: > [{quoted}](name=Hige,realm=NA,application-id=Ag8jgd8Q,discussion-id=O1QfF7qw,comment-id=000200080000,timestamp=2019-02-20T00:55:06.548+0000) > > please tell me when did anyone see kayle and thought she was a tank? like I understand the argument but she never looked tanky to anyone It's more of a principle thing, for gameplay, lots of heavy armor is what tanks wear. WE don't think she looks tanky cause we kno she's not a tank, but to new comers she does, I've asked a few peeps who didn't play the game.
I have played this game since beta and at NO point during any of her iterations I could have thought she was a tank, design flexibility is far more important than visual readability, specially if you have hit a great spot as in kayle where heavy armor didn't hint for her being a tank in the slightest mostly because of how slender her figure was If what you say rings true then Leona needs to wear a TON more armor because the only thing about her design that screams: IM A TANK is her shield
: They reduced Kayle's armor because she isn't a tank. Her VU brings her up to current visual standards. She's a damage dealer thus less armor to sell that purpose, she was nvr about the armor anyways she was about dealing damage. It cool and that's the look she shipped with but that much armor is visually misleading. Also people should probably stop relating Kayle to Samus as her boob shaped chest plate gave away her gender. Honestly she hasn't really been sexualized THAT much, maybe a little, but the focus is more on her power angel themes hence the 4-6 glowing wings and light armor, and I think the 6 wings makes her not stereotypical. Morg is missing her main wings since she lost them when she became "grounded" hence giving the appearance that her main wings are on her butt
please tell me when did anyone see kayle and thought she was a tank? like I understand the argument but she never looked tanky to anyone
: Why have bulky armor when you're meant to fly, heal, and become invincible?
Definitely not heavy armor, however, armor can take many many shapes as we see it on her thighs and shoulders, she is supposed to be a homage of samus, a character who is completely ambiguous when wearing her suit but that's out of the window now, she's also supposed to embody righteousness to the point of restricting oneself's image in armor, it's not a matter of gameplay it's a matter of thematics, kayle showing the shape of her body makes no sense
: Gotta say: Not a fan of Kayle's new look.
I didn't like either of them, everything about Kayle being an homage of samus is now gone and Morgana is honestly just Laylamon from Digimon, like seriously, google it, it's almost the exact same palette and shape here: https://vignette.wikia.nocookie.net/digimon/images/c/c0/Laylamon_b.jpg/revision/latest?cb=20081104180307
RallerenP (EUW)
: > I dont have a reform card Then what does it say when you're trying to log in?
"your account has been indefinitely suspended, please contact support..."
: Out of curiosity, would you screen shot and post your reform card? If it says indefinitely and nothing about scripting/griefing/chat then it is possible they placed a shield ban on your account.
I dont have a reform card ._. not on my email nor when I try logging in... I also think it's shield ban but the non response got me worried a bit... though I do understand it's the weekend so...
Rioter Comments
Vekkna (NA)
: Oh god, I'm so tired of hearing this. It's 2018. The colors on a skin do not tax the fucking engine. It's the way it is because that's how Riot wants it, because purging detail adds "readability." In other words, they dumb down the visuals for the esport viewer.
You are absolutely right but that's what I meant with the engine limitations, they are limited to tiny characters which details cannot be microscopic, readability is a big deal as you said but they took a wrong turn by making the fangs too wide, that's all
SEKAI (OCE)
: > [{quoted}](name=Hige,realm=NA,application-id=6kFXY1kR,discussion-id=tyl3nAEg,comment-id=000100000000,timestamp=2018-05-16T02:13:11.590+0000) > > well for starters I was talking about the literal monster jaw bone that hangs around his shoulder, if you take a look on the pics you can find on surrender@20, those are oriented differently than the ones you see on the concept art. Either way, Pyke does remove his bandana for a few of his animations so we can actually see his face which is incredibly different than the one presented here, his skin color is definitely not the same either > > but if you see these 2 designs like one and the same I really don't have anything to discuss with you, it's more than obvious that you lack both vision for design and a critical mind, odd thing that you lurk around the story and art forum, people in here is supposed to have a bit of knowledge about what they write One can easily see why Pyke's shoulder jaw got trimmed, given it's the same reasons why Poppy's rework used to have a cape in her concept but has currently been reduced to a scarf or sort. Because it's too visually busy. And no, his face is not "incredibly different" (outside of the missing hair from the concept) and even if it objectively is so you still literally almost never see anything below the eyes so it's really not like it remotely matters, nor is that his skin colour is any more different than his concept art beyond incredibly minor differences among the shades of dark brown. And your last comment there is also why I see that you're pretentious as shit.
