Statikk (NA)
: Next Class Update - the Assassins
Lovely.. "Assassins shouldn't be able to kill their enemy in the blink of an eye". - This cant be done if the carry actually builds ONE piece of armor. Now you will remove our burst damage and make us absolutely useless? There are counters to an assassin, as a shaco only player its called a pink ward, staying next to your tanks, being aware of the situation. I mean come on. Whatever you're about to do here Riot is going to ruin the assassin class, and theyre already underplayed.
: > [{quoted}](name=Jus Clownin,realm=NA,application-id=3ErqAdtq,discussion-id=I4P03gOr,comment-id=00030007,timestamp=2016-02-18T06:20:42.310+0000) > > So much truth. All pick intent does is cause you to risk getting your champ banned > > What? Shaco support? Shaco top? BAN. > > Im good. Imma play "nasus support". Oh wait.. sorry guys i misclicked shaco. if you pick shaco support I don't blame them at all for banning it.
> [{quoted}](name=Monado II,realm=NA,application-id=3ErqAdtq,discussion-id=I4P03gOr,comment-id=000300070000,timestamp=2016-02-18T06:25:20.123+0000) > > if you pick shaco support I don't blame them at all for banning it. And you're exactly the problem Despite me having a positive win rate with it you think its trash. Get out of here.
Dasdi96 (NA)
: Can we give shaco more counterplay?
First of all I'll assume this is late game and you're a carry of some sort. Sorry but - Thats your weakness. How do you counter it? Drop a pink ward. buy ONE piece of armor. Use your tanks to shield you. I've faught against MANY carries that knew they needed to stay in the pack or they'd get their head lopped off by an invisible clown. As far as duskblades double proccing (I havent noticed that.. but i almost never buy it.) Itll get fixed. It's doubtful anyone will be able to tell clone from master if it does.
Krigjer (NA)
: When people stop banning champions because they don't agree with you playing it, then people will actually use the intent feature. 'I don't like that champion, so you're not playing it.' /bans
So much truth. All pick intent does is cause you to risk getting your champ banned What? Shaco support? Shaco top? BAN. Im good. Imma play "nasus support". Oh wait.. sorry guys i misclicked shaco.
Rioter Comments
: The new assassin item be like
{{champion:35}} Approves of this item.
CurseOfLife (EUNE)
: I trademarked Feeding
just because you're good at something doesn't mean you trademarked it.
: Promos: Upvote to remove them, Downvote to keep them
I think what riot did this season with the free win is good enough. I hate promos as much as you, but removing them would make climbing ranks too easy. All it would really do is shift silver to gold, gold to plat plat to diamond (ect)...
: You did read the part about the soft reset, right? I did mention it. It isn't unique to this season either.
> [{quoted}](name=Deep Terror Nami,realm=NA,application-id=LqLKtMpN,discussion-id=OfiFYkEh,comment-id=00000000000000000000,timestamp=2016-01-25T08:21:28.036+0000) > > You did read the part about the soft reset, right? I did mention it. It isn't unique to this season either. I did, but it doesnt make any sense. Last season I placed where i left off on this account, on my other i placed ahead 4 divisions (By queing with a plat player during placements). This season i dropped 4 ranks to a rank I have never been prior, despite winning 80% of my games during placements (Even though I was gaining more LP than losing, signifying my MMR was higher than my current division). How does this make sense and/or is ok with anyone?
Seenan (NA)
: MM doesn't even feel fair at this point.
Welcome to Season 6. Someone thought itd be a great idea to lump silvers golds plats and even some low diamonds into silver. Lol
: > I believe your KDA has to do with where you are placed, Score has nothing to do with anything regarding MMR or placement etc. The only factor is MMR and whether you win or lose. Most people just place lower than they were before (if they were ranked) because they lose MMR in a "soft reset". That's all there is to it. If you were Ranked before (and therefore already have MMR) your placement matches don't really affect it that much; only a first timer will have his MMR decided solely by his placements, and is also not affected by the soft reset. --- That's the skinny of it, but I've also heard that placements are lower on average at the start of the season due to all the Diamond-Challengers being forced into Plat (that is the highest you can place no matter what). This would constrict the player distribution to fewer ranks, and therefore will be more in each tier, mostly more in Bronze and Silver. Don't quote me on this, but it makes sense.
