Naalith (NA)
: Ahh, possibly my favorite champion of all time and definitely my favorite champion in terms of art and sheer creativity. I'm someone who never really had a main for the entirety of playing League since season 1. I was a jack of all trades, but Kindred really changed that up for probably 6 months or so when I only spammed this champion. Hell, the only reason I really every fell off the spamming Kindred wagon was due to the heavy nerfs slapped on the pair, but after a few years they have settled into a really good place balance-wise I think. My only complaint is that Kindred's only post-launch skin is straight buns, but hopefully we get something amazing soon to make up for it. "What do all things have in common, dear Wolf?" "They end."
> [{quoted}](name=Naalith,realm=NA,application-id=yrc23zHg,discussion-id=ONysBRzh,comment-id=0001,timestamp=2019-10-14T22:54:23.182+0000) > > Ahh, possibly my favorite champion of all time and definitely my favorite champion in terms of art and sheer creativity. I'm someone who never really had a main for the entirety of playing League since season 1. I was a jack of all trades, but Kindred really changed that up for probably 6 months or so when I only spammed this champion. Hell, the only reason I really every fell off the spamming Kindred wagon was due to the heavy nerfs slapped on the pair, but after a few years they have settled into a really good place balance-wise I think. > > My only complaint is that Kindred's only post-launch skin is straight buns, but hopefully we get something amazing soon to make up for it. > > "What do all things have in common, dear Wolf?" > "They end." My problem is I love their look so much I don't even want to use a skin X)
: COMPREHENSIVE TOP LANE LIST
I lol'd at "the carry no one asked for"
datfatguy (OCE)
: Why do people choose to not ban a champion
Sometimes I don't ban because I walked away to do something or am messing around with other stuff on my computer and I just forget to ;(
Glîtchy (NA)
: [Poll] which would you want to see more? Reworks or new champs?
In the past, I would have said reworks. But now, new champs are overloaded cancer and reworks are overloaded cancer. I'd rather see brand new overloaded cancer than to have new overloaded cancer at the cost of deleting a former champ that already has a dedicated fan base. Small-scale VGUs would be preferable. Really, the time and money should go into adjusting numbers everywhere (damage, exp, base stats, etc.) and reworking items IMO.
BlankOption (EUNE)
: Pretty good pc, but low fps
Pretty basic suggestion but did you check your in-game settings to make sure you don't have a fps cap? X)
: Nocturne combo advice please
As a Noc main for about 5 years, I personally like R>Q as it helps you stick to your target and secure the kill. The trick with Noc though is to not use your abilities if you don't have to. For example, if you're diving into a group, you'll want to save your E to fear away someone else or to chase down a second kill. Also, try and time your W for major CC spells, obviously.
: If you're going to change my sums when given jungle, at least change it back to ignite if i get mid
They should just change it back to whatever you had before you got auto-switched to smite.
Zed Boss (NA)
: "Why did you ban my champion?" Answer: "Oh cry me a river"
It's a catch 22, really. Do you let the guy hovering {{champion:40}} jungle play her? Or so you ban her and hope they don't int the rest of the game cuz you banned their pick? Or do you dodge and just take the loss? Tough call.
: Qiyana insta-gibbed me twice @ lv3 within a minute, I love this damage creep meta so much man
I do think {{champion:246}} does a little too much damage early. That being said, you gotta respect an AD assassin's early game damage, too. {{champion:90}} should just shove the wave from outside her dash range at lvl 3.
: Akali nerf on patch 9.17 is very bad to her
I mean, her Q does seem to do an unnecessary amount of damage for how easy it is to hit. I think a W or E cooldown nerf or just a nerf to her shroud duration would be more a more appropriate fix.
: Picking your champ before your opponent in toplane is just a death sentence for your laning phase
I think it's not just that counterpicks help decide the lane, but also that top lane is super infamous for snowballing. A lot of times whomever gets first kill ends up being able to consistently out trade their opponent and usually end up 2-3 levels higher and win their lane with 3-4 kills advantage.
