Rioter Comments
: Smurfing is ruining this game. Almost every game you can see some low lvl player with an insane winrate dominating the game. Riot refuses to do anything about it.
I'll never understand why it's just accepted by Riot that smurfing is okay. You see streamers and people post about being on their smurfs all the time and it's gross to me. The idea of someone with a lot more experience and grasp on the game being placed against people who are still learning. This is part of why this game isn't new player friendly *at all*. Leveling and understanding champions is hard when over half the people are smurfs (or worse toxic people with banned accounts).
Rioter Comments
Prophecy (EUW)
: Fix Akali
Just a little funny how they nerf Akali due to how unfun she is to lane against, meanwhile Yasuo has been a pain in the ass since release and riot hotfix buffs him the moment they think he started to underperform in the crit change update. FeelsBadMan.
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: how dare you not play the same 2-3 champions that were meta last season and will still be the meta standard for the entire next year!
More like how dare he place blame on someone who isn't the jungler when people get ganked!
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Latarnia40 (EUNE)
: Champion without autoattacks
Or give it to a purely no damage support. A character who has no damage whatsoever in their kit would also be very interesting to implement in the game.
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Ratpie (NA)
: For real, Karthus was in the basement for a long time, it was nice to see him start doing better, but I am fearful that dark harvest is going to get him some unwanted attention. I was rolling a 70% win rate on him before the dark harvest (mostly because I dont think most people know what to do vs him). Riot please fix DH and don't bury Karthus into oblivion. He is a fun champs that actually has heavy weaknesses to counter his strengths, unlike some other newer champs/reworks. SAVE KARTHUS! DOWN WITH DARK HARVEST!
Let's never let a Sejuani situation ever happen again. Still feel bad for her...
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Vioforte (NA)
: I would congratulate you if this game still required skill to play but...
If you don't have anything nice to say, don't say anything at all.
Rioter Comments
: I have a different experience. Usually it doesn't matter how fed or behind my midlaner is, they will take every minion from me because they have superior wave clear. ._.
This is why I'm a support main. Farming always make me anxious. I'd much rather get my ADC fed than have to worry about getting fed myself.
Alzon (NA)
: Walk to a side lane, shove past river, walk back mid for teamfights. It’s what top laners do. Mid essentially swaps with bot after early game so they can be in position for objectives.
Top was still brawling and I didn't want to take my top laners farm. Bot was usually pushed out because the enemy bot roamed mid, but whenever I went bot to push or get farm my ADC would just spam ping me to back off. Usually when I play mid this happens a lot with ADC's usually ending up "claiming" bot and mid farm and they throw a hissy fit when you try to farm elsewhere.
Rioter Comments
: "She's the first support to get the feast/famine spot" {{champion:37}}
I've been saying for years Sona *needs* a game change. Her kit is confusing for a support and she's not really great at one specific thing. Riot needs to decide what direction to take Sona into. Poke support, sustain support, teamfight support, etc. I had a Rioter reply to one of my Sona threads once and he said they don't plan on giving Sona much depth or decision making abilities since she's an easy to pick up support and they don't want to change that. [Source](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/BKpArcZr-riot-can-we-add-depth-to-sona)
: great post but sadly 98% of parents are gonna tell you to get bent an kick there kid off anyway
Like parents care if you get a leaver penalty for a video game. Most parents either don't understand video games or just don't give a shit.
Rioter Comments
Antenora (EUW)
: Yay a buff that will make support brand even more oppressive. Can't wait to see Brand and Zyra every game.
I honestly get physically mad whenever I see a mage "support." I absolutely hated playing bot lane when supports like Vel, Brand, and Lux were super popular. Too oppressive, deal too much damage, and they carry the lane 75% of the time.
: veig and diana are trash
> [{quoted}](name=ankoanko19,realm=EUW,application-id=3ErqAdtq,discussion-id=Tr6z2TLl,comment-id=00010000,timestamp=2018-09-18T22:49:39.983+0000) > > veig and diana are trash I agree on Diana, but Vsing a GOOD Diana is a nightmare.
: Zyra's plants are taking valium.
I thought it was just me, for some reason I thought maybe their attack range had been decreased or something.
