: > [{quoted}](name=Kat Smurf,realm=NA,application-id=3ErqAdtq,discussion-id=2tZaTY50,comment-id=000400000000,timestamp=2019-11-19T13:32:23.441+0000) > > In chess, you start at 1000 MMR. > It doesn't matter if you are worse than 1000 MMR. > That's because 1000MMR is trash, and so is Gold elo. > > The main issue with this OP is it just assumes the Gold player is better MMR, when they likely are identical MMR. > The unranked player might even be higher MMR, and not deserve the gold player as a teammate. > > Every smurf I've ever made reaches insane elo-heavens because I'm much farther along than a brand new account. This means that I'm in Gold/Plat games as a Bronze/Silver commonly, and my teammates are obviously worse than me, but I'm still the lowest rank. > > The game does not simply recognize my skill and ignore it, it has me face even competitors as soon as it has an idea of my MMR, and it can do this in as little as 10 games consistently. > > It literally only takes me 10 games on a brand new account of killstreaks, before the enemy team contains Diamonds and Plats. I literally only get to enjoy a handful of games before every game contains high MMR, I've been pushed into these MMR on new accounts before the profile even unlocked flash and I have to win a 2300 mmr game without flash on a new account. > > At the end of the day tho, this is another example of blaming your team for your own rank in the 'soloduo' que when it's not their fault at all. If you have the base mechanics of a challenger, you will at least hit diamond, the people that complain about this are always in silver or gold, assuming they deserve grand master or challenger or some delusional mindset. > > "Challenger" itself is basically a 1000 MMR gap between the top and the bottom, so you can sure as hell carry a noob 500 less MMR than you. Challengers do it all the time, the only difference is the other person is also ranked 'challenger'. > > You also have to get to 'level 30' before you are allowed to play rank. This has to do with the game determining where to start your rank MMR based on the first games you played with no credit. They already proved themselves, you just disagree. You demand they start at B5, but the system recognizes they already destroyed previous Plat players, and simply doesn't care what you think. "The main issue with this OP is it just assumes the Gold player is better MMR, when they likely are identical MMR. The unranked player might even be higher MMR, and not deserve the gold player as a teammate." The problem with your statement is 'the unranked player might even be higher MMR, and not deserve the gold player as a teammate.' The unranked player needs to PROVE it, the ranked player with a boatload of games already has. The system is set this way because of players like you starting Smurf accounts repeatedly. New players should not be dropped into this 'mid' starting point though, there no justification. They are the weights holding these games down, and it's clearly not fun for them either, I see them going ballistic by the fourth or fifth match in a row being flamed by 4+ people.
No, the issue is literally 100% you think Gold is a high rank, when the real reason they are placed there is because it's the medium of skill. It makes ZERO sense to place every single new player in the lowest 2% of players tier, because then 98% of people will have to grind out of that for no reason. It makes THE MOST SENSE to place everyone at the medium, that's how it's done in Chess, that's how it's done in Go, that's how it's donein Age of Empires, that's how it's done in scrabble and baseball, that's how it's done in every major fucking game with MMR there is, just because you don't know why or how MMR works, doesn't mean that Riot just invented this shit, MMR system is fucking hundred years old or some shit dude seriously. Your misunderstanding and criticism of this shit is older than you. Ya, I get it, you don't get it. No shit. Doesn't mean it's wrong. You are wrong to assume otherwise. And the system was like this in season 1 jackass it was never changed, it's not like this because of smurfs or me personally PLEASE, it's like this because 'smurfing' was obviously considered before the game even came out. Smurfing in chess has the same issues, smurfing in fucking anything has the same issues, unless there is an internal MMR calculation. Fucking hilarious of you to blame this shit on me when the elo system was invented in the 1900's before either of us were even alive to address things like smurfing. Like hello? the fact your evidence to your claim is purely anecdotal is enough reason for you to not even reply, I don't care what you have to say.
