: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=yrc23zHg,discussion-id=cPKMegKL,comment-id=0000,timestamp=2019-04-19T23:17:58.035+0000) > > I'm sorry to downvote you, but you need to remember newcomers are the life-blood of any game and that, chances are, anyone who dislikes a newbie asking questions and/or being _new_ would ban the newbie from their queue. Since this is a competitive game, a lot of people likely would. > > As much as trolls suck, I think you need to direct your criticism at Riot for letting them hang so loose. Riot refuses to punish people for trolling, and they refuse to implement measures to make trolls less impact. Newcomers already have a system in effect where in a couple of games the game itself separates actual new comers from smurfs and level ups. It's in full effect and this new system doesn't disturb the old one in any way. As for the system being mishandled by banning just bad players the affect the and the affect would be negligible. Not many will do it, not many will get affected by "misuse" since many would be of similar skill playing in. Another fix would be having a limited amount of names yo can add in a certain period of time. This way you have to make it count and people would thin twice before wasting it on someone who farmed poorly compared to someone who ran it down mid. However people would definitely add bad trolling teammates to the list the moment they can which would be way more frequent than the former misuse thus achieving what it's designed for As for riot letting trolls hang loose i don't blame them for not being able to catch them themselves. Making an ai that studies the pattern to a t and differs between a bad player and an inter is difficult. Them not implementing a system where the players can help however boggles my mind.
> [{quoted}](name=Ozzie Storm,realm=EUW,application-id=yrc23zHg,discussion-id=cPKMegKL,comment-id=00000000,timestamp=2019-04-20T00:31:40.526+0000) > > Newcomers already have a system in effect where in a couple of games the game itself separates actual new comers from smurfs and level ups. It's in full effect and this new system doesn't disturb the old one in any way. the problem is, though, that it wouldn't apply solely to newcomers. It'd apply to people new to divisions, leagues, even champions in norms[!]. You don't just suddenly stop being a newbie, after all; You learn everything. Even then, newbies would have permanent marks against them for not queueing with people if your system was in place, even if later the smurfs or alts were sorted out.
: Revisiting the idea of banning certain players form queuing up with you
I'm sorry to downvote you, but you need to remember newcomers are the life-blood of any game and that, chances are, anyone who dislikes a newbie asking questions and/or being _new_ would ban the newbie from their queue. Since this is a competitive game, a lot of people likely would. As much as trolls suck, I think you need to direct your criticism at Riot for letting them hang so loose. Riot refuses to punish people for trolling, and they refuse to implement measures to make trolls less impactful.
Zardo (NA)
: I'm sorry, but no. Your kdas are low, you die too often, and you have really poor CS. This is without even looking at things like objective priority and whatnot. You are the reason you are losing a lot of your games, not others, if you truly played better you would climb.
This is the top-rated comment, so I'm going to reply to it with something that addresses everyone; There have been a **lot** of small blue dudes from Plat+ in Silver recently, and there have been even more people trying to climb back to Plat+ in Silver. I know because I've been fighting them. I'm not saying the O.P is good, but people need to consider this: how did he maintain Plat+ for 3 whole years, and only when the game's at it's worst is he having any problems at all? **The boards are littered with complaints about evidently-flawed matchmaking and rank distribution** no matter how much people want to justify their ignorance with 'people are pushing the blame off for being bad' (despite how ironic it is that it's their own form of justification for not considering the other, opposite stance.) If people want to be like "Your ultra-high KDA means nothing" in response to other people here, and then proceed to bitch about his KDA, they're hypocritical _and_ contributing absolutely nil to improving the game as a whole. You can't have your cake and fuck it too; Pick between KDA having some value or none.
Rioter Comments
Arsinik (NA)
: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=7jrmXRP6,comment-id=00010000,timestamp=2019-04-17T00:18:41.781+0000) > > Check again :/ The individual scores matter more than the objective scores when deciding if someone belongs in Bronze/Silver or not, if you aren't the jungler (who was pretty great, to be honest.) Notice how a majority of the damage was dealt by me, and a majority of the wards placed by me, and a majority of the pushing done by me, and a majority of the CC on my hands. Olaf was pretty good too, but even then... how are you supposed to carry a Katarina who legitimately intentionally feeds kills to the enemy team? If she feeds it to Yasuo, the answer is 'You can't.' > > Also, a great player and 4 shitty ones vs. 5 average/good ones is not fair matchmaking because champions like Yasuo exist. If you want to talk about individual scores then maybe you should think about the fact that you played teemo. Who i shouldn't have to remind you counters literally most of that enemy team if you were as good as you say then yasuo should not have been that fed and udyr should have been literally non existent.
