Rioter Comments
: Way to go your S10 changes take everything we hate and make it even worse.
While everyone is doing a ton of damage, bot lane is being ignored because they have been nerfed to the point of "FEELING" "balanced". How about we nerf EVERYONE and EVERYTHING where 0 damage exists and THEN they balance them because from what I see, the problems that exist are within the passives of every item at first and then the scaling of each champion. If they aren't going to do that, then increase the resistances and sustainability very heavily. Like, league needs to take some stuff out of their butts. The damage out there is just too much and even URF proves it after the champions hit level 4.
GTHeavy (EUNE)
: Shaco invisibility power problem
I think Shaco could easily be beaten into a B rate pick if oracle would pick up shaco through q, r and his boxes instead of completely disappearing from the game/map.
l MrD l (NA)
: One thing i dont like with the preseason changes
Hold up... Assassins have always been safe. Why? Everything for them is designed to be. Do you know what an ADC has!? Other than maybe extremely cheap and ineffective forms of gap closers or to do more damage, they have NOTHING of their own. Marksmen are the high risk high reward champs because they rely on their team to get their damage out, are always 20% squishier and a 65% more expensive build compared to an assassin at all times and that is not just where the problems stand. If ADCs are meant to put out higher DPS overall then why is an assassin allowed an in, out, close to instant refreshes, and HIGH INSTANT LEVELS OF damage. Like dude, a marksmen will NEVER be able to put out the same damage an Assassin could (since the recent patch) because marksmen are OVER TIME DAMAGE. They can't even do an efficient job anymore because the second they're dead, their gold lead dies really hard and cuts them out of the forsaken game. Here... I came out a bit too harsh. Let's look at the damage and item set that will come out of a crit marksmen. 3 items- where the Marksmen gets their peak. Crit Marksmen: {{item:3031}} 3400g + {{item:3006}} 1100g + (some kind of item build with zeal) 2600g = 7,100g. That's 80dmg + 65%-75%attack speed +45 movement. AD assassin: {{item:3147}} 2900g + {{item:3142}} 2900g + {{item:3117}} 900g = 6,700g. That's 110dmg +20% CDR +39 lethality +40 O.O.C.M. +115 movement. 3 items vs 3 items. 7,100g vs 6,700g. 80d vs 110d. ADC vs Assassin. In 15 minutes with perfect farm you can reap 3,487.5g (+1,836 gold generation)(excluding tower shields). 5,323.5g in total. Anyone with a kill or tower shield will get that huge advantage of damage. Most of the time the assassin will get first blood. Just look. If the ADC gets the first item, they still lack fundamental damage as they can't get out more than 1 auto per second. If the assassin gets the first item, they can throw out 4 abilities in a row.
: Why is Riot making card games instead of fixing League
: You Need to make up your Fucking MIND with supports.
I don't understand why you are being downvoted. Although this post has an angry vibe to it and you curse, you are given a pretty negative overall experience and appeal of League's player base. Trust me, I get it. There are a lot of bad people out there. Not just game community wise, but in general too. Usually when people play a competitive game, they flame. When they learn what gets them ahead and are taken away from a teammate, that too is flammable. Because like a sport, it is hard to hinder a teammate if the goal is simple. Though, that is where and why such player behavior negatively applies to player reform. I can't tell you how many times I have received "instant feedback" from a bad playerbase. I managed to keep my cool and find a couple of people I can play with spread out in different time zones. These people are less likely to cause you this distress. I for one, feel broken and have lost most of my will to play hard because league has gotten to that point where putting in a lot of time, effort and soul is bannable by communicating to your team that you need help. The point being made here my dude, is that the higher the ELO, the most likely you're going to be surrounded by people who would rather hurt you because interpretation of everything is different. I see that you're a new account and like most accounts, they're given a massive overflow of bad players exhibiting bad behavior because these accounts are known to be "pre-banned people" for the hate they harbor. Lighten up chap. The larger you become- the more often you are treated better and or are surrounded by the right players.
: Dude I've been screwed for choosing to aid one my child's broken legs instead of continuing a game after 3 minutes and RIOT says that the restriction/punishment is also reasonable. League will do ANYTHING to get their money and force YOU to get it all back. The only thing they care about is if it makes them money within that process. As constructive and positive as I can be, I wish league would reconsider what they are doing and how they're handling reform. Many people legitimately get screwed for no good apparent reason and it sucks because it is pushing good people away from their community. When trying to become better, you can't be biased. You have to pay attention to all of the negatives. Because like what Gordon Ramsay would say, "all I want to hear are the negatives because it will help me find the problem."
