: Before casting yes
> [{quoted}](name=Primaquarius,realm=NA,application-id=yrc23zHg,discussion-id=j2fqeEk3,comment-id=0000,timestamp=2018-04-07T22:28:43.017+0000) > > Before casting yes Neat thanks
Rioter Comments
Rioter Comments
Tomodati (EUW)
: I want to get better at League of Legends and climb out of Bronze. Any tip is welcome.
Step 1: Play toplane or ADC because by virtue of the current rune system these are the roles capable of carrying at the moment. Step 2: Pick electrocute whenever remotely possible. Fleet Footwork if ADC. Step 3: Identify the toplane/ADC champions with the highest pickrates and least amount of skillshots (Nasus, Darius, Vayne, Tristana, etc.) Step 4: Sell your soul Step 5: Cash in by spamming braindead free win champs to diamond
: Something tells me you had this thought in the shower and quickly turned the water off, ran to your computer naked and posted it without really thinking it through.
> [{quoted}](name=Lothloran,realm=NA,application-id=yrc23zHg,discussion-id=hs4nGnYf,comment-id=0000,timestamp=2018-03-16T17:26:43.397+0000) > > Something tells me you had this thought in the shower and quickly turned the water off, ran to your computer naked and posted it without really thinking it through. How did you get in my house
Rioter Comments
Rioter Comments
Rioter Comments
: Hey guys, Furry here
: > [{quoted}](name=IRLDragon,realm=NA,application-id=mNBeEEkI,discussion-id=gQbMpHbJ,comment-id=0005,timestamp=2016-05-31T04:51:58.097+0000) > > Here fam, I created 8 cards that would all make Rogue a playable class. > > Issues addressed: > > 1. Absolutely no way to gain a meaningful early game/play an aggro archetype > 2. Literally no sustain or survivability whatsoever > 3. No meaningful board clears > 4. Lack of spell damage conduits despite Thalnos being pretty much mandatory in every deck > 5. Lack of meaningful stealth mechanics despite being fucking rogues > > Not all of these cards are spectacular but they're sure as hell better than the trash we've got. > > http://achievementgen.com/hearthstone/display.php?image=hG3yosjD&p=0 > http://achievementgen.com/hearthstone/display.php?image=Sfi4DeAZ&p=0 > http://achievementgen.com/hearthstone/display.php?image=1Efn5MYW&p=0 > http://achievementgen.com/hearthstone/display.php?image=czBK57X6&p=0 > http://achievementgen.com/hearthstone/display.php?image=qB5zDGHA&p=0 > http://achievementgen.com/hearthstone/display.php?image=TyWYWsjm&p=0 > http://achievementgen.com/hearthstone/display.php?image=117tPdJR&p=0 > http://achievementgen.com/hearthstone/display.php?image=V5XBjd0i&p=0 About your card ideas: Half of them aren't even that good, and then the rest are either broken or don't make sense. 8 mana "silence and destroy all enemy minions". Yeah. Seems fucking legit. Let's just give the best tempo class in the game a recovery spell that wouldn't be balanced even in the slowest class in the game.
> [{quoted}](name=Outbalanced,realm=NA,application-id=mNBeEEkI,discussion-id=gQbMpHbJ,comment-id=00050003,timestamp=2016-05-31T05:45:25.502+0000) > > About your card ideas: > > Half of them aren't even that good, and then the rest are either broken or don't make sense. > > 8 mana "silence and destroy all enemy minions". Yeah. Seems fucking legit. Let's just give the best tempo class in the game a recovery spell that wouldn't be balanced even in the slowest class in the game. Rogue is never going to be a "tempo class" no matter how many times you shill it. Not while warriors get to be a tempo class, and a control class, and a combo class. There is 0 reason why we should be locked into a 0 variety archetype, other than bad game design.