No, his shoulder jaw didn't even got trimmed, they switched both it's position and its composition, the size is pretty much the same, the shape and how it's integrated into his clothing is what's different You aren't even able to see that so honestly, I'm done
SEKAI (OCE)
: > [{quoted}](name=Hige,realm=NA,application-id=6kFXY1kR,discussion-id=tyl3nAEg,comment-id=0001,timestamp=2018-05-16T01:31:01.877+0000) > > Wow, his hair adds a whole new layer to the character and his skin color being accurately represented contrasts his outfit quite a bit, the jaw bone also looks so much better done than on his in-game model and he has that piece of jewelry that seems to be missing, this character is highly relatable, current pyke is not, nice find! With the missing necklace and the hair, the 2 designs are practically one and the same for the very most part. What makes this day and night difference you're seeing? Also, how do you even see Pyke's jaw bone in the current in-game model to make comments on, given his mouth and neck are covered entirely? And what about the supposed difference in the skin colour when the concept and current design have the exact same skin colour? Pretentious bumhole lol.
well for starters I was talking about the literal monster jaw bone that hangs around his shoulder, if you take a look on the pics you can find on surrender@20, those are oriented differently than the ones you see on the concept art. Either way, Pyke does remove his bandana for a few of his animations so we can actually see his face which is incredibly different than the one presented here, his skin color is definitely not the same either but if you see these 2 designs like one and the same I really don't have anything to discuss with you, it's more than obvious that you lack both vision for design and a critical mind, odd thing that you lurk around the story and art forum, people in here is supposed to have a bit of knowledge about what they write
Catalin10GG (EUNE)
: Pyke’s mask
While I obviously like the one on the teaser a lot more, you gotta take in account the engine's limitations and how visuals work in league of legends, if they were to add this sort of texture to the bandana, from far away all the player would be able to see was this sort of gradient from white to red That said, the current one is also a huge mistake because he looks less menacing than he should, the "fangs" should and could be thinner and I think he shouldn't look like he's smiling
: Pyke concept art
Wow, his hair adds a whole new layer to the character and his skin color being accurately represented contrasts his outfit quite a bit, the jaw bone also looks so much better done than on his in-game model and he has that piece of jewelry that seems to be missing, this character is highly relatable, current pyke is not, nice find!
: My first reaction to Pyke...
I mena arguably we don't have much to judge from but yeah, if that's as scary as they can go... Riot has really lost its shine
: Pyke: The Bloodharbor Ripper | New Champion Teaser - League of Legends
meh, deep grueling voice and tantalizing music cannot make something scary, much less if presented under a trailer-esque pace for a scary movie, you have lost your touch riot. "you look familiar" is the worse phrase you could have chose to make him feel scary, you could have gone with "you did this to me?!?!" His visuals are fine, pretty gruesome, love the thing covering his mouth though shiny eyes has been done countless times, hopefully he isn't just a gankplank with shark theme though
: I think she may be really hardened by war, though this may be a little excessive
I mean no wonder they wanted her dead xDDDD
: Irelia Special Interactions and Full voice over
: Is this really the hill you want to die on? Arguing over a somewhat unrealistic body that is inhabited by a symbiote that's likely altered her growth because you want complete realism in a game with space dragons and eldritch horrors? Also, some people are actually built like that. Illaoi looks less realistic than her, but no one is complaining. It's a cool design, I like it, and it doesn't seem implausible. Petty insults like saying I need a reality check also rather undermine your argument.
