Brefab (NA)
: Zoe, The Aspect of Twilight [Rework idea]
not gonna lie, i am not seeing a lot of kit synergy in this proposed change, it seems kinda like a mish-mash of abilities to try and bandage patch the highly disliked "paddle star", "spell thief" and "portal jump" mechanic. also turning portal jump into a basic wall hop on a midlaner is kinda ???
Lan Fan (EUW)
: Im ok with that, giving it 300 sec cooldown Otherwise delete it
> [{quoted}](name=Destello Veloz,realm=EUW,application-id=A8FQeEA8,discussion-id=MvkTfIho,comment-id=0000,timestamp=2018-08-16T19:00:02.078+0000) > > Im ok with that, giving it 300 sec cooldown > > Otherwise delete it Ah, Spell Thief, Clearly a more potent ability than Requiem...
Kythers (NA)
: what's the scientific basis behind the screamy guy face?
they all stepped on a lego at the same time.
: Champs that make you tilt proof
{{champion:142}} {{champion:99}} Zoe and Lux are both super positive, and that positivity rubs off onto me, i hafta be having a REALLY bad Zoe game to get upset as her. (or that one time i was lux vs Kog'Maw mid and lost lane in like, 5 seconds.... yeah...)
I7A6X2v2 (NA)
: Now that picking Nunu is no longer a troll / feeder pick.
{{champion:27}} still exists. {{sticker:slayer-jinx-wink}}
Naalith (NA)
: Zyra plants can autoattack Akali in her shroud.
iirc given the interaction w/ Rylai's, Zyra plants might count as "ability damage" for all intents and purposes. i suppose it is still a funky interaction but that might be what's going on, Shrug.
: Good point. Then I guess the better option would be to make her Ultimate a "double cast". Where first cast teleports her to location, and second cast teleports her back. My issue is that when you actually break down what is going on then Zoe gets away with being practically immune to CC. No matter how you look at it- stepping on a Caitlyn snare is supposed to keep you from going anywhere at all. Getting knocked up into the air is supposed to keep you from going anywhere at all. Being silenced is supposed to cut off your magic. But these rules just don't apply to Zoe. And like I said this isn't a post about trying to make a good champion weaker. Otherwise I'd be complaining about her W. I just want to play a game where the rules actually apply to everyone.
there's one thing i hate, it's people who think arbitrary Rules matter more than what's actually going on. Zoe is performing a two-location self-root. she stops in one location, moves to another, and then moves back, leaving both locations VERY much telegraphed for the entire spell. it's well within the game rules and describes itself perfectly in its tooltip. the fact that you're going through so many measures just to say she should be arbitrarily rooted out of her own root because "rules" shows you don't actually play Zoe much, huh? aim for the purple portal, not the gold one. that's her default position. (and im sorry if i articulate poorly, i am really bad at talking to people, i just hate seeing this listed as some "hidden power" zoe has when she's really just going back to where she was actually standing, it's not a mobility spell.)
: If Ryze's Ultimate can be interrupted then so should Zoe's. idgaf about boohoo arguments. It's simple- she's allowed to function in a way that other champions are not. Games have rules, and Zoe just gets to get away with not following the rules.
no, i mean Portal Jump cannot be a channel, zoe attacks, uses her q, uses her w, uses her e... all of that while Portal Jump is active, you can't perform other actions during a channel, that's what a channeled ability is. 0:
: Zoe: Ultimate needs to be a channel
That's.... not how channeled abilities work.
: Why is Twitch.tv's League of Legends icon so awful?
The problem is that league's Twitch icon isn't.... Twitch! what a glaring oversight!
: Why You Shouldn't Honor In A Losing Game
people can do their best and still lose, who pissed in your cereal today?
MAGA HAT (NA)
: Taliyah Rework coming soon?
Maybe you need a rework to be less ugly.
Catalin10GG (EUNE)
: Pyke’s mask
unfortunately it's Probably for Visual clarity reasons, pyke's official mask design is too Small in detail to look good from a distance, the in-game one probably reads better from further away/above (like league is).
: Why the hate for Pulsefire Riven?
The boards are full of Yasuo Mains, Yasuo hates Riven, therefor, the boards hate Riven! (nah tho it's probs cuz TF is easier to forget to most people, i for instance, had No Idea he had so many skins, the heck??)
darkdill (NA)
: Since Lux/Ezreal ship was sunk, who would Lux be romantically interested in?
Hibeki (NA)
: List of CT champions and all their bullshit properties (which are also unlisted)
Um, i know this is a Rant Thread and i shouldn't respond to these, but i think the Kalista one is, if unlisted, as you say. probably also unintentional and should be reported as a bug? .o.