Man. I've gone through everything. I even sent a photo with my daughter getting a cast and even evidence of a timestamp within a ticket. They gave nothing in return other than a sloppy choice of business lingo: "Well you were AFK while the game was playing and there is no excuse for why this should happen." In short, they don't care what you go though. All that matters to them is that you play and STFU. I feel as if they hold no morals because of such response. Since then, I hold my tongue and play bots, customs, and or with people I can trust. Automated system get in the way here and there, but the point of the game is to compete for fun- not because you have stress. There is a reason why it is good for your mental health when you leave league.
: I'm actually the best ADC player ever and my team holds me back
I'm sorry. This kind of attitude goes nowhere. It is "fat headed" and wrong because it makes you look like you're not willing to learn your faults or any additional things the game has to offer. Once you drop this "moto" you will the the players around you will become better overall. Because just like a pirate ship, when the ship sinks- the entire crew falls with it. Additionally, I would recommend learning about other lanes and roles too because you will later understand why some sides don't always win exactly.
Sasca77 (NA)
: I need your help!
Dude I've been screwed for choosing to aid one my child's broken legs instead of continuing a game after 3 minutes and RIOT says that the restriction/punishment is also reasonable. League will do ANYTHING to get their money and force YOU to get it all back. The only thing they care about is if it makes them money within that process. As constructive and positive as I can be, I wish league would reconsider what they are doing and how they're handling reform. Many people legitimately get screwed for no good apparent reason and it sucks because it is pushing good people away from their community. When trying to become better, you can't be biased. You have to pay attention to all of the negatives. Because like what Gordon Ramsay would say, "all I want to hear are the negatives because it will help me find the problem."
: Season 5 Diamond Player Now Has 15% Win Rate In Silver
In season 5 there was a thing called "boosting" where an account was paid for to get a higher ELO. That was put a stop to nearby season 7.5 because the popularity of league died pretty hard and the accounts were finally being looked into. This isn't an answer, just some helpful knowledge on a little part of the subject.
Rioter Comments
: I mean farming under tower is a skill and mechanic and also a strategy to deny your opponent cs/ lane control. You’re basically asking to remove that skill from the game because you feel it isn’t balanced. Well if that’s the case I don’t feel it’s balanced as a caster that I have to wait 4 seconds in the late game to get my burst out while the adc can output constant high loads of damage with just auto attacks even while scaling their abilities up to do dmg. Since you used Caitlyn as an example I’ll carry on from that. She’s allowed to E > Q and still be in range of her auto while slowing me which can do upwards to around 1k-1.2k dmg to a caster. Does that seem like constant dps or burst? And even after that she puts out 3-4 autos of 400-600 dmg every 2 seconds without even getting in range of me because she has a 750 range. So where her range has drawbacks it also has benefits and if the projectile speed is that big of an issue you could always walk closer to the minion so the projectile doesn’t be have to travel as far even to the point you’re in melee range of the minion. At the end of the day tho farming under tower is a skill and most players should know how to do it regardless of the champion they’re playing. Btw the thing you’re complaining about with top and mid laners clearing wave adcs can also clear the back line with 1 ability as long as you know how to set up the wave. If a mid laner fails to set up a wave before it crashes into tower they’re at risk for losing majority of the cs where as an adc can still salvage some of the minions
Hold up. Your biased perspective is showing. While I do believe that you should be able to deny your opponent from cs, you must realize that this is not a tactic and more or less a poor mechanic that the game has. The fact that under tower farming exists means that being pushed under tower isn't a "strategic mechanic" at all. Playing bottom lane as a marksmen, you can deny your opponent CS by shoving the lane under tower ONCE the enemy has recalled. This is how you utilize "shoving a minion wave" correctly. That is just simple example, but as a marksmen wave management should be your only job while your support partner is the one who will constantly find ways to interrupt the enemy. In fact, the supports do this job very well- almost too well and "knowing your place" isn't a bad thing either. Relating to your personal matter, a crit marksman will not do the damage you're describing if this is in a teamfight under 25-30 minutes. While a crit marksman is typically under 2k HP, have little to no resistive stats, and are less mobile than most, you as a "burst mage" have a kit designed to get in, out, and combo your damage with minimal effort under a 0.5 second span while a marksman will have to auto you over 5 seconds to take you down. Yes, you will have to wait to use your ability again because you possibly missed your skill shot from prediction. That