: Everyone complains about CertainlyT but personally, I feel that Riot Jag is more problematic.
> [{quoted}](name=CaptainMårvelous,realm=NA,application-id=3ErqAdtq,discussion-id=U8MtVjYr,comment-id=,timestamp=2018-10-14T15:23:43.802+0000) > > Let me make this clear: This isn't a "FIRE RIOT JAG" or "REMOVE HIM FROM DESIGN" thread. However, I do feel that Jag should take a double-look at his designs and maybe reapproach how he handles making/designing a new champion, because there are some pretty rough problems that are consistently coming out with his champs. > > For those who don't know, Jag is relatively new. He's currently responsible for three champions: > > {{champion:164}} > {{champion:145}} > {{champion:266}} (Rework) > > Aatrox I won't go too much into, mostly because he was a rework and there will always be that group of Aatrox players who refuse to ever acknowledge that new Aatrox exists. However, pretty consistent problems appear on both Camille and Kai'sa that echo each other. > > * Both have a huge variety of tools. > > Camille has diving/mobility, lockdown, auto-resets/empowered autos for splitpushing, ranged poke with her W, decent defensive tools and a wide variety of CC in a slow, a knock-up and a grounded/anti-mobility mechanic. Kai'sa has poke, % damage, mobility in both ms and actual mobility, mixed damage, AoE clear and defensive tools like stealth and shielding. > > These characters have wide, jack-of-all-trade boxes that they can use in a variety of fights. It also means that they often have had situations where they excel at one thing over other champs: Camille probably has one of the strongest lockdown tools in the game. Kaisa's kit gives her an ok early...yet also a strong late. > > * Both have required heavy balance tuning. > > Camille, on release, was so good she was played in 4/5 roles (Top, Mid, Jungle and even a support game in the NA LCS). She required having _every ability she has nerfed_ until she was remotely ok in both pro and pub play. It doesn't help that despite what people say, Camille is quite pick-up-and-play. She's very simple to get a grasp on even if her skill ceiling is high. > > Kai'sa has been a dominant pick since release and doesn't really have a HARD counter to go to that we've seen yet in pro play. She's still needing quite some balance tuning and it seems that even if she's not good in pub play, she's quite strong in pro play. With some many things to tune, Kai'sa has a ton of levers that the balance team has to pull to keep her sedated. > > * Both feel like improvements on old champs. > > Camille and Kai'sa feel like what would happen if you showed me Vi/Vayne and told me "Make a better version of these champs". While not completely true, both have overshadowed their counterparts. Hell, it has gotten so bad with Vi that she's one of the two (I forget the other one) champions who has seen _Zero_ competitive picks across all regions. Zero. NOBODY values her. > > Vayne has it a bit better but because Kai'sa is safer in lane and has a roughly equal late game, with perhaps Vayne getting an edge, she doesn't see half the play she used to. It also doesn't help that the only tool Vayne has over Kai'sa is self-peel, which is often less useful in a fight than more consistent mobility and dodging. > > ###If Jag is reading this > > Hey dude. > > I get it. Designing champs is hard. Plus, I know that these are your first two champs so there are likely to be roadblocks that make it harder. I don't want you fired and I don't want you to come off as me saying you're an idiot. What I _do_ hope, however, is that you'll improve your designs as time goes on and that your next champ can avoid being the problematic champ these two have. > > I sincerely hope that your designs will get better and that you can still keep the "fun-to-play" energy that Kai'sa/Camille have without necessarily have to so heavily overwrite other champs or putting so many tools in their kits. You have all the potential in the world, I just hope you can capitalize on it. > > #TL;DR > > CT champions are all weird and varied but also have unique problems. Jag's champions seem to have consistent problems and ones that are more subtle and thus, last longer. Through a combination of adaptability, varied skills and being psuedo-improved versions of older champions, Jag's champions seem to have consistent problems that I hope get ironed out as he designs more champs. This is stupid because on release Aatrox and KAISA received buffs on almost every skill. They were pretty mediocre at first.
Rioter Comments
: Who Thought the Blessing of Caitlyn Was a Good Idea?
> [{quoted}](name=Prospector Pete,realm=NA,application-id=3ErqAdtq,discussion-id=oNspbb3E,comment-id=,timestamp=2018-09-07T22:42:54.178+0000) > >If you do some math, that comes out to about 2464 damage against a target with 0 armor. 1) You need to rewrite this because it's the most false statement you could say. 2) You didnt even fight a Caitlyn, you fought a jinx 30 minutes ago https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2861140193/210077373?tab=overview
D357R0Y3R (EUW)
: Ok? Wanna take a look over Sona mains opinions ? Morde mains? And how their mains are being handled by Riot? Riot never prioritize what mains say, they first focus on doing what they want
Isnt Morde getting a rework? Sona wasent promised a passive change like Zyra was she?