Something that would've mattered if not for the fact that, thanks to Kat feeding Yasuo, Yasuo was able to one-shot me regardless of how much armor or health I built. _No-one else was a problem. **Just Yasuo because the Mid willingly fed him kills.**_
: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=7jrmXRP6,comment-id=00010000,timestamp=2019-04-17T00:18:41.781+0000) > > Check again :/ The individual scores matter more than the objective scores when deciding if someone belongs in Bronze/Silver or not. Notice how a majority of the damage was dealt by me, and a majority of the wards placed by me, and a majority of the pushing done by me, and a majority of the CC on my hands. Olaf was pretty good too, but even then... > > Also, a great player and 4 shitty ones vs. 5 average/good ones is not fair matchmaking because champions like Yasuo exist. And you are one of the shitty players? You seem very salty for no reason. The game look very even, nobody in your team was doing poorly. You want to leave? Great! Nobody is stopping you and quite frankly nobody will care about someone who throws a tantrum for losing an even game. Maybe if your team had an actual support instead of teemo you would have been able to do something about the main threat in the enemy team
and you're entirely clueless to the context of a Teemo vs. a majority of AA-reliant, kite-weak opponents! My team did better than theirs, fact. Mine should have won. If Yasuo and his team were better than mine, then I'd be alright with that... but he carried four shitty players to victory because, and only because, Katarina had fed him numerous kills early-on -- kills he converted into a lead by killing her more and more, and eventually vaporizing the entire team in singular Q's. There is no 'strategy' to 'kill the weakest link', and that goes double if she intentionally feeds him 5 kills before 7 minutes. She did. _SHE SAID SO._ The reason? She was salty about not getting ganks, even when the jungler got: dragons, herald and more dragons. "Not my problem if we lose" was what she said to Olaf after he started to ask her why she was feeding the enemy hyper-carry.
NemeBro (NA)
: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=7jrmXRP6,comment-id=,timestamp=2019-04-17T00:09:11.650+0000) > > "One person cannot win you the game, but they can lose it for you." - Faker > > I'm so done. I'm so fucking done. I'm tired of all of this consistent bullshit. Kai'Sa be like "Oh, lets push Top during a teamfight and use all of my gold from kills on minions!" Kat be like "Oh well he won't gank my lane so I'm going to feed, CY@" and I'm just tearing my hair out because ***WHAT THE HELL, RIOT?*** > > Here's the thing, Riot: I came to this game after I had played and finished Dark Souls because I thought it'd also be one of those games where I can improve, see myself doing cooler shit as I improve, and see myself actually rank up from a lowly Iron/Bronze to a Gold. **HELL** fucking nah; I'm greeted with matches I don't influence even if I have the most damage, the most KP%, the most wards plopped the fuck down, the highest vision score, deep wards EVERYWHERE and mushrooms in key spots to avoid ganks and collapses. You treat me like I'm as good when I started as I am now, which is nonsense. > > I don't need to post anything more. This is some fucking B.S and I'm legitimately done. I'm either giving my account away to the first person who asks, or I'm changing my email to a temporary address and my password to a string of random characters. I can't be assed to put effort into a game if this is the sort of bullshit, this sort of match that's so bad, so frustrating it's _**insulting to my own personal skill**_ that I've been working to train up but apparently in the grand scheme of things means **fucking nothing.** You fed like an animal. "But muh damage on a champion who is consistently in the top five highest damage champions on average in the game!" lol. Fact: that Yasuo on the enemy team played better than you, and he deserved to win more than you. Don't like it? Play better. Also, buddy: https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3022167738/236190930?tab=stats Ekko and Olaf did more damage than you. Ekko had the same KP, Olaf had higher. You were at best middle of the pack in your team's performance, and like I said the Yasuo on the enemy team did substantially better than anyone on either team. Deal with it. Oh, and you played a shitty meme support like Teemo. =(
and he was one player vs. the three who did well on our team. Oh, and again... you seem to be missing this part, but Katarina was the one who intentionally fed him. She even admitted to it in team chat. Our team in general did better than theirs, and they still won because one player on our team fed theirs. ~~Hopefully you notice that a majority of my deaths come after Yasuo was already fed and started to target me, but you probably won't. Your bias is too strong because you think mine is. Can't argue, because you're surely always right.~~