is a good game mechanic because both parties are able to manipulate their realities. Remember, a champion's auto attack is only as fast as the clock multiplied by their "attack speed" without the acception of RageBlade. So of course, if they have 2.00AS they should essentially be hitting you 2 times per second. Most of the times, a marksmen will have near 1.75AS with 230AD. If you're there for a good 5 seconds, a marksmen can put out 2012.5 damage exempting things like if they have any other items that grant additional factors. Now, although this may seem like a high number, you have to also remember that everyone else also has resistances which apply for each auto attack. So if they were able to hit you 10 times for 5 seconds and you had a resistance of 120 armor, then you'll be receiving only 812 damage throughout that time period excluding other sources of damage. I'd say that this is pretty unbalanced and not in favor of the champion who has extremely high stakes. But this is why a marksman is allowed to crit. by 20 minutes in, they'll have about 60% of critical damage. First before we dive deep into the crit mechanics, let's explain how it works- or at least the basics of how it should work. In a perfect world of "chance" code, a percentage of "X" should mean that something happens after a "Y" amount of times. For example. 25% would mean 1/4. Or crit 1 time every 4 auto attacks. League's script is not a perfect script otherwise counting crit damage would be predictable like Jhin's 4th shot. With league, they have a random factor found within their code that makes it much harder to predict when someone will crit. On the other hand, 100% will mean that every auto will always crit. The problem with Critical strike in this patch is that those characters who build it are forced to have 4 items for 100% and are most likely unable to own all 4 due to making them an absolute "glass cannon" until they buy a sustain item. The build possibilities can easily be summed up as 2 damage items ({{item:3508}} {{item:3031}} ) and 4 possible speed items ({{item:3085}} {{item:3046}}({{item:3094}} {{item:3087}}). Particularly looking at the damage items, combined they only grant 170 damage (excluding passives) while the speed items can range from granting a gain of 100% or 110%. Like look, I get it. You're mad that someone can do a lot of damage with assistance while you can only do so much within a special period of time.
Rioter Comments
Liwet (NA)
: I think there needs to be better comeback mechanics, here's my solution
I feel as if most of the people who comment here will end up being super negative over your proposition. I honestly believe that anyone who'll tackle a hard issue no one can agree upon should at least admit you tried and respected for trying. I personally believe that if the game is noticeably one sided, it should have a greater force to end rather than delayed so everyone else isn't forced to exist within that game. It is just hell to play with. Now comebacks are nice and all, but if you look at it with some critical analysis- it isn't even a comeback and more or less a hand of fate where the aggressive got sloppy.
: There’s 5 different way to counterplay Pyke’s ult, are you always this obtuse?
5 ways to counter play? Please do tell me. {{summoner:7}} has a 270s cooldown and is almost never used in the way barrier is meant to be since ignite counters heal, while Pyke has a COOLDOWN: 120 / 100 / 80. Where {{item:3157}}/{{item:2419}} isn't as common bottom lane compared to mid lane... and is more likely a 1 time use for that lane. Guardian Angel {{item:3026}} has a 300 CD and will most likely not be bought before pike has 2 points in his ultimate and the item passive is down. You can't exactly CC Pyke through his animation to stop his ultimate from happening because once in the action of it, he's unstoppable. The only counter play you have with Pyke's ultimate is to dodge. Pyke moves too fast with his w and his q, e combo isn't escapable in the slightest. His mana consumption is super low which allows him to spam even if he misses too many times and his ability to heal back the damage due to a loss of enemy sight makes him too sustainable. The adjustments that are required is to decrease slows on q pull or decrease total movement speed upon w use, increase mana consumption early game, and the healing factor from his w needs to heal at the speed of {{champion:223}}'s ability or else he can stay within an intense fight (tank stats), get in and out multiple times in a single fight (assassin stats), and never have to care about mana consumption (URF stats). A champion being able to pull of more than 2 roles is how you identify a problem. I personally would like to see Pyke have the removal of mana consumption in exchange for increased CD on abilities while his R can be interrupted and have a shorter "roam time for another r use after the first successful kill" in exchange for his R having a little better execution threshold scale.
: Yasuo Windwall Utility is too high
I think it would be smarter if they could incorporate yasuo's windwall like how fioria parrys, but instead he does that anime thing where he deflects it with his sword "and with the might of wind". That way, yasuo can use his w more often, but isn't 100% free that lasts so long and abusable against a massive amount of projectiles and such. Like, I still think yasuo shouldn't be free from CC just because thresh's hook is deemed a projectile, even though it shouldn't.