no, it was not petty, it was objectively what you need if you think women's bodies are naturally like that when fit, I never intended to insult you though you took it to heart and I wonder why... Realism is not what anyone wants, diversity and representation on online games is a nice touch, SPECIALLY when Riot themselves were the banner bearer of the concept, with champions like Illaoi as you mention and Leona, Diana, Jinx, Kalista, Sejuani and even Zoe Kai'sa, is a step back to the time when they released MF, Zyra and Elise, something they stated very boldly would never happen again but here we are today. Also, mind you, I'm not saying Kai'sa or her lore is awful, in fact, most people agree everything about her is incredibly generic and it takes a refined taste to understand why there are complains about her, now see? that IS an insult
: Doing athletic stuff like, say, fighting for your life in a cave full of murderous eldritch horrors, will likely lead to someone being muscular and having healthy body proportions. It's not like she'd wind up broad-shouldered and Illaoi-ish, most people just don't have Illaoi's build. While she should probably be less clean overall, she doesn't have an unrealistic design because she's going to be fit if she's been fighting for survival, and doing athletic stuff won't keep her body from developing naturally.
if you think her body is simply "fit" you need a reality check
GreenLore (EUW)
: The void is a dimension that produces monsters and devours pretty much everything. But Kai'sa was not inside the void. She was in a huge cave that was conneceted to the void. There were monsters inside that cave,but the suit was the first one she encountered and she managed to kill it(or at least harm it enough that it can't survive without a host anymore) with her knife. Thus she got her way to fight back at the very beginnging and she did not have to witness the death of all the others herself. Anyway she likely left that cave years ago(as she has become a legend among the shurimans),so she had plenty of time to deal with that trauma. I agree that she would have been a stronger character if she showed some emotional scars(and physical scars would have made sense too),but I wouldn't say her personality is completely illogical either.
Now explain how she got an standardized body with perfect proportions and how her mind wasn't eaten by this void creature in the many years that she used it Everything about this character is extremely cliche, but then again, that's been Riot since Kayn, a huge dissapointment
Skelenth (EUW)
: Something Something Future VGUs
Funny enough I understand why they changed him, Tryndamere himself stated that Swain was a thematic mess and I agree, he was all over the place, he had a perch for his raven, a cane, a limp, he had a different demon form that was in itself a mess, he was wearing gold and green, his hair was 3 stripes for no reason and so on and so forth... I also admire Riot's ability to make it look as good as he did on his splash art even though the guy would have been a pain to get a fitting pose for that showed both his personality and all of his little extra tidbits (cane, raven, demon, warlock, general, noxus... geez) My biggest gripe against the new design is that they made Swain independant of his cunning, I've said it countless times, Swain looking fragile was the only reason why his cunning was a big part of his character... the best way I have to explain it is using game of thrones references: Currently he's demeanor is like Tywin lannister's (with long hair) very straight forward and evil only when provoked, that's awesome, it really is but it's not how swain was portrayed in the lore before... Swain was more akin to Little Finger, someone who wasn't particularly a warrior but whose intellect enabled him to rise up in the chaos ladder, Swain happens to be a warlock too but his time using magic has to be limited probably because of his age
: "contempt", you keep saying that word. I don't think it means what you think it means... Contempt is a negative feeling, where you don't think something has any worth or value.
: > [{quoted}](name=Hige,realm=NA,application-id=6kFXY1kR,discussion-id=WVJ9ZJ6I,comment-id=000800000000000100030000000000000000,timestamp=2018-01-24T00:27:40.756+0000) > > also, if I may ask, what other character in league uses their seemingly fragile figure to trick people into turning their back on him? yeah, no one This doesn't actually work, though, because he's the grand general of Noxus, making him one of the most (in)famous and notable people in Runeterra. How many credible opponents are going to not know who he is on appearance alone? The concept of a seemingly frail individual using their state to trick enemies would be much better done on someone without Swain's sheer notoriety, I think.