: My Predictions about WotOG, and Their Results
Here fam, I created 8 cards that would all make Rogue a playable class. Issues addressed: 1. Absolutely no way to gain a meaningful early game/play an aggro archetype 2. Literally no sustain or survivability whatsoever 3. No meaningful board clears 4. Lack of spell damage conduits despite Thalnos being pretty much mandatory in every deck 5. Lack of meaningful stealth mechanics despite being fucking rogues Not all of these cards are spectacular but they're sure as hell better than the trash we've got. http://achievementgen.com/hearthstone/display.php?image=hG3yosjD&p=0 http://achievementgen.com/hearthstone/display.php?image=Sfi4DeAZ&p=0 http://achievementgen.com/hearthstone/display.php?image=1Efn5MYW&p=0 http://achievementgen.com/hearthstone/display.php?image=czBK57X6&p=0 http://achievementgen.com/hearthstone/display.php?image=qB5zDGHA&p=0 http://achievementgen.com/hearthstone/display.php?image=TyWYWsjm&p=0 http://achievementgen.com/hearthstone/display.php?image=117tPdJR&p=0 http://achievementgen.com/hearthstone/display.php?image=V5XBjd0i&p=0
: > [{quoted}](name=IRLDragon,realm=NA,application-id=mNBeEEkI,discussion-id=gQbMpHbJ,comment-id=,timestamp=2016-05-31T03:38:36.105+0000) > > **Things I was right about:** > N'zoth ended up being an Anyfin 2.0 that completely destroys any semblance of variety or deck creativity within the non-face deck archetype. > Shamans were overbuffed to hell and can literally roll a deck of 30 random cards and hit legend. > Rogues are still a trash-tier class, despite confusion/lack of cards putting them at tier 1 for a week. Miracle Rogue now gets rolled over just like it always did. N'zoth Rogue is objectively inferior to N'zoth Paladin. This will continue until Blizzard gives us either fucking sustain or aggro so we're not locked into an archetype that's too slow for aggro and too fast for control. > Warriors are still autowin cancer, but now come in 3 new flavors! > Tirion/Ragnaros/Skillvanas are still objectively retardedly OP and will be until the end of time because they are broken concepts and Blizzard will never, ever nerf them. > > **Things I was wrong about:** > Xaril actually turned out to be an okay card. Not great, but okay. > Forbidden Healing ended up being retardedly good. > Forbidden Shaping/Flame ended up being mediocre. > Ragnaros, Lightlord ended up being retardedly good. > Undercity Huckster ended up being okay. Salty rogue main detected. Sorry your bias has you bitter, but rogues are in a great spot now tbh. It's just that they, as they always have, take a lot more skill to play than any other class. You can't waste things to board clear just for the sake of clearing. That 2/2 might get off 6 damage on you, but if you saved eviscerate for lethal combos or an important minion on a later turn instead of using it uncomboed to clear him, you would have won. Even taking two turns with your hero power to clear a minion can be better than using an important combo card.
> [{quoted}](name=SkyBluXIII,realm=NA,application-id=mNBeEEkI,discussion-id=gQbMpHbJ,comment-id=0002,timestamp=2016-05-31T03:51:22.639+0000) > > Salty rogue main detected. > > Sorry your bias has you bitter, but rogues are in a great spot now tbh. It's just that they, as they always have, take a lot more skill to play than any other class. > > You can't waste things to board clear just for the sake of clearing. That 2/2 might get off 6 damage on you, but if you saved eviscerate for lethal combos or an important minion on a later turn instead of using it uncomboed to clear him, you would have won. > > Even taking two turns with your hero power to clear a minion can be better than using an important combo card. Lmao you think Eviscerate kills a 7/7 or a 2/6 taunt or a warrior with 65 health > [{quoted}](name=Outbalanced,realm=NA,application-id=mNBeEEkI,discussion-id=gQbMpHbJ,comment-id=0001,timestamp=2016-05-31T03:49:40.510+0000) > > You act like Miracle rogue isn't easily in the top three best decks in the game right now. 1. Midrange Shaman 2. Zoolock 3. Tempo/Pirate Warrior 4. N'zoth Paladin 5. Control/C'thun Warrior 6. Midrange Hunter 7. Freeze/Reno Mage 8. Renolock 9. Face Shaman 10. Miracle Rogue
: Can you give me hearthstone advice?