: You seriously want zyra buffs? She's balanced, bit over 50% winrate plat and diamond+ w/ a 5% playrate. She's 100% fine, already strong in lane and useful in teamfights/skirmishes, even small buffs would make her oppressive.
Nobody, not a single person asked for Zyra buffs. Nobody. We're asking for a power shift from burst mage to dps mage as how she SHOULD be.
Rioter Comments
D357R0Y3R (EUW)
: >Isn't that kind of crazy? Every other region bans Yasuo at a super high rate. Korea, the region where our best players come from, has him at the highest ban rate of 65.4% Uzi destroyed all koreans during MSI, china is indeed more skilled than korea atm Dopa plays on china now instead of making smurfs on korea and china has a much bigger playbase, so yea I don't think it's "dumb" like you say I think it's actually smart to not try to be the center of the planet which is I think something NA people like to do
> [{quoted}](name=D357R0Y3R,realm=EUW,application-id=3ErqAdtq,discussion-id=2xQGEHzP,comment-id=0001,timestamp=2018-09-04T21:40:08.475+0000) > > Uzi destroyed all koreans during MSI, china is indeed more skilled than korea atm Dopa plays on china now instead of making smurfs on korea > > and china has a much bigger playbase, so yea I don't think it's "dumb" like you say I think it's actually smart to not try to be the center of the planet which is I think something NA people like to do No statistics from you, just a straight opinion you convinced yourself is a fact. The top 20 rated players are majority from Korea. You can Google league rankings and see that. One person winning games from one region doesn't verify what you said, if it did I'd bring up Fakers opinion on Yasuo. Some bias because you play Yasuo but it's cool.
Rioter Comments
: When you mention "other designs don't have these traits" it reminded me of a conversation I used to have with Xypherous Xypherous used to lament that Riven would have been a MUCH better design if League was a game where EVERYONE WAS RIVEN. The point he was making is that Riven matchups vs. characters with similar tools to her tend to be be dynamic and exciting. On the flip side, Riven matchups into characters like Nasus are much more likely to feel awful for one side to play. Nasus either outstats Riven and wins with Q (despite all her gameplays) or he does not outstat her and loses (while feeling helpless as she dashes circles around him). We could say here "oh well why not just give Nasus more tools," but we have to remember that there are a lot of players out there who DON'T WANT THAT MANY TOOLS. I believe one of League's strengths is the sheer amount of variety we've managed to express in our champion roster. Some players want a high mechanic high octance experience (like Riven or Yasuo) whereas others would prefer to chill and manage one or two important spell casts (Like Nasus or Annie). It's important that we find ways to make champs with varying levels of mechanical complexity and "outplay" potential able to fit into the same game. (As a side note, I agree that a number CertainlyT champs are awesome, IMO Yasuo and Thresh are two of the best champions ever made. It's interesting when examining regional differences for "the Yasuo problem." NA players find Yasuo incredibly frustrating, but Chinese players think he's fine, despite his playrate being WAY higher over there.)
> [{quoted}](name=Riot jinxylord,realm=NA,application-id=ELUpwER8,discussion-id=28nNMfnH,comment-id=0018,timestamp=2018-09-04T03:42:52.523+0000) > > When you mention "other designs don't have these traits" it reminded me of a conversation I used to have with Xypherous > > Xypherous used to lament that Riven would have been a MUCH better design if League was a game where EVERYONE WAS RIVEN. The point he was making is that Riven matchups vs. characters with similar tools to her tend to be be dynamic and exciting. On the flip side, Riven matchups into characters like Nasus are much more likely to feel awful for one side to play. Nasus either outstats Riven and wins with Q (despite all her gameplays) or he does not outstat her and loses (while feeling helpless as she dashes circles around him). > > We could say here "oh well why not just give Nasus more tools," but we have to remember that there are a lot of players out there who DON'T WANT THAT MANY TOOLS. I believe one of League's strengths is the sheer amount of variety we've managed to express in our champion roster. Some players want a high mechanic high octance experience (like Riven or Yasuo) whereas others would prefer to chill and manage one or two important spell casts (Like Nasus or Annie). It's important that we find ways to make champs with varying levels of mechanical complexity and "outplay" potential able to fit into the same game. > > (As a side note, I agree that a number CertainlyT champs are awesome, IMO Yasuo and Thresh are two of the best champions ever made. It's interesting when examining regional differences for "the Yasuo problem." NA players find Yasuo incredibly frustrating, but Chinese players think he's fine, despite his playrate being WAY higher over there.) Why do you guys keep using China as a staple to why Yasuo is fine. Half the game hates the champ.