> This doesn't actually work, though, because he's the grand general of Noxus, making him one of the most (in)famous and notable people in Runeterra. How many credible opponents are going to not know who he is on appearance alone? The more reason not to look strong, I think? let them come and face their doom... it would take a fool to underestimate the power of the commander of Noxus but isn't all of that part of the strategy? "Noxus is at out doors and Swain is in the front!" "That old man? what can he do for his people? attack that fool!" and then everyone dies but Swain who unleashes all of the power of his demon pet but just enough for his life not to be in danger of course this is just my opinion on how Swain narrative works, I could very well be mistaken
: > [{quoted}](name=Hige,realm=NA,application-id=6kFXY1kR,discussion-id=WVJ9ZJ6I,comment-id=0008000000000001000300000000,timestamp=2018-01-24T00:19:41.181+0000) > > Old Swain: > Never used force to rise, he got around and forged alliances that helped him up, his demon pet was always by his side nurturing his dormant power that he (possibly) wasn't able to use to 100% because his life would falter, age catches up to you even when you use magic so you need to be smart about it > > New swain: > He forced his way to the top because he tricked a demon? and then commanded the military with his experience and cunning mind into strategical movements throughout the region > > which has more depth? We don't even have Swain's new lore yet, so I'd hold off on citing a lack of depth.
I have to agree with that since most of this is simply conjecture is based on his visuals, that character in game, he doesn't need to be smart about his moves, his demeanor, his body and his words all speak the dominance language which is interesting on its own but that isn't what Swain used to do also, if I may ask, what other character in league uses their seemingly fragile figure to trick people into turning their back on him? yeah, no one
: > [{quoted}](name=Hige,realm=NA,application-id=6kFXY1kR,discussion-id=WVJ9ZJ6I,comment-id=00080000000000010003,timestamp=2018-01-23T23:52:22.265+0000) > > Swain was flawed but that never stopped him, now he's just another powerful general who doesn't seem in need of cunning to rise up, his cunning is now an added flavor. Are you referring to his leg when you say "flawed"? This iteration of Swain actually lost an arm _(specifically Irelia sliced it off in a fight between them in the Ionian wars, according to Swain himself)_ instead of just having a damaged leg. From the looks/sounds of it, he solved this problem by subjugating a demon and forging a new arm with its power. He's no doubt cunning in his machinations behind the scenes, but that doesn't really translate well into gameplay for this kind of game.
not just his leg, he was an old man with less than ideal conditions to rule EXCEPT for his cunning, his brain was his greater weapon and I do understand that it doesn't translate to the game but that's exactly why you keep him flawed, without those he has NO NEED to be cunning and you have to rely on VO to show that he is in fact, still smart Why would you need to strategize when you can simply force your way through with power (and astonishing looks) I do think he somehow tricked "beatrice" into giving him power but... it affects the order of events Old Swain: Never used force to rise, he got around and forged alliances that helped him up, his demon pet was always by his side nurturing his dormant power that he (possibly) wasn't able to use to 100% because his life would falter, age catches up to you even when you use magic so you need to be smart about it New swain: He forced his way to the top because he tricked a demon? and then commanded the military with his experience and cunning mind into strategical movements throughout the region which has more depth?
: I think this reveals a huge part of what the writer and the champ pod were aiming for - Swain was a champion who didn't provoke a lot of strong feelings either way, as PE just articulated very clearly. Based on a LOT of player data and feedback, old Swain not particularly interesting to a lot of players. Now there are a lot MORE players who want to find out more. It's okay not to like something, it's okay to have the opposite opinion... But it's not okay to say that person's enjoyment is invalid because they aren't a real fan, or whatever. Personally, I SUCK at the game. Like, everyone in this thread would destroy me. But now I feel like I actually want to play Swain, whereas before I didn't.
Yeah I admit I went for his throat because the title rubbed me off the wrong way. I can understand why people didn't feel too connected to Swain but I think that there should be a little bit more contempt (from riot) for less than ideal characters, I myself have been a defender of past reworks since I see the point of polishing them to 11 but now looking at the general picture... everyone is starting to look the same, every dude is buff and barely showing age, you seem to overlook the fact that he does look like Vlad and the overlap with fiddlesticks theme just because he now looks cooler Again, the product is incredible and the story progression (at least from the VO) is superb but the soul of the character was swept away, Swain was flawed but that never stopped him, now he's just another powerful general who doesn't seem in need of cunning to rise up, his cunning is now an added flavor
: But.....I'm not dismissing the feedback? I specifically said "I know people are disappointed with it, and I'm not trying to bash them." That is their opinion, and they are entitled to it. The 3 biggest things that people are upset about is: * No Beatrice * Looks too much like Vlad * Ult doesn't transform him completely And these are all valid arguments. Since I wasn't a Swain main, I'm not going to argue against them, since I have no foundation to build off of. And as for me saying that people agree with me.....I'll admit....probably shouldn't have said that. It's likely what made you think I was dismissing the feedback. So, for that, I do apologize.