> [{quoted}](name=Deep Terror Nami,realm=NA,application-id=3ErqAdtq,discussion-id=c0Wbo9lU,comment-id=0000,timestamp=2016-01-25T08:18:23.694+0000) > > Score has nothing to do with anything regarding MMR or placement etc. The only factor is MMR and whether you win or lose. > > Most people just place lower than they were before (if they were ranked) because they lose MMR in a "soft reset". That's all there is to it. If you were Ranked before (and therefore already have MMR) your placement matches don't really affect it that much; only a first timer will have his MMR decided solely by his placements, and is also not affected by the soft reset. > --- > That's the skinny of it, but I've also heard that placements are lower on average at the start of the season due to all the Diamond-Challengers being forced into Plat (that is the highest you can place no matter what). This would constrict the player distribution to fewer ranks, and therefore will be more in each tier, mostly more in Bronze and Silver. Don't quote me on this, but it makes sense. Explain the soft reset. I have never been silver, nor did I ever place silver in this accounts career. I was gold 3 prior to season starting. I won 8/10 placements and placed silver 3. If it was based just on the MMR then you wouldn't place lower than you have ever been. It's clearly based on your MMR then - some arbitrary number picked by riot. Most people dropped an entire tier, I've seen diamonds that are now silver. To be honest this is simply riot's way of forcing the grind, similar to a ladder reset in diablo 3.
: What I said was completely accurate. The reason people get placed lower than their old rank on average is because of the MMR soft reset; you get placed *after* losing a bunch of MMR, but it is still based on your MMR. This happened last season too. It is possible to get the same rank or higher, but your MMR must have been much higher than the Rank you had. The old way, maybe in Season 3 and prior I think (coulda been 4 when I started), your new placement was entirely dependent on your placement matches even if you were prior ranked which meant a Plat could do bad and get stuck in Bronze, or a Bronze could get lucky and get into Plat. I'm not going to make guesses on *why* they do the soft reset (there are several possible reasons); the only point I'm addressing is how you get placed after being ranked before.
> [{quoted}](name=Deep Terror Nami,realm=NA,application-id=LqLKtMpN,discussion-id=OfiFYkEh,comment-id=000000000000,timestamp=2016-01-25T07:36:52.868+0000) > > What I said was completely accurate. The reason people get placed lower than their old rank on average is because of the MMR soft reset; you get placed *after* losing a bunch of MMR, but it is still based on your MMR. This happened last season too. It is possible to get the same rank or higher, but your MMR must have been much higher than the Rank you had. > > The old way, maybe in Season 3 and prior I think (coulda been 4 when I started), your new placement was entirely dependent on your placement matches even if you were prior ranked which meant a Plat could do bad and get stuck in Bronze, or a Bronze could get lucky and get into Plat. > > I'm not going to make guesses on *why* they do the soft reset (there are several possible reasons); the only point I'm addressing is how you get placed after being ranked before. It cant be based on my MMR. Prior to this season I have never placed nor even been demoted to silver. If it was based solely on my MMR i wouldn't of placed silver. Last season most people placed behind but you COULD place ahead by queing with someone in a higher division and doing well in placements (My other account placed Gold 1 from Gold 5 and quickly got plat after). Riot is scaling back everyones ranking to re-start the climb, just like Diablo 3 or any other game with "seasons" or "ladders". Almost every player dropped a tier, and sometimes two tiers in some instances.
: Read the 2015 Season announcement; Your placement is no longer entirely based on your 10 matches. It has almost everything to do where you were ranked prior to the season starting (and also keep in mind that your MMR may be lower or higher than where you were sitting).
This is inaccurate. when your MMR is lower than your rank you lose more LP than gain. Prior to reset i was gaining 20-25 LP and losing 17. I was gold 3 at Preseason close. I went 8/2 in my placements and placed Silver 2. This is riots way of forcing us to play more ranked. If we all started out where we left off there would be zero reason to try to climb but a few tiers each season.
: Champ Select. Stuck "Retrieving Data from Server"
Thanks for the 30 minute wait timer before I could que up again, to no fault of my own.. *sighs*
Rioter Comments
: Fellow junglers. Teach me something.
Depends. if I'm super far ahead I'll give kills to my laners. If I'm average or behind I'm taking the kill. That being said if they end up getting it I don't rage or whatever. Lane tax time. But I almost exclusively play shaco, or other carry jungles.. so thats part of it. Edit: I'll almost always give the kill to top lane. If I can get my top ahead 1-2 kills usually they can fend for themselves the rest of the game, freeing meup to help bot/mid.
: PSA: STOP STARTING WITH SPELLTHIEFS MID
You're trading a slight disadvantage by not going dorans for the advantage of finishing this item first by buying it first. and once you finish it (Easy to do as a mid laner) it's free gold every time you hit your laning opponent. Why wouldnt you finish it first. lol
Eyesack (NA)
: I'm just not gonna play until dynamic queue is back
Im sure Dynamic Que was removed to make it more difficult to game the system and climb ELO faster during placements. It was easy to do last season by queing with someone of higher division during placements. I
: DoTs can feel impactful if you show how much damage they WILL do as soon as they hit
I honestly like the surprise kills from the deathfire mastery. ignite.. ect..