: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=7jrmXRP6,comment-id=,timestamp=2019-04-17T00:09:11.650+0000) > > "One person cannot win you the game, but they can lose it for you." - Faker > > I'm so done. I'm so fucking done. I'm tired of all of this consistent bullshit. Kai'Sa be like "Oh, lets push Top during a teamfight and use all of my gold from kills on minions!" Kat be like "Oh well he won't gank my lane so I'm going to feed, CY@" and I'm just tearing my hair out because ***WHAT THE HELL, RIOT?*** > > Here's the thing, Riot: I came to this game after I had played and finished Dark Souls because I thought it'd also be one of those games where I can improve, see myself doing cooler shit as I improve, and see myself actually rank up from a lowly Iron/Bronze to a Gold. **_HELL** fucking nah; I'm greeted with matches I don't influence even if I have the most damage, the most KP%, the most wards plopped the fuck down, the highest vision score, deep wards EVERYWHERE and mushrooms in key spots to avoid ganks and collapses, despite working my fucking hardest to become better. > > I don't need to post anything more. This is some fucking B.S and I'm legitimately done. I'm either giving my account away to the first person who asks, or I'm changing my email to a temporary address and my password to a string of random characters. I can't be assed to put effort into a game if this is the sort of bullshit, this sort of match that's so bad, so frustrating it's _**insulting to my own personal skill**_ that I've been working to train up but apparently in the grand scheme of things means **fucking nothing.** > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=7jrmXRP6,comment-id=,timestamp=2019-04-17T00:09:11.650+0000) > > "One person cannot win you the game, but they can lose it for you." - Faker > > I'm so done. I'm so fucking done. I'm tired of all of this consistent bullshit. Kai'Sa be like "Oh, lets push Top during a teamfight and use all of my gold from kills on minions!" Kat be like "Oh well he won't gank my lane so I'm going to feed, CY@" and I'm just tearing my hair out because ***WHAT THE HELL, RIOT?*** > > Here's the thing, Riot: I came to this game after I had played and finished Dark Souls because I thought it'd also be one of those games where I can improve, see myself doing cooler shit as I improve, and see myself actually rank up from a lowly Iron/Bronze to a Gold. **_HELL** fucking nah; I'm greeted with matches I don't influence even if I have the most damage, the most KP%, the most wards plopped the fuck down, the highest vision score, deep wards EVERYWHERE and mushrooms in key spots to avoid ganks and collapses, despite working my fucking hardest to become better. > > I don't need to post anything more. This is some fucking B.S and I'm legitimately done. I'm either giving my account away to the first person who asks, or I'm changing my email to a temporary address and my password to a string of random characters. I can't be assed to put effort into a game if this is the sort of bullshit, this sort of match that's so bad, so frustrating it's _**insulting to my own personal skill**_ that I've been working to train up but apparently in the grand scheme of things means **fucking nothing.** 40 minute game with fairly even objectives and scores... what's the problem here exactly? You guys were clearly matched up well skill wise, one of the rare cases, so your loss seems like you just dropped the ball in that last fight you needed to win.
Check again :/ The individual scores matter more than the objective scores when deciding if someone belongs in Bronze/Silver or not, if you aren't the jungler (who was pretty great, to be honest.) Notice how a majority of the damage was dealt by me, and a majority of the wards placed by me, and a majority of the pushing done by me, and a majority of the CC on my hands. Olaf was pretty good too, but even then... how are you supposed to carry a Katarina who legitimately intentionally feeds kills to the enemy team? If she feeds it to Yasuo, the answer is 'You can't.' Also, a great player and 4 shitty ones vs. 5 average/good ones is not fair matchmaking because champions like Yasuo exist.
Jamaree (NA)
: So long, best of luck on wherever you go from here.
Thank you. You, as a good person, need some luck as well. Good luck :)
  Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: > [{quoted}](name=kargish,realm=EUW,application-id=yrc23zHg,discussion-id=iv6foPUg,comment-id=0002000100000000,timestamp=2019-04-14T11:59:23.949+0000) > > You are aware that combining 2x gold IV, 1x silve I and 2x unranked could in no reality give an average rank of gold IV right? i'm assuming this was off op.gg or some other site that has a similar function those sites aren't 100% accurate, at least not the way we think they are as stated above, League has the rank system in place, which everyone can see...but it also has the mmr system which is invisible and confusing as hell the MMR system views things differently you could be ranked Iron but have the mmr of a high silver/low gold player, on the other hand you could be ranked diamond and have the mmr of a bronze it makes almost zero sense
> [{quoted}](name=MordridtheBlack,realm=NA,application-id=yrc23zHg,discussion-id=iv6foPUg,comment-id=00020001000000000000,timestamp=2019-04-14T13:04:14.725+0000) > > i'm assuming this was off op.gg or some other site that has a similar function > > those sites aren't 100% accurate, at least not the way we think they are > > as stated above, League has the rank system in place, which everyone can see...but it also has the mmr system which is invisible and confusing as hell > > the MMR system views things differently > > you could be ranked Iron but have the mmr of a high silver/low gold player, on the other hand you could be ranked diamond and have the mmr of a bronze > > it makes almost zero sense OP.GG could be wrong about a lot of things, but not the persons' rank.