Good, what ticked me off was the tone on your title, seems particularly condescending and almost mocking those who are displeased with the rework. I personally disagree with the direction but I do think the final product is incredibly polished and well executed as well as thought out... just very far away from who Swain was, which maybe it's a good thing though I fear that things get so streamlined that there's no space for a champion with a cane or with less than ideal muscle mass, pretty sad imo
: Beatrice is still around
After hearing his VO it seems to me like Beatrice is not only around but she/it gave him an energy arm, which most likely also fixed his leg, it's an interesting take, his visual age is the only thing that still bothers me though, specially on the bilgewater skin
: Uh....none actually. I've played Swain maybe a total of 10 times. He's never been that interesting to me, just an annoyance really in the game. I'm not sure if you're being sarcastic, or serious. I know that people are disappointed with it, and I'm not trying to bash them. I'm just showing my appreciation for what Riot has done here. This is strictly my opinion, and by the looks of it, there are some people who agree with me.
You have an interesting way of showing appreciation and at the same time dismissing quite a lot of feedback, you might have a bunch on your side but that doesn't mean much specially when you all have zero contempt for who Swain was Of course you wanted a new champ and you got it, there's no reason for you to even consider anyone else, I guess
: I am sorry to the people who are not impressed about Swain, but I am loving everything about him.
oh please tell us how much time did you invest on Swain for you to forge this unbiased opinion? mind you, this is not a new champion or at least is not supposed to be but alas, enjoy the new addition to your roster
: Short cuts fits the military chief theme better than long hairs.
and long hair suits better on fantasy older warlocks/mages, take Saruman or even Gandalf himself, he is both a military man and a warlock remember runeterra is a fantasy land
: This suits him so much more....
that was quick but I don't see why one would be better than the other, I like both tbh
: REMEMBER, if you don't like Swain's Lucius Malfoy hair, he still has other skins
The pirate one is incredible but... that's swain? the heavily seasoned strategist warlock? it looks more like a pirate of the Caribbean knock off who spends more time at the gym than sailing OR strategizing OR warlock-ing
Fasmodey (EUW)
: Swain VGU is Revealed
Listen the craft is superb, riot is amazing a polishing stuff and making it look super cool but this is NOT the right direction for swain, they made him younger, removed the cane, removed the raven and gave him long hair for some reason? I understand taking inspiration from the likes of tywin lannister or lucius malfoy but swain was his own character and a very good one that is Making him into a warlock is fine, the whole eldricht energy or whatever is cool but the thing that defined his ambiguous character was the idea that he was a corpse controlled by a demon bird, hell, you could have made beatrice into a darkin and it would have been fine Swain was the perfect example of Raven =/= Crow but now both fiddlesticks and him overlap so much that I feel like fiddlesticks needs to be erased or something
IDarkIFire (EUNE)
: Why new Varus lore has no Loss in it (explained for children)
I mean, they haven't lost anything... yet? I think? but they run the risk of actually loosing their humanity and pretty much everything if they let the darkin take full control I do agree the story is a struggle of control instead of loss but hey, if you want a loss centric character, you got Lucian :S
: Honestly, Thank You Riot & Lore Team
Val and Kai were pretty stereotypical though, they weren't particularly burly or anything and they had big eyes and small body frame, though of course, Varus has always been the lean hunk of LoL so it kinda makes sense also, I would like to note that Varus is not really gay himself, Val and Kai are but Varus probably has too much going on for him as to be worried about love or sex, I heavily doubt he would have quotes towards male characters so all in all, as the homosexual champion he falls a bit short, specially if players go by his in-game character or by the fact that he's more struggling with himself than "proud" I did enjoy the new story though and I think it's a huge step for the LBGT community to get some bold representation on videogames but as for me, I'll still be rooting for that sweet Graves x TF
: Predict the craziest lore change Swain will get
uhm I'd say Swain discovered vastayan blood and had vlad or some blood mage do a transfusion, he is conniving after all and plotting to receive ancient power forcefully would fit his strategist side the craziest thing Riot will change is probably his fight against general du coteau, Swain probably will be portrayed as a servant of the du coteau, possibly the second in command as opposed to being a direct opponent who earned his place through fighting
Leylania (EUW)
: So "Lore Update" means throwing away champions?
