: TFT is far too luck based right now.
I am inclined to agree with you to an extent..however if this was purely RNG based we wouldn't see the same people on the top of the ladder in ranked this season as well as last season. {{sticker:sg-lux-2}}
: Tired of seeing cheating
Guarantee you that is just a visual bug and no actual assist or damage was done to you. It does not happen nearly as much as you are saying it does.
Rioter Comments
: Veigar and counterplay - what went wrong?
He is literally an immobile mage with some of the lowest base stats and movement speed in the game. All of his abilities are dodge-able besides his ult, and if he is ulting a target at full health then hes wasting his time.
: > [{quoted}](name=BulletShots,realm=NA,application-id=ZGEFLEUQ,discussion-id=wY6o0R7d,comment-id=,timestamp=2019-01-25T20:56:21.813+0000) > > if you guys wanna implement the banning of toxic people at least add an option where others can avoid those dumb players, stupid players why others get so toxic! Blizzard tried this and had to remove it because people would just abuse the system based on the skill level of the person they wanted to avoid. You don't get to bypass the matchmaking system when deciding who is assigned to your game.
> [{quoted}](name=AeroWaffle,realm=NA,application-id=ZGEFLEUQ,discussion-id=wY6o0R7d,comment-id=0003,timestamp=2019-01-25T21:00:48.678+0000) > > Blizzard tried this and had to remove it because people would just abuse the system based on the skill level of the person they wanted to avoid. > > You don't get to bypass the matchmaking system when deciding who is assigned to your game. That's why you make a limit to how many people you can have on your list. It's not difficult.
Rioter Comments
Adricovy (EUW)
: League Exclusive Lag
I've been getting lag in league every 10-15 seconds despite having 30 or lower ping and no issues outside of league.
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Rioter Comments
: I think most people aren't finding the game enjoyable from the "Forced teamplay" which causes the team with the worst player to auto-loose more often then it should. Nothing worse then every player doing great, but a single 1-8 causes a loss. It really makes you feel like your lane performance and value means nothing if you get unlucky from matchmaking. If your "S" ranked and played your champion perfectly/won your lane - and still loose LP because "Someone else's performance" it makes you not want to play as often. I'd be perfectly ok with more of my losses if I felt like I caused them. When it's out of your control :/ not so much. I get there going to add more divisions to rank, and attempt to fix the que finder... but atm, matchmaking is utter trash.
Ok but it's not like the other team isin't reciprocated by YOU snowballing your lane...which means that lane on the enemy team fed their ass off. So in the end 1 side on both teams got fed. You are just the one who can't carry with it.
Rioter Comments
Chermorg (NA)
: Well, there's not a *mute* in the "air" client per se, but there is a block. You can block someone and to my knowledge their chat won't be in the pre/post game chats.
I wish they left the auto-block feature that was in place a few years back. Or was it a glitch? I don't know, but when I muted someone it would block them as well. {{sticker:cass-cry}}
Chermorg (NA)
: So, this likely stems from the fact that the *game* client and the *air* (lobby) client are two completely separate programs. As far as I know, the mute feature is a **local** feature - i.e. your *machine* doesn't display messages from players you've muted. For the two clients to "talk to each other" (i.e. for the mute feature to carry over), it likely isn't as easy as we would like it to be for them to implement such a feature. That being said, I would fully support this type of feature and maybe this post can get enough traction to get someone's attention :P
I see, so in order for me to fully mute someone I would have to mute them in-game AND in the other client? Hmm...
: I agree. It should carry over. Might not be a bad idea for when you /mute someone, it put them into your client block list or a new mute list as well.
I believe it used to do that a few years ago, but was removed.
: They used to have that (/ignore playername) but I think it was removed due to a glitch where it would removed friends and put them on your block list.
I remember that glitch. It was pretty annoying but I would much rather have the auto-ignore that listen to raging players whom I have muted in-game.
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ShadowCrane (EUNE)
: Tryndamere insta die on ult by Ryze
Anyone else have this issue?
ShadowCrane (EUNE)
: Tryndamere insta die on ult by Ryze
Yup just had it happen to me in a ranked game. Some pretty big bullshit.
Rioter Comments
GigglesO (NA)
: I want to actually play this game.
Game enjoyment is ALL based on YOU. Not the gameplay. Millions of people play the game every day and find enjoyment out of it as I do.
: Client crash chat gone now no friends list
Same here, seems to be happening to alot of people.
DD Satan (NA)
: Account Ban
Accounts don't just get banned randomly. There is a very long process of toxic behavior and reports checked out before the ban hammer is dropped. Also there is a clear message when you attempt to log in that shows you the "final straw" if you will of that shows why you have been banned.
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