: I cant find much to question bout the kit, it's clear this is not the first draft. P: maybe make this infrequent but also allow it to proc automatically when attacking an enemy within a reduced range like ~150 units so it can be more effective like when you catch with your w q: how damaging are the gorbs to enemies and also are they destructable? I think it would fit better thematically if they had some mechanism to multiply to other enemies. Perhaps when an enemy runs within range of a mature gorb it could partially explode causing damage as well as then attacking the initial target. Along with the initial explosion an immature gorb could be created and land a small distance away (think shroom bounce) to effectively become another gorb mine. The new gorb would require maturation time to produce another explosion but if an enemy walks within range before it matures it can still attack but not produce another mine or explosion. Perhaps instead of the gorb attacking component it could spawn a puddle of sorrow (in addition to the explosion+new gorb creation in the case of a mature gorb). w: solid skill e:does it do damage to nonchampions on the initial cast? r: perhaps if changes to q are made the gorbs launched by her detonation could fly to the ult aoe, she'd be similar to syndra but trade raw burst for aoe and slow utility over all i really like her kit, as a jungle she has a monster execute, a regen skill, and a shield skill which is good. As a tank she has her shield skill, her regen skill, and a catch skill plus her aoe slow and knock ult, i like her lore (her parents were pretty shitty imo lol), she seems to me like she could be a slowburn syndra who trades raw damage for the utility of an aoe/cc tank, great job :)
It's funny you mention that, because in her Earliest form, Gorbs would burrow into takedowns, infesting the corpse to replicate themselves while Maxine goes somewhere else. but i figured i wanted to start small, lest the idea come across as OP >3> > [{quoted}](name=JarodDempsey,realm=NA,application-id=A8FQeEA8,discussion-id=hqazYqFH,comment-id=0000,timestamp=2018-01-05T21:59:06.995+0000) > P: maybe make this infrequent but also allow it to proc automatically when attacking an enemy within a reduced range like ~150 units so it can be more effective like when you catch with your w I'll keep that in mind, adding an on-hit trigger effect to the passive might make it more controllable. (Gorb damage is one of those 'numbers' things, since there can be like, five or so of these, they do Modest damage. not ignorable, but not overbearing... well, not until it should be.)
Rioter Comments
Weedbro (NA)
: What's the point of Hextech Flashtraption? Does anyone even use it? I never see it used.
: Please Riot, create the John Wick skin
they misheard you, now you get the JohnWick skin, enjoy!
: Can you please make Sona more cost effective
they don't wanna make her more efficient cuz they're too busy jacking up the cost of her Q (while halving the dmg.) {{sticker:sg-lulu}}
Chimecho (NA)
: I know zoe takes skill but...
Burst Mage i guess? if Lux roots you you're dead or near-dead, if Viegar stuns you you're p much GG. that's just how they are.
: "Fuck [Insert Champion Here]"
call me cliche, but to this day there has not been ONE fun game w/ an enemy Teemo. his design and kit mix to make the least amusing and most frustrating abomination to be killed by over, and over, and over.
: please dont ruin draven as a character next
Sounds like a post _Draven_ would make...
: PBE snow down ar urff issues
I myself am left wondering just HOW insanely busted they musta found Sona when things like Heimer and Gangplank managed to be "alright". like hot dang i am gonna need some footage Riot, i gotta see that.
: How about a ... trap champion ? v2
WELL mostly it's that the wording (Trap) is considered, er... not good. (it implies the person's use of dress is "tricking" the (usually male) observer, and that they are a deceiver) crossdress isn't inherently bad, heck, it's actually weird how Men wearing Dresses is considered high taboo, since women wearing suits has been in stile for, oof, decades now!
Rioter Comments
: Please Don't Report People Who Are Having A Bad Game.
Quite, lost a game recently and someone said "Report Riven" cuz i wasn't doing so hot. i don't think you can report someone just for playing Riven poorly on ARAM...
: I have to ask: Does CertainlyT actually try to make his champions as frustrating as possible?
hey that's 5 champions, guess i know what team comp i'm gonna suggest to everyone i meet...
: Riot for Syndra's next skin, please don't let it be Dark Star.
She is unfortunately cursed to be Purple Forever.