In all honesty, Varus' story is pretty great but I have to agree, as of late, Riot's storytelling feels seriously tacked on, from Kayn to Zoe and Varus, they have these bunch of facets that are so very unnecessary for their characters, Varus more so since he was already someone, a very one dimensional someone but at least he had that going for himself I'm going to commit a sin around these forums but Imagine if Tracer from Overwatch was suddenly reworked into some weird version of herself and all of her lines in-game started making no sense... this is something that Blizzard would never do but on the flip side, Overwatch lore is incredibly well thought out while league from day one never took lore seriously, they evolve and change the story as they please with only one goal in mind: cool factor I think the cool factor is nice to have but as everything, overdoing it will reach a point where people starts to dislike it This is also our (the community's) fault because we got attached to riot's characters without caring how little they told us about them, we invested in finding more than 1 dimension to flat characters only to be told afterwards that they weren't even close to what we had in mind (Karma) and even then! we got the nerve to be mad at Riot for doing whatever it is that they do Understand that League's early lore (probably until... Jinx or so) was simple early draft and everything is up in the air for change, do not get attached to ANY character because in the long run you'll be disappointed, take league as it is, an ever changing game and if you get tired do as I did and move on with the hope that one day they find more stable ground Celebrate what they put out there because honestly it's not half bad but don't try to hold a candle to the old league because they themselves despise that game
Lilybet (NA)
: Evelynn's Reworked Voice Lines - Too much?
we want this and this game needs a higher rating, no kids allowed
Hupsis (EUNE)
: New Evelynn splash fix
I like the maniac smile way more since you know, she's a maniac it also breaks the nature of a regular human smile which is accurate for a demon-like being, you wouldn't complain about Shaco's smile being far too weird, he's weird and it fits, so does Eve
abdul569 (EUW)
: Is this a teaser for new battlecast skins?
bro... sometimes a blotch is just a blotch ._.
: If assasins are intended to have delayed burst marksmen need delayed sustain
"Delayed" as in 1 second at worst Also, if Marksmen were to have delayed sustain there would be no point on buying it, I do think lifesteal is a bit over the line though but it would be better to simply lower the amount marksmen receive on lifesteal and masteries then making it delayed
Meddler (NA)
: Taliyah - Meaningful sustained damage output, especially once Q is max rank. Lissandra - Longer CDs, and dependent on her ult for kill pressure usually, so less of a sustained output. Taliyah's certainly got some burst elements, W pick potential especially, and Lissandra does have some tools to be closer to the fight battle mage style. Overall though those were the categories we felt best fit their playstyles.
I posted about this on the official thread but I'll post it here as well xP the only real battle mage is swain, all the rest are burst mages since they have methods to 100 - 0 built on their kit Both classes should be merged :S
: Taking another look at subclasses
on the same vein I feel like battle mages and burst mages serve the same purpose. Battle mages like Viktor can burst you down in a matter of seconds as so does Taliyah and even Ryze. I don't think their damage is out of line either but in the end they are just burst mages and the term battle mage is only used because they have a shorter autoattack range (which is barely used) In fact, on that list, the only one who can't burst you down is Swain :S even Cass who's supposed to be centered around her DoTs can ult and kill you with a full rotation
draecina (NA)
: Has Anyone Noticed or Talked About Rakan's Win Rate Lately?