: Much Riparinos
http://i.imgur.com/TjnrPzB.png[/img]
: @Riot: Placements...cmon
So much truth. http://boards.na.leagueoflegends.com/en/c/gameplay-balance/WUGEG0NW-riot-placements-are-you-kidding-me Just happened to me. And to make matters worse im being matched against previous seasons diamond/plat players.
: Riot.. Placements.. Are you kidding me?
And to make matters worse I'm being matched up against previous season plat/diamonds with silver/golds on my team. Might be a good idea to not ranked for a while.. rofl.
: Everyone gets set back that much. You think after playing this game for at least 3 years you'd know that.
Last season I placed Gold 1 on my main account from Gold V, and then climbed to plat in like 20 games.. So not everyone did. I went 7/3 on that account
: Riot.. Placements.. Are you kidding me?
And before anyone says "it matters what games you won... the earliest mean more" I won the first five, lost 6 and 7 and won the rest.
Rioter Comments
DaCush (NA)
: > [{quoted}](name=Jus Clownin,realm=NA,application-id=3ErqAdtq,discussion-id=PEt9EAlG,comment-id=0015,timestamp=2016-01-19T07:26:35.744+0000) > > Um.. I take it you didnt read the patch notes. It matches you against Duos if your Duo, Trios if you're trio, ect. It will not match 5 singles with a premade of 5s. Rarely will you even get a trio when there's only a duo. Although that may be true in low elo, in high elo with such a low amount of players I'm sure it does match them up with teams so that they have lower queue times than they did before (although this is still technically beta so we can't be sure). In low elo, players are most likely playing to have fun more than be a pro but in high elo this can definitely fuck with solo players that want to be known and are trying to get recruited. BUT, this is still the beta/beginning phase of all of this so things may average out over time and teams may look for solo players in divisions lower than challenger when all of this gets normal. I mean, eventually everything will normalize when this becomes standard and enough time passes. Good luck to those players for sure.
I would hope people beyond Diamond utilize curse voice. If not no offense - but thats their fault. And yes your next argument is going to be "but a team will be more cohesive" Sure.. But at that play all players individually should be of near equal skill. 96% of the player base wont be affected by it, assuming its true.
: Riot, I DON'T want to play with premades
Um.. I take it you didnt read the patch notes. It matches you against Duos if your Duo, Trios if you're trio, ect. It will not match 5 singles with a premade of 5s. Rarely will you even get a trio when there's only a duo.
Kappiste (EUW)
: 2016 and no VoIP in a "team-based" game.
Have you not seen this community?.. Use curse voice if you want to use voip with strangers. Im sure after a few lost games you'll see why its not done.
Rioter Comments
: I'm not sure where you are getting that value, but champion.gg (which takes data from Platinum and above) has him at #29 by win-rate. What is your source?
> [{quoted}](name=EndlessSorcerer,realm=NA,application-id=3ErqAdtq,discussion-id=q6uqLfMt,comment-id=000100000001,timestamp=2016-01-14T02:09:34.373+0000) > > I'm not sure where you are getting that value, but champion.gg (which takes data from Platinum and above) has him at #29 by win-rate. > > What is your source? http://champion.gg/statistics/#?roleSort=Jungle&sortBy=general.winPercent&order=descend His primary role is jungle. Most people haven't figured out he can be support/mid yet. But it will show in season 6. Take note: out of the top 10 he has more play than anyone but Yi.
Kaioko (NA)
: When you play your main out of gold V and into a rank where teams tend to be more coordinated, build at least one defensive item, handle split pushing properly and know how to counter invade and play on the weaknesses of champions like tryn, shaco, and rengar let me know =) I fully agree though in a team that doesn't know how to adapt to a shaco split pushing late game or stop him from getting an early advantage he can be quite strong although you only have a 51% win rate over 275 games so I don't see why you're creating a rant about him being too strong.
I don't think he's too strong, nor am i creating a rant. It's a joke to say he doesn't have a late game. One which unfortunately alot of people buy into. I think he's fine the way he is. If he was horrible i would have a <50% win rate (the average is something like 53% i think?). The fact that most of my games aren't surrender games should hint that there is some sort of late game there. It's just not what people think it is. Shaco is a methodical champion, and a mind games champ. Even with heavy pink droppers its still possible to get in and slam a carry at the very least before either dying or getting back out. Also - believe it or not. Even in gold people figure out to buy pinks, and stop the level 2 invade.