: What? How is smurfing an actual issue then Suppose Doinb creates a new account. Why not start all accounts at bronze 4. Ok let's say he wins 7 out of 8 placements. One match his team was just full of trolls and fed way too hard, not even he could carry. He ends up placing in gold 4. Now you have a top pro in gold... Gold's will have a rough time. However the system is tracking that he's way ahead. So in the next game he plays other silver 1 to gold 3 players. Give him 50 LP for the win... 70lp, 100 LP. Whatever it is to make him climb up... I would also suggest eliminating promo series. Let's say he is then in plat. He's now facing plat players. Still he stomps them. Next game hes in diamond. Etc. This is a fringe case but smurfs will still climb quickly. The only difference is there's more transparency to the system. If you're gold you should not be getting any bronze players because they're on a lucky winstreak. If the bronze player is too low, why even have them in bronze league in the first place. Just push them up to their silver or gold rank. Having people locked behind promo series and having all these intricate systems really doesn't need to exist. If they want to assign categories like plat diamond etc for people to feel like they achieved something they can do this still, but people would feel better about the whole thing if it was more clear. If you have a silver with a platinum winrate, why have some weird system that lags their growth.
ya seriously, I know you're mobbing me with downvotes, but if you don't understand how that makes smurfing an issue, then obviously your outrage can be traced back to that misunderstanding.
: this is not fucking true at all. a level 30's first ranked game will always be with gold 3 players. No strength was identified. That's why they go down 100 cs in 15m with 10 deaths.
yes it is. why the fuck else would you need to play preliminary games to enter ranked. People IN GOLD just go that negative in general, and you're being an ass flaming them like they are bronze when they are identical to you.
Sukishoo (NA)
: Champions are indeed designed to be played in specific places. Can they often play others? Yes, but they weren't specifically tailored to do those others.
What the hell are you talking about, Riot before has literally said each champion having multiple roles is a large consideration to every design they make. The only latest single-role champion is Yuumi, and she still arguably has multiple playstyles between funneling junglers and mid laners, and support bot lane. They absolutely are tailored to have multiple roles in mind...they only way I could even see you not agreeing with this is if you've never played Jungle, where MANY champions are balanced on the side to operate well there too. Malzahar to this day still only has AD scaling because of fucking "Jungle Malzahar". He doesn't have AD scaling because he is a mid laner, obviously, and is not tailored to a single role, but rather balanced to handle multiple roles.
: Don't know why they bother with their league system at all. If you're in silver you should face silvers. Not some internal MMR calculation People will say you'll have a higher LP gain. Ok why not have that anyway and face people as close to your immediate placement as possible.
because then smurfing is actually an issue, where as now, a challenger smurf has to fight other challenger smurfs to climb, and the true bronzies are spared from auto-losing that game.
: >"If you have the base mechanics of a challenger, you will "at least" hit Diamond"... Shouldn't you "at least" hit challenger? That's where you deserve to be. Mechanics and skill are not the same thing. If you have Challenger mechanics but Bronze macro you'll end up D4 and occasionally, through sheer luck, pull up to Master, before plummeting back down.
The same is also true in reverse. I've seen Challenger Macro players that have literally Silver mechanics. They average out to diamond etc. often. It might sound weird, but often it's Chinese players that are like this, at least that I've met...probably just coincidence.
: > [{quoted}](name=Kat Smurf,realm=NA,application-id=3ErqAdtq,discussion-id=2tZaTY50,comment-id=000400000000,timestamp=2019-11-19T13:32:23.441+0000) > > In chess, you start at 1000 MMR. > It doesn't matter if you are worse than 1000 MMR. > > The main issue with this OP is it just assumes the Gold player is better MMR, when they likely are identical MMR. > The unranked player might even be higher MMR, and not deserve the gold player as a teammate. > > Every smurf I've ever made reaches insane elo-heavens because I'm much farther along than a brand new account. This means that I'm in Gold/Plat games as a Bronze/Silver commonly, and my teammates are obviously worse than me, but I'm still the lowest rank. > > The game does not simply recognize my skill and ignore it, it has me face even competitors as soon as it has an idea of my MMR, and it can do this in as little as 10 games consistently. > > It literally only takes me 10 games on a brand new account of killstreaks, before the enemy team contains Diamonds and Plats. I literally only get to enjoy a handful of games before every game contains high MMR, I've been pushed into these MMR on new accounts before the profile even unlocked flash and I have to win a 2300 mmr game without flash on a new account. > > At the end of the day tho, this is another example of blaming your team for your own rank in the 'soloduo' que when it's not their fault at all. If you have the base mechanics of a challenger, you will at least hit diamond, the people that complain about this are always in silver or gold. And you just explained why all of this is b.s..... "If you have the base mechanics of a challenger, you will "at least" hit Diamond"... Shouldn't you "at least" hit challenger? That's where you deserve to be. "people who always complain about this are in silver and gold" That means nothing.. So players who are not as good as you don't matter if they are having crap thrown at them? Not to mention, I have to point out that the better you become at league, the less this problem becomes a problem for you, but that does not mean: A) This problem doesn't exist. B) That this problem should exist. C) That this problem can't be fixed.. D) Or even that this problem shouldn't be fixed. You're acting like just because you're a good player, this problem is fine.. It's not, and just because it doesn't effect you personally (or you're just fine with it cuz whatever). Doesn't mean it's ok.
