo (NA)
: I always liked the newer ones myself. Never liked that old man summoner thing on the profile of the old ones. I like how we can choose our own backgrounds of champions now. Though with the recent update I hate that they keep pushing more CLASH stuff on to us... I dont want the Trophy or Banner.
> [{quoted}](name=Sukishoo,realm=NA,application-id=yrc23zHg,discussion-id=5v42yE9X,comment-id=000a,timestamp=2018-09-29T15:49:22.599+0000) > > I always liked the newer ones myself. Never liked that old man summoner thing on the profile of the old ones. I like how we can choose our own backgrounds of champions now. Though with the recent update I hate that they keep pushing more CLASH stuff on to us... I dont want the Trophy or Banner. The goal isn't to revert back to the classic profile, it's to salvage the layout that offers a great user experience and give it a make over so it looks similar to how things look right now. It just functions a whole lot better because it's designed a lot better than our current profiles. I've been working on some concept art I'll be posting it very soon!
Rismosch (EUW)
: ***
> This is the biggest problem with the new profile: It shows you everything, literally. But there is only so much space. And if you don't have anything rank related, or clash, and because Honor isn't visible (for whatever reason, I still don't understand why they would hide it), then because you see everything and miss all of that, your profile looks empty. It's crowded and empty at the same time. Sure you see everything, but that shouldn't be important. The legacy clients design is very practical, everything that takes up an area on the profile is dedicated to a clear task. The tabs really are what makes it a great UI, you can fit the all the essential information without having to contract from another areas functionality/readability. To make an analogy, legacy client having segmented tabs for different purposes is like living with 5 people in a house with 5 rooms. The client on live is like living with 5 people and all their belongings in one room. If you don't play ranked, 1 person out of 5 moves out but he doesn't take any of his belongings so they just just end up collecting dust and taking up space. I'll try to make some concept images so I can get a good idea of what the client we have right now could look like with some of these changes applied.
Rismosch (EUW)
: ***
> [{quoted}](name=Rismosch,realm=EUW,application-id=yrc23zHg,discussion-id=5v42yE9X,comment-id=0006,timestamp=2018-09-29T07:34:57.197+0000) > > But there's so much more stuff on there now. How do you get the Honor Level on there? What will you do with the upcomming Clash trophies and banners? How do you make it costumizable, which people wanted for like ever and got now? > > There's new stuff now. Try to cramming that into the old design before saying how much surperior it was. I'm glad someone asked this question because it's important to be able to fit everything important into the profile UI. I'm not sure if you've used the legacy profile but do you see that there are tabs to cycle through left and right? On the right from left to right is Ranked, Classic and ARAM/~~Dominion~~. The two tabs on the left are Top Champions and Champions In Progress. **Ranked Boarder:** This is pretty flexible, I don't see a problem with the the legacy ranked banner being adapted into a more subtle feature like it currently is. If there would be a way to get splash arts to fit inside a larger ranked bannerI feel like it would look very nice, just a section of your profile to show off your favorite champion, not the entire profile. **Clash:** Clash could either take the place of the ARAM medals or, keeping the ARAM medals another separate tab can be dedicated to Clash. It could be an empty space, maybe decorated in some way visually, for your banners/trophies. Some people have voiced complaints that they don't want to have clash right next to things like ranked, honor or champion mastery so I think this method is the best option. **Honor:** I can see a perfect place for Honor, that's actually already used in the loading screen. Honor could be moved to the top of your ranked banner, or where the banner would be if you are unranked. Honor could adorn the top of your profile as a decoration instead of an icon. You could also re-purpose the "in progress tab" to the right of top champions as a tab for Honor. Your honor level on your profile is private so it could also go into a separate tab. **Champion Mastery:** Champion mastery is perfect where it is, the updated rank 6-7 mastery crests would look great on display there. The tab to the right of the top champions tab is the "in progress" tab for champions under your top 3. I don't really see a reason to keep this as you can see all your champions that are in progress in the champions tab. Right now the profile on live suffers from there being a lot of stuff crammed into a small area, accompanied by a whole lot of nothing. Tabs would clean up the overall look of the profile and give more room for art direction, or a new design for something like a splash art background. I'm not suggesting that the legacy design be followed to a T, just create a new design using groundwork already laid out by the old design. As far as customization goes I'm not knowledgeable enough on the limitations of what can be done in Riots current client. Off the top of my head being able to select which tabs/icons show where on your profile would be great, dynamic backgrounds as we see in pre-game lobby would be a cool feature as well.