Kaioko (NA)
: He can be the #1 champion for all I care -- it doesn't change the fact that he's an early game jungler who has to make his plays during that time or he's basically a glorified super minion late game.
> [{quoted}](name=Kaioko,realm=NA,application-id=3ErqAdtq,discussion-id=q6uqLfMt,comment-id=000100000000,timestamp=2016-01-13T22:00:56.929+0000) > > He can be the #1 champion for all I care -- it doesn't change the fact that he's an early game jungler who has to make his plays during that time or he's basically a glorified super minion late game. This shows just how little you actually know about shaco. I have no problem winning late game, in fact most of my games go beyond 20 minutes and some into 45-50 minutes. Shaco can assassinate carries in less than a second. (Deceive, Backstab hydra). Shaco can split push better than almost any champion in game. Shaco can control objectives by pre-planning boxes prior to taking them. Shaco can backdoor better than any champion in game. If you cant play late game as shaco, that's your failing - not the champions. Also - He does more damage out of the jungle during the course of a game than as a jungler. Again, uninformed. But keep thinking that way. It'll keep my main from getting nerfed. =)
Kaioko (NA)
: Shaco is an early game jungler who needs to make a huge impact early as he becomes practically useless later on and usually needs to split push to be even counted as half a champion after 35 minutes. Games are ending faster so that is one advantage he's gotten. He also has typically better win rates in lower rankings because people don't learn how to adapt to a shaco and can easily be taken advantage of.
> [{quoted}](name=Kaioko,realm=NA,application-id=3ErqAdtq,discussion-id=q6uqLfMt,comment-id=0001,timestamp=2016-01-13T16:48:27.977+0000) > > Shaco is an early game jungler who needs to make a huge impact early as he becomes practically useless later on and usually needs to split push to be even counted as half a champion after 35 minutes. Games are ending faster so that is one advantage he's gotten. > > He also has typically better win rates in lower rankings because people don't learn how to adapt to a shaco and can easily be taken advantage of. This isn't true. Shaco is the #7 champion in platinum and beyond rankings.
: #JustShacoProblems
Beyond the change to the clone (It helps but not humungous) shaco hasnt changed much. I played him exclusively season 5 on this account pretty much. He is good as a Jungler (AD) or Top/Mid/Support (AP). Alot of people are catching on and starting to use him more (Hes #7 on platplus win rate) He's a high skill cap champ, so the longer people play him the better he is (and more frustrating to play against).
Rioter Comments
Rioter Comments
: People With Smurf Accounts
K.lemme instalevel an account to 30 an I won't smurf
Nebuul (NA)
: We need a pink ward slot. Need. And other stuff.
No. Vision needs a cost beyond just gold. Vision is probably the most OP thing in league.
: I hate it when people say "Chill it's Norms, lol"
I particularly use normals to test new champs new roles and off meta before I bring them to ranked. Just because I die a lot in a few games (a lot lately when I tried brand) doesn't mean you need to go megatoxic and report people. So yes in that instance this is exactly what I will tell you. If this was a ranked game? Sure. I can tolerate a little bit of toxicity when I mess up. But for real.. Normals leave ur toxicity at home because at the end of the day you're raging over like 30 ip.
: A 17-Page Color Coded Shaco Rework -- Looking for Intelligent Feedback from the Community
I like Shaco the way he is.. But he needs some FIXES.. not a rework. For one his clone needs to mimic him. It needs to have buffs showing (if shaco has them, even if its APPEARANCE only). It needs to throw shiv's when shaco throws shivs. Right now the ultimate can be rendered completely useless if you have a buff - which for a jungle main character seems kind of counter intuitive. Yes. Shaco is annoying. he is a troll Champion.. But honestly - thats what hes intended to be. He is a DEMON JESTER. And when you have one/Fight against one most often its a career shaco (who is pretty good at it, this is why people hate playing against him) or isnt the best (And thus this is why people hate playing with shaco). He falls out of line with most other champions. In team fights his job is to make the carries dissapear. Deceive in, backstab the carry, Pop hydra - flash out (if you run flash like I do). Repeat. OR.. he split pushes and forces the enemy to peel resources to stop him. Changing his underlying mechanics will basically make him not shaco anymore. Backstab Passive is in a good place - It requires you to think before you come out of deceive rather than just walk up and stab someone in the face. It gives you more damage and in a team fight setting often puts you at greater risk (As you are further from the rest of the team). Deceive is in a good place. Its countered by sight wards. If you're against a shaco and nobody has these shame on you. Boxes are in a good place - They give an element of planning to the character rahter than simply jump in, kill, jump out. Shiv is in a good place - It's not very high damage if AD, but is practically the main source of damage if AP. Clone is not in a good place. The ultimate can be completely negated by a BUFF on YOU.