what? no. most challengers are pretty content with being in diamond too because challenger is a rank where you understand that realistically you only know like 28% of the game. challengers are good specifically because they are able to identify how they are bad and improve it. No one that thinks they don't deserve where they should be is in challenger. It's always some silver player complaining they are in silver, challengers realize they are bad at parts of the game, the difference in attitude alone is huge. and you also missed the point, despite being in 'diamond' they would be fighting challenger mmr if they themselves have challenger aptitude. there is far less people able to compete in elo-heaven, so in 99.9% of cases, people climb out of elo-heaven to their standard rank. Saying this doesn't effect me is just more blame casting, this system works like this for everyone, and I've had unfair games like everyone else, it's purely attitude and realizing that the long haul is not the same as a single game. If you grind, you will hit your elo eventually, period. You have a whole year to plan this out. But you should have a pretty good idea what rank you are going to hit within 10 games, your opponents will match your MMR. 'challenger' is also not a specific MMR< challenger is the top 300 players. You can easily be in the top 300 of something, like mechanics, and still not be in the top 300 players. like not to be rude, but what rank does a 3csm neeko jg deserve? I've seen Yuumi with more cs, you literally don't even clear the entire jg with a carry strat. What rank does a 4csm akali deserve when the 'average' cs is 8csm for Akali? When splitting up average CS by divisions, 4csm is bronze, and that's what you average, so unless you have some insane alternative details, it makes sense for you to be in low elo. You operate with half the income of 'average' players. I don't really care what rank you are, just pointing out your flaws so you can improve. People often climb when addressing their worst issue first. Yours is that you think CS is apparently unimportant, and you're playing with far too little income to carry or climb.
: > [{quoted}](name=MrSîsterFister,realm=NA,application-id=3ErqAdtq,discussion-id=2tZaTY50,comment-id=0002,timestamp=2019-11-19T05:33:56.972+0000) > > Ill legit tell you right now. If you get 7 CS per minute each game for the next 10 games, you can get to plat in 1 month. Focus on yourself, not your teammates. Every player deals with this shit, so the only way to climb is to ignore the bs and do better. I'll tell you right now.. Players shouldn't have to deal with a B.S. crappy ranked and MMR system. Doesn't matter everyone deals with it, nobody should have to deal with it... This isn't a place for you or your friends to stroke their ego "but I did it its fine!" That's not the point, and better yet, nobody cares.
The entire point is that you fight identical strength enemies within 10 games. It doesn't matter what Elo you are, you will fight 'even' enemies in as little as 10 games. If you are diamond, you will fight diamonds and other players as skilled as diamonds, you will not fight silvers just because you are in silver. You might think an unranked player doesn't deserve to be in your game, but it has already identified them as equal strength to you normally.
: > [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=2tZaTY50,comment-id=0004,timestamp=2019-11-19T05:48:05.979+0000) > > Unranked=/= Bronze. > > New players start in high silver low gold(MMR wise, rank does not matter). It's always been like that. Every person in the history of league has climbed with this exact system in place. Doesn't make it any less stupid or outrageously moronic... Everyone should start at B5.. if they are unranked.. and literally first time playing ranked.. If they were D5 last season, they should start D5, period. If they haven't played for x weeks, and haven't started ranked yet, put them into the placements, but have them play with the same rank they were last year exactly.. None of this bullshit "we're going to drop or raise you by 1 cuz reasons" bullshit.. It's beyond stupid.
