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that's true. I think, even though it might suck, but I think they should increase the ranked requirement from level 30 to level 120. It might sound strange, but when I was level 30 I had no clue what csing was, no idea how to properly use wards. No idea what rotating for baron and dragon was, but learned after getting more experience. Or maybe not 120 but maybe 60 or 70. gives more time for maturity.
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do you know what mmr stands for?
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oh lol
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> [{quoted}](name=GigglesO,realm=NA,application-id=yrc23zHg,discussion-id=bBsiovNW,comment-id=000000000000,timestamp=2019-02-09T16:36:34.290+0000)
>
> I’m struggling as a diamond Morde this patch...
I got beaten by a yasuo mid as morde mid on a smurf account lmao. never once has that ever happened but it's whatevs.
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I'd disagree in fact the growth curve on his socialblade says otherwise
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{{champion:427}} give kill give cs :) sharing is caring says the dung beetle
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where do you see the papercraft skins?
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> [{quoted}](name=hotarse,realm=NA,application-id=yrc23zHg,discussion-id=dO2oZMaY,comment-id=0005,timestamp=2019-02-07T01:33:03.986+0000)
>
> Try saying gold border 5 times fast.
> I feel your pain. No wait, I don't. Because I don't play league of Sh*tends anymore. Snap.
so cool
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Riot Ashekandi
(NA)
:
Just to clarify as I did in my replies on Twitter - I should have said every 2-3 weeks, and "coming months" not "years," but we're sticking to a cadence along these lines.
Of course things change and sometimes a story or release may get pushed back, but hopefully you'll see multiple releases each month as we work through 2019. It's still important to remember that there will be bio updates in addition to any new color stories or short stories, so it won't always be a huge release of full-featured, long-form prose.
I also think this will help get more love out to the champions who haven't had as many updates or who are still in need of some lore touch-ups.
{{sticker:slayer-jinx-catface}}
Godly
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Thanks m8
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I so sowwy :)
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Actually :) https://champion.gg/statistics/#?sortBy=general.playPercent&order=descend
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Well that's pretty mean you jerk. I'm telling jikker on you!!!
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Wow this guy sounds like such a crybaby. Amirite guys? heheehehehe
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I think we may have had a miscommunication or maybe I didn't specify well. When I say It's useless other than in super low elo. I'm saying because the matches are longer and as the matches get longer, the more health champions have and the more health you have, the more health you regenerate out of combat from the buff.
Adding a little to that, I am very aware that low elo players don't know how to properly disengage fights, but another thing they are inexperienced with is health maintenance and knowing when to recall. Especially after objectives like drakes and baron. This drake helps them with that.
Something I'd like to point out in your argument is that you brought up pro play. Solo queue tends to be a little bit different than proplay, especially the types of champions and strategies that are viable.
In solo queue, people like to play high damage fighters, assassins and sometimes juggernauts. In proplay, you see alot of tanks, cc bots and utility. In solo queue, tanks are almost non existent due to conqueror and more lack of team coordination and communication. Them having more tanks and com lines allows that drake to be more useful.
Tanks = cc and disruption.
Comms = better team play execution
I'm not saying that solo queue has no way of disengaging fights, but it's much more limited both in characters to enable the disengage and the type of communication which makes the dragon such a low priority for junglers.
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Oh my bad I forgot something. I meant. ".7 seconds." That's for the lookout.
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It's pretty useless unless you're playing in a super low elo where the matches drudge on. But once you get high enough, unless it's an early ocean drake to help with lane sustain, you'll find that team fights last about 7 seconds and the healing doesn't really matter.
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damm. I usually just take glacial whenever I play morde and force them to take all the Q's while I sap their HP.
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it was only an example friend.
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I remember this one time I had a pretty nice conversation with a rumble on the enemy team and they were a duo and pretty cool people.
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I actually saw someone ask for a tank version of ardent censor yesterday lmao.
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Assassin main I presume?
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Yes diamond and above. Let's take a look. OH 40 percent banrate "rarely gets banned" Almost banned every other game. Wow. "rarely gets banned." Only second to akali in mid lane banrate. yes "rarely gets banned."
yes rarely gets banned you got me good.
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"LOL YOU THINK PLAT IS HIGH ELO?!?!?! XXD XD XD IDIOT!!!!"
Let's say that I don't. It wouldn't matter because the sample size is too small to only account for just diamond and above anyways. Another thing is that "high elo" is a subjective term.
The majority of players and sites in general consider platinum to be high elo. https://di.community/topic/62249-what-do-you-consider-to-be-high-elo/
https://www.mobafire.com/league-of-legends/forum/build-and-guide-discussion/what-exactly-is-high-elo-34488
but I get it. You're so pro bro that you only consider the best of the best to be high elo. I get it. I get it.
Good try at trying to discredit my argument. I'd still like to see your stats for what you consider to be "high elo" regardless.
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> [{quoted}](name=Toþykachu,realm=EUW,application-id=yrc23zHg,discussion-id=9c4v9x1c,comment-id=00020000,timestamp=2019-02-03T00:54:30.502+0000)
>
> Thresh is currently the most picked champion though
actually that would be lee sin.
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they really wanted that guy to lose his promos wtf. please tell me this wasn't real.