: > [{quoted}](name=Hazardus ducees,realm=NA,application-id=yrc23zHg,discussion-id=UNuZEbF9,comment-id=00000000,timestamp=2019-09-25T09:39:36.729+0000) > > Well, a good reason would be because it is losing them revenue. The Pro plays are costing them more than they think. The owners are constantly degrading the state of their game by nerfing a bunch of champions, game elements,removing items, constantly editing code, unnecessary changes etc. when instead removing competition and replacing it with the intention of fun as its mindset, Everything comes back and nothing gets rejected. Game modes such as doom bots, star guardians, space odyssey, snowball fight, etc start to boom, the direction that the game can go in is massive and the playerbase starts to lose out on what causes people to be mad about in the first place. No more would you require to communicate with your teammates. No longer would it matter as much if you lost a game. Hell, league can even get a little quirky and finally get to using that self learning AI they've tried so hard to scam us with and actually pull it off for intensity/challenging purposes. the ranked thing makes them money lol, because when bjergsen plays a game on the new syndra skin and gets a QUADRAKILL, rito collect all the skins money. one can't validate just anyone using the new syndra skin ofc it has to be some super ranked pro. here, think of it this way, the lcs and sundry are advertising expenses, one that has netted rito fascinating business partners lately. also, when those team skins go up, riot are netting most of the money. currently riot would love nothing more than an NA Or EUW team to win worlds because their fan bases are predominantly paying for this using dollars and euros, and those teams are actually much more popular than the Eastern teams. also, just btw, you have normals if you want to have "fun" but the community themselves don't run normals like normals, so that has little to do with riot lol
You see... although you're right, you're also wrong... All you're pointing out is how RIOT makes money off of skins and pros advertising the business. Do you know what makes better advertising for a skin rather than some toxic high elo player? A community who spreads the word. You know... how league of legends became popularized in the first place. If RIOT can find a way to bring that element back, then in no way should it matter what they do, right? But that's where the problems begin because everything has changed so heavily it influences people who leave, to never return or else they're constantly haunted by the reminder of what league once use to be. And that's why I recommend them to get going in a different direction. If someone brand spanking new person this year joins league, they won't have the slightest of knowledge over any of these skins. Yes, they still might end up buying it because they have some type of impulse or that they're just trying to "support the developers", but odds are, that isn't even true. The percentage of people who buy skins, buy them because they either remind them of an even that has previously happened, will repeat, and or because it is extremely appealing to them by standing out compared to absolutely everything. I mean look, I would have not bought an URF skin if I knew URF would have not come out more and more often. I would have not gunned for buying the spatula for an additional permanent roll. I would have not bought the summoner's icon for the execution animation after I get a kill. That's more than $20 I just mentioned right there. Can you imagine? I was readiyng my wallet because I heard that there were going to be more skins coming out and I was thinking that an event was going to come along with it. Turns out it was a massive sham and I didn't give to shits about it anymore. It actually put me off into buying anything for a long time and I almost never buy from league since I'm already knowledgeable of their cheap tactics just to sell a skin.
TehNACHO (NA)
: Everybody wants to talk about strategy and skill expression in this game, but
Dude, I've managed to learn how to apply extremely good micro and macro plays, but if you're not a specific champion that is designed to carry and your team sticks with the raw end of the stick at all times then odds are- you're going to have a sensible enemy team that focuses and picks on you all the time.
: Tryndamere is a cheap champion
The only problem I have with tryndamere is when I'm slowed and I'm gunning for his ass. Like... no... That only works if I'm running away. That's the whole point of the chicken noise. lol
: Perhaps Resolve's "Second Wind" could get a rework for preseason?
I feel as if you never went the tanky beast volibear. His passive plus that regenerates you back to full health and then some.
: why would they remove ranked lol.
Well, a good reason would be because it is losing them revenue. The Pro plays are costing them more than they think. The owners are constantly degrading the state of their game by nerfing a bunch of champions, game elements,removing items, constantly editing code, unnecessary changes etc. when instead removing competition and replacing it with the intention of fun as its mindset, Everything comes back and nothing gets rejected. Game modes such as doom bots, star guardians, space odyssey, snowball fight, etc start to boom, the direction that the game can go in is massive and the playerbase starts to lose out on what causes people to be mad about in the first place. No more would you require to communicate with your teammates. No longer would it matter as much if you lost a game. Hell, league can even get a little quirky and finally get to using that self learning AI they've tried so hard to scam us with and actually pull it off for intensity/challenging purposes.