Rioter Comments
: **Character Design & Lore** First let me say that I totally agree with you that we need a gross female, directly aimed to look disgusting. The closest to that we have is Rek'Sai and she doesn't really count, she is just a beast and not really gross. The design you had in mind definitely delivers that, reading about the larvae in her stomach my only reaction was "Ewww..". But the story leaves some questions for me. You state that she comes originally from Piltover before going to Zaun: How does a woman in Piltover infect herself with these bugs? Piltover is not the first place coming in my mind for such a backstory. I would like some further information about the gorbs. Why are they in Piltover of all places? Is it for the concept necessary and natural that she comes from Piltover? Maybe another region would be more fitting, depends on your argumentation. And I want to point out: I love your concept art. You have a really great style and I hope to see more concepts from you in the future. And the idea for her release skin is fitting and pretty good. _______________________________________________ **Gameplay & Kit** May I ask: what kind of playstyle did you have in mind with her? I can't really figure out what she is supposed to be. Right now I would classify her as a support, giving additional area control with her gorbs as well as several slows. But I would like to read what was the intention for her playstyle. In general, I think the kit needs some work. Her damage is extremely unreliable since you have to rely on gorbs. The mechanic to be able to eat the gorbs for healing seems interesting, but being able to devour enemies without condition... how does this work? Like Tahm Kench's devour or more like Nunu's Q? I would build in another way for her to deal reliable damage. Maybe let a gorb spawn on AA with CD that she can use for her W? ________________________________________ **Facit** The kit needs some clarification and work, but thematically I really like the champion. I hope you answer to me and you will keep fleshing her out, I would like to see Maxine developing into something great and maybe some day the first gross female LoL champion. {{sticker:slayer-pantheon-thumbs}}
> [{quoted}](name=SatomiKun,realm=EUW,application-id=A8FQeEA8,discussion-id=IpzKPO9P,comment-id=0000,timestamp=2017-11-24T10:25:05.794+0000) > First let me say that I totally agree with you that we need a gross female, directly aimed to look disgusting. The closest to that we have is Rek'Sai and she doesn't really count, she is just a beast and not really gross. Yeah, Rek'Sai is great, but more "wicked" than "horrible" imo .3. > [{quoted}](name=SatomiKun,realm=EUW,application-id=A8FQeEA8,discussion-id=IpzKPO9P,comment-id=0000,timestamp=2017-11-24T10:25:05.794+0000) > But the story leaves some questions for me. You state that she comes originally from Piltover before going to Zaun: How does a woman in Piltover infect herself with these bugs? Piltover is not the first place coming in my mind for such a backstory. I would like some further information about the gorbs. Why are they in Piltover of all places? Is it for the concept necessary and natural that she comes from Piltover? Maybe another region would be more fitting, depends on your argumentation. I wrote the lore at like, midnight and was tired, Gorbs come from Zaun, and she contracted them via proximity, and bad luck. > [{quoted}](name=SatomiKun,realm=EUW,application-id=A8FQeEA8,discussion-id=IpzKPO9P,comment-id=0000,timestamp=2017-11-24T10:25:05.794+0000) May I ask: what kind of playstyle did you have in mind with her? I can't really figure out what she is supposed to be. I think she was a Mage(?) but i agree her identity is kinda murky, mostly due her E/sustain. > [{quoted}](name=SatomiKun,realm=EUW,application-id=A8FQeEA8,discussion-id=IpzKPO9P,comment-id=0000,timestamp=2017-11-24T10:25:05.794+0000) In general, I think the kit needs some work. Her damage is extremely unreliable since you have to rely on gorbs. The mechanic to be able to eat the gorbs for healing seems interesting, but being able to devour enemies without condition... how does this work? Like Tahm Kench's devour or more like Nunu's Q? the heavy minion/pet reliance is why i have the E, but the E is kinda weird to me, mostly i feel like letting her Cho'Gath champs is proooobably too far, especially cuz she can eat her own larvae to sustain, might rework that to be less weird, or give her some other gorbless damage method outside her Passive. it is essentially a nunu Q. I might consider auto-spawns like you said, or tune her in a different direction, if the damage seems inconsistant, it was probably from me trying to avoid her coming out too strong (i'm weird with numbers, and she can have 20 worms out at once, so even if you can squish em, i didn't want it to be overbearing...) > [{quoted}](name=SatomiKun,realm=EUW,application-id=A8FQeEA8,discussion-id=IpzKPO9P,comment-id=0000,timestamp=2017-11-24T10:25:05.794+0000) And I want to point out: I love your concept art. You have a really great style and I hope to see more concepts from you in the future. And the idea for her release skin is fitting and pretty good. Aw, thanks, i try! c:
Rioter Comments
iBwErica (EUW)
: Please make Star Guardian syndra's thighs bigger
her whole deal is Orbs right? i'm certain making her rounder is a perfectly thematic idea. >3>
: Sona Rework Concept
Wow yeah that is a lot more concise, oops .3.
Cåracal (NA)
: Yeah, I get what you're saying as Sona was almost the first champion I mained (Still play her from time to time). But I feel first off all the combos would be really hard to remember, I get that she can be pretty easy and such, also that other champions have much more challenging kits but I feel like this is a tad to much and quite overloaded. In all it's a good idea but there's to much, it'd easily become over powered with all the versatility, or it'd be very lacking getting extremely nerfed for it. I like the idea and it seems cool but I just couldn't see it in game, nice ideas though and best of luck!
Yeah, i see the point, tbh the original idea was "just her Q gets the 1-2-3" but changing 1 sona ability felt weird. 0:
: if you dont mind im going to take this idea give you credit and make it into a more clear version with a few minor tweaks cuz this looks pretty interesting
> [{quoted}](name=CosmicStarDragon,realm=NA,application-id=A8FQeEA8,discussion-id=IQ4AbxEA,comment-id=0002,timestamp=2017-11-22T14:10:27.915+0000) > > if you dont mind im going to take this idea give you credit and make it into a more clear version with a few minor tweaks cuz this looks pretty interesting Feel free to! anyone is better than me at explaining things .3.
Rioter Comments

JulieJuice

Level 156 (NA)
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