: Do you feel weaker and stronger with certain types of skins?
Spirit Guard Udyr has smoother auto attacks. This is especially true for phoenix. It's easier to tell visually when the auto attack will connect. Very helpful for attack moving. On the opposite end of the spectrum, Mecha Rengar has auto attacks that feel very clunky, and the swipe with the Q _feels_ sluggish compared to the quick stab. Default aurelion sol feels best in ARAM where his stars blend in better with the map. In a hectic teamfight, it's harder to pay attention to his blue orbs against a blue backdrop than a bright red orb against a blue backdrop. Captain voli looks dapper as f-- I'd say yes.
Rioter Comments
: Honor 5 Chromas coming soon
Honor 5 really isn't hard to get. Just try your best in each game. Even when things look hopeless, don't afk in fountain or grief your team. When people are toxic, /mute all. I'd recommend muting pings too because people will shower you with "?" pings if you make a mistake. If you absolutely must say something back, do so out loud. You'll feel better, and you won't give the flamer the satisfaction of knowing they got under your skin. So in short, just play your best and don't type. Works every season.
: NERF TAHM INTO THE GROUND
Tahm isn't unhealthy because of winrae. Tahm is unhealthy because he robs he opposing laner of any and all agency during the lane phase. Most champions cannot win lane against a Tahm if he is played correctly. You attempt to hold the lane near your tower as best you can, and pray that your jungler ganks. If your jungler does not help, you pray that your team does not lose too hard because you will not be able to snowball your own lane to compensate.
: Am I the only one who like the old rune system better?
I miss my MS quints on {{champion:136}}
: ARURF GO AWAY
Riot literally removed regular urf because it was too much fun and it made people quit the game when it was gone.
Rioter Comments
: Okay I'll be clear to the Udyr community...
Actually, funny story. Nashors Tooth is the best turret taking damage item in the game. AP Udyr actually pushes like a monster.
: > [{quoted}](name=Grizzlpaw,realm=NA,application-id=3ErqAdtq,discussion-id=iT7ArWZN,comment-id=0035,timestamp=2019-03-11T20:05:06.467+0000) > > People just aren't used to playing a late game champion who **actually has a weak laning phase. > ** > Look at all the other Toplane "scaling" champions in the game. > > {{champion:75}} Tanky with tons of sustain, making him difficult to kill. Becomes a raid boss as early as level 6 with good farm. > > {{champion:41}} Can actually bully some matchups thanks to his range advanage. Grasp Q's with sheen are a lot of poke damage. > > {{champion:69}} Can actually bully melee champions in lane while still outscaling them > > {{champion:67}} Same as Cass > > {{champion:8}} Same as Cass, and is manaless. > > {{champion:24}} Actually has good trading power and still scales well. > > {{champion:157}} Also has good trading power while also being manaless, and still scales well. > > > Then you have Kayle who actually struggles in lane vs most matchups. People who are struggling with her just need time to learn how to play safe and take calculated risks. Except the issue is that Kayle compared to these champions may scale slightly better, but is squishy and can easily be focused down, alot of the champs will be tanky, and explode your team
Kayle has a very diverse Rune / Item build path. If you go the typical Lethal tempo on hit build, you will feel very squishy by midgame. If you try going for a more defensive build, e.g. Triforce, Rylais, Wits End, ect. with grasp on the undying she becomes much more durable in the mid-late game.
Juice (EUNE)
: Name 1 champion and I'll tell you how to beat Renekton with him There is no champion Renekton "absolutely" counters in this game
I can comfortably say that Renekton hard counters {{champion:136}} top. :P
: DO NOT BUFF KAYLE
People just aren't used to playing a late game champion who **actually has a weak laning phase. ** Look at all the other Toplane "scaling" champions in the game. {{champion:75}} Tanky with tons of sustain, making him difficult to kill. Becomes a raid boss as early as level 6 with good farm. {{champion:41}} Can actually bully some matchups thanks to his range advanage. Grasp Q's with sheen are a lot of poke damage. {{champion:69}} Can actually bully melee champions in lane while still outscaling them {{champion:67}} Same as Cass {{champion:8}} Same as Cass, and is manaless. {{champion:24}} Actually has good trading power and still scales well. {{champion:157}} Also has good trading power while also being manaless, and still scales well. Then you have Kayle who actually struggles in lane vs most matchups. People who are struggling with her just need time to learn how to play safe and take calculated risks.
: If you think Rek'Sai is absurd on Summoners Rift, she completely ruins Twisted Treeline
Twisted Treeline will always be an abomination of imbalace. If it's not {{champion:421}} Then it's {{champion:86}} {{champion:141}} {{champion:6}} {{champion:420}} {{champion:63}} {{champion:78}} {{champion:34}} {{champion:57}} . . . Some champions become significantly stronger when there are only 3 champions on the opposing team to burst them down and 1 ranged (typically immobile) carry to try and kite them. even {{champion:106}} becomes relevant because of how the map works. It's just a forgotten game mode by Riot.
: Tanks are useless.
Or play {{champion:20}} jungle and win in under 25 minutes by shutting down their hyper carries, taking scuttle, and shoving it down a lane for an early victory. Works in low elo at any rate...