: No, it's just not confirmed anywhere that Kai'Sa is in any way related or linked to Kassadin.
She has a few quotes towards Kassadin as Axxuka linked
: Kassadin's daughter was lost along with his wife. If either of them had _somehow_ survived after all these years, that would fundamentally change who he is, as a person... and how he views the world... and what he has done since then...
I'm not understanding, so Kai sa was brought into the game but the lore team pretty much thinks it's better to keep Kai sa and Kassadin as if she never came back? I can understand why you guys did this but I'm genuinely asking if this is the thought process.
SuperHornio (EUNE)
: Why does ghostcrawler blink so weirdly
> [{quoted}](name=SuperHornio,realm=EUNE,application-id=yrc23zHg,discussion-id=atuOgGxg,comment-id=,timestamp=2018-06-25T11:41:10.469+0000) > > watch him talk he blinks in such a weird way tf Odds are when you're past the age of 20 you usually encounter shit that affects you in the long run. As he mentioned he had an experience with jelly fish.
Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: June 22
Can we get some freaking word on Zyra's passive now. Seriously watching Zyra get ignored instead of getting a QOL + Powershift is kinda annoying.
: Generally yes. With the difference that MR is way more effective against mages than armor is against ADCs.
> [{quoted}](name=Shuriman God,realm=EUW,application-id=3ErqAdtq,discussion-id=pUE2QPIt,comment-id=0001000000000000,timestamp=2018-06-17T20:34:53.736+0000) > > Generally yes. > > With the difference that MR is way more effective against mages than armor is against ADCs. Bullshit. Mages should auto as much as they can when harassing in lane. If you aren't mixing autos with your skills you're doing everything wrong. And to counter your point, Tabi is way more effective against ADCs than Merc treads is, against mages.
: I remember just not long ago some ADCs would go top lane to abuse Bruisers and autowin the lane
> [{quoted}](name=Akali is SO HOT,realm=NA,application-id=3ErqAdtq,discussion-id=PEJWWGxk,comment-id=,timestamp=2018-06-19T01:50:59.474+0000) > > How the tides have turned. You are seriously notorious for spitting very false information at people in an attempt to make something look bad. Out of all the marksman in the game, only a select few were going Top. Those few are Quinn Lucian and Vayne ( Not including Gnar because he's not a bot laner) and two of those were nerfed out. For the Quinn pick, she gets fucked if the enemy team goes just a bit tanky or if her laner buys Tabi ( which was buffed against ranged champions ) and there is so much sustain from Dorans Shield and Second Wind that poking actually becomes absolutely useless. I'm talking Autoing the laner for 50 when Tabi is bought while the sustain they'd get actually fully counters it PER AUTO.
: I totally agree. Especially when we're talking about 'in lane' where the fighter/bruiser/tank gets zoned off farm starting from level 1 by that solo-top ADC.
Pretty sure mages do the same thing too... Any ranged champ does that at lvl 1.
: Daily reminder that ADCs have been going top for years
Adcs dont dump over fighters/bruisers/tanks Supports do that. No adc can 1v1 a fighter bruiser or tank.
Meddler (NA)
: Quick Gameplay Thoughts: June 15
Please tell us what's happening with Zyra plant health. Also how's your day.
Meddler (NA)
: Quick Gameplay Thoughts: June 14
Can we get feedback on Zyras plant health.
  Rioter Comments
: Soraka main looking for and ADC duo who know's what they're doing...!
Meddler (NA)
: Quick Gameplay Thoughts: June 6
Whats happening with Zyras plants. Just recently I landed a 5 man ult put two Ws down and didnt even notice my plants were never there.. Basically im saying they died so fast it was as if I didnt even put them down.
: Oh it's definitely not. I just watched LOTR this weekend and that line is fucking stuck in my head again :(
> [{quoted}](name=Maple Nectar,realm=NA,application-id=A7LBtoKc,discussion-id=EQ6VnjTH,comment-id=0031000000000000,timestamp=2018-05-30T17:48:18.459+0000) > > Oh it's definitely not. I just watched LOTR this weekend and that line is fucking stuck in my head again :( Just curious, you stated that Zyras plant health didnt make 8.11 Does that mean you guys arent looking at her plant health anymore?