> [{quoted}](name=The Soulforged,realm=NA,application-id=mNBeEEkI,discussion-id=gQbMpHbJ,comment-id=0000,timestamp=2016-05-31T03:41:05.887+0000) > > Can you give me hearthstone advice? What do you need advice on?
Rioter Comments
: sure sure lets just gloss over what the most powerful character in the show just did in the last 10 minutes. Male i might add.
> [{quoted}](name=Alaron Mercer,realm=NA,application-id=mNBeEEkI,discussion-id=9zm1zrcg,comment-id=0001,timestamp=2016-05-23T13:51:04.457+0000) > > sure sure lets just gloss over what the most powerful character in the show just did in the last 10 minutes. Male i might add. "What the most powerful character did in the show did" You mean the paraplegic, who literally fucked himself and everyone else over for no apparent reason, who got (spoiler) _every single male in his immediate proximity_ killed while only the stronk womxn were able to pull him to safety?
Rioter Comments
: > [{quoted}](name=CerealBoxOfDoom,realm=NA,application-id=mNBeEEkI,discussion-id=YbzmhucV,comment-id=0008,timestamp=2016-05-20T06:09:32.434+0000) > > As a rogue somehow I don't feel like this matters at all by the time people are dropping 10 drop spells. > > At this point shouldnt you be ending the game soon? Meanwhile their hand is just full of deathrattle stuff you dont care about and youve got 4 of whatever the resource in this game was called again plus rogue has ways to boost the amount they've got. ^ He's complaining about not being able to beat classes and decks designed for the lategame on a the best tempo class in the game.
> [{quoted}](name=Outbalanced,realm=NA,application-id=mNBeEEkI,discussion-id=YbzmhucV,comment-id=00080000,timestamp=2016-05-20T07:05:09.531+0000) > > ^ > > He's complaining about not being able to beat classes and decks designed for the lategame on a the best tempo class in the game. Face/Cancer Warrior Divine Shield/N'zoth Paladin Face/Midrange Shaman Zoo/Handlock Tempo/Freeze Mage Dragon/Control Priest Yogg/N'zoth Hunter C'thun/Ramp Druid I'm complaining about _every other class in the game_ having massive amounts of variety while we get quarantined into using the same exact deck +/- 5 cards 100% of the time.
QUAGSlRE (NA)
: Control Rogue is the biggest piece of shit in the game, it won't ever work. Combo mechanics do not work with what control wants to do. You'd be better off with miracle or malygos rogue, sadly.
> [{quoted}](name=xXAkali360Elite,realm=NA,application-id=mNBeEEkI,discussion-id=YbzmhucV,comment-id=0002,timestamp=2016-05-20T04:36:11.350+0000) > > Control Rogue is the biggest piece of shit in the game, it won't ever work. Combo mechanics do not work with what control wants to do. > You'd be better off with miracle or malygos rogue, sadly. Combo control is objectively a thing. Priests have been pulling off control-oriented combos for years with Wild Pyromancer. They could extremely easily make combo-oriented control cards for the rogue class. In fact, they already tried with Shadowcaster and Blade of C'thun. Control Rogue is the biggest piece of shit in the game because _Blizzard is shit at designing rogues_.
: Win before they get to ten mana and draw a one of? Rogue plays an incredible tempo game and a good combo game. There's a reason they don't have great sweepers.
> [{quoted}](name=Outbalanced,realm=NA,application-id=mNBeEEkI,discussion-id=YbzmhucV,comment-id=0000,timestamp=2016-05-20T04:25:13.058+0000) > > Win before they get to ten mana and draw a one of? > > Rogue plays an incredible tempo game and a good combo game. There's a reason they don't have great sweepers. Oh yeah because Blizzard has had both their feet jammed down their own fucking throats since the beginning in regards to designing _anything_ for the rogue class. When they can't nerf it into totally unviable obscurity they shoehorn it into a single repetitive playstyle due to 25 non-negotiable "core" cards that will _never go away_. Just like the 15 classic legendaries they refuse to nerf. I guess I'll just disenchant Beneath the Grounds, Blade of C'thun and Anub'Arak since Control Rogue is Blizzard's saddest meme.
