: Horrors: {{champion:14}} -5g Ability: Sion charges the farthest target dealing damage to all targets in his path and stunning his target for 3seconds. {{champion:56}} -1g Ability- Umbra Blades: Every 3rd attack cleaves and heals Nocturne. {{champion:32}} -2g Ability- Bandage toss+Tantrum: Amumu bandage tosses the farthest enemy(hits the first target in his path) and upon landing uses muTantrum. {{champion:412}} -3g - Flay deals damage, knocks enemies back. {{champion:9}} -2g - Bouncy crow, silences for 0.5seconds. multiple targets. {{champion:6}} -4g - upon reaching full mana, he does his big ole flak cannon shots. horrors gain attack speed and damage boosts at 25% health and lower. Horrors become stronger when their allies die. Maybe Abominations is a better name.
> [{quoted}](name=PhearBunny,realm=NA,application-id=RaE1aOE7,discussion-id=eWhNWjnw,comment-id=0005,timestamp=2019-07-13T13:16:04.167+0000) > > Horrors: > {{champion:14}} -5g Ability: Sion charges the farthest target dealing damage to all targets in his path and stunning his target for 3seconds. > {{champion:56}} -1g Ability- Umbra Blades: Every 3rd attack cleaves and heals Nocturne. > {{champion:32}} -2g Ability- Bandage toss+Tantrum: Amumu bandage tosses the farthest enemy(hits the first target in his path) and upon landing uses muTantrum. > {{champion:412}} -3g - Flay deals damage, knocks enemies back. > {{champion:9}} -2g - Bouncy crow, silences for 0.5seconds. multiple targets. > {{champion:6}} -4g - upon reaching full mana, he does his big ole flak cannon shots. > > horrors gain attack speed and damage boosts at 25% health and lower. > Horrors become stronger when their allies die. > > Maybe Abominations is a better name. You never named their second classes but im guessing since this has already been a conversation that thresh is Phantom or Demon
: While those are decent suggestions as well, I have to disagree that you don't want others to pull, because it's no different than you wanting Lux to do a blast like Sol. In fact, having similar abilities is already apart of League of Legends, and would then come down to how they fit in with their Champ Comps, and their Passives. So even if their ability power is similar, it doesn't mean they are effective in the same way either, plus they would benefit from items differently due to their basic attacks not being the same. Also with different after-effects applied to their function. So just because Thresh has a pull, and Blitz has a pull, they are still very different! Similar to how League of Legends has always been for us. I am glad you agree with having Thresh soon though, to counter the meta! As keep in mind we most likely don't want champ abilities to be so insane that the champion becomes overused, as that would defeat the purpose of countering the meta, which I feel Thresh can do very well for TFT in its current state. {{sticker:galio-happy}}{{champion:412}}
> [{quoted}](name=UnstoppableMaybe,realm=NA,application-id=RaE1aOE7,discussion-id=eWhNWjnw,comment-id=00030000000000000000,timestamp=2019-07-13T05:09:28.966+0000) > > While those are decent suggestions as well, I have to disagree that you don't want others to pull, because it's no different than you wanting Lux to do a blast like Sol. In fact, having similar abilities is already apart of League of Legends, and would then come down to how they fit in with their Champ Comps, and their Passives. So even if their ability power is similar, it doesn't mean they are effective in the same way either, plus they would benefit from items differently due to their basic attacks not being the same. Also with different after-effects applied to their function. So just because Thresh has a pull, and Blitz has a pull, they are still very different! Similar to how League of Legends has always been for us. > > I am glad you agree with having Thresh soon though, to counter the meta! As keep in mind we most likely don't want champ abilities to be so insane that the champion becomes overused, as that would defeat the purpose of countering the meta. > > {{sticker:galio-happy}}{{champion:412}} The thing that i'm getting on about thresh and blitz is that no matter what if they want a pull its always going to be blitz cause of robot power plus hes a 2 gold while were thinking 3 or 4 for thresh so having his w or his ult for the ability is the best way to take him because then if his w is the ability high chances are that hes a triple role and is Demon Phantom Guardian and then you can just run Thresh Leona for guardian buff then get Kind Mord or Karthus then go for Varus and you have a really good comp {{champion:412}} {{summoner:4}} {{summoner:4}} {{summoner:4}} {{summoner:4}} {{summoner:4}} {{summoner:4}} {{champion:412}}
: I am glad you agree with this, because of all other champions, I think he (Thresh) NEEDS to be next due to the current meta! {{champion:99}} {{champion:143}} Perhaps a Lux can shoot her ult towards the corners and stun them for 3 seconds or something, because those Corner Campers need a counter for sure, as long as she aims to the corner where enemy champions are closest to. However, this is a sloppy Lux suggestion haha! Plus Zyra can use vines to move champs from Corners and place them in the center of the battlefield. I bet the game "League of Angels 3" made League of Legends consider Teamfight Tactics (Auto Chess) as a new game mode. Also that players from other Auto Chess games have definitely tried League of Legends version of Auto Chess and if it improves, they most likely will switch to this as their main Auto Chess game from what I can tell. Just thought I'd bring up League of Angels 3 probably influenced TFT, without Riot admitting it haha!