Ourboros (EUW)
: Uh you phrase it like everyone in diamond has these kinds of gains and losses which is false. Rank is infact a currency. MMR as an ELO system only redistributes points, because if it wouldn't, Inflation would make any ranking meaningless. The league points system does inflate somewhat since there are games where you are at 0 Lp and aren't demoted, but the changes in MMR will still balance this out
> [{quoted}](name=Ourboros,realm=EUW,application-id=3ErqAdtq,discussion-id=tzW4LwKZ,comment-id=000600000000,timestamp=2019-04-14T14:50:40.893+0000) > > Uh you phrase it like everyone in diamond has these kinds of gains and losses which is false. > Rank is infact a currency. MMR as an ELO system only redistributes points, because if it wouldn't, Inflation would make any ranking meaningless. > The league points system does inflate somewhat since there are games where you are at 0 Lp and aren't demoted, but the changes in MMR will still balance this out Explain how an MMR above 0 exists then? It isn't a currency. Explain how MMR keeps increasing with the skill of players? In DotA2 for example, people thought the MMR cap was 3k at release. Now it's around 7-8k and all brackets of ~1k MMR have a new set of skills that're learnt or present. MMR is still subject to inflation. It is normal for D+ players. It's the baseline to lose more than you gain, which is why you see so many smurfs. There are people who 'just deal' with Diamond's broken system, but in the end they just prove how pointless Leagues/Ranks are over a flat & transparent MMR system.
Ourboros (EUW)
: You dont seem to understand the fundamental flaw with this. In a ranking system someone HAS to lose and somone HAS to win. The LP/MMR you won is the one that the enemy team lost. When you want your LP loss lessened because you did good, the enemy has to gain less to compensate. Or Imagine yourself winning, but because the enemy team lost gracefully and played well, you in turn gain practically no Lp for your win. Thats awful design.
> [{quoted}](name=Ourboros,realm=EUW,application-id=3ErqAdtq,discussion-id=tzW4LwKZ,comment-id=0006,timestamp=2019-04-14T13:54:37.111+0000) > > You dont seem to understand the fundamental flaw with this. In a ranking system someone HAS to lose and somone HAS to win. The LP/MMR you won is the one that the enemy team lost. When you want your LP loss lessened because you did good, the enemy has to gain less to compensate. Or Imagine yourself winning, but because the enemy team lost gracefully and played well, you in turn gain practically no Lp for your win. Thats awful design. It already does that. In Diamond, you lose 22ish LP if you lose. You gain 8 if you win. It isn't a 'form of currency' because it isn't finite, and wasn't ever finite by design.
: A bad team can lose you a game, but bad teams wont keep you in an elo youre good enough to climb out of. If youre games are consistently being ruined by inter/feeders, it might be bcuz ur inting/feeding.
> [{quoted}](name=AnotherFeeder,realm=NA,application-id=3ErqAdtq,discussion-id=tzW4LwKZ,comment-id=0003,timestamp=2019-04-14T05:52:36.302+0000) > > A bad team can lose you a game, but bad teams wont keep you in an elo youre good enough to climb out of. If youre games are consistently being ruined by inter/feeders, it might be bcuz ur inting/feeding. People evidently disagree for good reason. I can say I felt like losses were my fault in S5/6, but in S7 it started becoming shaky and now in S8 and S9 I'm just sighing because I can't control a Mid/Jg. who legitimately chase the enemy team through their jungle and then feed the enemy Draven a kill and then refuse to gank him to fix the fact they've made my lane nigh-impossible now.
Ourboros (EUW)
: I am not trying to convince anyone, nor did i try to make an argument. People who hold this belief don't do it because they have any arguments for it, so a debate about it is completly pointless. Also the burden of proof is not on me.