In chess, you start at 1000 MMR. It doesn't matter if you are worse than 1000 MMR. That's because 1000MMR is trash, and so is Gold elo. The main issue with this OP is it just assumes the Gold player is better MMR, when they likely are identical MMR. The unranked player might even be higher MMR, and not deserve the gold player as a teammate. Every smurf I've ever made reaches insane elo-heavens because I'm much farther along than a brand new account. This means that I'm in Gold/Plat games as a Bronze/Silver commonly, and my teammates are obviously worse than me, but I'm still the lowest rank. The game does not simply recognize my skill and ignore it, it has me face even competitors as soon as it has an idea of my MMR, and it can do this in as little as 10 games consistently. It literally only takes me 10 games on a brand new account of killstreaks, before the enemy team contains Diamonds and Plats. I literally only get to enjoy a handful of games before every game contains high MMR, I've been pushed into these MMR on new accounts before the profile even unlocked flash and I have to win a 2300 mmr game without flash on a new account. At the end of the day tho, this is another example of blaming your team for your own rank in the 'soloduo' que when it's not their fault at all. If you have the base mechanics of a challenger, you will at least hit diamond, the people that complain about this are always in silver or gold, assuming they deserve grand master or challenger or some delusional mindset. "Challenger" itself is basically a 1000 MMR gap between the top and the bottom, so you can sure as hell carry a noob 500 less MMR than you. Challengers do it all the time, the only difference is the other person is also ranked 'challenger'. You also have to get to 'level 30' before you are allowed to play rank. This has to do with the game determining where to start your rank MMR based on the first games you played with no credit. They already proved themselves, you just disagree. You demand they start at B5, but the system recognizes they already destroyed previous Plat players, and simply doesn't care what you think.
: I think the only actual reason Riot cited was "Cleanup", which might make sense if you consider the perspective of it being a noob trap. Someone not understanding builds might use the item and have a really bad experience... though then again even from that angle there's a lot of ways to be inefficient with an item build while experimenting, so it's unfair to single these items out IMO. What's worse is that there were basically no attempts to make these items viable. Ohmwrecker got a few nudge buffs. Zz'Rot was OP when combined with Banner, got overnerfed despite Banner's removal, and basically wasn't allowed to exist as an item except in really niche circumstances. They basically were left in the dust and all of a sudden, Riot decides they need to be removed. Its basically the Treeline situation but on a tinier scale.
Actually, it's the single tankiest item in the entire game for turrets(Builds that 'never die' under turret commonly have several Ohmwreckers), and the 'noobtrap' is it's reputation. There are many items that are used less frequently that are 'sleeper' and for some reason, Riot likes to remove them and constantly cite 'viability' as the excuse of it's removal, when they are good to begin with. When Riot created this game, they envisioned nerds stat checking every single item, and running numbers, to find the value of items. Instead, we get players building Dirk on the Release of Pyke so much, that to compensate for how -stupid- that is, they must give Pyke lethality scaling so that he's not utter trash, and rebalance the entire champion to what people want to build on him instead. To be completely blunt, lethality scales terrible, and on support income, and 'in any circumstance'(meaning recommended from ahead or behind), it's literally so obvious that Dirk was terrible on Pyke at it's release, but you know, this one guy this one time, was 5/0, and in professional play, and so he built a dirk to abuse his lead, and boom, the 'standard' pyke build was born, despite none of those other environmental conditions being necessary for people to attempt to copy that build, they would rather be complete idiots and not have to think about what is good conditionally, they just want to know what to build at 5/0 and they will do this every game is the attitude. And so the nutshell is that people are too stupid to use Ohmwrecker, despite it's massive effenciny, they barely can keep up how basic things work(they cant fucking tank correctly, they can barely build dmg, a much easier role), and want a predetermined build with no-thinking involved. Something ohmwrecker will not easily ever be. That being said, it's absolute horse-poop that ohwrecker is currently a bad item. It's bad if you're bad at math, and using actives appropriately, sure. But it's actually pretty OP, SirChez is currently spamming it on Nasus atm, but as a Katarina player, I honestly cannot tell you how many times it's been insanely valuable to me. The fact it works on the two nexus turrets simultaneously speaks for itself in power, but apparently you have to spell out for Riot this is a good thing and not useless. The fact Riot cannot even distinguish it's actual viability verses the meme that it's bad is what concerns me most. Is Riot Playtest team in silver or something? The justification this is a bad item, is a low-elo mentality. Champion synergy? Have you even once tried it on Fizz Riot? You know, who the Wiki recommends it for? Gnar? It also is just completely unnoticed that it stacks with ingenious meaning you can use it almost every minute; the idea this is a bad items is people who suck at the game lol and cannot understand how to creatively make a build that works, and need probuilds to accompany them every game or else they feed. THAT is who thinks it's bad, since when do we listen to them? Oya, all the time since s5+. Apparently, stupid is the new smart. And Bronze confucius-say montras like "never gank a losing lane" and "ohwrecker is bad" is the new medium of strategy. The item isn't even bad, no one uses it because everyone SAYS it's bad, that's it. The entire community works like this. Pyke page to this day still says Dirk is lowest winrate, yet it's THE MOST RECOMMENDED ITEM because solely of it's pickrate. People that play Katarina constantly just build morello into any single matchup and it's spammed on her OPGG to the point the pickrate is just cyclical. She shouldn't be realistically be building it so much, but all the noobs see the previous katarinas build it, and so the trend just continues.