Dasdi96 (NA)
: The score is 9-13 and our 1-0 kayle has a 800 gold bounty.
When you get ganked 8 times by the opposing jungler. You barely manage to scrape by in lane by feeding as few kills as possible You play smart and play safe, allowing you to stay even in cs. Eventually your patience is rewarded and your laner + the opposing jungler fail a turret dive. You go from 0/3/0 to 2/3/0. Then you look at the scoreboard. . . **You are worth 450 gold**
: Nah, He (it?) is not void corrupted in that story, nor is cosmic horror a part of his thematic direction. No worries... other than a building sized monster bear that make you forget civilization and your humanity.
Our bear is not an abomination! Thank the stars.
333lom (EUNE)
: Here are my edits for Kayle's base visuals
Why don't I have more accounts to upvote this with?
GreenLore (EUW)
: I agree that they kept very little of Volibears old character, but his lore might have actually not changed that much. After all his basic lore pretty much consisted of 4 components: 1. **Volibear is the leader of the ursine**.This one is still canon, though the Ursine went from bear-humans to humans that transformed into bears. 2.**Volibear is an ally of Sejuani**.This one is also still canon as the story is about how Sejuani and Voli allied themselves.However the dynamic between the 2 was changed a bit, with Volibear being now more than just one of Sejuanis lackeys. 3.**Volibear is a Shaman of his tribe**.This was actually kept to some degree in his lore, as it was mentioned that Volibear might have been a human shaman once that was overtaken by the spirit of Volibear.So while Voli himself isn't a shaman, he might have shamanistic roots. 4.**Voli saw into the future and wants to prevent a coming threat**. New Volis motivations are still rather unknown, so this could still be canon. We know that Volibear is preparing for something, just not for what. So while his character became much more evil, his lore might have not changed as much as you might think.
I hadn't looked at it from that perspective. Hmm... This is a good post my friend, I'd upvote it more than once if I could.
: Have you ever considered the possibility that Volibear may be the lamest character in the game and has nothing worth preserving? He launched as a hero, as Ashe's ally, than became a villain on Sejuanis side. Than League lore levelled up and gained the perk: Moral Ambiguity so now he's a deity. The guys a joke just let him go. As long as he's still has a little bear DNA at the end I'm on board. Everything else? Throw it out start anew Riot
"Lame" is a subjective term. What might be lame to you might not be to another. So long as there is at least a niche audience out there that Volibear appeals to, some element of that, at least, is worth preserving.
: Can you stop giving late game champions so much safety and ease in the early game??
Let's not forget Yasuo dominating lane with nothing but zerker's greaves and a doran's shield
: Holy hell Volibear is terrifying.
I like current Voli. Yes, his old lore was generic. Yes his design is basic, but that's part of what I like about him. This is such a drastic shift. Can't say I'm happy with im becoming some urgot-esk grotesque monster thing. --- Before people downvote me for complaining about an otherwise great story. Consider if Riot decided to take your champion and turn it into a grotesque monster. If you're a {{champion:31}} main that might be your cup of tea, but imagine if they did it to {{champion:62}}, another unpopular champion with a basic story. I'm willing to bet many people would be turned off from it and consider dropping the champion all together... The 5 of them that acutally main him that is. This story should've been a skin instead.
: As a Voli main since S2 i straight up hate this. Don't get me wrong, the idea of a decaying, bloody bear god is pretty fascinating, but whatever happened to all of his identity? No more armored polar bear? My main will just get straight up deleted and replaced by a putrid abomination bear-like thing. That's just really sad.
Ditto man. Unfortunately Voli mains are few and far between, so few people are going to say anything about it. Imagine if Riot tried to pull something like this with Ahri "Yeah, she got corrupted and she has 12 eyes and void tentacles for tails. Happy nightmares~!" The forums would be up in flames.
: > [{quoted}](name=Grizzlpaw,realm=NA,application-id=6kFXY1kR,discussion-id=O8JdTE7v,comment-id=00020000,timestamp=2019-03-01T21:58:03.060+0000) > > A change of pace and a more interesting story were definately needed. > > There was potential for a much more fitting story however. I'd rather Riot had gone with Warthful Thunder god, embodiment of War instead of Void demon-wendigo-bear hybrid. The former would have kept much of Volibear's themes intact while doing away with the generic story he had before. > > I must reiterate, it's a great story! Fantastic even, but it's a poor fit for Volibear. It does very little to appeal to those who like Volibear for his current themes and aesthetic. > > I'll repeat my point from my last post: > > Imagine if Riot decided to rework Ivern and use upcoming Perverse Ivern skin as a continution of his story. > > > Could you write the change in such a way that it makes sense from a lore perspective? Absolutely! You could create a story about how Ivern begins to regress back to his roots (Heh) and resurface more of his old, cruel personality. The problem with this is that such a drastic tone shift is bound to alienate many of his current playerbase. If you liked Ivern because of his Goofy and Whimsical personality... there's a sizable chance you won't like his new persona > > Yes, he's still a walking tree, he still has the same name, he still uses (what I assume to be) nature magic, but the champion's theme is nothing like it was before. It's going to cause certain players who loved his old personality to consider dropping him, and other players who didn't like his goofy persona to (maybe) take a liking to him. Well, for me (and a lot of other Voli players i've spoken to) the moment they turned him into a deity, they betrayed more or less the essence of original Voli. He used to be a wise, well meaning shaman of his tribe, who inherited great power as he proved himself worthy. He used to have quotes like "Let strength and wisdom guide me", that's a far cry from the scumbag they made him into when he was JUST a lightning bear god of war (in the Ornn story). They kind shat on the "honorable, wise bear warrior-shaman thing" concept they had going with him. Him incorporating some more horrible aspects was result of moving away from his original concept a simple, well meaning member of his tribe. I have a lot of love for the original Voli lore, but I'm also a huge fan of the new grotesque Voli. It's sort of a go hard go home type deal for me, if you're gonna betray my expectations of what the champion used to BE, personality wise, don't hold back if it results in a legitimately good concept. If he was JUST a thunder bear god, I would be like "well that's cool i guess but did they have to trivialize Volibear's struggle for his 'people'?". I'm obviously biased in favor of the direction they took with him because i think it's fucking sick, but yea. One thing I'm unsure about, is how are they gonna adapt the new Voli to his older skins. "Captain Volibear the eldritch abomination" ...is gonna be weird. In short, I totally get where you're coming from, and even agree with you that this is a HUGE change for a rework, probably the most jarring rework of any champion. I just don't think it's a bad thing.