> [{quoted}](name=Ourboros,realm=EUW,application-id=yrc23zHg,discussion-id=ZrL3qbJ0,comment-id=00020000,timestamp=2019-04-14T12:38:12.839+0000) > > I am not trying to convince anyone, nor did i try to make an argument. People who hold this belief don't do it because they have any arguments for it, so a debate about it is completly pointless. Also the burden of proof is not on me. You're the one claiming it doesn't exist by the very nature of your post's title. The same burden goes for the people who claim it does without providing anything to back it up. The burden of proof is on the claimant, and none of you have any proof or evidence. You can't have your cake, eat it, and then fuck it too.
: yes. against the TOS
> [{quoted}](name=letsfeedtogether,realm=EUNE,application-id=3ErqAdtq,discussion-id=XLRIcfcT,comment-id=0001,timestamp=2019-04-14T11:30:33.721+0000) > > yes. against the TOS Oh. I was thinking of selling it because I no longer enjoy the game as much as I'd like to. Kinda' sad, but I guess I just can't do it. Nbd.
Rioter Comments
HOT PINK (EUNE)
: > [{quoted}](name=The Ecdysiast,realm=NA,application-id=3ErqAdtq,discussion-id=sMnzETq8,comment-id=00000001,timestamp=2019-04-12T09:44:17.335+0000) > > That's not exactly true, because that's not the reasoning. > > The issue is that it will intentionally try to give you better enemies while not giving you teammates who are any better if you're winning a lot, because it wants you to be matched against on-par opponents. And that is a bad idea because league isn't a 1v5 game.
> [{quoted}](name=HOT PINK,realm=EUNE,application-id=3ErqAdtq,discussion-id=sMnzETq8,comment-id=000000010002,timestamp=2019-04-13T08:17:52.476+0000) > > And that is a bad idea because league isn't a 1v5 game. If it was like an old game called Evolve, it might make sense because you're the only player, and therfor having other enemy players with equal MMR is fair. However... in a 5v5, matching a team with 200, 200, 200, 200 MMR against a team with an MMR of 350 all-around, even if you personally are at 400, is not going to end well unless you play current, broken hypercarry champions capable of 1v5. Guess what: that automatically fucks most support players. Not only that, but when someone who belongs in Silver gets their grimy hands on a champion as broken as, say, Urgot, Riven or Vayne... and then steamrolls with them, it artificially increases their MMR and then they end up feeding when they can't play that broken champion or they get nerfed. It's why you see so many b00st3d an1mal5 after every patch that nerfs someone in the higher echelons of power. It's not that Riot needs to fix the matchmaking. It's not that Riot needs to balance the game. Riot _**has**_ to do both for a healthy game.
: Even if they do change bans this way there is a still chance that the enemy team gets said champ meaning you will just have to dodge again.
> [{quoted}](name=SeaWeaboo,realm=NA,application-id=3ErqAdtq,discussion-id=FHahpEiO,comment-id=0000,timestamp=2019-04-13T05:11:32.949+0000) > > Even if they do change bans this way there is a still chance that the enemy team gets said champ meaning you will just have to dodge again. or not, because you know how to play them and therfor play around them.
Ir Sun (EUW)
: Maybe as you grew older your friend stopped league because of work, social life, other priorities? It's certainly the case for me, I play since season 3, and I am 30 years old now, still making time to play LOL, but my friends have kids, a wife, work, etc... so they stopped, not because they don't like the game anymore, but they don't want to invest time in league, which I completely understand.
> [{quoted}](name=Ir Sun,realm=EUW,application-id=3ErqAdtq,discussion-id=EfuQNV6u,comment-id=0003,timestamp=2019-04-12T15:28:16.325+0000) > > Maybe as you grew older your friend stopped league because of work, social life, other priorities? > It's certainly the case for me, I play since season 3, and I am 30 years old now, still making time to play LOL, but my friends have kids, a wife, work, etc... so they stopped, not because they don't like the game anymore, but they don't want to invest time in league, which I completely understand. I've been playing years with around 3-10 games a day, minimum, and can still say League's pretty shit and all of 37 of my 54 my friends -- who still express a desire to play but just can't because of the state of the game and how frustrating it is -- play something else until LoL has it's shit fixed. The other quarter of my friends list has a tendency to rage, quit and otherwise not give a fuck more than they had in S6. It's anecdotal evidence, but there're people who can back it up. Dismissing it on the grounds that there _could_ be another explanation even if it's less likely is a bit unwise.