Rioter Comments
Rioter Comments
Rioter Comments
: that's literally all a freeze mage does is stall out the game until they have the spells in hand to do so...you can easily beat them by dealing consistent damage to them over 7 turns and beating them before they get their combo
> [{quoted}](name=Anus Punishment,realm=NA,application-id=mNBeEEkI,discussion-id=gcPRdmeL,comment-id=0001,timestamp=2016-05-09T00:45:04.665+0000) > > that's literally all a freeze mage does is stall out the game until they have the spells in hand to do so...you can easily beat them by dealing consistent damage to them over 7 turns and beating them before they get their combo Oh yeah let me just turn 7 lethal them through 16 armor, 2 ice blocks and 4 board-wide freezes. Yeah
Rioter Comments
Rioter Comments
: > [{quoted}](name=IRLDragon,realm=NA,application-id=mNBeEEkI,discussion-id=y9Z1dfAO,comment-id=0000,timestamp=2016-04-29T18:19:45.310+0000) > > Or I can reject all the gods and just play overbuffed shaman freelo > > http://imgur.com/RwGINKB > > A 0 mana 5/5 taunt is a fair and interactive gameplay mechanic No evolution? But that is the best part. I legit was thinking of crafting those shaman cards. This deathrattle deck I ran didn't even involve me crafting shit-- but it's effects are hilarious.
> [{quoted}](name=Neurosurgeonwolf,realm=NA,application-id=mNBeEEkI,discussion-id=y9Z1dfAO,comment-id=00000000,timestamp=2016-04-29T18:21:27.751+0000) > > No evolution? > > But that is the best part. > > I legit was thinking of crafting those shaman cards. > > This deathrattle deck I ran didn't even involve me crafting shit-- but it's effects are hilarious. I am never, ever running Evolve. Hero power totems are 1 drops. You might also have other 1-drops depending on the deck you're running. So it's perfectly reasonable that you might be rolling 3-4 2-drops with a single Evolve. That is like straight up sucking Doomsayer's dick and begging him to come for you. Seriously, _four_ chances at Doomsayer on every single Evolve? It only takes one to totally wipe your board, which is autoloss for shaman, especially in an Evolve deck. **Plus**, keep in mind that there are way fewer 2-drops in the game than there were a week ago. So this is like mecha-giga Shredder on steroids. Barely above Yogg-tier consistency. I might consider running Master of Evolution but I don't have it yet. I did replace 1 Stormcrack with a Defender of Argus though.
: Choose your god wisely ;)
Or I can reject all the gods and just play overbuffed shaman freelo http://imgur.com/RwGINKB A 0 mana 5/5 taunt is a fair and interactive gameplay mechanic
Rioter Comments
: > [{quoted}](name=IRLDragon,realm=NA,application-id=mNBeEEkI,discussion-id=182lLVym,comment-id=0005,timestamp=2016-04-26T22:05:49.183+0000) > > Why again is Healbot of all fucking cards on that list? It's a gargantuan tempo loss played only by Rogues who have no other option and Paladins who have way too many options. > > Why aren't Lightbomb, Death's Bite, Coghammer, Minibot, Voidcaller, or a million other cards on this list? Fatigue decks have been on the rise, especially since Reno Jackson. It's not a tempo loss in those decks.
> [{quoted}](name=Me For Toxicity,realm=NA,application-id=mNBeEEkI,discussion-id=182lLVym,comment-id=00050000,timestamp=2016-04-26T23:30:48.456+0000) > > Fatigue decks have been on the rise, especially since Reno Jackson. It's not a tempo loss in those decks. You're complaining about 1 Healbot in a Reno deck?
: Mysterious challenger is still around isn't it? It was in TGT and that wasn't two years ago.
> [{quoted}](name=SpiralBlack,realm=NA,application-id=mNBeEEkI,discussion-id=182lLVym,comment-id=0009,timestamp=2016-04-26T23:13:48.327+0000) > > Mysterious challenger is still around isn't it? It was in TGT and that wasn't two years ago. Avenge is I believe a GVG card, which breaks the 3 secret combo freelo and means that Paladin secrets now have an iota of counterplay. Therefore the card is worthless and will never be seen in standard.
Destaice (NA)
: 5 Reasons why you should play Hearthstone's standard mode.