Opinions be opinions i guess. I can't say I'm a fan of demonic beings or grotesque monsters, so the change is a hard "No". For me. I'll most likely end up dropping the champion alltogether come his rework. Objectively speaking though, it's a great concept. I have little doubt that his popularity will skyrocket once the change once the change hits. I also have little doubt that some Voli mains (The literal two of you out there) will be turned off by the change and drop him.
: To me the new Voli is a welcome change of pace for the generic "me from freljord, me lead tribe of barbarian like people to war for victory/honor/survival/whatever the hell. He gives off very Lovecraftian vibes to be sure, though he's far from being just Cthulhu, he's more reminiscent of something out of Bloodborne, rather than coming off as an incomprehensible alien being (the closest thing to that being shit from the Void I guess? Although the void always felt like an almost cartoony attempt at something Lovecraftian), the new Voli is more like a corrupted, primal nature spirit. There's an interesting blend of Lovecraftian and nature worship, as he's a bear deity with a twist. One thing which is often missing from the stereotypical forest or nature spirit is that nature can, and often IS fucking terrifying and unforgiving. Volibear's new lore makes it feel like he's some sort of brutal, wendigo like creature, drive by a mad hunger and bloodlust. All in all, it's a unique take on a champion that wasn't aging very well with the times. The biggest beast of all, the times, Kaz.
> [{quoted}](name=RÉÁL HÚMÁN BÉÁN,realm=NA,application-id=6kFXY1kR,discussion-id=O8JdTE7v,comment-id=0002,timestamp=2019-03-01T21:45:28.648+0000) > > To me the new Voli is a welcome change of pace for the generic "me from freljord, me lead tribe of barbarian like people to war for victory/honor/survival/whatever the hell. He gives off very Lovecraftian vibes to be sure, though he's far from being just Cthulhu, he's more reminiscent of something out of Bloodborne, rather than coming off as an incomprehensible alien being (the closest thing to that being shit from the Void I guess? Although the void always felt like an almost cartoony attempt at something Lovecraftian), the new Voli is more like a corrupted, primal nature spirit. > > There's an interesting blend of Lovecraftian and nature worship, as he's a bear deity with a twist. One thing which is often missing from the stereotypical forest or nature spirit is that nature can, and often IS fucking terrifying and unforgiving. Volibear's new lore makes it feel like he's some sort of brutal, wendigo like creature, drive by a mad hunger and bloodlust. > > All in all, it's a unique take on a champion that wasn't aging very well with the times. The biggest beast of all, the times, Kaz. A change of pace and a more interesting story were definately needed. There was potential for a much more fitting story however. I'd rather Riot had gone with Warthful Thunder god, embodiment of War instead of Void demon-wendigo-bear hybrid. The former would have kept much of Volibear's themes intact while doing away with the generic story he had before. I must reiterate, it's a great story! Fantastic even, but it's a poor fit for Volibear. It does very little to appeal to those who like Volibear for his current themes and aesthetic. I'll repeat my point from my last post: Imagine if Riot decided to rework Ivern and use upcoming Perverse Ivern skin as a continution of his story. Could you write the change in such a way that it makes sense from a lore perspective? Absolutely! You could create a story about how Ivern begins to regress back to his roots (Heh) and resurface more of his old, cruel personality. The problem with this is that such a drastic tone shift is bound to alienate many of his current playerbase. If you liked Ivern because of his Goofy and Whimsical personality... there's a sizable chance you won't like his new persona Yes, he's still a walking tree, he still has the same name, he still uses (what I assume to be) nature magic, but the champion's theme is nothing like it was before. It's going to cause certain players who loved his old personality to consider dropping him, and other players who didn't like his goofy persona to (maybe) take a liking to him.