Ourboros (EUW)
: Ranked is rigged = Flat Earth
I'm glad posts like the O.P's aren't taken that seriously. He hasn't put much thought into an argument to convince people why they're wrong, he just tells them that they're wrong. It's pretty simple, and it's pretty sad to see too.
BigFBear (EUW)
: Well its common to adapt strats and tactics from other people... Also you pretend you can't counter this tactic. When its such an ez win with it, why dont you do it every game yourself? I mean, i would do it every game if its so promising. But i doubt it is that easy. I guess you guys just fucked up. Just admit that they outplayed you.
> [{quoted}](name=BigFBear,realm=EUW,application-id=3ErqAdtq,discussion-id=rt0jdpzE,comment-id=0000000000000000000000000000,timestamp=2019-04-11T14:30:07.537+0000) > > Well its common to adapt strats and tactics from other people... > > Also you pretend you can't counter this tactic. > When its such an ez win with it, why dont you do it every game yourself? > I mean, i would do it every game if its so promising. > But i doubt it is that easy. > I guess you guys just fucked up. > > Just admit that they outplayed you. Flashing over a wall and stunning someone isn't an outplay when there's no way to see it coming. That's kinda' the idea behind the complaint. I don't do it because it feels cheesy and lacks any actual thought behind it -- oh, and because a lot of the time the rest of my team is uncooperative when I say "Hey yeah, we have great Lv1 CC so lets kill them!" Sorry, but some tactics are just cheese for the win. Remember pick-or-ban Kassawin? Same thing. The only barrier is communication. That's it.
BigFBear (EUW)
: Sounds creative. Don't you think such an interesting move should be rewarded?
> [{quoted}](name=BigFBear,realm=EUW,application-id=3ErqAdtq,discussion-id=rt0jdpzE,comment-id=00000000000000000000,timestamp=2019-04-10T12:07:05.225+0000) > > Sounds creative. > Don't you think such an interesting move should be rewarded? Not even close, because it's something people saw on a stream and now mimic. It's nothing that required them to think, and it's nothing they came up with on their own either. They also shouldn't be rewarded with an automatic free win.
BigFBear (EUW)
: Why not tell us this mighty lvl 1 cheese? Pls don't say it was the 2 man waiting in botlane tri-bush while you leashing red.
> [{quoted}](name=BigFBear,realm=EUW,application-id=3ErqAdtq,discussion-id=rt0jdpzE,comment-id=000000000000,timestamp=2019-04-10T11:55:41.955+0000) > > Why not tell us this mighty lvl 1 cheese? > Pls don't say it was the 2 man waiting in botlane tri-bush while you leashing red. 5 man splitting and flash+scissoring the jungler and their helpers.
: > 5) She has the lowest auto attack range of a ranged champion in the game. {{champion:25}} range: 450 {{champion:6}} range: 350 Therefore, your 5th statement is wrong.
> [{quoted}](name=SatomiKun,realm=EUW,application-id=3ErqAdtq,discussion-id=fUqlr2l1,comment-id=00030000000000010000,timestamp=2019-04-10T11:37:06.947+0000) > > {{champion:25}} range: 450 > {{champion:6}} range: 350 > > Therefore, your 5th statement is wrong. We're calling him ranged, now, huh?
: Someone got level 2 gank by a jungler with red buff...
> [{quoted}](name=taleofsonata,realm=NA,application-id=3ErqAdtq,discussion-id=rt0jdpzE,comment-id=0000,timestamp=2019-04-10T10:59:12.028+0000) > > Someone got level 2 gank by a jungler with red buff... and their support and their top and their ADC and their mid, and they all flashed to feed the ADC the kill. Guess what: the ADC was impossible to lane against because she flat-out out-damaged me _and_ my own ADC at the same time because of that lead. Do you know that she had a support too? The point is that the gold lead given by cheesy Lv1 B.S was so minuscule because it was cheesy bullshit and not a legitimate strategy, because _if it was it'd outrank every other strategy and people would do anything for that one kill to feed their ADC._ Guess what people do now on a consistent basis? Games are now almost guaranteed to be decided in favor of whoever feeds the ADC or enemy carry first blood through a cheese kill, because on top of the gold for the ADC or carry they also have gold for the entire rest of the team now. Also, it wasn't a Lv2 gank. It was a Lv1 cheese strategy where people abuse the fact vision is now so scarce because at start you can have at **max** two wards out at the same time. What, do I stay under tower and let my ADC and Jungler flame me for not leashing or supporting? Seems kinda' boring and devoid of actual strategy and thought, you know?