Why again is Healbot of all fucking cards on that list? It's a gargantuan tempo loss played only by Rogues who have no other option and Paladins who have way too many options. Why aren't Lightbomb, Death's Bite, Coghammer, Minibot, Voidcaller, or a million other cards on this list?
Rioter Comments
Rioter Comments
: List of cancer standard legendaries that Blizzard made -1000% effort to contain
Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash Delete Grommash
Rioter Comments
: Well it was literally used by people to apologize when the other guy got shit RNG. Now they can just be like "Woooooow..."
> [{quoted}](name=DotEleven,realm=NA,application-id=mNBeEEkI,discussion-id=Oxpj7LYw,comment-id=0004,timestamp=2016-04-25T04:50:04.047+0000) > > Well it was literally used by people to apologize when the other guy got shit RNG. Now they can just be like "Woooooow..." Why the fuck would you remove emotes at all, they're already extremely limiting We still need a "please" emote for when you want your opponent to be cool and let something cool happen rather than be an antifun buzzkill And an "eat shit and die in a fire" emote for obvious reasons
Rioter Comments
: Hearthstone Nerfs Announced
Holy fucking christ "Out of all the cancer that exists in this game, we're going to totally ignore everything but face decks and druid combo. Instead, we're going to focus our energy on gutting rogues some more. This will make rogues better we promise" Not one change to paladins Not one change to warriors Not one change to *any* of the insta-include classic legendaries Did Valeera piss off the jews or what?
: > [{quoted}](name=IRLDragon,realm=NA,application-id=mNBeEEkI,discussion-id=Hna5lIop,comment-id=0001000000010000,timestamp=2016-04-18T02:40:27.583+0000) > > What about Mogor the Ogre > Nefarian > Flame Leviathan > Paletress > Iron Juggernaut > Varian Wrynn > Dr. Boom > Rag > Sneeds > Ysera > Gazlowe > Gelbin > Skeleton Knight > ETC > Saraad > Enhance-O-Mechano > Eydis Darkbane > Tinkmaster Overspark > Nat Pagle > > "2nd most RNG" is a pretty fucking enormous claim tbh nice attempts, but ever since Cursed Blade was added to the game, Blingtron has shot up the charts as being one of the highest risk rolls in the game. When I said 'Second most RNG', I'm meaning in terms for the game, you are now betting your chances of winning the game on a single card, and ever since Cursed Blade was added, Blingtron's roll has become much more risky. And when Yogg gets added, he's taking Bling's top spot, so guess what, unless you can find me a scenario where any of those cards you mentioned can straight up lose you the game because of a bad roll, you can shut it.
> [{quoted}](name=MercsGuardian,realm=NA,application-id=mNBeEEkI,discussion-id=Hna5lIop,comment-id=00010000000100000000,timestamp=2016-04-18T02:50:49.987+0000) > > nice attempts, but ever since Cursed Blade was added to the game, Blingtron has shot up the charts as being one of the highest risk rolls in the game. > > When I said 'Second most RNG', I'm meaning in terms for the game, you are now betting your chances of winning the game on a single card, and ever since Cursed Blade was added, Blingtron's roll has become much more risky. > > And when Yogg gets added, he's taking Bling's top spot, so guess what, unless you can find me a scenario where any of those cards you mentioned can straight up lose you the game because of a bad roll, you can shut it. Cursed blade can also randomly win you the game by giving it to your opponent. Sneeds can produce Majordomo and kill you Gelbin can send you 3 cards into fatigue or turn everything you try to play into chickens or heal your opponent for 8 every turn Flame Leviathan can literally deal 2 damage to your face and kill you itself. Or just randomly wipe your board Tinkmaster can turn your opponent's 1/1 into a 5/5 Mogor can theoretically just decide you're not allowed to win, but your opponent is Pagle can theoretically be a 2 mana 0/4 Honestly my vote for "most RNG" would go to Mogor. It's just hard to really consider him because you never see him.