Vekkna (NA)
: I genuinely do not understand what they see when they look at this problem, but it is quite evident that they are treating plant health as a delicate balance problem that needs a complex solution. That's me being charitable. I really wish we could understand their thinking when it's clearly so divergent from the player consensus. Like...why not just make them briefly invulnerable? Why is it not that simple?
> [{quoted}](name=Vekkna,realm=NA,application-id=A7LBtoKc,discussion-id=VA1W87yI,comment-id=000e000000000001,timestamp=2018-05-23T17:11:38.112+0000) > > I genuinely do not understand what they see when they look at this problem, but it is quite evident that they are treating plant health as a delicate balance problem that needs a complex solution. That's me being charitable. > > I really wish we could understand their thinking when it's clearly so divergent from the player consensus. Like...why not just make them briefly invulnerable? Why is it not that simple? Because it makes too much sense. ANYTHING that makes sense balance change wise is a no go for riot. Meddler said ''problem is cant use plants to block ccs '' so they removed that idea if they're untargettable. Simple fix ? Make them unvulnerable. Nope makes too much sense why would they do that smh.
Meddler (NA)
: Probably something on PBE today. We were looking at making plants briefly untargetable on spawn so that they didn't get immediately one shot by melee Zyra had rooted. Got some feedback from Zyra players that that removed their ability to spawn plants to stop skillshots however. Still looking at other approaches there. In the meantime we're testing increasing her root duration slightly at all levels (1.0-2.0, from 0.75-1.75).
> [{quoted}](name=Meddler,realm=NA,application-id=A7LBtoKc,discussion-id=VA1W87yI,comment-id=000e0000,timestamp=2018-05-23T16:17:32.828+0000) > > Probably something on PBE today. We were looking at making plants briefly untargetable on spawn so that they didn't get immediately one shot by melee Zyra had rooted. Got some feedback from Zyra players that that removed their ability to spawn plants to stop skillshots however. Still looking at other approaches there. In the meantime we're testing increasing her root duration slightly at all levels (1.0-2.0, from 0.75-1.75). Just make them Invulnerable instead of Untargettable then........
Dezyrable (EUW)
: Just make them invulnerable instaed of untargetable for the same duration?
NAW THAT MAKES TOO MUCH SENSE LMAO
Rioter Comments
Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: May 16
Meddler, my question is how are you today.
: new players aren't welcome in our smurf filled level 3 games!!!
we're too busy focused on reworking ryze pls move along ppl
: A logical person who knows that Riot cannot just rip Zyra from support?
> [{quoted}](name=P0IS0N IVY,realm=NA,application-id=3ErqAdtq,discussion-id=Grhhqeqw,comment-id=000a0000000000000000,timestamp=2018-05-13T18:22:48.322+0000) > > A logical person who knows that Riot cannot just rip Zyra from support? A silver person with a negative win rate with Zyra *
Rioter Comments
: If that's the case then she stays a support. She doesn't get to go mid ever if her support is too strong.
> [{quoted}](name=P0IS0N IVY,realm=NA,application-id=3ErqAdtq,discussion-id=Grhhqeqw,comment-id=000a00000000,timestamp=2018-05-12T21:45:57.673+0000) > > If that's the case then she stays a support. Who the hell are you to make that judgement.
CiniFTW (EUNE)
: Upcoming Warwick Nerfs
Only took 7 months
: The goal is to make her viable in both roles, not push her out of bot lane, so the execution suggestion won't work. I've never seen people complain about her Q damage, especially since it has a weird shape now that shortened the range compared to her circular one. Her Q requires her to walk up pretty damn close. Zyra needs plant changes but removing E plants entirely is not the solution. The issue with doing the combo incorrectly comes from the addition of the plant spawn range to each of her abilities.