: > [{quoted}](name=14daysuspensionk,realm=EUNE,application-id=3ErqAdtq,discussion-id=JFAAxGEA,comment-id=000c,timestamp=2019-08-21T19:38:45.614+0000) > > Well sadly it's just how the system works, you get assigned to a random waiting position to pick in champ select and there's not much you can do about it. Ha ha ha ha it ain't random buddy. You're assigned based on whether MMR wants you up or down. Getting 1st or second pick several times on the trot is not random....
> [{quoted}](name=MyTeamRDumbasses,realm=EUW,application-id=3ErqAdtq,discussion-id=JFAAxGEA,comment-id=000c0000,timestamp=2019-08-21T20:10:19.783+0000) > > Ha ha ha ha it ain't random buddy. You're assigned based on whether MMR wants you up or down. Getting 1st or second pick several times on the trot is not random.... Never knew that. I was curious as to why I always seem to end up with 1st or 2nd pick.
: I'm starting to see why people dont want to Jungle
Your mistake is wanting to have fun while also wanting to do well. You can only pick one in this game {{sticker:slayer-jinx-wink}} But for real, jungle is rough right now. With how jg exp is, if you can't get early kills or if you get counter jungled/killed, you'll be behind the rest of the game. Then of course you have the teammates that will blame the jungler no matter what. I mained jg for 3 seasons and still consider myself a {{champion:56}} main, but I'm having much more fun/sucess as a mid main this season. It's just hard to carry as a jungler if you don't have at least 1 laner that can snowball, too.
: > [{quoted}](name=Wacky9,realm=NA,application-id=3ErqAdtq,discussion-id=rc3q2V7w,comment-id=000b,timestamp=2019-08-22T03:49:18.001+0000) > > Just balance separately. Pros are paid to play League at a different level than everyone else, and that should be taken into account. Organized play is completely different from high-elo and people in soloQ should be able to play Shen without feeling useless, just because pros can abuse it. This _always_ gets brought up and no, it does not work. Part of what drew competitive people to league was the story that "anyone can climb and be the best". Anyone can rise up in the ranks, go pro, etc. Beyond this, let's go with the idea that there are now a pro and a pug LoL: * 1.) Pro games are now nothing like PUGs. This kills advertisement potential because players are using entirely different champions. Seeing a sick play on Azir and being hyped up to play him, only to realize he's totally different from the Pro version you were just watching. * 2.) No pros can stream or practice and likewise, those looking to go pro are now fucked for playing on a "normal" server because the game completely changes. * 3.) You've now doubled the work needed for league. And no, that's not a good thing. You'll have to completely change the game and there's not even a way for players to be aware of buffs/nerfs in the pro scene without patch notes. Not to mention the bugs that have to now be tested between pro/pug versions. In addition, no game does pro/pug balancing different. Not even a game like smash brothers, in which you can modify the champs with options. Everyone plays the exact same unless a player takes it upon themselves to create house rules and modify champions. League would be the first and (quite likely) the last for the dumpster fire this would cause.
> [{quoted}](name=CaptainMårvelous,realm=NA,application-id=3ErqAdtq,discussion-id=rc3q2V7w,comment-id=000b0000,timestamp=2019-08-22T04:22:18.967+0000) > > This _always_ gets brought up and no, it does not work. > > Part of what drew competitive people to league was the story that "anyone can climb and be the best". Anyone can rise up in the ranks, go pro, etc. Beyond this, let's go with the idea that there are now a pro and a pug LoL: > > * 1.) Pro games are now nothing like PUGs. This kills advertisement potential because players are using entirely different champions. Seeing a sick play on Azir and being hyped up to play him, only to realize he's totally different from the Pro version you were just watching. > > * 2.) No pros can stream or practice and likewise, those looking to go pro are now fucked for playing on a "normal" server because the game completely changes. > > * 3.) You've now doubled the work needed for league. And no, that's not a good thing. You'll have to completely change the game and there's not even a way for players to be aware of buffs/nerfs in the pro scene without patch notes. Not to mention the bugs that have to now be tested between pro/pug versions. > > In addition, no game does pro/pug balancing different. Not even a game like smash brothers, in which you can modify the champs with options. Everyone plays the exact same unless a player takes it upon themselves to create house rules and modify champions. League would be the first and (quite likely) the last for the dumpster fire this would cause. Off the top of my head, Halo 3 and Halo Reach had separate settings for MLG. Move speed and damage modifiers were used to make the game more fast paced. The thing about that was that the MLG variants were also available as a playlist in the game. We know Riot loves removing playlists as opposed to adding them so something like this would never happen anyway.
yuuum chan (EUNE)
: Pantheons under-appreciated role
Can confirm. I played {{champion:55}} into {{champion:80}} and literally couldn't do anything. You just can't engage on him without getting massively out-traded. I also happen to think having invincibility on a basic ability is kind of busted. I think at least some cooldown/mana adjustments are in order in exchange for some buffs somewhere else.