: > [{quoted}](name=Captain Mako,realm=NA,application-id=mNBeEEkI,discussion-id=Hna5lIop,comment-id=00010000,timestamp=2016-04-18T01:57:17.166+0000) > > It's a dumb gimmick deck but if you get it to work you can single-handedly ruin a person's day. > > Like poor Forsen over here: > > https://www.youtube.com/watch?v=5RuytYCAGXA&ab_channel=8bitSkrull > > Sorry for shit audio had to dig for the clip in the Hearthstone reddit. I've seen that, but seriously, half the shit the druid pulled off was due to the Gorehowl, if he had gotten something like Light's Justice or Fiery War Axe,he would have not been able to pull of half of that shit that he pulled off. It's a fucking gimmick deck, and while it can be fun, it's way to unreliable to even consider, at least other gimmick decks, like Box Priest have more than one 'enabler' card, and it's not just them playing around a single legendary with the second most RNG battlecry in the game(#1 now being Yogg-Saron).
> [{quoted}](name=MercsGuardian,realm=NA,application-id=mNBeEEkI,discussion-id=Hna5lIop,comment-id=000100000001,timestamp=2016-04-18T02:22:10.276+0000) > > I've seen that, but seriously, half the shit the druid pulled off was due to the Gorehowl, if he had gotten something like Light's Justice or Fiery War Axe,he would have not been able to pull of half of that shit that he pulled off. > > It's a fucking gimmick deck, and while it can be fun, it's way to unreliable to even consider, at least other gimmick decks, like Box Priest have more than one 'enabler' card, and it's not just them playing around a single legendary with the second most RNG battlecry in the game(#1 now being Yogg-Saron). What about Mogor the Ogre Nefarian Flame Leviathan Paletress Iron Juggernaut Varian Wrynn Dr. Boom Rag Sneeds Ysera Gazlowe Gelbin Skeleton Knight ETC Saraad Enhance-O-Mechano Eydis Darkbane Tinkmaster Overspark Nat Pagle "2nd most RNG" is a pretty fucking enormous claim tbh
: > [{quoted}](name=MercsGuardian,realm=NA,application-id=mNBeEEkI,discussion-id=Hna5lIop,comment-id=0001,timestamp=2016-04-18T01:51:35.919+0000) > > Why, seriously, half the classes in the game do better with a weapon and savagery is just a horrible card to play around, seriously, unless you have the luck to give your oppenent cursed blade/light's justice all the time, the setup is basically useless unless you also have harrison to play the same turn. waiting until turn 10 for that though is just not enough time, any good deck with a good player behind it is just going to steamroll ahead of you easily. It's a dumb gimmick deck but if you get it to work you can single-handedly ruin a person's day. Like poor Forsen over here: https://www.youtube.com/watch?v=5RuytYCAGXA&ab_channel=8bitSkrull Sorry for shit audio had to dig for the clip in the Hearthstone reddit.
> [{quoted}](name=Captain Mako,realm=NA,application-id=mNBeEEkI,discussion-id=Hna5lIop,comment-id=00010000,timestamp=2016-04-18T01:57:17.166+0000) > > It's a dumb gimmick deck but if you get it to work you can single-handedly ruin a person's day. > > Like poor Forsen over here: > > https://www.youtube.com/watch?v=5RuytYCAGXA&ab_channel=8bitSkrull > > Sorry for shit audio had to dig for the clip in the Hearthstone reddit. You don't *need* savagery to make the cards passable. Bite is basically just a different Bash, it costs armor to use but it also has more reach. Justicar in Druid is pretty nice on its own. Savagery is just the icing on the cake. But when you get that icing, taking out an 8/8 Molten Giant for 1 mana feels pretty sweet. Almost like you're a Cancer Warrior. If I'm being serious though, the defensiveness of this deck does have a *couple* distinct advantages over standard combo druid. For instance, yesterday the sheer amount of armor I gained saved my life against a Freeze Mage. They played *every single spell in their deck directly onto my face*, including 2 Roaring Torches and a Pyroblast, and still couldn't make it. Again, almost like Cancer Warrior. You also gain the ability to deal with weapons via Harrisson. Which is important right now due to the popularity of Face Shaman/Paladin/Warrior.
