: > [{quoted}](name=Karoloooo,realm=NA,application-id=3ErqAdtq,discussion-id=43X1EsnE,comment-id=000100010000,timestamp=2019-07-13T11:53:39.929+0000) > > His coach must have been a big loser, I've never in my life heard of a coach doing that. Either you've never played an organized team sport or you were awarded medals for participation because the coach's strategy isn't that uncommon. I also fail to see how ensuring everyone on that team was taught a lesson in responsibility^, courtesy^^ and humbleness^^^ makes him a "big loser." Please bear in mind the OP said 'youth hockey' also. Meaning a group of 3/4/5 to 8/9/10 year olds that have the "I'm going to be the POTUS someday," mentality. Nearly every kid wants to be front and center and in the limelight. It is not nearly as common in young adult and adult sports, such as juniors/varsity/pro, but it has been done before for various reasons. > ^ Responsibility to one's team, that sometimes to be a part of the team means doing an unlikeable thing for the betterment of the entire team. Applicable to real life. > ^^ Courtesy applies nearly the same concept with the addition that not everyone can be the center of attention and that it's okay to take a backseat to empower your team. Also applicable to real life. > ^^^ Humbleness applies concepts as the two above with the addition that it's important to know your own strengths and weaknesses and to not be a narcissistic asshole because it ruins the game for everyone else, including the other team. Also, again, applicable to real life.
Saying the coach forced players into defense would make more sense. But not having a goalkeeper is the biggest problem and I've never heard of an issue like that, not in youth hockey. The coach should be fired for that, he should do his job and not confuse the kids.
JackMcCarry (EUNE)
: > [{quoted}](name=Karoloooo,realm=NA,application-id=3ErqAdtq,discussion-id=43X1EsnE,comment-id=000100010000,timestamp=2019-07-13T11:53:39.929+0000) > > His coach must have been a big loser, I've never in my life heard of a coach doing that. So how would you decide on who is the goalie each game if nobody wants to?
That's why he is a loser lol. His job is to build the team not force kids into an unwanted position.
: *Just* Sion? Or other tanks as well?
I only play Sion recently, don't know about the rest and prob they don't use electrocute.
Moody P (NA)
: Can you show me that match? I don't really watch competitive so I must have missed the shift.
Actually electrocute rune is viable on Sion. Hitting an enemy with 'e' + minion counts as 2 abilities, and 'q' one ability....so you can proc electrocute with 'e' (+ minion) +'q'...just with 2 abilities. You can add in 'Cheap shot' to deal even more damage. This rune tree is only good vs enemies with no mobility and a matchup where you need damage, like vs a Nasus or Mundo. And with the last runes of the Domination tree you can either decrease your ult which is very nice or decrease items cdr, which is my favourite because I use a lot of active items on Sion, support items, slows, depends. Glacial augment is another good rune. But to your point I agree the resolve tree is absolute dogshit for tanks. Font of life, shield bash, over growth, revitalize, conditioning are very under powered runes. Demolish is an overpowered and toxic rune.
: > [{quoted}](name=Unker139,realm=NA,application-id=3ErqAdtq,discussion-id=43X1EsnE,comment-id=0001,timestamp=2019-07-12T17:57:05.337+0000) > > Its not that people like autofill. It's that it's a necessary evil because there are not an equal number of people playing each role. > > If there are 100 people queued up to play and only 10 supports, then 50 people get to play and 50 people have to wait until two of the supports finish, which can be 15-30 mins. If you are adding 100 people every minute, then the first 50 only have to wait a minute, but then you have 100 people waiting for a support. Every minute 50 games start and 100 more people have to wait. > > The solution now is to sometimes make someone take the less wanted role to keep things moving along. In my youth hockey, the coach would make everyone play a game as goalie unless he had someone who wanted to play it. Same concept. > > Another solution would be to let you queue up for whatever role you wanted but give you an estimated wait based on that role....like tft on day one. If you are seeing 90 minute waits to play mid and 1 minute waits on support, more people might be willing to play support and the ones that are willing to wait can do so. > > What you can't do is make autofill optional because then everyone that allows autofill will get this roles a majority of the time.... a mid player with autofill on in an optional system will never get mid. Upvoted for youth hockey comment, stayed for the rest. As the Ravenclaw door would say, "Well reasoned." {{sticker:slayer-pantheon-thumbs}}
His coach must have been a big loser, I've never in my life heard of a coach doing that.