Rioter Comments
: To be honest.... i just disagree for the most part. Since there was nothing too much to really comment about in the first two paragraphs.... ill skip to the third. Yes, toxicity is fairly rampant atm. This is not really due to League, but the players. People keep trying to say that Riot needs to do something about toxic players.... and yet they want to be able to flame people who troll them or "defend" themselves by flaming someone who is flaming them (most common and most silly arguement i have heard thus far)... how is this going to help? It doesnt. Flame leads to flame. An eye for an eye will just leave the world blind. In all honesty, it is not Riot that needs to change. It is the players. So long as people think it is ok to flame those that feel they have been wronged by.... the problem will persist, and the more trolls will come. The amount of damage is not really all that different to me than it has been for the over 8000 games i have into league. People are just seeming to notice it a bit more. This has been noticeable since back when they changed the rune system to the current Runes Reforged. I have noticed that i felt more squishy. This is not because damage went up high, but because i lost the defencive part of the runes that i had before. They did a decent little bump there even with just those 3 lines of extra stats choices. It made a WORLD of difference. I personally find that rank does not matter much until they either woop my butt or lose hard. If they do either of those then in my mind when i see their rank i go either "they deserve that rank" or "they should be much higher." If they do bad, then it is "i hope they just are having a bad day." Or "damn. Im good xD". Even in ranked I have had my butt handed to me by silvers, and i have stomped plats. Whats it matter? What matters is that game, and in that game you can play better or worse due to various many reasons. Heck, even a change in chair height can make a big difference. Not all smurfs are bad. I smurf and go off roles that I do not play much.... or i use champions that I do not normally play. I also help out the newbies by helping with understanding champions.... helping them find champions that they might enjoy.... helping with build paths.... helping by just being nice. Heck, I have brought people into doing normals after they have been only doing bots because people are jerks and i show them to just mute the people and ignore them. Tell them that what they are doing is fine when it is, and help them know when to back off. They pick that up quick, run with it, and then before too long they are going into ranked. Fast forward a bit more time and some of them surpass me in ranked or are with me. They start helping others out and boom. Smurfs arnt so bad. Plus, if people would stop going "oh i cant win so i just have to sit here and whine about it".... they could realize build paths, what they are doing to counter other things... how they are using things... etc. Make it into a learning experience. Even if you get stomped you can still learn from the experience and possibly ask questions. League isn't dying. It isn't even really in a bad state. No matter how many things you fix or change or anything else... you literally will not ever have a balanced game. The reason why is because there is too many variables. Items, runes, champions, players, who is normally played where.... so many things come into play here. There will always be that group of "op champs" that people will always complain about. There will always be some aspect that makes it "unfun". There is no perfect solution. So I wish people would STOP trying to force there to be one. And this gets into political things here that honestly i could care less about. So heres the end. Not to say that the game or Riot is perfect.... just I personally do not see the problems that everyone else sees. Enjoy.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=jKE71j0X,comment-id=0001,timestamp=2019-04-06T10:02:03.258+0000) > > To be honest.... i just disagree for the most part. > > Since there was nothing too much to really comment about in the first two paragraphs.... ill skip to the third. > > Yes, toxicity is fairly rampant atm. This is not really due to League, but the players. People keep trying to say that Riot needs to do something about toxic players.... and yet they want to be able to flame people who troll them or "defend" themselves by flaming someone who is flaming them (most common and most silly arguement i have heard thus far)... how is this going to help? It doesnt. Flame leads to flame. An eye for an eye will just leave the world blind. In all honesty, it is not Riot that needs to change. It is the players. So long as people think it is ok to flame those that feel they have been wronged by.... the problem will persist, and the more trolls will come. > > The amount of damage is not really all that different to me than it has been for the over 8000 games i have into league. People are just seeming to notice it a bit more. This has been noticeable since back when they changed the rune system to the current Runes Reforged. I have noticed that i felt more squishy. This is not because damage went up high, but because i lost the defencive part of the runes that i had before. They did a decent little bump there even with just those 3 lines of extra stats choices. It made a WORLD of difference. > > I personally find that rank does not matter much until they either woop my butt or lose hard. If they do either of those then in my mind when i see their rank i go either "they deserve that rank" or "they should be much higher." If they do bad, then