Rioter Comments
: > [{quoted}](name=Hazardus ducees,realm=NA,application-id=6kFXY1kR,discussion-id=ZtLdmvi4,comment-id=0006,timestamp=2019-09-25T07:43:55.599+0000) > > This champ and every other character talks too much. Be more like Rammus. Ok!? > > Being honest here, there's no point in adding more voice to anyone. You're just taking up more unnecessary space that will most likely be blurred out, muted within the game or extremely annoying that'll later be exchanged for something that actually makes an impactful noise within the game. Trust me. This game could be much better if league tried going into the direction of fun rather than the direction of competition. "League would be much better if it went the direction of fun rather than competition" "God they keep remaking old champions' voiceovers why bother there's no point?" ?????{{sticker:sg-lux-2}}
"God they keep remaking old champions' voiceovers why bother there's no point?" This is not what I mean at all. Hell. I'm a game developer myself. I understand the update if the quality or size of the file was awful and needed an update. I understand the point of reanimating a champion and I completely understand the necessity of specific change. But with Ashe, this isn't an update. This is an add on where there previous stuff still exists and you can tell the difference by a clear mile that they didn't give any thought into thinking, "Hey, We're a pro development company right? Maybe we should also redo the existing material too." THEY DIDN'T GIVE TWO SHITS ABOUT THE MATERIAL THEY PRODUCED! THEY SHOULD BE ASHAMED OF THEMSELVES! THEY'RE A MULTIBILLION DOLLAR INDUSTRY who claims to be an indie game business which don't have a big enough community or support. Yet TIME AND TIME AGAIN THE COMMUNITY IS WILLING TO GIVE BACK CONTINUOUS FEEDBACK only to get Kalista lore'd in return. {{sticker:sg-ahri-1}} {{sticker:sg-janna}} {{sticker:sg-shisa}}
ZELDÅ (NA)
: Just an FYI for fun
Your english, spelling and sentence structuring is very broken. I could barely understand what you were trying to explain.
Rioter Comments
Slêepy (EUW)
: Losing from a win?
RIOT doesn't give a shit about individuals. I'm sorry that I came out so harsh like this, but truth be told, they'll just tell you to play another one because to them it doesn't matter. They'll use business lingo to tiptoe around the subject and never really answer your question straight forward by using a script that they've managed to master and by the end of the day, you're still playing another game and they didn't do anything other than saying "STFU and screw off pesant" in the most polite way possible.
Terozu (NA)
: "Braum, no shirt huh? And I don't have pants. Yay Freljord!" New Ashe VOs
High noon Ashe looks really awful and sounds like every other skin she has once had in a suit. What makes this any better than the free skin you gave everyone, RIOT? Nothing and that's why you're losing revenue. Quit while you're ahead and look for better opportunities rather than trying to rip off a premise of something that already exists. The fact that absolutely none of your ideas are original just proves everyone right to call you out by saying, "RIOT does not know what they're doing." You've shown your talent to rip off something that now has better promise than you do, but when exactly do you think that tallent can go into a different section? No one is liking what you are doing to this "once ripped off of a world of warcraft mod" and you have yet to go anywhere with it since. It's almost like you're a thief who ran off with a woman's purse and then just casually walks with it on hand because the purse alone never had any value in the first place.
Adder (OCE)
: Ashe voice-over update
This champ and every other character talks too much. Be more like Rammus. Ok!? Being honest here, there's no point in adding more voice to anyone. You're just taking up more unnecessary space that will most likely be blurred out, muted within the game or extremely annoying that'll later be exchanged for something that actually makes an impactful noise within the game. Trust me. This game could be much better if league tried going into the direction of fun rather than the direction of competition.
Bultz (NA)
: Kai'sa needs to be gutted regardless of you wanting her to sell skins
Dude, everyone does too much damage regardless and the fact that Kai'sa needs another gutted nerf is no surprise. They don't listen to their community and riot is massively to blame. This champion... or at least her kit should have never made it through the beta test phase directly said by the beta testers AND THEY PUSHED HER ANYWAYS! It's like, dude, what the fuck happened to the other champions that you removed too then? HUH? Are you going to bring them back as well? I just wonder when they're going to bring back old URGOT's ultimate in some other champion like they said they would.