: DO NOT BUFF PANTHEON RIOT
Does anyone else think having invincibility on a basic ability is a bit...much?
AhmCha (NA)
: Riot is the Game Freak of MOBA's
I kinda get where OP is coming from. While the exclusion of the national Dex doesn't affect me personally, it's a big slap to the face to all the players that did keep up with it. They keep adding cheap gimmicks instead of just making new mechanics/abilities/items/evos to keep the game fresh. I'm still waiting for a true day/night mechanic like all the way back in gen 2. The biggest one for me is that there's so many Pokemon (champions) now that balance for the competitive scene is impossible. OU is full of broken stuff and each tier has their own broken stuff to the point that you have almost no chance to win with an off-meta team.
: For the love of god please remove promos
I think it's fine to have promos between tiers (bronze, silver, gold, etc.), but don't think they are really necessary to go between divisions. I'd rather be able to fluxuate between S1 and S2 and S1 again than be able to fall immediately from G4 back to S1.
Power Mac (EUW)
: > [{quoted}](name=BlueBilberry,realm=NA,application-id=3ErqAdtq,discussion-id=js1ksEkI,comment-id=0001,timestamp=2019-08-06T17:41:13.974+0000) > > Actually the ranked system that's used in TFT would be a good model. There needs to be fluidity in the ranked system. Either that, or actually give us the MMR at the same time as the rank - enough of the mystery meat. Riot should also take into account a player's personal performance. If, say, your team fed or trolled, but you managed to get an A or even better an S, at the very least you shouldn't lose LP. The current system emphasises luck and ignores the fact that same games simply can't be won.
> [{quoted}](name=Power Mac,realm=EUW,application-id=3ErqAdtq,discussion-id=js1ksEkI,comment-id=00010000,timestamp=2019-08-07T07:36:37.186+0000) > > Riot should also take into account a player's personal performance. If, say, your team fed or trolled, but you managed to get an A or even better an S, at the very least you shouldn't lose LP. The current system emphasises luck and ignores the fact that same games simply can't be won. I've suggested that before, too. If there's already a system in place that gagues your performance, I think it's reasonable that if you get any S grade that you don't lose LP. They say that promotes selfish play,but if 3/5 people on your team end up with an S, you probably won that game. Everyone will try for an S and if they don't, they will probably be trolling like they would with the current system, anyway.
: Galio has the lowest pickrate in the game and for some reason jax and lux deserves buffs before him?
Don't worry, I'm sure the Lux buffs will get compensated by a new skin soon enough! {{sticker:slayer-jinx-wink}} I do feel kind of bad for saying this, but I'm ok with Galio being where he is now. When he's viable, he's just a massive offensive and defensive threat with almost no room to punish. I agree his rework was a mistake. Maybe I'm also salty cuz I was M5 with old Galio ;-;
: These Jax buff are contradictory to his hyper scaling identity.
Don't worry, I'm sure he will get a new skin next month to compensate {{sticker:slayer-jinx-wink}}
: How it feels to jungle
Jungle exp is so bad rn that I actually feel guilty when I farm because I should just be sitting in a bush next to a lane waiting to gank. But real talk, it's just about impossible to carry as a jungler if you have 3 losing lanes. I mained jg for 3 seasons and have had way more success carrying games as a mid main this season.
: Can we nerf Pyke already?
IMO he needs his base stats nerfed and his W and E cooldowns increased. Not a lot, just enough so he can't escape from EVERY SINGLE bad trade. He has too many defensive tools for the amount of damage he can do, especially considering he usually takes aftershock. Give him those nerfs and give him back his multiple target damage on Q to compensate.