: Consistently disconnecting from server in and out of game lobby with Cox?
I have Cox, and I am having the same problem as well. Everything else runs fine.
: I never buy sight stone as mage support. It's so much more expensive than everybody upgrading their trinkets. I'd rather the team pitch in to buy wards if they want them. . . ____________________ . . I got a hate reply... so here's my response: Someone wanted me to do **math**. ( Beware of the following section! tl;dr below. ) With the trinket, you have one ward that views the surrounding area for 180sec ( 1min ) and refills every 180sec ( 1min ) and only can have a max of 1. With upgraded trinket, you can store 2 wards that refill at 60sec ( 1min ) and last 180sec ( 3min ) So it's possible to have three active wards with upgraded trinket. That said: gp=gold p=people w=wards ( 250gp x 5p ) = 1250gp for ( 3w x 5p ) = 15 possible active wards. ( 800gp x 1p ) = 800gp for ( 3w x 1p + 1w x 4p) = 7 possible active wards. ( 1250gp / 15w ) = 83.33gp per ward ( 800gp / 7w )= 114.3gp per ward. Upgrading trinkets has an effeciency of 37% in cost per ward versus sightstone! _What does it cost when the support doesn't get sightstone to be back at sightstone level?_ Given: 7 possible active wards (cause team never upgrades) for 800gp You need: Two people, the support and jg maybe, to upgrade their trinkets. ( 250gp x 2p ) = 500gp for (3w x 2p + 1w x 3p ) = 9 Possible active wards _See that? I just squeezed out two extra active wards and saved 300gp over sightstone. _ tl;dr **Upgrading Vision Trinkets actually _is_ cost effective per ward. ** Someone will make the argument that they are free, so: 7 wards can monitor the same one spot for ( 7w x 180sec ) = 1260sec ( 21min ). Cellular Service Provider math says that we pay 800gp for 1260sec ( 21min ) of vision time. So 800gp means we pay ( 800gp / 1260sec ) = 0.6349gp per second of vision. _There may be times where a single ward may not be up._ 15 wards can monitor the same one spot for ( 15w x 180sec ) = 2700sec ( 45min ). Using Cellular Service Provider math again, we pay 1250gp for 2700sec ( 45min ) of vision time. So 1250gp means that we pay ( 1250gp / 2700sec ) = 0.4629gp per second of vision. _You have vision to last the whole game!_ Upgrading trinkets has an efficiency of 37% in cost per second of vision compared to a sightstone alone! tl;dr **Upgrading Vision Trinkets means _more_ vision time and is _still_ cost effective per second of vision.** Consider the risks of having less than 1800 health at max rank and being and easy champion to chase. Support doesn't roam jg for cs, doesn't switch lanes to gank, support just supports. Support has to roam to ward and stay with carry. It just makes more sense for the team to chip in to the cost and work of warding. More possible vision, less cost per ward, and less danger for the squishiest least damaging person on the team. Sightstone costs 800gp to build. That equates to 10.66 Vision Wards. A better strategy, if vision is a top priority, is on first recall: 2 vision wards, 1 pink, amplifying tomb/ruby, two health pots and a mana pot. That way I build damage, have something for the late game, have sustain, and still have vision. It just makes more sense for 800gp. With a maximum of 37% efficiency of upgraded trinkets over a sightstone, it leaves a lot of play room for someone to not get sightstone, get oracles, pink ward, regular wards, or whatever. Consider the number of **Active** wards of the team with variation; active wards for the team and the effectiveness of them is hard to imagine without some chart or table. There's just too many dimensions when considering active wards, so please just accept that sightstone for vision is not effective and that is the reason for a meaningless +150 health... No, I'm not a math major either. I'm just a Junior MechE. :/ Just ask me if you want me to do a relation instead of block math. **Ultimate tl;dr: Upgrading vision trinkets is 37% more efficient for vision versus a sightstone alone. ** ___________________________
800 gold versus 250x5?... Im not a math major.. but i think you should recheck those numbers. Trinket upgrade - Must be level 9 Sight stone - usually have by level 5. I forsee many crying bot lanes about getting ganked in your future.