: > [{quoted}](name=Grizzlpaw,realm=NA,application-id=6kFXY1kR,discussion-id=O8JdTE7v,comment-id=,timestamp=2019-03-01T18:24:27.979+0000) > > It's a bad story for **Volibear**. > > So little of his current theme and character is kept in this new version. I'm sure that his new story will appeal to a lot of new players who like the sadistic, horror vibes he gives off, but for the people who fell in love with Voli for his current lore... the only thing he keeps of his old identity is the fact that he shoots lightning. > I've been playing LoL since season 4, so I can say that not only am I not a new player, but I am without question very into this new direction they are taking with Volibear, having played games like Bloodborne, and reading up on Lovecraft for a very long time. This is less of a Lovecraftian horror story, despite how easy it would seem to slap the label on, like so many are wont to do with anything horror-themed these days, but Volibear's new lore is not trying to explore that kind of horror. What it _is_ exploring is primal, spiritual horror since it revolves around the idea of an animal spirit taking such firm control over a person's mind that it literally starts to amalgamate their humanity with that of the animal as opposed to harmonizing the two elements, which is what Udyr represents, and is very likely why he was included in the story to help provide a contrast of perspective. If I am being frank, I feel his old lore, while cool, was ultimately pretty cliche at the end of the day, and reminded me of pretty much every Freljordian who had some kind of big leadership schtick going on. Ashe and Tryndamere leading the Avarosa, Sejuani leading the Winter's Claw, and of course Volibear and the Ursine. All of those characters were trying to prove what great leaders they were, and though they succeeded, it was all the same thing at the end of the day. Even Trundle went through this same journey, where he was laughed at by his tribe until he found the club of true ice, pledged his allegiance to Lissandra, came back and caved in the head of his chieftain before assuming his new role as King of the Trolls. I am by no means a fan of change, and I sure as hell don't advocate doing something different for the sake of being different, because that's just plain fucking thoughtless. It really didn't even occur to me just how similar Volibear's old lore was to the rest of the Freljord's until recently, but now that I know it how much it was, I have to say that in this case, change is not only good for Volibear, but change is what needs to happen for him. > Based off of his description in the story, i'm hesitant to even call him a "bear" anymore. He's essentially cthulu with a bit of bear anatomy tossed in. Similar things can be said for his ursine followers. > How the hell is Volibear _Cthulhu_. In case you didn't pick up on the visual references while reading the story Riot wrote, he's very clearly a massive bear with four glowing eyes, and all the flesh on one side of his face missing. He has rusted armor on his body, and bunch of weapons embedded in his flesh from past battles. Cthulhu is a **vaguely** humanoid creature with draconic wings, and a head resembling an octopus with webbed hands and feet. This Cthulhu: https://i.ytimg.com/vi/JEx0F7Wcc9A/maxresdefault.jpg This is the new Volibear: https://i.imgur.com/GEuniny.jpg They look nothing alike. > This would have been an excellent story if it were given to a new champion. It would have been excellent as a skin with an alternate storyline. As it is currently, Volibear's story fits a character like Mordekaiser, or Chogath far better than it does him. I highly doubt that it's official in any capacity due to Riot's love of outright rewriting a champion's story as opposed to allowing the story to progress along its natural course, but if I were to put my imagination to work in an effort to provide canonicity Volibear, it would, it would go something like this: Volibear proves himself leader of the Ursine by defeating the triumvirate. Years pass and eventually some unknown force starts to infect him, at first manifesting itself in the form of a tyrannical attitude that is displayed in as his clash against Ornn, and ultimately transforms him from Volibear, the person, into THE Volibear, a spiritually corrupted monstrosity.
> [{quoted}](name=GreatBossTrossm,realm=NA,application-id=6kFXY1kR,discussion-id=O8JdTE7v,comment-id=0001,timestamp=2019-03-01T19:46:24.674+0000) > > I've been playing LoL since season 4, so I can say that not only am I not a new player, but I am without question very into this new direction they are taking with Volibear, having played games like Bloodborne, and reading up on Lovecraft for a very long time. This is less of a Lovecraftian horror story, despite how easy it would seem to slap the label on, like so many are wont to do with anything horror-themed these days, but Volibear's new lore is not trying to explore that kind of horror. What it _is_ exploring is primal, spiritual horror since it revolves around the idea of an animal spirit taking such firm control over a person's mind that it literally starts to amalgamate their humanity with that of the animal as opposed to harmonizing the two elements, which is what Udyr represents, and is very likely why he was included in the story to help provide a contrast of perspective. > > If I am being frank, I feel his old lore, while cool, was ultimately pretty cliche at the end of the day, and reminded me of pretty much every Freljordian who had some kind of big leadership schtick going on. Ashe and Tryndamere leading the Avarosa, Sejuani leading the Winter's Claw, and of course Volibear and the Ursine. All of those characters were trying to prove what great leaders they were, and though they succeeded, it was all the same thing at the end of the day. Even Trundle went through this same journey, where he was laughed at by his tribe until he found the club of true ice, pledged his allegiance to Lissandra, came back and caved in the head of his chieftain before assuming his new role as King of the Trolls. > > I am by no means a fan of change, and I sure as hell don't advocate doing something different for the sake of being different, because that's just plain fucking thoughtless. It really didn't even occur to me just how similar Volibear's old lore was to the rest of the Freljord's until recently, but now that I know it how much it was, I have to say that in this case, change is not only good for Volibear, but change is what needs to happen for him. > > How the hell is Volibear _Cthulhu_. In