Gabriyel (NA)
: Is it just me, or does velkoz have too much mana efficiency pre-6?
This is also how I feel about {{champion:43}} {{champion:90}} {{champion:517}} {{champion:101}} {{champion:142}} {{champion:74}} Very mana and cooldown efficient and usually end up making your lane super uninteractive due to very small windows to trade.
: No that scenario is ok. That was triggered by your mistake of dying to zed and not playing like a bitch as tf till 6. This post is about other ppl screwing your lane. I accept that their is a lot of damage but that is not what we are talking about in this post.
> [{quoted}](name=Fuq The ADC,realm=NA,application-id=3ErqAdtq,discussion-id=u2aEAlaa,comment-id=00210000,timestamp=2019-07-16T15:52:25.142+0000) > > No that scenario is ok. That was triggered by your mistake of dying to zed and not playing like a bitch as tf till 6. This post is about other ppl screwing your lane. I accept that their is a lot of damage but that is not what we are talking about in this post. I see. Well in that case, the solution is to pray to RNGesus that you get competent teammates because this type of stuff happens all the time.
GenoXx (NA)
: How would you all feel If CD Project Red were to offer making a game out of League's lore?
I know we're just fantasizing here, but I would pay good money for a Runeterra open world RPG game where you could pick your home faction and build your character from the ground up. You'd run into league champs as allies or bosses as you grind to prove yourself worthy to enter the League of Legends. Something like that..
: Guess I better fucking learn how to play every champion with glacial augment
It is a bug, apparently. I know the presets are there as a failsafe if you don't finish a rune page, but unless you fail to fill your primary tree, I'd rather the system just give random secondary runes and not change your keystone at all. I also wish when you get the pop-up to save your runes as the game starts that your runes, I don't know, actually get saved when you click yes..
Hailren (NA)
: Runes being switched after saved
And here I thought I was just messing up somehow X) Yup, happened to me a few times this past week. Turns out glacial augment {{champion:10}} isn't exactly sleeper OP...
Yenn (NA)
: My lane is 3-0-0 at level 6. I'm being 100 to 0'd in a single combo. I can't play the game.
Played a game of {{champion:4}} into {{champion:238}} one time. He got a kill on me at level 5. We came back to lane and he was level 6. He just W'd to me and ulted and picked up another kill before I could even start farming again, and that was a 1/0 assassin. Top lane is often worse. A one kill lead can snowball to a few more kills and a 2-3 level advantage really quickly. The real culprit here is damage output. There are too many damage steroids with new runes and pretty much every champ has the capability to 100-0 nowadays. Until that gets fixed, we just have to get used to the fact that League is now a team slayer game.
: Goodbye cancer ranged top picks
What about {{champion:74}}
MrNoisey (EUW)
: 3-lvl-3-vs-0
Yea, idk if I'm missing something but a lot of times if I grab Ahri as my first champ, I have a really hard time just getting her to tier 2. She just never comes up and I don't see other players using her either.
JNSB (EUW)
: Tft Items and time
Pretty much agree with everything. First carousel should be 3-5 seconds longer and the first few PvE rounds should be like 5 seconds shorter. Extra time late game would be useful, but being on that time crunch kind of just adds to the intensity of being in the top 3 or 4 finalists.
Jansuo (EUNE)
: Even for champions, it is not very healthy. Someone has 5x3* champs, someone keeps rerolling and gets nothing.
> [{quoted}](name=tylko yasua gram,realm=EUNE,application-id=RaE1aOE7,discussion-id=kcE6UyGj,comment-id=0003,timestamp=2019-07-04T18:02:25.222+0000) > > Even for champions, it is not very healthy. Someone has 5x3* champs, someone keeps rerolling and gets nothing. Yea, idk if I'm missing something but people can enter the first pvp round with 2 tier 2 champs and someone else (myself) end up sitting on a tier 1 Garden for 4 rounds. I get there must be an RNG aspect, but I wish it could be normalized better.
iainB85 (NA)
: I have a meh tier computer and have never encountered this issue. I'm guessing it might be something more specific to hardware if people are having issues. In general I would not like to see the start of the game go longer as the first couple of NPC rounds are already mostly pointless with just a few choices of what heroes to start with. No need to drag it out.