Rioter Comments
: https://2.bp.blogspot.com/-jPbzNJUApnM/W5hw8jntY0I/AAAAAAABGgY/JGqOrTa_tywIsAm10TpllqnjGJcjMONngCLcBGAs/s1600/Wf1442b.png
> [{quoted}](name=Sauvagess,realm=NA,application-id=3ErqAdtq,discussion-id=i95YQr95,comment-id=000a0000,timestamp=2018-09-12T17:13:30.572+0000) > > https://2.bp.blogspot.com/-jPbzNJUApnM/W5hw8jntY0I/AAAAAAABGgY/JGqOrTa_tywIsAm10TpllqnjGJcjMONngCLcBGAs/s1600/Wf1442b.png That's pretty sad
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: To be honest... there are 3 things I want to keep in a Sona VGU: 1. The ability to support ALL my allies in multiple ways (and not just "throw my spells on my ADC" like Lulu or Janna) Whatever way Sona has to go about this doesn't matter, whether it involves some complex stuff, but I want my whole team to feel like I'm supporting them, and not just my ADC. 2. Be one of the few supports that most excels in the lategame (I know that this is a point of tension for some but I dont really get why. I really like being able to hardcore scale while most other supports are focused on earlygame) 3. Any enemies I stun dance. This is incredibly important.
> [{quoted}](name=Daedric Etwahl,realm=NA,application-id=3ErqAdtq,discussion-id=RQ75KRyv,comment-id=0003,timestamp=2018-09-01T02:36:45.642+0000) > 2. Be one of the few supports that most excels in the lategame (I know that this is a point of tension for some but I dont really get why. I really like being able to hardcore scale while most other supports are focused on earlygame) > This is my idea and wish too. A late game powerhouse support.
NiamhNyx (NA)
: > [{quoted}](name=Heckin Support,realm=NA,application-id=3ErqAdtq,discussion-id=RQ75KRyv,comment-id=00010000,timestamp=2018-09-01T01:40:42.980+0000) > > That's where the trouble lies and I feel that Riot should strip her identity of a damage/poke style support and push her more into utility/buffs. Get rid of her "jack of all trades" kit and make her a master teamfighter allowing her to buff allies and weaken her enemies. Hmm. So what I can think of (Shitty, quick thoughts that have no merit or balance taken in to account cause im to tired) Q: Still buffs Ally damage but is no longer a homing KS sensor. W: Still gives instant shield, but now heals over time instead of instantly. Some thing along those lines?
> [{quoted}](name=PlebosaurusRex,realm=NA,application-id=3ErqAdtq,discussion-id=RQ75KRyv,comment-id=000100000000,timestamp=2018-09-01T01:51:32.004+0000) > > W: Still gives instant shield, but now heals over time instead of instantly. A heal over time seems like it would make more sense than an instant heal. I feel like Sona right now is super proactive when I feel like maybe she could be pushed to be more reactive? Maybe that's an unpopular opinion, but I feel like the best way to use buffs/debuffs would be reactively?
Nirvinian (EUW)
: Hellllll nah, sona's about the only champ the makes me feel like a piano hero.
> [{quoted}](name=Thornhub,realm=EUW,application-id=3ErqAdtq,discussion-id=RQ75KRyv,comment-id=0002,timestamp=2018-09-01T01:56:36.300+0000) > > Hellllll nah, sona's about the only champ the makes me feel like a piano hero. I'm not trying to get rid of her "piano hero" playstyle if anything I just want to make it more prevalent!
NiamhNyx (NA)
: I am also a sona main. I feel like if they do some reworks to her, it still needs to be based on a musical aura though, other wise she would no longer have the charm. But how do you rework a jack of all trades and master of none?
> [{quoted}](name=PlebosaurusRex,realm=NA,application-id=3ErqAdtq,discussion-id=RQ75KRyv,comment-id=0001,timestamp=2018-09-01T01:38:45.575+0000) > But how do you rework a jack of all trades and master of none? That's where the trouble lies and I feel that Riot should strip her identity of a damage/poke style support and push her more into utility/buffs. Get rid of her "jack of all trades" kit and make her a master teamfighter allowing her to buff allies and weaken her enemies.