case you didn't pick up on the visual references while reading the story Riot wrote, he's very clearly a massive bear with four glowing eyes, and all the flesh on one side of his face missing. He has rusted armor on his body, and bunch of weapons embedded in his flesh from past battles. > > Cthulhu is a **vaguely** humanoid creature with draconic wings, and a head resembling an octopus with webbed hands and feet. > > This Cthulhu: https://i.ytimg.com/vi/JEx0F7Wcc9A/maxresdefault.jpg > > This is the new Volibear: https://i.imgur.com/GEuniny.jpg > > They look nothing alike. > > I highly doubt that it's official in any capacity due to Riot's love of outright rewriting a champion's story as opposed to allowing the story to progress along its natural course, but if I were to put my imagination to work in an effort to provide canonicity Volibear, it would, it would go something like this: Volibear proves himself leader of the Ursine by defeating the triumvirate. Years pass and eventually some unknown force starts to infect him, at first manifesting itself in the form of a tyrannical attitude that is displayed in as his clash against Ornn, and ultimately transforms him from Volibear, the person, into THE Volibear, a spiritually corrupted monstrosity. What's this a well thought out response on the internet? Le gasp! In all seriousness, I appreciate the effort that went into this reply, even if your opinions are in opposition to my own. That said, I don't believe I got my point across quite as well as intended in my previous post. Please Understand taht I am very passionate about this champion, and seeing such a drastic change in his theme is upsetting. Perhaps, more than a touch of that emotion ma have leaked through into my post and consealed the actual points i was trying to get across. * Volibear does not look like cthulu, however, I imagine that one might feel very similar upon encountering **The Volibear** as they would upon encountering Mr. Tentacles. Volibear is an unnatural being. He has many eyes, he oozes foul black blood, his body is in tatters. Wriggling tentacles can be seen surrounding his "throne". There are very strong themes of horror here. Both visual and psychological. * Volibear's story was desperately in need of change. However, when you change a champion too much, you're naturally going to alienate some of the people who grew attatched to the character. Riot generally mitigates this by keeping champion's central themes intact. Warwick's origins changed substantially in his reimagining. Despite this, most Warwick mains responded to the rework with praise. He was a different character with a more fleshed out story, but he was still a blood thirsty werewolf who occasionally lost himself in fits of savagery. When we look at Volibear, we do see a few similarities between his old and new lore, but there is a massive (and I do mean MASSIVE) tone shift between his old and new versions. Generally speaking, it's fine when Riot does this, because when the do they do it in the form of a new skin. The upcoming Perverse Ivern skin is a perfect example. Imagine for a moment, however if Riot decided to rework Ivern and use the perverse skin as a continution of his story. If you liked Ivern because of his Goofy and Whimsical personality... there's a sizable chance you won't like his new persona. Yes, he's still a walking tree, he still has the same name, he still uses (what I assume to be) nature magic, but the champion's theme is nothing like it was before. It's going to cause certain players who loved his old personality to consider dropping him, and other players who didn't like his goofy persona to (maybe) take a liking to him. * The ursine aren't quite so ursine anymore. Previously, the ursine were... well... bears. They walked and talked like people, but they were essentially bears. These new "Ursine" have hulking bear-like apperances, but they're not bears per-se. They're spirit walkers who were taken over by the spirits of animals and took on their shape. Some hardly resemble bears at all. They're they kinds of horrific monstrocities that you would encounter only in your darkest nightmares. A decayed elk head with the face of a child inside it's mouth that oozes unnatural black blood? That's a pretty drastic change from shamanistic bear warrior if I've ever seen one. * It's not a bad story in the slightest. It's a phenomenal story. If Riot was going for wendigo vibes with with one, then they damn well succeeded. My problem is not that this story exists. My issue is that, of all champions to give such a horrific story to who would have meshed much better with these kinds of themes (Moredekaiser perhaps?), they chose none other than Volibear to fill that role.
Rioter Comments
: "Riot is becoming too disney" Riot: "Okay, have this gruesome Freljord story. :) "
Absolutely phenominal read. Although, as someone who is quite attatched to current Voli, I'm a tad bit sad to see such a drastic change in the champion's theme. I'm not against league incorporating darker elements into it's story, but I do wish that our bear didn't have to die in the process. I would've loved to have seen a new champion take on the role of corrupted avatar of darkness. The worst part about is that Volibear is not a popular champion by any means. If this were a more popular character like Ahri, I doubt riot would feel quite as inclined to make such a drastic 180 with the character. There simply won't be enough people speaking up about the change to convince Riot to make a change that stays more faithful to the character's original story. Even some of the more criticized reworks, like Galio and Kayle at least keep a good part of what made the champion what they were. Galio is still, at his core, a guardian. Kayle is still an embodiment of righteousness and justice. Previous Voli was a positive figure. He was a wise leader of his people. This version of Volibear shares nothing with his previous incarnation other than a name. He's a savage, almost cartoonishly brutal boogyman of sorts. He's the monster you warn your children about to convince them not to wonder out alone at night. Again, nothing against the concept. It's a genuinely cool story, but why use Volibear to fill this role? Why not a new champion all together? All I can ask of Riot is that, if you do decide to rework Voli, try to keep the rework more faithful to what he is now. If Voli is going to be a more antagonistic figure, then I'd rather see him as an antagonist with his own set of values for what he wants the freijord to be. This has been one Volibear main's rant.