: Warwick has mana issues. "Nuh uh" Warwick is terrible at jungling. "Nuh uh" Warwick is weak. "Nuh uh" See the gist of your responses? You aren't helpful the slightest other then stroking your own ego off about how well your games go, which from what I gather is because you go against brainless monkeys who don't ward or know anything about positioning or focus. While the rest of us who actually seem to understand him better don't share these experiences at all. Go into an actual game with the rest of us, you ult anyone out of position (assuming they even get out of position) you get your ass hauled off the person almost instantly and their goes your ult. And their goes your high presence in the fight. You can sustain all you want but they just have to kill your team and focus you down with no problems. You can't rely on early game tankiness because then your damage is missing and you get ignored, if you ignore tankiess to get some early damage you are squishy and get picked off before your sustain means jackshit. Warwick is a terrible jungler, he excels at nothing and does worse then a jack of all trades jungler does. He cannot gank before 6, post 6 he can get off 1 not so secure gank before mid lane starts to get rolling, and now he was completely useless during the laning phase, getting that early dragon only makes you level up slower behind the rest of the players further delaying you. And that is assuming you go against morons who don't ward or think "Gee warwick can take dragon pre 6 I should watch it." I don't even have to go into all the shit surrounding winrates, most people are aware on the arguments back and forth between why it means nothing, and why it might mean something sometimes. Finally the personal experience of 1 player doesn't invalidate the experience of many more. The majority know warwick is in a terrible state and needs to get fixed.
> [{quoted}](name=Silents429,realm=NA,application-id=3ErqAdtq,discussion-id=xFGuUrdq,comment-id=000c000200000000000000000000,timestamp=2015-05-04T01:49:45.691+0000) > > Warwick has mana issues. > > "Nuh uh" > > Warwick is terrible at jungling. > > "Nuh uh" > > Warwick is weak. > > "Nuh uh" > > See the gist of your responses? You aren't helpful the slightest other then stroking your own ego off about how well your games go, which from what I gather is because you go against brainless monkeys who don't ward or know anything about positioning or focus. While the rest of us who actually seem to understand him better don't share these experiences at all. > > Go into an actual game with the rest of us, you ult anyone out of position (assuming they even get out of position) you get your ass hauled off the person almost instantly and their goes your ult. And their goes your high presence in the fight. You can sustain all you want but they just have to kill your team and focus you down with no problems. > > You can't rely on early game tankiness because then your damage is missing and you get ignored, if you ignore tankiess to get some early damage you are squishy and get picked off before your sustain means jackshit. > > Warwick is a terrible jungler, he excels at nothing and does worse then a jack of all trades jungler does. He cannot gank before 6, post 6 he can get off 1 not so secure gank before mid lane starts to get rolling, and now he was completely useless during the laning phase, getting that early dragon only makes you level up slower behind the rest of the players further delaying you. And that is assuming you go against morons who don't ward or think "Gee warwick can take dragon pre 6 I should watch it." > > I don't even have to go into all the shit surrounding winrates, most people are aware on the arguments back and forth between why it means nothing, and why it might mean something sometimes. > > Finally the personal experience of 1 player doesn't invalidate the experience of many more. The majority know warwick is in a terrible state and needs to get fixed. I have posted elsewhere in this thread with useful information on how to not fail with warwick in the jungle. If you choose to ignore it, thats on you. And getting the early dragon delays you no more than the enemy jungle ganking early which warwick cant do anyways.
: Dude...I have over 200 ranked games with Warwick in high gold and low Platinum. Wits End is much better than Blade of the Ruined King...you just gotta finish it early, around 17-18 mins is ideal. Of course you can duo baron at 20 mins with your adc, you don't need Bork for that. You start at the enemy buff, then do yours and then do dragon. Works the same way except you also denied the enemy jungler one of his first 2 buffs. Also regarding your other post; Randuins is very bad compared to Frozen Heart on Warwick. I run 5 percent cdr on both runes and masteries which gives me 10 percent, with FH and Spirit Visage I get to 40 percent and can often use my ult twice in extended teamfights.
> [{quoted}](name=Danielas Kitten,realm=EUW,application-id=3ErqAdtq,discussion-id=xFGuUrdq,comment-id=000600000001000100000000,timestamp=2015-05-04T01:42:57.502+0000) > > Dude...I have over 200 ranked games with Warwick in high gold and low Platinum. Wits End is much better than Blade of the Ruined King...you just gotta finish it early, around 17-18 mins is ideal. Of course you can duo baron at 20 mins with your adc, you don't need Bork for that. > You start at the enemy buff, then do yours and then do dragon. Works the same way except you also denied the enemy jungler one of his first 2 buffs. > > Also regarding your other post; Randuins is very bad compared to Frozen Heart on Warwick. I run 5 percent cdr on both runes and masteries which gives me 10 percent, with FH and Spirit Visage I get to 40 percent and can often use my ult twice in extended teamfights. I have a similar number of games and in the same elo. I know i can take the baron at 20 with bork. I also know i can decimate a tank with it too. You cant do that with wits end at 18 minutes. By all means make a video in a regular game of you and an ADC killing baron at 20 with wits end instead of bork. Itd be entertaining to watch.