Rioter Comments
Rioter Comments
Kai Guy (NA)
: Its not defended because we like it but because many players experienced the game prior to position roles or play other games that force you to fill via systems like Pick order. Its defended because folks enjoy Role selection as a feature and understand that we don't have an infinite number of players at any given moment. Back in earlier seasons and in many other games. Only being able to do 1 thing makes people treat you as under skilled because Your a fucking handicap when you don't get the thing you do. Autofill is honestly really easy to disable, all it requires is for a player to learn 1-2 supports. Que for that play a game enjoy protection, never be a handicap because your abruptly in jungle or top or what ever role your worst at. From a Dev standpoint, long que times kill games. Position ques are nice for players, they get to enjoy what they like more often. There has to be a balance for this so MM can build games. Ill make a stab at an autofill QOL change. Help out if you want. https://boards.na.leagueoflegends.com/en/c/gameplay-balance/submit
I queue up for top/support and game put me in jungle 2 times recently.
Unker139 (NA)
: Its not that people like autofill. It's that it's a necessary evil because there are not an equal number of people playing each role. If there are 100 people queued up to play and only 10 supports, then 50 people get to play and 50 people have to wait until two of the supports finish, which can be 15-30 mins. If you are adding 100 people every minute, then the first 50 only have to wait a minute, but then you have 100 people waiting for a support. Every minute 50 games start and 100 more people have to wait. The solution now is to sometimes make someone take the less wanted role to keep things moving along. In my youth hockey, the coach would make everyone play a game as goalie unless he had someone who wanted to play it. Same concept. Another solution would be to let you queue up for whatever role you wanted but give you an estimated wait based on that role....like tft on day one. If you are seeing 90 minute waits to play mid and 1 minute waits on support, more people might be willing to play support and the ones that are willing to wait can do so. What you can't do is make autofill optional because then everyone that allows autofill will get this roles a majority of the time.... a mid player with autofill on in an optional system will never get mid.
So basically the game has lost players?
Rioter Comments
Rioter Comments
Rioter Comments
Ralanr (NA)
: I don't. I'd rather his counters be nerfed instead. Mainly because if Sion gets buffed, he's gonna get nerfed again and I'd rather him avoid nerfs for as long as possible. That and the last time Sion made impact it was from his int strat and I don't want another 3 weeks of "Sion is a braindead champ!" on the boards.
Ralanr (NA)
: > [{quoted}](name=Karoloooo,realm=NA,application-id=3ErqAdtq,discussion-id=N8pFpZ2O,comment-id=00010001,timestamp=2019-07-11T18:49:51.762+0000) > > Oh hey I just found my old mobafire guide on Sion: > https://www.mobafire.com/league-of-legends/build/paramedic-sion-top-8-14-will-be-slightly-remade-534050 > This build seems heavy into support tank, which usually have the lower damage pools compared to top tanks. You want Sion to hurt when you don't even build stuff like sunfire? > This is the strategy I came up with and used it to rank up from silver to plat 1 max lol. And also this is when I quit the game. Yet you are still on the forums talking about the game.
> This build seems heavy into support tank, which usually have the lower damage pools compared to top tanks. You want Sion to hurt when you don't even build stuff like sunfire? I had 1k Sion games at time from the runes reforged update. Trust me I tried absolutely everything and I had the most success with my made up support top build like never before, nobody expected it. It was more successful than the disgustingly broken banner rush strat. It's a very complicated strategy. > Yet you are still on the forums talking about the game. Well yeah I just came back lol?
Ralanr (NA)
: You keep looking for justification for buffs aren’t you.
Ralanr (NA)
: Sounds like just his mains are playing him.
Oh hey I just found my old mobafire guide on Sion: https://www.mobafire.com/league-of-legends/build/paramedic-sion-top-8-14-will-be-slightly-remade-534050 This is the strategy I came up with and used it to rank up from silver to plat 1 max lol. And also this is when I quit the game.
: They basically removed any skill expression from his kit and turned him into just HP stacker E used to do more if you hit a minion into stuff, Q did more damage Now you do minimal damage, with very obvious CC, so theres better picks
No damage, no mana, low base stats, very slow abilities. And does the stacked hp help at all?
Ralanr (NA)
: Sounds like just his mains are playing him.
Yep, noone cannot pick him up now in his current state. But if only mains play him then his winrate is terrible.
: Autofill is the worst system on the planet.