: Just How Broken is League? This is How Much! XD
"For everyone who says mages are a problem, well... most mages do not go 14/3 even by 20 minutes in" Meanwhile, ekko goes 5/0 laning within the jungle 8 minutes in and ends up buying a darkseal. Dude, just look at the facts. Jungle is and has been the worst lane to play ever since the change. Yet that mage has hit level 6 before botlane can, undertower 2 champions twice resetting tower damage in the same fight and basically get out for free. The fact that ekko used his ultimate is just slapstick comedy at that point because it wasn't needed and are outrageously powerful.
: you know whats balanced?
This belongs in the meme section. The sarcasm is real
: Double mage bot lanes are becoming the norm - we need early game magic resist items!
MR items aren't high enough against a pure AP team composition. MR Items: {{item:3001}}{{item:3194}}{{item:3102}}{{item:3190}}{{item:3222}}{{item:3139}}{{item:3156}}{{item:3065}}{{item:3091}}{{item:3512}}{{item:3193}}{{item:3111}} Accumulated resistance: 55+55+60+60+40+35+50+55+50+55+40+25= 520 Magic Resist Choose only 6 items with the highest MR is an equivalent of: 310 (boots are a must have) Armor Items: {{item:3512}}{{item:3157}}{{item:3075}}{{item:3068}}{{item:3800}}{{item:3143}}{{item:3047}}{{item:3109}}{{item:3025}}{{item:3193}}{{item:3056}} {{item:3110}}{{item:3742}}{{item:3190}} Accumulated Resistance: 55+75+80+60+30+70+20+65+40+100+60+50+30= 735 Armor. Choose only 6 items with the highest Armor is an equivalent of: 400 (Boots are a must have) AP resistance: If you are a marksmen your options for sustaining are: {{item:3139}}{{item:3156}}{{item:3091}}{{item:3111}} 3,400+3,250+2,900+1,100 = 10,650 Gold. +100 DMG +50%AS. for 11k gold... OR 3,500 {{item:3072}}, 1,100 {{item:3006}}, 3,250 {{item:3156}} = 7,850 gold +120 DMG +35%AS. for 8k gold. If you are a Neutral Support your options are:{{item:3512}}{{item:3193}}{{item:3190}}{{item:3222}}{{item:3111}} 850(2nd tier support item)+2,700+2,500+2,200+2,100+1,100 = 11,450 Gold. Supports don't even receive that amount of gold, much less rush any of these items. The problem that we all face here isn't the damage; Even if everyone does too much damage in the first place. The problem is damage upon CC. In fact, once you're caught, they're given the freedom to do a lot more damage though chaining other forms of CC while you are most likely unable to do anything. I would recommend {{summoner:1}} as well as a better rune choice, but overall- botlane being opened up to remove the necessity of a marksmen is almost like removing a fundamental core of the game. And the thing about having greater odds against you means that you're less likely to make it out to get ahead because that's how league's oppressive system works.
: Lucian is forming a party to rescue Senna, which 4 Champs would you choose to fill out his roster?
From what I remember, Vayne kills Lucian in Lore... at least that was the lore at the time- which would mean, she has to be within the roster. Though, it would make a lot of sense to mix the corrupted star guardian storyline against Lucian because of the quote, "Lucian and his wife battled evil in Runeterra for years, bringing light to darkness and purging those taken by corruption." Which could essentially create a whole new line of skins to bring into league. On a more serious note, I think it would be cool to play a "star guardian or odyssey styled" event for Lucian and his party. This could create a lot of opportunity for many more skins and profit for RIOT. For example, since these people are basically in a battle against the shadow isles, the enemies could also get skins. As another example, I'd use Yoric, Morgana, Shaco, Nocturne, Fiddlesticks, Karthus, Hecarim, Ellise, Mordekaiser, and Thresh as a base of enemy sources. In a constant race to reach the destination, you're constantly bombarded with shaco boxes, fiddlesticks crows (e), impactful moments of Nocturne's R "darkness", slowing barriers/wall of pain (w) from Karthus, Yoric constantly spawning his undead army, Elise spawning her spiders, Shaco Clones that are still dangerous, Miniature Hecarim horses, and Morgana creating a bunch of corruption spots that also act as source of temporary damage increase but in loss of hp, all in protection of thresh forcing such actions, holding him hostage. When a player dies or is about to, the game will use mordekaiser's ultimate (before the rework) and once dead in ghost form you must "kill it" in to revive your teammate from the party. Now onto the champions that would actually fill hour Lucian's roster. Lucian's roster looks like it may be a mixture of Demacian allies/foes, and Shadow allies/foes. For example, Evelyn and Maokai (maybe even Elise) have a long history from being there and since they're both spirits