: Again, relying on the team being morons is not a reason for a champion to be considered, broken, overpowered, fine etc. Taking an early dragon (albeit slowly) doesn't suddenly make his trashy jungling any better. And out of 3 people none of them supposedly have ignite or any CC then yeah you probably can tank 3 people easily. Even still I don't believe you that on a level playing field you were 1v3ing people.
> [{quoted}](name=Silents429,realm=NA,application-id=3ErqAdtq,discussion-id=xFGuUrdq,comment-id=000c000000010000000000000000,timestamp=2015-05-04T01:17:52.797+0000) > > Again, relying on the team being morons is not a reason for a champion to be considered, broken, overpowered, fine etc. > > Taking an early dragon (albeit slowly) doesn't suddenly make his trashy jungling any better. > > And out of 3 people none of them supposedly have ignite or any CC then yeah you probably can tank 3 people easily. Even still I don't believe you that on a level playing field you were 1v3ing people. Well if they are morons 98% of the time then I guess its not "relying" on anything, since it seems to happen in every single game. You seem to be the type of warwick that doesnt secure objectives early and often, so i can understand why you think he's weak. As for 1v3ing its relatively easy. Of course ignite screws it up, but now a days one person has ignite in most games (APC) and rarely someone from bot lane. I also seem to score higher gold than most other people in my games so im not sure why you believe he clears jungle slower than anyone else, or has issues with farming in general. Again, i'm not trying to be confrontational here but it seems like you have a few things to learn about warwick. Now you can continue to try and bash me, and say im lying or wrong, or you could attempt to improve your play. Either way i'm not going to respond to another post of yours trying to denigrate me.
: Apparently you are the lord savior jesus christ at warwick, so the rest of us majority will go over here and you can go over their in a warwick players wet dream. Because if the only thing you are going to contribute to this is "nuh uh" to everyone else then you are useless.
> [{quoted}](name=Silents429,realm=NA,application-id=3ErqAdtq,discussion-id=xFGuUrdq,comment-id=000c0002000000000000,timestamp=2015-05-04T01:20:27.542+0000) > > Apparently you are the lord savior jesus christ at warwick, so the rest of us majority will go over here and you can go over their in a warwick players wet dream. > > Because if the only thing you are going to contribute to this is "nuh uh" to everyone else then you are useless. No, I never said that. I can only speak from personal experience and I never have mana issues with warwick with or without blue buff. Of course i expect you to throw insults around when i dont agree that wick needs a buff. People are playing and succeeding with him in high elo, his win rate is above 50% on average. if you are having trouble with it, its not the champion.
: Warwick is garbage currently and anyone trying to say otherwise or they try to shoe horn him somewhere into some working state are just blinding themselves, his Pre 6 ganks were non existent before, but with reliable post 6 ganks, and thanks to the nerf to the CDR on his ult now he can gank even less. And thanks to the damage cut on his ult not only does his ganks come up even less, they stopped being as reliable now. The people who think "Oh he sustains well in the jungle, he is fine" can go fuck themselves, he clears slow as hell in comparison to TANK JUNGLERS right now. Any of the fighter junglers, Any jungler that survives clearing can clear faster then him right now. So the hell what if he can stay healthy, his mana goes to shit early on when he uses his abilities sparingly at all, and by the time you finish clearing all the camps the enemy jungler has gone back and gotten his item and done his gank already. So what do you do as Warwick? You farm until level 6, get off a not so reliable gank, then wait literally 2 minutes until you can go gank again. By the time you have a second gank ready the friggin mid game is about to start up and you had no jungle presence the entire time. Wow he is just SOOOO good right now. Mid game starts, and you think "Well I spent most of the time farming my {{item:3710}} up maybe I can do something." You couldn't be more wrong if you pulled a door that said push. Warwicks ult still lost a lot of it's base damage along with the item getting nerfed, and the smite enhancement he used, Don't even add the fact he is a single target slow ass clearer in the jungle so it isn't like he was stacking them up as fast as a Yi would have, so he can't even rely on that item. Go out and try ulting someone alone, Yeah you have to be against dumb asses that don't catch on quick that being by yourself against a Warwick is a good idea, Seriously try playing Warwick now during the tank meta of all times when everyone has a way of stopping your ult right now, it is friggin impossible. And having to make a champion work soley on the fact the enemy team has to be mentally challenged to do nothing when he ults is ridiculous. And this drain tank shit people are talking about now? Now only did the W nerf stomp on his ability to help a team out better, but it made it far more difficult for him to just be that, a drain tank. The point of sustaining through a hell fire of damage that Warwick mains remember is that his W used to have reasonable cooldowns and durations, Now when your W ends your attack speed plummets to shit and you get killed because you can't attack fast enough to make use of the sustain you have. I seriously friggin doubt anyone who actually plays Warwick on a somewhat regular basis actually thinks he is in a state right now where he doesn't need some changes, he is not fine and hasn't been even before he got his ass nerfed, the Feral Flare 2.0 should have been made to know Warwick was going to abuse it, it happened the first time around. It isn't better for us when you find out that his rework was shelved and hasn't even made it past the brainstorming stage, along with Riot having no comments whether they want to give Warwick some help. -Edited in spots for better clarity and grammar.