> [{quoted}](name=UnstoppableMaybe,realm=NA,application-id=RaE1aOE7,discussion-id=eWhNWjnw,comment-id=000300000000,timestamp=2019-07-13T04:42:17.962+0000) > > I am glad you agree with this, because of all other champions, I think he (Thresh) NEEDS to be next due to the current meta! > > {{champion:99}} {{champion:143}} Perhaps a Lux can shoot her ult towards the corners and stun them for 3 seconds or something, because those Corner Campers need a counter for sure, as long as she aims to the corner where enemy champions are closest to. However, this is a sloppy Lux suggestion haha! Plus Zyra can use vines to move champs from Corners and place them in the center of the battlefield. > > I bet the game "League of Angels 3" made League of Legends consider Teamfight Tactics (Auto Chess) as a new game mode. Also that players from other Auto Chess games have definitely tried League of Legends version of Auto Chess and if it improves, they most likely will switch to this as their main Auto Chess game from what I can tell. Just thought I'd bring up League of Angels 3 probably influenced TFT, without Riot admitting it haha! SO for Zyra i was thinking like cho'gaths but instead of Knock up it roots and instead of an aoe a channel of 2 seconds to root or silence every enemy and lux could kinda be a 2 or 1 gold a sol but a weaker ult, And i'm thinking that thresh's ult could be the one in game but you can control it like Zephyr so if you set him in the corner (because most likely hes ranged) then when he ults it goes to the opposite corner mainly because you don't want a blitz copy (by that i mean pulling enemys toward him) but you could also have it as his w where he shields the lowest ally and anyone around that ally also gets the shield {{champion:412}} {{sticker:sg-ezreal}}
: {{champion:92}} Riven is not a brawler, and always has the sword, so I feel she would be best as the folllowing below, due to her clear as day abilites and design style: (I personally would go with Blademaster, and Exile, since Riven does have a shield ability that Exile can represent, and she is clearly a Blademaster...) Blademaster, Yordle/ Blademaster, Exile/ Blademaster, Knight/ Blademaster, Sorcery/ Blademaster, Guardian/ Blademaster, Assassin/ or Blademaster, Imperial Perhaps {{champion:516}} Ornn, {{champion:2}} Olaf, {{champion:91}} Talon or {{champion:59}} Jarvan IV would make for a solid "Blademaster, and Brawler" that actually makes sense for their overall character, but certainly not Riven in my opinion overall. Since Riven utilizes magical protection over brawling for her character. Ornn, Olaf, Talon, and Jarvan IV aren't as protection based as Riven is, so makes more sense to be Blademaster, and Brawler in my opinion. Also Zed brawls with blades on his forearms, so a patch to change up possible mistakes can make for more variety combos with Champ Comps as well. As {{champion:238}} Zed to me is an Assassin, Ninja, and Brawler due to how he clearly functions overall.