> [{quoted}](name=P0IS0N IVY,realm=NA,application-id=3ErqAdtq,discussion-id=Grhhqeqw,comment-id=000a,timestamp=2018-05-09T21:53:21.846+0000) > > The goal is to make her viable in both roles, not push her out of bot lane, so the execution suggestion won't work. > You cant have her viable in both
: As someone that plays support and Mid zyra in Diamond, she is fine just the way she is. She may not be a "top tier" mid but she definitely can do work and plants actually help her CS a lot. Run minion dematerializer on her and you can instantly clear the back wave easily. Ludens rush pretty much every game when playing mid. {{item:3285}} {{item:3116}} {{item:3151}} {{item:3020}} is generally my build path. Rylais after ludens is extremely strong, applies slows in area of effect and it has a fair amount of AP now. Her weakness mostly is just assassins, obviously. When laning against ap assassins rush {{item:3102}} When laning against AD assassins rush {{item:3157}} if needed, if not just do ludens rush and shove them in.
> [{quoted}](name=MorgManBasher,realm=NA,application-id=3ErqAdtq,discussion-id=Grhhqeqw,comment-id=000e,timestamp=2018-05-10T08:07:56.899+0000) > > As someone that plays support and Mid zyra in Diamond, she is fine just the way she is. > She may not be a "top tier" mid but she definitely can do work and plants actually help her CS a lot. > > Run minion dematerializer on her and you can instantly clear the back wave easily. Ludens rush pretty much every game when playing mid. > {{item:3285}} {{item:3116}} {{item:3151}} {{item:3020}} is generally my build path. Rylais after ludens is extremely strong, applies slows in area of effect and it has a fair amount of AP now. > > Her weakness mostly is just assassins, obviously. When laning against ap assassins rush {{item:3102}} > When laning against AD assassins rush {{item:3157}} if needed, if not just do ludens rush and shove them in. I mean no disrespect but dont say you're a diamond player when you're in gold 1.
: So you want less power in basic kit and more power in plants... Which is literally what a lot of Zyra mains complain about that her rework has already caused and made her terrible to play as...
> [{quoted}](name=Velzard of Koz,realm=EUNE,application-id=3ErqAdtq,discussion-id=Grhhqeqw,comment-id=0003,timestamp=2018-05-09T17:47:45.950+0000) > > So you want less power in basic kit and more power in plants... Which is literally what a lot of Zyra mains complain about that her rework has already caused and made her terrible to play as... A lot of Zyra mains are complaining about her plants being utterly useless and one shottable. If you E someone thats melee they auto the plants without realizing it. And please if you think my suggestion is bad you are more than **welcome** to apply yours in this discussion.
FilDaFunk (EUW)
: Ideal plant combo is melee + ranged, the slow keeps them in the range longer. The minion change you want is absolutely horrible - you're just destroying her support without actual changes to her q.
> [{quoted}](name=FilDaFunk,realm=EUW,application-id=3ErqAdtq,discussion-id=Grhhqeqw,comment-id=0006,timestamp=2018-05-09T18:55:54.865+0000) > > Ideal plant combo is melee + ranged, the slow keeps them in the range longer. > The minion change you want is absolutely horrible - you're just destroying her support without actual changes to her q. If you play Zyra, you know her plant health is atrocious >just destroying her support with actual changes to her q Thats the point.. If you destroy her going bot lane you can focus on BUFFING HER IN THE MID LANE :SS
: You shouldn't alienate support zyra players with your changes. Your goal should be to make mid as viable as support, not make mid more powerful than support.
> [{quoted}](name=The Bearded Bard,realm=NA,application-id=3ErqAdtq,discussion-id=Grhhqeqw,comment-id=0002,timestamp=2018-05-09T17:43:13.192+0000) > > You shouldn't alienate support zyra players with your changes. Your goal should be to make mid as viable as support, not make mid more powerful than support. That will never happen and i can speak on behalf of majority of Zyra players when I say we want her stronger mid than support because of all the nerfs she gets.
: It's not about talking to you, it's about effectively defending the truth in the eyes of the public. If you stop spreading lies, I will have no reason to. Otherwise I will continue to provide counterarguments to said lies.
> [{quoted}](name=HalcyonDweller,realm=NA,application-id=3ErqAdtq,discussion-id=VJBhUorY,comment-id=0000000100000000000200000000,timestamp=2018-05-09T17:07:47.499+0000) > > It's not about talking to you, it's about effectively defending the truth in the eyes of the public. > > If you stop spreading lies, I will have no reason to. Otherwise I will continue to provide counterarguments to said lies. I said stop talking to me. Quoting someone whos telling you they dont want to talk to you is a banneable offence.
Meddler (NA)
: Quick Gameplay Thoughts: May 9
Meddler could you please look at my post about zyras plants Nerf her Q damage Give her execute on minions under 5-10% health Give her plant health Remove E+W interaction because nobody wants melee plants.