Rakan having a low winrate is only because he has somewhat high skill floor... that said... I don't think he's weak by any means, with this I mean that there will never exist perfect balance in league of legends, Rakan having 46% winrate is more than enough... Why though? Well, as I said Rakan is pretty powerful, not sleeper OP since it's all out there in the open but once skilled people showcase what they can do with him, his skill floor will drop down dramatically... also consider that right now there are a couple supports with the highest winrate, from the lists you gave check the number one support and see if their number is incredibly high in comparison, given the case they will receive nerfs and this will most likely catapult Rakan up... more importantly is that this is the support position, this champion's performance depends on the synergy with their partners so nerfing the ADC with the highest winrate will also shake Rakan's balance All in all I don't think Rakan needs buffs even if his CURRENT numbers reflects otherwise, he is powerful enough to spike up anytime soon
: Caitlyn's Traps are really frustrating for her opponents
Uhm I think Cait's traps aren't all THAT powerful, they are not hard to dodge and if maxed early she will be trading off a LOT of damage for it. I do believe traps are incredibly oppressive to play against in a duel but considering that Cait's skills can technically be completely avoided it doesn't seem too unfair, the main problem is that one successful trap will allow her to unleash everything on her enemy. There is one real problem with traps that is unrelated to the amount of power they provide and it's clear vision of the trap itself... sadly there's not much to do here though since every trap in the game functions in the exact same way... that said I think there is a reasonable tweak to be made: -Cait's traps now have an area of effect around them that reduces the duration of her nearby traps -Traps whose AoE collides with a turret have their duration reduced too, this effect will stack with the duration reduction from other nearby traps Of course this will kinda kill wall of traps but if the AoE also reduces Cait's cooldown on her traps by 5 seconds each time the AoE is touched by another trap, all you'll be asking for the Cait player is to pay more agency on the upkeep of a wall made out of traps which seems like a reasonable trade off And one final adjustment: -Cait's bonus damage expires as soon as the root ends In general I do think Cait's general power is over the line but Riot has already stated they will try removing her synergy with hurricane in order to remove a huge power spike from her but I think they will find out in the long run that she has too much of a leeway from traps being incredibly clunky and abusable
: I think Ezreal's win rate is a product of the meta item build for him not being ideal on him atm. Blue build is all about kiting, but atm, it's more important for an ADC to bring damage and lots of than it is for the ADC to be super hard to catch. You can ditch the {{item:3042}} and {{item:3025}}, and instead get items like {{item:3072}} and {{item:3031}}/{{item:3508}} (Q doesn't crit, your basics do, and you should have a LOT of AD and a bunch of free AS, so your basic attack DPS is actually pretty good for a caster ADC, get the most out of that). This also allows you to go double lifesteal ({{item:3153}}+{{item:3072}}, which makes your dueling really strong).
uhm I kinda agree with you but ditching muramana doesn't seem like a good idea, you get muramana for 2 reasons: 1.- Ezreal is a heavy mana hungry champion in accordance to his passive, Tear and muramana allow you to keep your passive up as much as you need to 2.- Ezreal is one of the few who can in fact stack muramana effectively, this means that he can make it evolve super fast (in comparison) and he can double its cost effectiveness in an optimal way Ditching it will set you behind on many fronts, and Essence reaver being the only item that can come close to sustain Ezreal's damage, won't help you much when you need to jump away and fight from range
: Ezreal sitting at 44% win rate
most definitely not in Korea
: Hope these Yasuo E changes don't go through
I downvoted you for defending this broken champ but the changes to his E won't go through either way, they will be nerfing the duration of his whirlwind and probably will look to nerf him somewhere else too
: We have SO MUCH to ban and you made a champion able to be banned multiple time?
Maybe don't ban the same champion every game? or ban the same one, either way it won't appear in your game There's no point in playing a game of league where you can effectively eliminate every and all nuisance, there would be around 100 bans if that was the case. Skill is still a big factor on matchups, no matter if you ban the 2 most broken champions, if the person is incredibly good with the third most broken after those two, he will still make your life a living hell in lane. 10 bans isn't the solution to your losing problem, getting better at the game is, even if you're diamond
Meddler (NA)
: We were looking at whether a ranged/melee split on the current health damage made sense. Conclusion was that at least right now the issue most in need of solving was the amount of sustain offered though, hence we're hitting that to start with.
So this has nothing to do with Lucian? he's the one who gets the most out of it, even if you kept the melee/ranged changes I think that simply nerfing the sustain won't affect lucian much, he will still dominate because, again, he can proc it more than anyone else, champions like Jinx or Tristana find themselves incredibly behind when compared to lucian proccing that thing... in the case that this is true and that Lucian makes BotRK a staple item on his kit no matter what, would you guys choose to tweak Lucian or to continue work on the item?
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Hige

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