with "objectives", I can't see them being on a team and more of a neutral party from which you barter with, but kalista... I can see Lucian becoming desperate or Kalista actually being a reincarnation of Senna. After all, Kalista has a legit story on her hands that can easily be read as Senna as one of her past life(s). With that being said, I can see each of these people constantly being reminded of their lore and feel like "starstruck lovers". On the other hand, I feel as if Galio MUST BE a part of the team because lucian is considered as one of Demacia's country men and Karthus is known to be a powerful mage which is identified as death. I can see Galio having a guardian (duh. lol) relationship with everyone of Demacian relations and a little more of a pathetic quirky "ha ha, you being alive is the reason why I'm alive" attitude against karthus. I was going to say fiora for shaco due to her place being a place for mannequins, but nevermind. I hate everything about Fiora and her lore. Although it'd make a LOT of sense, I hate her and that's just my opinion. For giggles, I'd say ivern. Just because the joke would be there for Maokai. But no. Not for serious gameplay reasons. He's be really bad. Braum would be the 3rd of the list for personal reasons, but also because he could actually offer lucian ascension from his past due to Braum's "strong heart" and personality. He'd step in saving lucian and offer the redemption of kalista who would be found attacking lucian during a love confession. For the 4th and final champion of the roster, Is you guessed it... vayne. Because no ONE ELSE FITS in better than she does... and I rather not care about detail on this part.
: {{champion:6}} Obviously
I still think if not a normal star guardian, at least a corrupted or villainous skin of that entourage could still suffice.
TxtBook (NA)
: With what we currently know about the Star Guardian universe, who is the strongest Star Guardian?
Terozu (NA)
: High Noon Darius and Ashe leak
It is so sad to see that these champs are getting skins but Ornn and Aurelion sol don't....
Sir Galahad (EUNE)
: Toxicity in league of legends.
I wholeheartedly agree with what you're talking about. If the creator's influence is one that owns a lack of behavioral parameters which prevent its community from prospering, then the problem has become the game itself- not the players. Afterall, players imitate things that are objectifyingly viable, not what's fun, consistent, enjoyable, or playable.
Keiaga (NA)
: What type of champ are you still waiting for?
I'm waiting for an AP darken and a pure tank Darken if I'm rooting for darken. I honestly would like to see more of the factions where urgot, warwick, and ekko came from.
: The Aram Tier 2 Tower Problem
You are on a good track to add onto ARAM by saying, "blacklist yummi from the choices" although I too would have to disagree with making the 2nd turret more robust. I believe that maybe removing the first turret and adding it onto the second turret, I.E. there being only 1 but it being a much more powerful (higher HP and faster at attacking) turret to begin with, could possibly be the greater of both worlds. Afterall, the 2nd turret is basically free gold, too squishy and takes up unnecessary time for both parties. If anything, the map being shortened for such a turret change would most likely benefit the time span played between each game.
Rioter Comments
: It's probably because he would otherwise be countered way too hard by simply picking up {{summoner:21}} as summoner spell. Other champions don't really mind if their execute doesn't kill you, since their abilities are only used to deal damage. Pyke however requires kills with his ultimate to be able to afford his items, since normal support income is way too low for assassin items. By picking Barrier you could completely negate Pyke's gold generation. Just use Barrier when Pyke ults and it is incredibly difficult for him to get the kill with it, denying the gold and reset. That would in Pyke losing the lane, even if the player is doing everything right, simply because the opponent picked Barrier. Counter picking is already controversial, counter summoner spell picking shouldn't be a thing.
Whoah whoah whoah, you're telling me a champion could be countered by a simple choice? Oh how awful that sounds. It's almost like you can do that with absolutely everything else in league. But a counter for pyke? No no no... RIOT doesn't wants to see that being a thing.
GwAwatsE (EUW)
: Trollers in League of Legends
Quite honestly, I rather have someone who AFKs/DCs or feeds on my team instead of going up against a smurf. Every time I'm in my ELO, I get a 1 trick challenger who's toxic AF while everyone else is silent.
Rioter Comments
: Is there a way out of the low honor cycle? Can you regain honor 5?