Rioter Comments
: Actually the choices being discussed here are the choices made by abusive players to harass their less-skilled teammates. You defended said choices when you argued that it's not the abusive players' faults that they chose to be abusive towards the newer players. Nothing justifies those choices. Period. End of story.
> [{quoted}](name=HalcyonDweller,realm=NA,application-id=3ErqAdtq,discussion-id=VJBhUorY,comment-id=00000001000000000002,timestamp=2018-05-08T15:51:57.922+0000) > > Actually the choices being discussed here are the choices made by abusive players to harass their less-skilled teammates. You defended said choices when you argued that it's not the abusive players' faults that they chose to be abusive towards the newer players. > > Nothing justifies those choices. Period. End of story. Stop talking to me.
: > [{quoted}](name=Hópe,realm=NA,application-id=3ErqAdtq,discussion-id=VJBhUorY,comment-id=0000000100000000,timestamp=2018-05-07T20:34:17.193+0000) > > And some of our choices are building thornmail ON ASHE BECAUSE ITS RECOMMENDED. > > Holy. ok and your choice of action is being a complete ass to the new player instead of actually being helpful and giving them good advice? sorry but I used to build {{item:3004}} on {{champion:34}} every single game when I was a new player. Nobody called me anything. Sorry to burst your bubble but someone doing something you don't agree with doesn't make it ok for you to harass that person. You either give actual advice in an actual decent way or don't say anything at all. Your actions are your own. Simple as that. Stop trying to find a scapegoat for the terrible actions that other people do because they somehow want to validate their existence of being asses to everyone
> [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=VJBhUorY,comment-id=00000001000000000000,timestamp=2018-05-07T21:04:26.002+0000) > > ok and your choice of action is being a complete ass to the new player instead of actually being helpful and giving them good advice? YOU THINK PEOPLE WHO SMURF IN LOW LEVEL GAMES ARE OUT THERE TO GIVE ADVICE TO NEW PLAYERS????????????????????????????????????????????????????????????????
GripaAviara (EUNE)
: Removing Veigar will make this game 400% more enjoyable
You dont like getting counterplayed R at one item?
: Sure, and I completely agree that Riot should take responsibility for their tutorial and for how bad it was for player understanding. But our actions are still our choices. Not Riot's. So when someone decides to verbally abuse a teammate for following bad advice, it's still the abuser's fault for choosing to be abusive. The newer player making a stupid choice does not magically make that abuse okay. Being upset does not magically absolve you of guilt for your choices and actions.
> [{quoted}](name=HalcyonDweller,realm=NA,application-id=3ErqAdtq,discussion-id=VJBhUorY,comment-id=000000010000,timestamp=2018-05-07T20:00:08.054+0000) > > Sure, and I completely agree that Riot should take responsibility for their tutorial and for how bad it was for player understanding. > > But our actions are still our choices. And some of our choices are building thornmail ON ASHE BECAUSE ITS RECOMMENDED. Holy.
: > [{quoted}](name=HalcyonDweller,realm=NA,application-id=3ErqAdtq,discussion-id=VJBhUorY,comment-id=000000000000,timestamp=2018-05-07T19:31:54.921+0000) > > "It's the city's fault I'm assaulting people because the city released a PSA that encouraged said people to do stupid things that annoy me" > > Yeah great argument buddy, let me know how that turns out in a court of law. > > Edit: and I'm not the one who downvoted your post. So don't take it out on me. Someone else made that choice, not me. The city would be sued for millions upon millions of dollars for incitement.
> [{quoted}](name=Subject 5,realm=NA,application-id=3ErqAdtq,discussion-id=VJBhUorY,comment-id=0000000000000000,timestamp=2018-05-07T20:11:57.621+0000) > > The city would be sued for millions upon millions of dollars for incitement. ^
: Yelling at teammates for building or playing wrong is a non-starter. That's not Riot's fault. Maybe the fault is shared, but players quitting the game is still primarily the fault of dickheads who yell at players who know less than them.
> [{quoted}](name=HalcyonDweller,realm=NA,application-id=3ErqAdtq,discussion-id=VJBhUorY,comment-id=0000,timestamp=2018-05-07T19:05:02.120+0000) > > Yelling at teammates for building or playing wrong is a non-starter. That's not Riot's fault. > > Maybe the fault is shared, but players quitting the game is still primarily the fault of dickheads who yell at players who know less than them. Uh yeah it kinda is Riots fault when ''building thornmail'' is encouraged.
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Hópe

Level 110 (NA)
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