: Im sick of the remake system
It's also pretty awesome when your game crashes in a completely won game at 20 minutes, for no reason, and then you have to patch the client, for no reason, this takes over 5 minutes, and then you lose LP when the score is 24/2 and you personally had 12 kills and scored the early objectives for your team etc. Like you have 5 minutes to reconnect, but the client just becomes more and more trash every year, you cannot even select runes half the time, incredibly toxic rules to accompany the clients performance imo. Just another situation where skill has nothing to do with the results of rank.
: > [{quoted}](name=NightlyRogue,realm=EUW,application-id=3ErqAdtq,discussion-id=P6V52H0W,comment-id=00000000,timestamp=2019-11-18T18:17:33.854+0000) > > I was in a ranked flex game with friends. And my friends wanted to dodge. Apparently when I close the game it doesn't count as a dodge. So the game went through (nice bug). I opened League again and I was in loading screen and loaded the same time as them so we wanted to remake. I have been connected since loading screen (kinda) and I AFKed in base. I haven't bought an item, learned a spell or moved. So you can be connected the whole time and would still be able to remake. > > Note: I'm not saying you wrong but for some reason the game didn't cancel when I closed my game. > > Seriously Riot fix this Here is another funny thing : Try picking teemo , buy items , go mid and sit there invisible, dont move or take damage or do anything , you even lvl up , and the game will still offer u to remake
I swear to god, this was added to punish roaming support players. Teemo wants to do the cheese, but his whiny team wants to remake and not have a Teemo at all so they remake. The Teemo also loses LP for attempting to carry game with first blood, pretty stupid if you ask me.
: Your opinion of the rules is of zero relevance. When a cop stops you for going 40 in a 25 zone, you can claim "I think the limit should be 45 here" all you want. You're still getting a ticket. If a librarian asks you to keep your voice down while you use the facilities, shouting that libraries should be loud will simply get you escorted out. If you go to a friend's house who insists that you remove your shoes while you're in their home, "that's a stupid rule and I do what I want" will lose you a friend. If you are using someone else's services, facilities, equipment, etc., you abide by their rules or you deal with the consequences. If you think the rules should change, that is a completely different conversation (and I wouldn't give a plugged nickel for your chances at convincing Riot to change their rules to allow behavior like yours). From [Riot's support knowledgebase](https://support.riotgames.com/hc/en-us/articles/360024051193-Understanding-Different-Ban-Types-FAQs): > We work with the overall community and within our own company guidelines to identify what disruptive behavior is and what the consequences for those behaviors should be. We understand that it can be difficult to know where the line is, which is why we provide chat logs and we have a few tiers in the ban process in order to allow for you to learn and grow.