This is why people make new accounts and make lower elo super annoying to play in. Grinding goes nowhere and league is trying to do this to everyone who has everything on their account. This is how they've been making their money lately.
: Chances of being punished without flaming or being toxic?
I personally don't see why league chose to have an All chat and or allied chat. Random stranger cohesion doesn't exist there and then. People are just too much of an individual to unify because they all have their own way of thinking and playing. Team cohesion only works if everyone has had time to know one another on a deep friendship kind of level and by that time they're using a voice chat. Text is useless, unless it is to track systematic pings like time of ability usage on an MIA. Lets all move with the times and remove it. Not toggle it.
Meodread (NA)
: Goodbye Community
I'm glad you had the guts to leave man. This game is awful in many ways. It's hard to break addiction. I wish you not to suffer from either. Safe travels good sir.
: Fix Your System RIOT
Dude, I don't know about you, but I've managed to put up with quite a bit of awful people in my life and through gaming. Rage quitting, by actually leaving the game shouldn't be frowned upon. This person made a rational decision to leave instead of causing you guys verbal harm and or feeding. This did you guys harm yes, but it did more good than harm. Being reported for taking a mature stance is better than being banned or given a reform ticket because you said a couple of frowned upon words. Plus... this game has quite a few adults with responsibilities that might just incidentally need some emergency care. Those things aren't as controllable as you think they could be. That's why you need some leniency. I hope this perspective can shine a new light for anyone struggling as to why they left.
: Riot sucks as a game company
Lets also not forget about how that one "Draven main" guy was a massive influence on league's negative flame, toxicity and feeding at the time from before. He was banned multiple of times and only came back because of $$$ and nothing pisses me off more than throwing away values/rules/morality for cash. Better people at that time have endorsed this company so much more and it is very sad to see it come down to this.
Hotarµ (NA)
: >These list on as: Lux, Brand, Pyke, Anivia, Annie, Leona, Blitz, Veigar, Gragas, Karma, Pantheon, Morgana, Nautilus, Neeko, Zyra, Zoe, ... you get my point.  No, actually, I don't. A support's role is not to be at their lane partner's mercy at all points of the game. Supports can be aggressive. Supports can take kills. Supports can do other things than sit back and spam heals. _There is more than one way to "support" someone._ Just because you don't agree with or understand that concept does not mean they are not legitimate supports. _______ And obligatory mention: obviously I'm talking about aggressive mages (Brand, etc.) and aggressive supports (Pyke, Thresh, etc.) here. I'm not talking about fighters like Irelia because those are champions who perform **much** better in other roles in addition to not bringing much to the table. Fighters usually take time to scale and throughout all points of the game they usually won't benefit anyone (atleast not at the rate other champions in this post would)
You're making my point much stronger by saying, "Supports can take kills." Obviously anyone can steal a kill, but with the systematic rule that degrades your enemy's gold worth which is in place as of this year, supporters taking the kill leaves your teammate behind. While you're reading this as, "You're at your support's mercy"- it isn't like that at all. In fact, the support is at the other lanner's mercy and it has been that way ever since they've been created. You have been putting words in my mouth and the fact that you think I don't understand the concept of a greedy pick makes you the wiser. Pyke on the other hand is a different story. He is the ONLY champion who grants a share in Kill gold with his ultimate and is the ONLY champion who breaks the "gold limiter". Before the newly implemented system with tower plating and shutdown gold, I would feel that we should be able to play them. It is RIOT themselves who have announced that THEY DON'T AGREE with the concept purely because 1. they voiced their opinion about it before and 2. they made this system because they would have otherwise spiraled out of control. To put these words in my mouth and say, "I don't understand or agree with the concept" is insulting. When I talk about these kind of things, I at least have a 50/50 perspective, 85% knowledge and background over the BS that is ruining league. You sir, are not a legit support. In fact, seeing how long you've played league and your arsenal of choices nonetheless- your voice holds ZERO VALUE to me. I'm not even sure if I should apologize for the roast.
Ahri Baka (EUNE)
: Actually the Veiger buff went to the wrong part
Dear league, remove Veigar's ability to monstrously scale if you're going to buff him elsewhere, thank you. Honestly, I think RIOT just wants them to be in pro play 24/7. But I mean... if Veigar's e is being buffed, then they need to make the cage larger so his abilities are easier to dodge within the cage.
Show more

Hazardus ducees

Level 205 (NA)
Lifetime Upvotes
Create a Discussion