Not sure why you're so reliant on W to keep aspd up.. My ASPD is like 2.3 without W by end game.. I moreso use it for my allies than myself. lol
: You shouldnt rush Bork over Wits End. The item is made for Warwick. Also you can easily start at the enemy buff.
Always rush bork over wits end. By 20 minutes BORKs passive will give more than wits end and provide much more sustain. I dont start at the enemy buff because i take level 3 dragon. Also, getting bork first allows you to duo baron. You cant do that with wits end at 20 mins.
: He does have mana problems without a constant blue supply. Whether it is high costing abilities or his mana pool being so small it's better described as a puddle.
> [{quoted}](name=Silents429,realm=NA,application-id=3ErqAdtq,discussion-id=xFGuUrdq,comment-id=000c00020000,timestamp=2015-05-03T23:37:21.724+0000) > > He does have mana problems without a constant blue supply. Whether it is high costing abilities or his mana pool being so small it's better described as a puddle. I can run without blue all game and never have a problem.. Not sure what you're doing wrong but just the regain from the jungle item seems to be enough for me.
: > You have NO clue how broken warwick is right now. And not weak. If you think he sucks you just don't know how to properly play him or probably build incorrectly (as evidenced by you even mentioning red smite). Really what is your magical build, runes/mastery setup none of us other mains have ever thought to conceive that makes him go from a pile of dirt to broken? > As warwick - I can take a dragon solo at 3:30. By 20:00 i can duo baron with just my ADC. by 26:00 I can decimate any tank, and easily dual any carry. by 30:00 i can easily take on three people in most games due to the insane sustain warwick has. Oh so you rely on the enemy being retards? In your platinum rank I am shocked no one thought to ward the dragon early on to wait for the obvious as balls early dragon attempt that has been done to death all season. I mean honestly this isn't him being broken, or fixed or anything, this is relying on the enemy team sucking, yeah no wonder you felt like he was overpowered. I call bullshit on the 1v3 thing. > You do realize with the recent BORK change, hes a powerhouse? No?.. Well thats probably why you arent ranked. > Passive minimum damage cap increased to 10 from 3. Ohohohohoho holy shit the tide of the season has changed, time for the world to end the blade of the ruined king just gained 7 whole damage everyone!
> [{quoted}](name=Silents429,realm=NA,application-id=3ErqAdtq,discussion-id=xFGuUrdq,comment-id=000c0000000100000000,timestamp=2015-05-03T23:35:44.837+0000) > > Really what is your magical build, runes/mastery setup none of us other mains have ever thought to conceive that makes him go from a pile of dirt to broken? > > Oh so you rely on the enemy being retards? In your platinum rank I am shocked no one thought to ward the dragon early on to wait for the obvious as balls early dragon attempt that has been done to death all season. I mean honestly this isn't him being broken, or fixed or anything, this is relying on the enemy team sucking, yeah no wonder you felt like he was overpowered. I call bullshit on the 1v3 thing. > > Ohohohohoho holy shit the tide of the season has changed, time for the world to end the blade of the ruined king just gained 7 whole damage everyone! My build is below in another post. In 100 games I've been caught at the dragon maybe twice this season at level 3. Its alot less common than you would think. (This is in Silver, Gold and Plat). Also - BORK damage wasn't what i was talking about. The "8% Damage based on enemies health" was changed so THAT effect now leeches life. In any given game my healing done is about 50% of the damage taken (and usually im #1 in damage taken by champions as i'm tanking). So yes, BORK is OP in the stance that wick can easily tank 3 people due to his massive sustain.
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Jus Clownin

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