> [{quoted}](name=UnstoppableMaybe,realm=NA,application-id=RaE1aOE7,discussion-id=eWhNWjnw,comment-id=00000000,timestamp=2019-07-13T02:36:44.068+0000) > > {{champion:92}} Riven is not a brawler, and always has the sword, so I feel she would be best as the folllowing below, due to her clear as day abilites and design style: > > (I personally would go with Blademaster, and Exile, since Riven does have a shield ability that Exile can represent, and she is clearly a Blademaster...) > > Blademaster, Yordle/ > Blademaster, Exile/ > Blademaster, Knight/ > Blademaster, Sorcery/ > Blademaster, Guardian/ > Blademaster, Assassin/ > or Blademaster, Imperial > > Perhaps {{champion:516}} Ornn, {{champion:2}} Olaf, {{champion:91}} Talon or {{champion:59}} Jarvan IV would make for a solid "Blademaster, and Brawler" that actually makes sense for their overall character, but certainly not Riven in my opinion overall. Since Riven utilizes magical protection over brawling for her character. Ornn, Olaf, Talon, and Jarvan IV aren't as protection based as Riven is, so makes more sense to be Blademaster, and Brawler in my opinion. Also Zed brawls with blades on his forearms, so a patch to change up possible mistakes can make for more variety combos with Champ Comps as well. > > As {{champion:238}} Zed to me is an Assassin, Ninja, and Brawler due to how he clearly functions overall. Ornn probably would be a brawler guardian but then again he could make a "crafter" class and so everyround you get a free mini item Olaf i see talon would prob be Assasin over brawler and Jarvan most likely Knight over Brawler
: {{champion:412}} (Demon, and Phantom for sure, but "Sorcery maybe" because Sorcery can be overpowering, Thresh perhaps shouldn't get Sorcery Champ Comp...) Thresh because we need someone to handle the Corner Main Campers, to counter Glacial's, and to save champions from AOE powers like Brand has. Thresh can pull opponents from the far corners, stun them for 0.3 seconds, resetting their mana and passives, so champs like Draven can't continue to destroy champions like a cake walk from hiding in the corner. Thresh can be "Phantom" to add more Phantom Variety, "Demon" to mana burn, and "optionally Sorcery" to grant some spell damage bonus. Countering Glacial's requires burning their mana, so making Thresh a Demon would help make him an effective counter to the current meta. Phantom would allow him to weaken a Glacial by lowering their hp for an easy kill at the start, against Glacial champs like Sejuani, Volibear, or Braum. Sorcery would just help his ability to damage from basic attacks or his pull ability. Thresh's passive can be teleporting the weakest "Ally Champions" distant from their current location in danger, to save them from threats such as overwhelming AOE powers from Brand. Thresh should likely cost around 3-4 gold for near mid, to exactly mid game arrival in the deck to draw, so players can start to counter the meta before the meta player just takes off with dominant power. As Thresh will need his items and Tier build up before it's to late. Thresh at the least should cost 2 gold, and can show up around phase 2 or 3, and at latest being phase 4 for deck arrival to draw Thresh. Thresh would need to be fairly ranged with the basic attacks, but not like a gunslinger or ranger, but similar to the spider, Elise. If the troop is not a gunslinger or ranger, they certainly should not be capable of fighting from the corner, even with a Rapid Fire Cannon that Corner Campers use. In this way, I feel we need Thresh as soon as possible! We need champs that can guarantee mana resetting opponents, and their passives. So Thresh seems like the ultimate champ for the task. Thresh has to be good even as a solo champion without Champ Comp, so that he can be a solid counter against the meta, for those who want to enjoy variety. --- --- --- --- --- --- "Thresh in this case would be a major middle finger to the meta, and for those who want to get creative with their setup, instead of copy pasting a setup everyone else seems to use, to a point of absolute boredom!"