: and then standard happens
> [{quoted}](name=Veracious Embers,realm=NA,application-id=mNBeEEkI,discussion-id=Hna5lIop,comment-id=0000,timestamp=2016-04-18T01:39:30.661+0000) > > and then standard happens Right, the mode where we all willingly throw away half our cards so we can play blizzard's *artificially viable* unfun cancer. That'll be popular for like a week. Changed some things, replaced Emperor and Nourish with Ancient of War and another Lore. Decided I didn't need the emperor. He was originally in because I thought "Wow, additional force/savage synergy with savagery!". Literally never once casted the combo. Just forgot to take him out.
Rioter Comments
: > [{quoted}](name=IRLDragon,realm=NA,application-id=mNBeEEkI,discussion-id=q5RjbAjE,comment-id=0007,timestamp=2016-04-17T05:13:47.093+0000) > > \>Queue into Wallet Warrior > \>Draw as many cards as I god damn like, it only hastens his death > \>55 health? Pls > > http://imgur.com/zrWndTN > http://imgur.com/6AovRtt > http://imgur.com/9KoXSlV > > This is so fucking retarded holy kek Oh. Rank 10. Okay.
> [{quoted}](name=Challenger Nid ,realm=NA,application-id=mNBeEEkI,discussion-id=q5RjbAjE,comment-id=00070000,timestamp=2016-04-17T05:21:34.802+0000) > > Oh. Rank 10. > > Okay. I've been as high as rank 3 I have a life
: There is 0 win condition against Murloc Paladin
\>Queue into Wallet Warrior \>Draw as many cards as I god damn like, it only hastens his death \>55 health? Pls http://imgur.com/zrWndTN http://imgur.com/6AovRtt http://imgur.com/9KoXSlV This is so fucking retarded holy kek
: There is 0 win condition against Murloc Paladin
I decided to calculate it out, 2x Healbot + 2x LoH + 2x Truesilver = 36 total healing. Lol who needs that "1 of each card" crap when you can just heal beyond your max health and draw 6 cards while you're at it
: There is 0 win condition against Murloc Paladin
Haha I finally opened my 2nd Warleader, it's so easy collecting these free wins now, all I do is heal heal heal board clear board clear board clear until I win. 0 thought needed
RexSaur (NA)
: control warrior beats it if you save double brawl + double belcher and get like atleast 50~60 hp (which is not that hard since murloc paladin wont be pressuring). They play first anyfin you brawl + belcher, they play second anyfin you brawl belcher again and you auto win.
> [{quoted}](name=RexSaur,realm=NA,application-id=mNBeEEkI,discussion-id=q5RjbAjE,comment-id=0003,timestamp=2016-04-16T23:34:04.205+0000) > > control warrior beats it if you save double brawl + double belcher and get like atleast 50~60 hp (which is not that hard since murloc paladin wont be pressuring). > > They play first anyfin you brawl + belcher, they play second anyfin you brawl belcher again and you auto win. So one deck in the entire game has a non-microscopic chance of beating it wow so balanced It's almost like the Freeze Mage to Patron
: There is 0 win condition against Murloc Paladin
Combo doesn't beat it, they'll just heal 7-card OTK combos don't beat it, because they'll just mash their fat finger over their 1 button freelo before you draw all the pieces Aggro doesn't beat it, they have 15 taunts and 35 heals and 87 board clears Reno doesn't beat it, because they will literally just _OTK you with 1 spell._ You can play exactly control priest and entomb 2 chargers and pray that's enough or you can play exactly control warrior and get your health to at least 150 (which isn't hard) and then pray you draw double brawl New patron is here boys
: That makes no sense, you're basically implying that you have no win condition which is a problem with your deck, not your opponent's deck. Just throw in force of nature savage roar and you have a win condition.
> [{quoted}](name=JayLord,realm=NA,application-id=mNBeEEkI,discussion-id=q5RjbAjE,comment-id=0001,timestamp=2016-04-16T22:09:49.903+0000) > > That makes no sense, you're basically implying that you have no win condition which is a problem with your deck, not your opponent's deck. Just throw in force of nature savage roar and you have a win condition. Belcher Lay on Hands Healbot Truesilver Nice meme
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IRLDragon

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