The issue isn't going 40 in a 25, it's the law is intended to stop people speeding in cars, but the Cop is pulling over a Helicoptor. Comparing my point to standardly breaking a law shows complete misunderstanding of the situation. The people screaming the N word in my chat are the ones going 40 in a 25 because that's obviously the rule breakers the law was intended to stop. It would be less salty if there wasn't an even punishment for calling someone the N word and typing all caps 50 lines a game, verses someone that says one 4 line piece over a completely game related in-game topic one time in between hundreds of games, and gets banned for it. No Tolerance in the rules is an aspect put there by Racism and Homophobia offenders. My complaint is basically that 'speeding' holds a Death Penalty, because Murder another rule, also does. Mostly tho, it's that Riot just cares less about my G1 promos, and more about the feelings of first time jg flamer vayne in ranked. If someone is clearly trying to lose games on purpose, giving their accounts report weight seems wrong. All you say there is no exceptions either, when this is a technicality of what a 'rule' is, obviously you cannot break rules, that doesn't mean that rules are correct all the time though, and there have been contextually lifted bans in the past by Riot, so this community mentality that 'context doesnt matter' is honestly toxic itself. I'm an extremely reasonable player and never had an issue with Discord in League of Legends once ever, only ever chat where people will intentially flame, harass and try to bait you- they will purposefully try to lose, and ping your items and mia ping you, Why does this never happen in Discord? Why are people not so rude in Discord? I've played multiple games with Riot Employees themselves in Discord and they would probably consider my attitude exemplary. The issue is the chat, the community, and the rules themselves. I'm obviously not arguing to remove the rules, somehow that's what 5/6 commentators have read, these replies are almost like bots. More like just better tribunal system, that's it. "You're still getting a ticket." PS. Does a cop write you a ticket for speeding to the Hospital? No, they don't. All rules have exceptions. https://en.m.wikipedia.org/wiki/Exception_that_proves_the_rule That's a rule. 0 Tolerance is Riot being lazy for an easier solution, real life has exceptions. I do admit the easier solution is reasonable, but you cannot deny it's a lazy handle to punishment. Live Riot Employees would probably disagree with my ban speaking about the AFK with even the smallest amount of context, but instead ban flags are handled by bots.
Arcade Lulu (EUNE)
: > [{quoted}](name=Kat Smurf,realm=NA,application-id=ZGEFLEUQ,discussion-id=vqYXBsYk,comment-id=0001000000000000,timestamp=2019-10-14T21:35:51.803+0000) > > Did I say because someone else was breaking the rules, I should be allowed to break the rules? Did I ever argue I should be allowed to break rules? > No. > I said, the context of the rules I was breaking was more reasonable than the context of someone typically breaking the rules. (By generally a lot imo) > > It's obvious you're not here to have discussion or be reasonable, so you can leave me alone now. There's no relevant context to breaking the rules Either you break the rules or you don't break the rules Nothing makes you breaking the rules ok or "reasonable" There is no context that would allow you to break the rules, not even minor offenses Sure you can be like "they were running it down and flaming me, so i should be allowed to flame them back because they deserve it and started it, so they should be able to take what they dish out" but that simply isn't true
I'm not stupid, that's why I said (And I quote) "I UNDERSTAND being toxic in chat is not allowed" I don't need an explanation that the rules are devoid of context, that's the point of the thread if you're still trying to catch up. Your childish example at the end "they were running it down and flaming me, so i should be allowed to flame them back" is continuously all your own projected opinion of this conversation, not the actual conversation. Once you're up to speed, let me know. Debating what the rules are, is not the same debate as how they apply. There have been contextual bans lifted in the past, so the idea that 'context doesn't matter' is only unofficially true because they are 'rules', not because they are 'right'. You can SAY context doesn't matter, but you're only being technically correct, that's it. No one is confused about the technicals of this, we all know there is a 'no exceptions'(except when there are) to the rules.
: From what I gather in your comments, you seem to think that "I can be toxic to someone who isn't in the game" is OK. News flash, it isn't, and you were banned. Better luck next account (if you so choose to roll a new one).
I wasn't even directly speaking to the AFK player, I was speaking to teammates, who also were grieving the fact it was a 4v5. How it's toxic to complain about AFK with your mutual teammates that are still not AFK? I was literally flagged for using the word 'fuck' alone when I said 'fucking afk', that's the only reason the inital infraction was received is because a bot flagged it. I have major doubt you have not ever complained about a 4v5 in League of Legends, the only difference is a bot didn't flag you complaining over it. It's not like I salted him till he quit, he quit on his own, and 15 minutes later as we lost a close fight, I made that comment to reassure my team it wasn't their fault because we have an AFK. The AFK player getting me banned in this situation as I literally comforted my team is honestly really bad punishment system. I wasn't even REMOTELY choosing to be toxic. Thanks for all of you painting me as the worst possible person to ever play this game. It gives me an idea of who posts here and how much I seriously don't belong.
rujitra (NA)
: You did say that, actually. You think you should be allowed to break the rules because the “context” is different.