Rioter Comments
Ralanr (NA)
: Yeah, and Riot ended up nerfing it because Sion was actually pretty sleeper at the time with his E max.
What about nerfing sions 'w' passive, and buffing his base stats?
Ralanr (NA)
: Yeah, and Riot ended up nerfing it because Sion was actually pretty sleeper at the time with his E max.
What numbers need tweaking? Which ability should be maxed first on Sion? Is his champion passive useful? Does his ult need a turning buff? Should his base stats get buffed and his 'w' passive get nerfed? As a rework I don't mean rework everything. Rework of his champion passive maybe which in my opinion is bad, a 'w' rework where the passive gets changed or removed.
Ralanr (NA)
: Yeah, and Riot ended up nerfing it because Sion was actually pretty sleeper at the time with his E max.
And what's your opinion on his current stateeeeeee?
Ralanr (NA)
: Yeah, and Riot ended up nerfing it because Sion was actually pretty sleeper at the time with his E max.
Well facing Sion is sleeper because his base stats are too low to fight, he has to keep a distance and disengage. The 'e' armor reduction buff and damage nerf lowered Sion's damage but it slightly helped in teamfights because of the longer armor reduction duration. So basically Sion has low damage, low base stats, low mana, very slow abilities. To excel in teamfights you need to play perfectly, there is no point and click on this champion. You know how it feels to play this guy in solo queue? It's not fun anymore.
Ralanr (NA)
: Ok. I can’t say I care on your opinion of why that was an indirect nerf to Sion. The runes worked with him fine until people started abusing a bug in his E.
From what I remember I believe the hp regen nerf was because Sion was being used mid lane. And that was the lane he was too strong in. He recieved other nerfs because he was used in mid and support bot role, and his 'w' was hard buffed to force him top....which pretty much was a nerf. And because of these changes the game forced me to go completely off meta, because he was sometimes unplayable.
Ralanr (NA)
: Ok. I can’t say I care on your opinion of why that was an indirect nerf to Sion. The runes worked with him fine until people started abusing a bug in his E.
Yes I remember the bug, his 'e' hitbox was extremely big. Noobs profited from it but it didn't help at all ppl who mained Sion because they already know when to use the 'e' to hit the enemy.
Ralanr (NA)
: Around the time they nerfed his E cause of comet and the bug.
I know all the changes, I played before the runes reforged update. Which in my opinion was a big indirect nerf to Sion. (Btw this isn't my main account) He used to be so much fun to play, the old runes and Masteries scaled well with him, he was very flexible, many builds. Now it's just sad.
Ralanr (NA)
: Except they nerfed his HP regen to make him weaker in lane when he was too strong in lane.
When was that lol. I don't know because I started doing an off meta build later because I had most success with it.
Ralanr (NA)
: I don't really see how "More health you get for the same amount of work as before" = "Nothing."
It's makes you survive for 1 or 4 more seconds based on stacks. What would make more sense to me is buffing his hp regen instead of nerfing it to help him in lane. I also build items that increase hp regen early.
Ralanr (NA)
: If that's the case, all the buff did was increase your health gained from the small amount of stacking you would have already done before helping your team. Any Sion player that puts stacking his health over helping is team is an idiot. His stacking doesn't directly benefit his damage like it does with Nasus or Veigar.
Yes it does nothing, that's why I'm questioning the buff.
: Used to be able to do damage knocking back minions, but comet was too strong so that's gone Used to do damage with your Q, but people don't know how to move, so that's gone But hey, let's buff the bonus HP from his W 3 times and wonder why hes becoming useless
I really don't understand why they chose to buff his passive. It made no sense to me from the first passive buff. And I have 1100 ranked games in total on Sion. I never though about the stacking, I always treated it as something unimportant and put team first, that's how I was able to rank up.
Rioter Comments
: It is impossible to recover from a loss streak past Diamond 4
Similar thing happened to me, I was plat 1 and suddenly every game lost, worst teams I’ve had, I could not get out of it because of the champion and role I played (top tank: Sion, maok, etc). Getting out of the losing streak depends on what you play. (If your playing support styled champions ur fuked) And the loss streak brought me to G4 lol.
: What's the context around that quote? And who are you quoting?
: Why tanks suck.
It’s the runes that nerfed tanks the most.
: Riven shield
Bigger shield than sions lol.