Ætheist (NA)
: OH MY FUCKING GOD. I'M DONE. FUCKING DONE. SICK OF EVERYONE COMPLAINING ABOUT HOW RIOT FUCKED UP EVERY ASPECT OF THE GAME. FIX IT RIOT. FUCKING FIX IT. I'M SICK AND FUCKING TIRED OF THE COMPLAINTS. I'M SICK OF EVERYONE JUSTIFIABLY HATING YOU ASSHOLES. DO SOMETHING RIGHT. I'M SICK OF WANTING TO SMASH MY FUCKING COMPUTER BECAUSE BOARDS/REDDIT/EVERYWHERE MAKE ME FUCKING DEPRESSED AS ALL HELL.
> SICK OF EVERYONE COMPLAINING ABOUT HOW RIOT FUCKED UP EVERY ASPECT OF THE GAME. I created this post to provide constructive criticism from a player who's been playing the game for a very long time. I care a lot about the game and I want to see it improve, by starting a conversation like this it allows for people to give their input so the community can be a part of improving aspects of the game that may need some work. Sometimes the community is the best source for the developers to make a decision that will improve the game and the community, they are intertwined rather tightly.
Kythers (NA)
: nah new client is better! Look at all those fancy animations!
> [{quoted}](name=Kythers,realm=NA,application-id=yrc23zHg,discussion-id=5v42yE9X,comment-id=0000,timestamp=2018-09-29T00:43:01.235+0000) > > nah new client is better! Look at all those fancy animations! I'm more talking about the UI design of the old profile and how I favor it over the new design. Obviously the new client is much better than the old client, but imagine a design similar to this layout redone for the current client. I think that would be a breathe of fresh air for a lot of veterans and a welcomed change for players who never experienced the old design.
Rioter Comments
: I've had enough of akali's shroud bullshit.
Yeah it really is the most tilting thing to play against. It's just blatantly broken and unfair, whenever I see a clip of Akali tower diving with shroud it just makes me question how that mechanic is even in the game. Even if you manage to shut down Akali the shroud is still the most annoying thing to deal with. You can be one ability away from killing her in a skirmish then she'll just throw down the shroud and disappear, then you just look and feel like an ape for having no counter to an un-counterable ability.
: Add more 1350 skins to the regular sales.
Agree, I picked up Dark Star Orianna for 600 something RP was pretty happy with it.
Rioter Comments
Rαy (EUW)
: As a Pyke player: please do not buff him
I already find Pyke obnoxious to play against in general. He definitely does not need any buffs, he is already relevant as it is.
: If you had the power to change ONE thing about LoL, what would it be?
Delete Zoe so I don't have to watch her in pro play anymore.
Mega Noob (EUNE)
: Im passing on this game its too fast for me.
I actually like the game more now than I have in the past year or two. When Overwatch came out I dropped League after playing since Season 2, reached Grandmaster multiple times and now that OW has gone down a road I don't favor I came back to League pleasantly surprised. My biggest gripe was how long the games drag on at the time, I really loved Overwatch because of it's fast paced game play. League still has it's issues but I think it's more fun now than it was before a lot of the big changes. I appreciate Riots attempts innovating, even if it doesn't always work out the fact that they're trying to keep the game fresh and introducing new ways to play is awesome to me. I can understand why some people wouldn't like the game this fast paced, because it is a strategy game at it's core and I think some of the fun of strategics has been replaced with who can kill each other the fastest. Personally I feel like it's a breath of fresh air, I know that if League was the same as it was in season 5-6 I probably wouldn't have gotten back into it again.
NiamhNyx (NA)
: Never let a friend near your LoL account
Honestly could be a lot worse.
Grace (NA)
: Blacked Out Client Tiles
I don't have a bad computer, or a bad connection, usually 40-50 ping. This happened right after the 5.16 patch
Rioter Comments
Rioter Comments
Rioter Comments
: Building a better Team Builder
I'm curious how this will work, I pretty much only play TF{{champion:4}} and my win rate is around 75-80 percent. I wonder how high or low I'll get matched.
Wrekzzz (NA)
: Braum Q&A - Gameplay [Completed]
Hey Braum Team, I was wondering if Unbreakable is procked by the first auto attack/spell that hits the shield then reduces the damage of following auto-attacks/spells, can Unbreakable be procked by a minions auto attack, making the first part of the Ability ineffective?

Grace

Level 125 (NA)
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