Quote it then, because I never said I should be allowed to break the rules ever, I said that contextually the offences are not equal. If I'm demanding quotes to things I never said this quickly, it's obvious you're not interested in taking the same conversation path I am. I don't think that telling Vayne Fuck you after flaming me first and feeding is acceptable, but I just also don't think it's comparable to how people are typically banned for toxicity. The point is you don't have to be in the .006% most toxic players to be banned, just coming into contact with them is enough and that is less fair. If you just want to be an obvious hall monitor and argue toxic words should always be banned, more power to you, that's not the point of this thread, the point is there is sometimes situations that are less typical. Like me being banned for flaming an AFK player, is not what the rule was intended to prevent. It's still 'not allowed' but it has less scope of context. If you don't think that's an issue, that's your own opinion, but at least understand my point before endlessly putting words in my mouth and misrepresenting what I said as a different argument. If you can't read my OP accurately, then there is no point in conversing with you, you're only talking to yourself.
rujitra (NA)
: So Riot should let you flame because it somehow will reduce toxicity. This is false. People don’t stop trolling or playing poorly because you flame them. You can claim it has all you want but it’s scientifically proven to not. The detriment to all 5 team members from flaming far outweighs any benefit you may believe you’ve seen.
Did I say riot should let me flame? I think that contextually some punishments are incorrect, I never said I think Riot should let you flame. That is a strawman suggestion you came up with yourself.
Arcade Lulu (EUNE)
: > [{quoted}](name=Kat Smurf,realm=NA,application-id=ZGEFLEUQ,discussion-id=vqYXBsYk,comment-id=00010000,timestamp=2019-10-14T21:18:41.341+0000) > > I explain without any confusion of the consequences, why it is bullshit, that's the point of the thread. > > You're just trying to bait me into being upset I guess, because it's pretty logical, > it's the same old story we've heard before, someone ran it down in my game and I was banned for telling them "no u". Just because someone else is breaking the rules, doesn't mean you are allowed to break the rules It doesn't matter what others do. If you break the rules, you get punished for it
Did I say because someone else was breaking the rules, I should be allowed to break the rules? Did I ever argue I should be allowed to break rules? No. I said, the context of the rules I was breaking was more reasonable than the context of someone typically breaking the rules. (By generally a lot imo) It's obvious you're not here to have discussion or be reasonable, so you can leave me alone now. That's twice you've replied with completely unrelated bait responses that I'm not interested in debunking.
Arcade Lulu (EUNE)
: On your 14 day ban reform card it CLEARLY says that the next offense will lead to a permanent suspension You broke the rules after your 14 day ban and got perma banned for it How is this bullshit? Your actions have consequences
I explain without any confusion of the consequences, why it is bullshit, that's the point of the thread. Maybe read it again. You're just trying to bait me into being upset I guess, because it's pretty logical, it's the same old story we've heard before, someone ran it down in my promo and I was banned for telling them "no u".
rujitra (NA)
: So you flamed someone, got a final warning, then continued to flame in future games. What is the problem? Do you think you should be able to just flame anyone you want to without consequences?
no, as clearly stated in the OP "I UNDERSTAND being toxic in chat is not allowed" and the initial warning was for flaming a disconnected player, that reconnected only in time to report me, never even saw messages, and because he is a salty person I am punished by the system for flaming him because robots read my messages and a player just verifies they are bad words, there is no context. The second offence despite also being legitimate is the same issue, there is no context. It's completely reasonable for someone in promos to be mad their jungle is a first time vayne that is running it down. And compared to chat logs I've seen from other players I was actually quite reserved. Maybe I just misunderstood what "Ranked Que" meant. It must mean first time vayne jg and flame your team, then report them and pray for bans. I'm not arguing my bans, I'm arguing that the reasoning to ban people like this is flawed because it empowers toxic players that intentionally want to lose over everyone. You can't even tell the person 'fuck you' or else you're just also axed, meanwhile they get to ping and chat and say anything they want because they already know their account is doomed, and you just have to sit there for 15 minutes to wait to FF because they quit mentally in less than 2 minutes. There is issues with this imo, not just my ban. Also, this might sound stupid, but small flames here and there have gotten my teammates back on track and focused to win, like pinging a deathtimer or a MIA ping. If all they can focus on is flaming me back, then I know that person was never going to do well anyway and has terrible mental. The difference is I flame them once, and they flame me every time the MIA ping is back off cooldown. It's absurd being compared to that. The "you are more toxic than .006%" of players message is cute too, when there is racism and just literally the worst chat you could ever imagine in a video, in my games, nearly every single game, and there is legitimately no way that this single game was in the worst of the .006%, I could really post the logs if you want to dispute that, but it's not really arguable to me that is untrue.
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Kat Smurf

Level 27 (NA)
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