: New Conqueror is passing without ONE IMPORTANT CHANGE. wtf??
What's wrong with full AP Tank {{champion:136}} ? Seems perfectly balanced to me.
: How is Riven balanced?
Every champion have weaknesses. Some champions have more weaknesses than others. Some champion's weaknesses are so minor that they can be compensated for if the player using them possesses enough skill. Riven falls into category 3. She has weaknesses, but these can be covered up by simply playing well. In this situation, the Riven player has many more tools at their disposal than most champions playing against her, and a good player can freely abuse those tools to win the lane every single time. This is asuming both players play perfectly. Thankfully, people are human, and Riven players will make mistakes. On a practical human level, riven does have weaknesses that you can exploit. If you're at any elo below challenger, you can absolutely destroy a riven in lane, and in teamfights. This is not me arguing that riven is OP or that Riven is not OP. This is simply me stating that the champion does have minor weaknesses that become more pronounced the more imperfect the player is using her.
Rioter Comments
Kàzzy (NA)
: give your design team a raise riot
Dude I'm gay asf, but the new morgana can step on me.
: 5/0 Nunu vs 0/3 Yi with half a brain cell. Who wins?
It's kinda hard to shut down a Yi while also keeping laners ahead so you maintain priority. If one of the two criteria is not met, Yi can threaten to invade your jungle. I expected the usual flurry of "git gud" quotes form people who've never experienced the matchup themselves, but this matchup is a bit of an outlier. Other tanks can at least threaten to kill Yi if they're ahead, or escape. {{champion:113}} and {{champion:154}} for example can jump over a wall and escape. {{champion:32}} can straight up kill Yi if he's ahead. Failing that he has the option to ult or Q away to a nearby camp. {{champion:516}} not a super common jungler, but Yi isn't going to appreciate getting Brittle proc'd and beat down by a fed goat. Nunu's main two outs are his W, which isn't enough movespeed to escape, and his E, which Yi can ignore in its entirety. It's a very rough matchup for the guy, moreso than any other tank. You lack the option to fight or run away. This isn't even to say that Yi is broken and needs nerfs. It's an instance of one champions kit being incredibly good at countering another's.
: Then they need to fix all these champs too: {{champion:12}} {{champion:32}} {{champion:53}} {{champion:201}} {{champion:36}} {{champion:3}} {{champion:120}} {{champion:420}} {{champion:54}} {{champion:75}} {{champion:111}} {{champion:33}} {{champion:58}} {{champion:113}} {{champion:98}} {{champion:14}} {{champion:72}} {{champion:223}} I am confusion. These are tank but no have clear armor.
> [{quoted}](name=OtakuBurrito,realm=NA,application-id=yrc23zHg,discussion-id=IixcFreJ,comment-id=0000,timestamp=2019-02-19T15:18:41.460+0000) > > Then they need to fix all these champs too: > > {{champion:12}} {{champion:32}} {{champion:53}} {{champion:201}} {{champion:36}} {{champion:3}} {{champion:120}} {{champion:420}} {{champion:54}} {{champion:75}} {{champion:111}} {{champion:33}} {{champion:58}} {{champion:113}} {{champion:98}} {{champion:14}} {{champion:72}} {{champion:223}} > > I am confusion. These are tank but no have clear armor. {{champion:53}} Literally has a body made of metal {{champion:201}} Has a giant shield, ~~and a chest of the gods~~ which technically qualifies as armor. {{champion:3}} Is literally a stone golem. But if we want to argue semantics, and say that doesn't count then he also has a giant pair of metal plated wings which can be used to armor attacks (We actually see this to some extent in his W) {{champion:120}} Is actually armored from head to... er... hoof. {{champion:75}} Susan is literally armored doggo. Wdym? {{champion:111}} I mean... Have you even... He's literally a walking suit of-- WHAT!?! {{champion:33}} The shell on his back is organic, but it does technically qualify as a natural body armor. {{champion:54}} His body IS the armor, but you are technically right about this one. I doubt very many people will look at a literal mountain and think "squishy" though {{champion:58}} I don't know about you but this Interior movie theater looks pretty armored to me. {{champion:113}} I mean, boob plating is pretty dumb from a practical sense, so it's pretty BAD armor. But it is armor. {{champion:98}} He's wearing very light armor on top of his suit. {{champion:72}} Falls into the same catagory as malphite, so you're teeeechnically right here. He DOES have crystal armor when he presses W, but you don't get to see that in his splash {{champion:223}} I mean... Have you seen Roadhog's health bar? Clearly FAT is the best armor :^)
Rioter Comments
: > [{quoted}](name=Grizzlpaw,realm=NA,application-id=yrc23zHg,discussion-id=Ut9tA58Z,comment-id=0007,timestamp=2019-02-19T21:08:51.348+0000) > > I absolutely adore Nunu & Willump's new design. One look at the character's splash art says volumes about their stories and characters. And bonus points: Willump is flipping adorable, so I've nothing but praise to give there. > > Bard's design is also on point. Bard being the enigmatic otherworldly figure that he is, he poseses a balloon like body and a strange mask, with three circles, positioned in such a way that our brains loosely interpret it as a face. His character is a mystery, as is his design. Again, nothing but praise to give here. > > Morgana, her design also says a lot about her character. The provocative outfit, the dark blacks, greys, and purples, which we tend to associate with more sinister motives. The way she shackles her wings and treats them as nothing more than mere accessories, which hints at how she rejects what she is and where she came from. > >** Then there's Ka'Sa. Countless years in the void granted her perfect skin, a hot bod, perfect mascara, and... a manicure? Nothing about Kai'Sa's design, save for the symbyote on her back even remotely hints at her backstory. ** > > Kayle falls into the same pitfalls. A sexy skin tight suit. Generic sexy female face that we've seen before a million times. Androgynous traits completely removed. It's a shame, really. > > This artist should stick to designing monsters and otherworldly beings. I reckon he'd do a phenomenal job redesigning someone like Volibear. Why would an alien symbiotic suit injure her body to be less attractive?