: > [{quoted}](name=Heckin Support,realm=NA,application-id=3ErqAdtq,discussion-id=RQ75KRyv,comment-id=00000000,timestamp=2018-09-01T01:28:43.215+0000) > > I played her for a long time but her gameplay just got super stale to me after a while. I still love her, and she will forever be one of my first main's in League, but her gameplay of having big decision making moments with her abilities and passive is just falls flat. She will also be one of my loved champs. but she is dull to play as dont get me started on how she is mana hungry and highly item dependent and super squishy. If i want to have fun playing Sona i would go Dark Harvest i find her aggressive build more fun and better than healer build
It's not just dull to play *as* Sona, but also *against* Sona as her gameplay is extremely linear and stale. The idea that you should build AP items like Lichbane on a support in order to feel like you're doing anything is insane. Look at Nami for example, an AP support with utility and heals that doesn't have to build full AP in order to feel beneficial.
: https://www.youtube.com/watch?v=Y3Z0bu7D6mk I loved her when i played her. but after reaching lvl 7 idk i feel she is missing something. I do only play her for a change.
I played her for a long time but her gameplay just got super stale to me after a while. I still love her, and she will forever be one of my first main's in League, but her gameplay of having big decision making moments with her abilities and passive is just falls flat.
Rioter Comments
Rioter Comments
: I'm actually HEAVILY disappointed in Riot when it comes to Enchanters as an entire concept
I've always thought this about Sona and she ha one of the worst handled in game fantasies and has the potential to be such a cool support. Sadly I don't see Riot touching her for a *long* time, and that's even if they *do* touch her.
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: I'm glad players are speaking out against these Tahm Kench changes as a Tahm main myself! This patch gives me so little faith in the balance team. I just can't believe they went through with gutting Kench.
> [{quoted}](name=Blakiepug,realm=NA,application-id=3ErqAdtq,discussion-id=Mh4eTXRl,comment-id=0000,timestamp=2018-08-15T17:11:41.447+0000) > >This patch gives me so little faith in the balance team. It just feelsbadman when the pro scene of a game has such a high influence on the balance aspect of a game that'll influence the "normal"/casual players.
Aamano (NA)
: Can Elementalist Lux get her energy a little faster?
Especially for ARAM. I simply do not understand why a skin that (most) people paid money for is restricted and held back when it does *nothing* for you in combat. Half of the time I don't even get to the final form on ARAM because it takes so long.
Rioter Comments
: More Zoning potential? That's what every mage deserves!
> [{quoted}](name=Ok sure but why,realm=NA,application-id=3ErqAdtq,discussion-id=z3AhlQwK,comment-id=0002,timestamp=2018-05-01T20:04:21.890+0000) > > More Zoning potential? That's what every mage deserves! This was my first thought. If they do this she could start leaning towards being a zoning mage instead of burst mage she's meant to be. The passive is a cool idea, but I just don't think it fits her kit. I also don't think it fits her explosive *power*ful personality. She has *unlimited* power, why would she want to set a trap and wait when she has this power to blow people up?
Tsumirez (EUNE)
: Assassins aren't meant to have "always win" situation vs adc + support. If you go into such 1v2, then you gotta aceept the risk and it's a game of skill who kills whom. Also shields being OP? Shields stop you from making a kill, but they don't kill you. And if adc is killing your ass while shields save his, that's you being a poor assassin. Because as one you are equipped with solid escape tools, it's what defines the role. Failure to use them correctly is on you. If anything it's the cc that screwes assassins over. But usually that means no shield. If a support has both shields and cc, you can be sure at least one of them (if not both) will suck. For example taric's cc that needs 1.5s wait or karma's root that takes even longer channel. Lulu's the one with reasonable shielding and cc, but she's squishy. Maybe instead of going for the obvious adc, try doing a fast hard dive on squishy support, then immediately retreat and return to matter of lone adc once your skills are back off cooldowns?
> [{quoted}](name=Tsumirez,realm=EUNE,application-id=3ErqAdtq,discussion-id=E2nOTjlj,comment-id=0009,timestamp=2018-05-02T08:15:35.131+0000) > > Assassins aren't meant to have "always win" situation vs adc + support. > If you go into such 1v2, then you gotta aceept the risk and it's a game of skill who kills whom. Yah, I was under the impression that it's the supports *job* to invalidate someone jumping onto the ADC. If an assassin jumps on an ADC while the support is there (2v1) the fight should lean towards and favor the ADC/Support.
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Heckin Support

Level 138 (NA)
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