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> [{quoted}](name=ORB1TS,realm=NA,application-id=3ErqAdtq,discussion-id=AHtzRAeR,comment-id=00060000000000010000,timestamp=2019-02-03T17:41:32.494+0000)
>
> If you look at higher elo he rarely gets banned mainly because people know how to counter play him. I think people get the words annoying and broken mixed up. If you removed really any of yasuo's ability's he becomes super weak and even then riot would compensate for it. late game he dies almost instantly. You have to be aware in teamfights and how to engage and disengage. (which most yas players have is they don't know how to disengage) I find it funny how people complain about yas's passive shield to when akali has a straight up smoke screen that gives her true invis and her q heals her constantly making trading impossible. Riot realized this and there finally removing it. Here are some recommendations. Don't fight him when he has wave (play safe), every time he constantly shoves have your Jungler play around (Get ganks), Focus him (if he is fed) in team fights, If you where to fight him use cc and if you miss that is your own fault a good pick against yas would be {{champion:90}} , Bait out his windwall also, If you really dont know how to counter yasuo just look up youtube video's it isnt hard. There are also items that counter him like {{item:3075}} and {{item:3110}} (which ever one you prefer) really to counter yas you just need to know how to play the game.
From what I see, he has the number 1 banrate mid lane platinum and up (both on championgg and lolalytics) Can you show me where you're getting your stats from?
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Morde doesn't sacrifice his cc and mobility for sustain. He sacrifices it for his high damage. His sustain is only an accessory but not the core reason. His ability to kill people with three attacks, that's why he's immobile and lacks cc.
I still agree that yasuo shouldn't heal from his Q.
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Hes actually still spammed in competitive play. Back to how he used to be.
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original akali was just as problematic. not defending the rework.
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You're actually right I just checked. https://champion.gg/champion/Viktor/Top
Damm. I thought he beat every immobile boi :(
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> [{quoted}](name=Jikker,realm=NA,application-id=yrc23zHg,discussion-id=lQEMWwtq,comment-id=000b,timestamp=2019-02-01T14:29:38.964+0000)
>
> You do realize that Annie and TF are original champions and Ahri is not? Ezreal has also been out several years longer than Ahri and several of his skins are really low effort (at least, until the recent update, Nottingham and Frosted were recolours). It totally makes sense that they have more skins than she does.
>
> Now compared to a champion that came out around the same time as Ahri...Viktor came out 2 weeks _after_ Ahri and he has 4 skins. Trundle was a year before Ahri and he also has 4 skins.
>
> But, maybe you'll argue, that they are not a cute or popular as Ahri. Caitlyn came out 11 months before Ahri and boasts 9 skins as well. Everybody's favourite Riven has only 8 and one is a Championship skin. Lee Sin, 8 months released before Ahri and a very popular jungler, has 9 if you count his traditional skin and Esports skin. None of these have quite the number of quality skins that Ahri has.
>
> So yeah, compared to other champions released around her time, she has so many and compared to champions released before her, she has many. Just admit that Ahri is Riot's "make fast money" Waifu.
^
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"arangatang"
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lucian isn't a late game champ lmao. He's an early game bully that falls off if he doesn't get fed because he's not built with crit.
Nasus should be punishable early but I admit the buffs were unnecessary.
Yasuo and jax are the only ones I have a problem with. Yasuo is incredibly strong early for someone that scales so hard and has much more sustain than the people he lanes against due to his resourceless abilities and jax can turn into a tank with the press of a button. Also conqueror makes them even more unfun to play against since you can't really do much against them as a tank.
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actually you can push some minions out of the way. Doing it early in the game helps set up the lane in your favor.
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{{champion:427}} "switch to a greener path."
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that's a big lie. Anything without mobility gets dumpstered by viktor. Try ekko into viktor. If you've ever beaten a viktor top with yorick either that viktor was new or your jungler camped your lane.
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amumu is broken
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> [{quoted}](name=Stardûst,realm=EUW,application-id=yrc23zHg,discussion-id=lQEMWwtq,comment-id=0001,timestamp=2019-02-01T08:40:03.997+0000)
>
> It isn't like Riot had 5 more years to make skin concepts for Ahri...
> I feel like people expect Riot to just erase any cool skin ideas just because that Champ already has many skins.
> "Hey, I just had this crazy idea to make a kpop band themed skin line."
> "Oh nice, what champions would you include"
> "Well, Ahri is a good...."
> "OH NO, not Ahri! She has too many skins"
> "But she would fit perfectly. She'd be the best cho..."
> "NO, YOU MUSN'T, THIS IS STRONGLY PROHIBITED. LET'S DO KDA IVERN"
Or any other female human/humanoid champ without as many skins? It's not that hard.
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I remember jungling against shaco in twisted treeline. I literally could not get a gank off because there are like only 1-2 ways to gank someone in TT and he just places his joker box in the path.
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{{champion:427}} Passive now works on enemy champions.
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delete this shit
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It's probably the new positional ranking kicking in.
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The only way to beat rengar top is to not play the game at all or play renekton and darius.
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Yeah I understood that part. I'm just trying to add to it that the attempt itself is pretty funny. Whenever brand ults just let him kill you. He's earned it for having such high base damage, building one item and clicking one button.
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lol how does one "dodge" a brand ult.
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Im crying
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I'd say he's really consistent. Maybe not easy per se, but really consistent and forgiving.
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