> [{quoted}](name=Chromatic Eagle,realm=NA,application-id=yrc23zHg,discussion-id=Ut9tA58Z,comment-id=00070000,timestamp=2019-02-19T23:28:09.087+0000) > > Why would an alien symbiotic suit injure her body to be less attractive? I couldn't tell you. I imagine only Riot would have the juicy details of what happens when one merges with an alien symbiote from Runeterra hell. I never made the argument that the symbiote should've altered her body to be less attractive. That bit is entirely up to the lore and artist interpretation. I **do** find it hard to believe that her hair, skin, nails, and makeup should look as perfect as it does after years of living in a hostile world. Was she having makeup and tea time with these supposed void monstrosities over the course of however many years? You mean to tell me that this entire time, she's escaped every scuffle without so much as a scar? My point is that her design does a very poor job of conveying the story of the character. When I look at Kai'sa I think supermodel. I don't think battle-hardened survivor of untold horrors.
Death Rex (EUW)
: Kayles character artist designed Kai'Sa
I absolutely adore Nunu & Willump's new design. One look at the character's splash art says volumes about their stories and characters. And bonus points: Willump is flipping adorable, so I've nothing but praise to give there. Bard's design is also on point. Bard being the enigmatic otherworldly figure that he is, he poseses a balloon like body and a strange mask, with three circles, positioned in such a way that our brains loosely interpret it as a face. His character is a mystery, as is his design. Again, nothing but praise to give here. Morgana, her design also says a lot about her character. The provocative outfit, the dark blacks, greys, and purples, which we tend to associate with more sinister motives. The way she shackles her wings and treats them as nothing more than mere accessories, which hints at how she rejects what she is and where she came from. Then there's Ka'Sa. Countless years in the void granted her perfect skin, a hot bod, perfect mascara, and... a manicure? Nothing about Kai'Sa's design, save for the symbyote on her back even remotely hints at her backstory. Kayle falls into the same pitfalls. A sexy skin tight suit. Generic sexy female face that we've seen before a million times. Androgynous traits completely removed. It's a shame, really. This artist should stick to designing monsters and otherworldly beings. I reckon he'd do a phenomenal job redesigning someone like Volibear.
Meddler (NA)
: Quick Gameplay Thoughts: January 9
Voli buffs don't address any of his main issues. * Pigeonholed into purchasing Righteous glory first or second in order to not get countered by dashes and CC * Easily bursted through his passive due to a lack of innate tankiness. Issue is exacerbated with grevious wounds being so easily accessable. * Has very poor itemization. Needs some damage to reliably get people into execute range for his W. Needs Tankiness to survive long enough to (maybe) reach his target. Struggles at accomplishing both. * Scaling is all over the place. Ties into previous point. He cannot build AP to take advantage of his AP ratios, otherwise he is dead before he can reach his target. Only usable scaling is on his W. This is easily countered by heals and shields, or simply buying armor since Voli does not scale well with armor pen. * Base stats are below average for a juggernaut. Voli is a champion that often struggles to reach his target. When he does reach his target, he struggles to get off more than a few autos before they dance out of his reach. When they don't dance out of his reach, he struggles to survive thoguh the plenthora of executes, ignites, and burst damage, all of which counter his only form of built-in tankiness. Reducing the delay between ult bounces does very little when **Voli struggles to get autos off in the first place. ** **Suggested Buffs** * CC reduction built somewhere into his kit. Voli is too easy to kite. He would have to be incredibly overbearing once he actually reaches his target in order to counterbalance this. Buff his ability to reach his target, then adjust his damage against squishy targets if he is too reliable at landing the kill. * Buff his innate tankiness. This can be done in a number of creative ways. Ult autos grant a shield based on the number of bounces, ect. His passive is very underwhelming in its current state. * Fix his scaling. Voli does not have the luxury of building AP. He also does not have the luxury of building Armor pen to make his only source of scaling, his W, deal significant damage against targets who have built armor.
: That's a really great question actually, I will have to find out and get back to you. At the very least you should be able to set the client to close during game so that you're not using extra data that way. To do so go to your client, click the gear at the top right, under the general tab select "Close client during game" and hit done.