: Are large chunk of mods need a reform (Callout post, but I request only maturity and no insults)
Jamaree (NA)
: > [{quoted}](name=Karoloooo,realm=NA,application-id=3ErqAdtq,discussion-id=Fh59wAEd,comment-id=00080000000000000000000000010000,timestamp=2019-01-22T19:07:52.853+0000) > > Team effort gives him a good winrate. So then no champion is too weak or too strong, if they have high win rates it is ONLY because they get good teams?
Jesus, it's so clear you guys don't play Sion and for some reason try to be smart in a topic about him. It's hard to explain and you have no idea about this champions gameplay.
Khabith (NA)
: > [{quoted}](name=Karoloooo,realm=NA,application-id=3ErqAdtq,discussion-id=Fh59wAEd,comment-id=000800000000000000000000,timestamp=2019-01-22T18:55:54.478+0000) > > I'm saying it's not that simple, players are not bots, they are aware of your ult and engage, your 'q' hitbox, how to dodge it without dashes, they know who's cc to stop. > There is strategy to this game and Sion is too slow for this season, his cc, items and runes do not help this season. > The runes and items are designed for other champion, not Sion, he scales with some items but it's not meant for him and doesn't work on him. So if everyone knows how to dodge, are you trying to imply that no one ever get's hit by abilities, I mean I must be a bot because I've been hit a couple of times
I'm talking about teamfights, that's what he is designed for.
Jamaree (NA)
: > [{quoted}](name=Karoloooo,realm=NA,application-id=3ErqAdtq,discussion-id=Fh59wAEd,comment-id=000800000000000000000000,timestamp=2019-01-22T18:55:54.478+0000) > > I'm saying it's not that simple, players are not bots, they are aware of your ult and engage, your 'q' hitbox, how to dodge it without dashes, they know who's cc to stop. Who to let through, who to focus. > There is strategy to this game and Sion is too slow for this season, his cc, items and runes do not help this season. > The runes and items are designed for other champions, not Sion, he scales with some items but it's not meant for him and doesn't work well on him this season. I ask again, if that was truly true, why would he have a good win rate globally across all elos? https://lolalytics.com/ranked/worldwide/diamond/plus/champion/Sion/
Team effort gives him a good winrate.
Khabith (NA)
: How, try giving some meat to your rebuttle other than just saying no, I'm not talking to wall here, or am I?
I'm saying it's not that simple, players are not bots, they are aware of your ult and engage, your 'q' hitbox, how to dodge it without dashes, they know who's cc to stop. Who to let through, who to focus. There is strategy to this game and Sion is too slow for this season, his cc, items and runes do not help this season. The runes and items are designed for other champions, not Sion, he scales with some items but it's not meant for him and doesn't work well on him this season. The items that @Alzon mentioned are not good on Sion, they scale but have very little effect because of how Sion is played. (Except locket, I always use it, zz rot sucks)
Khabith (NA)
: How so, if there is a team fight, try to hit knock up's with your q's and try to land a nice ulti, this isn't rocket science, when people see sion charging into a team fight most players are gonna fight that fight
Khabith (NA)
: He is extremely fun and rewarding if you play him correctly, I would suggest watching tilterella if you want to see some great cheese strats with him
Rewarding only if team cooperates.
: > [{quoted}](name=Karoloooo,realm=NA,application-id=3ErqAdtq,discussion-id=Fh59wAEd,comment-id=00010000,timestamp=2019-01-22T18:11:56.622+0000) > > You're comparing LCS to ranked solo queue. nonon you said in game you said nothing about ranked at first. Shes not compairing it she proofs hes not as bad as you would think.
I thought it was obvious. I know what's going on in LCS, very different in ranked. Just play Sion in ranked and change my mind if I'm wrong lol.
: Sion is doing pretty good right now considering toplane tanks are garbage, just because he's not broken currently doesn't mean he is a trash tier pick
Yeah he is doing fine. Just below average in my opinion.
: Are you trolling ?.... He is Perma pick or ban in LCS and remain on top of the chart on top pick.... legit get the fuck out of your hole if you want to complain about something that's not true.
You're comparing LCS to ranked solo queue.
Rioter Comments
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Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: July 27
Just a question about {{champion:14}}. He seems too slow to me. In lane it's very hard to disengage or trade, same in team fights, and his ult is nearly not possible to hit lol. Sion and the defense runes stack, giving him a big disadvantage early. It's incredibly hard and confusing, on how to play this champion. I think reducing 'w' cost and increasing shield hp would be good enough for Sion. What's the teams plan on buffing him indirectly or directly?
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Karoloooo

Level 66 (NA)
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