> [{quoted}](name=UnstoppableMaybe,realm=NA,application-id=RaE1aOE7,discussion-id=eWhNWjnw,comment-id=0003,timestamp=2019-07-13T01:44:56.054+0000) > > {{champion:412}} (Demon, and Phantom for sure, but "Sorcery maybe" because Sorcery can be overpowering, Thresh perhaps shouldn't get Sorcery Champ Comp...) > > Thresh because we need someone to handle the Corner Main Campers, to counter Glacial's, and to save champions from AOE powers like Brand has. Thresh can pull opponents from the far corners, stun them for 0.3 seconds, resetting their mana and passives, so champs like Draven can't continue to destroy champions like a cake walk from hiding in the corner. Thresh can be "Phantom" to add more Phantom Variety, "Demon" to mana burn, and "optionally Sorcery" to grant some spell damage bonus. Countering Glacial's requires burning their mana, so making Thresh a Demon would help make him an effective counter to the current meta. Phantom would allow him to weaken a Glacial by lowering their hp for an easy kill at the start, against Glacial champs like Sejuani, Volibear, or Braum. Sorcery would just help his ability to damage from basic attacks or his pull ability. Thresh's passive can be teleporting the weakest "Ally Champions" distant from their current location in danger, to save them from threats such as overwhelming AOE powers from Brand. > > Thresh should likely cost around 3-4 gold for near mid, to exactly mid game arrival in the deck to draw, so players can start to counter the meta before the meta player just takes off with dominant power. As Thresh will need his items and Tier build up before it's to late. Thresh at the least should cost 2 gold, and can show up around phase 2 or 3, and at latest being phase 4 for deck arrival to draw Thresh. > > Thresh would need to be fairly ranged with the basic attacks, but not like a gunslinger or ranger, but similar to the spider, Elise. If the troop is not a gunslinger or ranger, they certainly should not be capable of fighting from the corner, even with a Rapid Fire Cannon that Corner Campers use. > > In this way, I feel we need Thresh as soon as possible! We need champs that can guarantee mana resetting opponents, and their passives. So Thresh seems like the ultimate champ for the task. Thresh has to be good even as a solo champion without Champ Comp, so that he can be a solid counter against the meta, for those who want to enjoy variety. > --- > --- > --- > --- > --- > --- > "Thresh in this case would be a major middle finger to the meta, and for those who want to get creative with their setup, instead of copy pasting a setup everyone else seems to use, to a point of absolute boredom!" I do think that thresh is a good thing to add especially since it helps get Phantom buff earlier but i think he also has a chance for Guardian i also like how in depth you went with this. you missed one thing tho He CAN corner camp with Rappidfire a Transformed Nidalee can whats saying he cant
WardMyBüsh (EUNE)
: Best Music For League Of Legends #4 | ♫ 1 Hour Gaming Music MIX 2019
Inspired from Respawnd - Gaming Music Hes already on his way to Episode 116
Manxxom (NA)
: Basically Kog'maw
New Kogmaw skin confirmed
Kei143 (NA)
: Jayce. Shapeshifter Noble.
> [{quoted}](name=Kei143,realm=NA,application-id=RaE1aOE7,discussion-id=eWhNWjnw,comment-id=0002,timestamp=2019-07-13T01:24:35.830+0000) > > Jayce. > > Shapeshifter Noble. I do think that would be a great addition, maybe he could be like Gangplank and i have a third class like ranger
Kenneky (EUW)
: I love space and space ships and by that Odyssey is my favourite skin line (before Blood Moon) and since both of my bois have Blood moon skins, I would die of happiness If {{champion:202}} and/or {{champion:555}} can get an Odyssey skin as an space hunters that work for Kayn like in the style of Borderlands (since It's also a game I love). But Jhin got a Dark star skin so it's more unlikely to him to receive that skin. Also an Odyssey skin for {{champion:133}} would be amazing, think of what they can do with Valor. A girl like me can only dream, unfortunately...
> [{quoted}](name=Kenneky,realm=EUW,application-id=6kFXY1kR,discussion-id=g1UGEOjv,comment-id=0022,timestamp=2019-07-12T20:55:23.404+0000) > > I love space and space ships and by that Odyssey is my favourite skin line (before Blood Moon) and since both of my bois have Blood moon skins, I would die of happiness If {{champion:202}} and/or {{champion:555}} can get an Odyssey skin as an space hunters that work for Kayn like in the style of Borderlands (since It's also a game I love). But Jhin got a Dark star skin so it's more unlikely to him to receive that skin. Also an Odyssey skin for {{champion:133}} would be amazing, think of what they can do with Valor. > A girl like me can only dream, unfortunately... The problem to the Quinn one though is that there are Champions that are WAY more popular than her so its more likely they will get an Odyssey skin before her.
usul1202 (NA)
: What's your 'it happened in a dream' skin?
Lava Zac Legendary skin, its the opposite of pool party He could leave behind burned footprints in the ground and he could have some fire effects, His splash art would be him in lava only his head poking out with a smirk on his face, it would even be better if you could somehow make a skin line out of this {{champion:154}} (This is a really hard decision it was this Skeleton Kha'zix as a Halloween skin or some kind of holy skin)
Rioter Comments
: rip I picked my house and didn't even realize there was a quiz {{sticker:zombie-brand-facepalm}}
I did the same i mean who in the right mind just jumps in without looking (literally anyone that replied to this) {{sticker:zombie-brand-mindblown}} {{sticker:zombie-brand-facepalm}}

JGtaxCollector

Level 148 (NA)
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