> [{quoted}](name=iainB85,realm=NA,application-id=RaE1aOE7,discussion-id=bt6pRh4e,comment-id=0001,timestamp=2019-07-01T03:42:26.200+0000) > > I have a meh tier computer and have never encountered this issue. I'm guessing it might be something more specific to hardware if people are having issues. > > In general I would not like to see the start of the game go longer as the first couple of NPC rounds are already mostly pointless with just a few choices of what heroes to start with. No need to drag it out. I'd actually like to see a few more seconds on the first stage and shave off a few seconds on the first NPC round or two. You don't need that much time to place 1 champ.
Rioter Comments
: Riot help, this is not lag, this is a bug
I haven't had this happen, but I have been getting disconnected from games about every 30 seconds to a minute since the update. It's super weird and frustrating.
Rioter Comments
: Game is crashing causes me to discoonect from my game
Same with me. Thought it was just a TFT issue but when I went to normals, it kept happening.
Advexia (EUW)
: Reconnecting and Disconnecting.
Tried a TFT game on my alt account; got DC'd every 10-20 secs. I couldn't even equip my items or see that battles. Ended up leaving the game and went to my main to try a normal rift game. Still got DC'd every 10-30 secs. I don't mind staying away from TFT until that's fixed but if the servers are so bad that I can't even play normals, that's really messed up.
: Did anyone ask for karma buffs?
Didn't realize she got buffed. I was wondering why I kept seeing her mid and why she's doing stupid amounts of damage without taking any. But new skin so makes sense {{sticker:slayer-jinx-catface}} By the way, anyone else feel like dark star's Q hitbox is bugged?
: Karma mains asked for a gameplay update. We did not ask for number buffs.
Ohh so she did get buffs... That explains why I keep seeing her mid and she keeps shitting on people (myself included).. I've also noticed issues with her Q hitbox and her new skin. Anyone else see this or is her Q always like that?
: Personal opinion: season 9 has become the hardest one to carry and win games in
I feel the same way. Last season I became a mid main because I wanted to be able to carry and finally just get out of bronze and I climbed to silver pretty quickly. This season, getting out wasn't too bad, but now that I'm in silver I'm on an 8 or 9 match losing streak, despite winning lane and performing well. I could chalk it up to being unlucky with teammates but after 9 games in a row, it would seem the luck factor isn't applying anymore. I guess maybe the new matchmaking system and position ranks may have something to do with it, but I see it happen to high elo streamers too so who knows.
Yenn (NA)
: Why was Zed buffed again?
TIL Zed' s combo is unavoidable.
: Very simple Yasuo change to make him more balanced
Eh, I just think you shouldn't be able to negate entire champions kits every 20ish seconds because you used one (very forgiving) non-ultimate ability.
Xonra (NA)
: As A Morgana Main I Am Highly Disappointed In All But One Of Her Skin Reworks
Agreed. I'm pretty disappointed in her new look overall. Morg is supposed to be a dark tormented soul, now she's just another attractive edgy champ.
0XFallen (EUW)
: Zed pbe changes opinions?
Honestly, I think I like the changes. Yea, he's losing out on some potentially large free stats, but overall these changes should give him more consistent effectiveness over the coarse of the game.
: Need advice on visiting LA and going to LCS for the first time
You should definitely take the time to walk from Santa Monica to Venice. It's a nice little stroll and you get to see both beaches/boardwalks.
: Has anyone tried the new placements?
Yeah, I though I read somewhere that unranked accounts doing placements during preseason would get iron regardless so that they can "get data" on climbing and the new division. Could just be the normal wonky placement system though.
: Valentines skins 2019: Heartbreaker Vi and Heartpiercer Fiora
I like the skins, but is it bothering anyone else that in Fiora's splash, her sword is on Vi's right shoulder and in Vi's splash it's on her left??
: Is there any point taking PTA on melee champions?
I've ran it on {{champion:164}} since her Q reset makes in pretty easy to get off 3 autos and thrn you'll get the damage bonus on her 2nd Q. But unless the entire enemy team is really squishy, yea conqueror is almost always better.
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JoeMG

Level 148 (NA)
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