> [{quoted}](name=Desonance,realm=NA,application-id=okOuNvuT,discussion-id=W3roglmJ,comment-id=0001,timestamp=2018-12-08T02:04:55.078+0000) > > That's a really great question actually, I will have to find out and get back to you. At the very least you should be able to set the client to close during game so that you're not using extra data that way. To do so go to your client, click the gear at the top right, under the general tab select "Close client during game" and hit done. This definatly helps but the drain while the client is open is honestly insane. Just opening the client consumes about 100mb as you load in
Rioter Comments
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Rioter Comments
InTheory (EUW)
: Only because Riot reverted something doesn't mean that's all Voli gets. It means that Riot wasn't thinking that the change would help this way and only released that part of their changes of what they think will help. And it doesn't mean that they stopped working on buffs for him.
> [{quoted}](name=InTheory,realm=EUW,application-id=3ErqAdtq,discussion-id=UMJqziuq,comment-id=0000,timestamp=2018-02-12T18:41:43.711+0000) > > Only because Riot reverted something doesn't mean that's all Voli gets. It means that Riot wasn't thinking that the change would help this way and only released that part of their changes of what they think will help. And it doesn't mean that they stopped working on buffs for him. I thank you for your words of comfort. We remain skeptical... but optomistic.
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Meddler (NA)
: Quick Gameplay Thoughts: February 9
For the sake of that sweet juicy context, what was the reasoning behind revering Volibear's Q to scale with Ranks once more instead of level? The E changes are phemoninal, both giving Volibear relevant burst in the midgame that isn't shut down by armor ( which acts as a nice reword to compensate for his difficulty in catching most opponents compared to other Bruisers **[See: Warwick]**); Additionally, It gives him a nice bit of skill expression by allowing him to inturrupt dashes. Finally you have something to prevent that pesky Lucian from dashing just out of reach, and a well timed knockup can prevent that Lux from tossing a point blank binding in your face. Sadly, reverting back to Q Rank scaling almost entirely negates that first point. You absolutely **must** Max Q second on Volibear to have any hopes in being able to catch any competent opponent, baring use Ghost, Flash, ect. Q's level scaling was nice because it opened him up to maxing E second again, which allows him to make use of that nice base damage on E. Some Volibear players were even finding some success by implementing Liandries + Wits End into their build path to make use of that extra magic damage. Perhaps the first time where Volibear was able to find viable items that he actually scaled with. The extra magic damage in his combo was also nice because it meant you couldn't shut him down simply by building Ninja Tabi. It gave him a nice midgame powerspike where his mixed damage would be difficult to itemize against, while not affecting his late game too much. (10% extra movespeed and a tad extra base damage wont stop that 6 item vayne + Alistar from kiting you to death and melting your healthbar like butter). Would it be possible for us to see this change return? Even with a stronger Q, the ability is still incredibly telegraphed and gives opponents more than ample counterplay options against it. (Dashes, Blinks, Any form of CC, Terrain, Warding Flanks) I don't believe that the changes would be too strong if they made it to live. Thanks for taking the time to read this. As an ex-bear main, I'd love to be able to add him into my champion Roster once more. I understand if his kit presents certain balance issues due to its simplistic nature, and simply wish to see him as a Viable option once more, even if he goes back to his old state of "Decent, but outclassed".
: _Ctrl + F: Volibear_ _0 out of 0_ {{item:3070}} {{champion:106}} {{item:3070}}
[Volibear is dead.](https://www.youtube.com/watch?v=xG-JKvHfAWY&feature=youtu.be)
: How is this not an Eve salt thread when the entire post is nothing but salt? https://i.imgur.com/0J4jcvR.png
There is salt, but it is not directed towards eve.
: dude theres like a 4 second chargeup on the charm >She abuses stealth to pick off isolated targets, does similar burst when fed, has a hard CC ability unlike Rengar who only had a snare, and even has a powerful built in escape to boot. would you be suprised if i told you that without the hard cc eve would be a dollar store kha zix eve relies on the charm more than anything to pick off her targets old rengar presses r and walks up to you, facerolls his keyboard and gets out safely current eve presses e, waits for 4 seconds, then facerolls her keyboard and gets out safely current eve is not like old rengar because back then old rengar didnt have current riot's ideals of delayed burst on assassins
Old Rengar's ult gave a similar amount of warning if you payed attention to it. The ! radius was large enough that you could formulate an escape plan before he was on top of you, but if you put yourself in a bad situation the indicator would not matter regardless. He could theoretically walk near the lane and ult, reducing the time his opponent has to react, but this would force him to walk in range of potential ward spots. A simple green ward and proper lane positioning could prevent this. Note: I am aware that there was a period where the indicator was bugged and sometimes would not show up until the last split second if certain criteria were met. (I don't remember exactly what caused it). That was busted and was thankfully patched out.
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Doodlzzz (NA)
: MAKE TEEMO GREAT AGAIN
Being the filthy {{champion:106}} main that I am, I may hate teemo... but I understand the struggle of trying to get people to care about an unpopular/underplayed character. You get an upvote sir.
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Grizzlpaw

Level 178 (NA)
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