it is "i hope they just are having a bad day." Or "damn. Im good xD". Even in ranked I have had my butt handed to me by silvers, and i have stomped plats. Whats it matter? What matters is that game, and in that game you can play better or worse due to various many reasons. Heck, even a change in chair height can make a big difference. > > Not all smurfs are bad. I smurf and go off roles that I do not play much.... or i use champions that I do not normally play. I also help out the newbies by helping with understanding champions.... helping them find champions that they might enjoy.... helping with build paths.... helping by just being nice. Heck, I have brought people into doing normals after they have been only doing bots because people are jerks and i show them to just mute the people and ignore them. Tell them that what they are doing is fine when it is, and help them know when to back off. They pick that up quick, run with it, and then before too long they are going into ranked. Fast forward a bit more time and some of them surpass me in ranked or are with me. They start helping others out and boom. Smurfs arnt so bad. Plus, if people would stop going "oh i cant win so i just have to sit here and whine about it".... they could realize build paths, what they are doing to counter other things... how they are using things... etc. Make it into a learning experience. Even if you get stomped you can still learn from the experience and possibly ask questions. > > League isn't dying. It isn't even really in a bad state. No matter how many things you fix or change or anything else... you literally will not ever have a balanced game. The reason why is because there is too many variables. Items, runes, champions, players, who is normally played where.... so many things come into play here. There will always be that group of "op champs" that people will always complain about. There will always be some aspect that makes it "unfun". There is no perfect solution. So I wish people would STOP trying to force there to be one. > > And this gets into political things here that honestly i could care less about. So heres the end. Not to say that the game or Riot is perfect.... just I personally do not see the problems that everyone else sees. Enjoy. Thank you for disagreeing in a respectful manner. I appreciate it a lot more than "OMFG all boards-goers are r%%%%%s! You're doing fine Rito!"
Rioter Comments
: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=ckYdrZOB,comment-id=00000000,timestamp=2019-04-04T08:24:20.013+0000) > > It's price could be increased to compensate, and it's stats buffed slightly to compensate as well; If it cost 1.5k gold, no-one but the support would buy it if it has support stats. Means you're nerfing Support role even further by adding more price to it & stats buffed means solo laners can take advantage of it again.
> [{quoted}](name=BeatzBoyFTW,realm=NA,application-id=3ErqAdtq,discussion-id=ckYdrZOB,comment-id=000000000000,timestamp=2019-04-04T10:09:09.311+0000) > > Means you're nerfing Support role even further by adding more price to it & stats buffed means solo laners can take advantage of it again. Not really. Not if it's stats are sub-par compared to every other item on offer. If people in solo lanes want to buy it because of a vision deficit, it'd probably be fine because that brings a degree of strategy back to something that's otherwise based on twitch reflexes like CS:GO.
mack9112 (NA)
: Every lcs game all 5 players would have to buy it . Hack everybody in the game would have to buy it and vision would no longer matter .
> [{quoted}](name=mack9112,realm=NA,application-id=3ErqAdtq,discussion-id=ckYdrZOB,comment-id=0000,timestamp=2019-04-03T04:25:53.239+0000) > > Every lcs game all 5 players would have to buy it . > > Hack everybody in the game would have to buy it and vision would no longer matter . It's price could be increased to compensate, and it's stats buffed slightly to compensate as well; If it cost 1.5k gold, no-one but the support would buy it if it has support stats.
: Copyright doesn't matter when a company uses it for a quick buck. I know source code can have a copyright, but why even risk it? If Company A releases some of their source code and Company B uses it to really quickly cash in on it and make as much money as possible before being taken down, then that's still a loss to Company A.
> [{quoted}](name=aaaustindestroy1,realm=NA,application-id=3ErqAdtq,discussion-id=Ecpi6pz3,comment-id=000900000000000000030000000000000000,timestamp=2019-04-03T00:24:18.893+0000) > > Copyright doesn't matter when a company uses it for a quick buck. I know source code can have a copyright, but why even risk it? If Company A releases some of their source code and Company B uses it to really quickly cash in on it and make as much money as possible before being taken down, then that's still a loss to Company A. but company A can sue company B for all damages and profit made from that source code. That's how copyrighting works; If someone steals it, not only do they pay the damages but they also pay the earnings of the infringement.
Rioter Comments
: There is really no reason to even bother trying at this point. Riot is the master troll. Letting you think you have a chance then giving you a big pile of dog crap. Seriously last few days I hit promos. First I get a AFK in a game we were winning. Then II get a singed troll feeding top. Make it back to promos and I am rewarded with a feeder teemo and a Ashe with the wrong tune set. This followed by a match vs all smurfs with my team being trash. I’m not even kidding there team last 10 was 100%, 90%, 80%, 68%, 50% with only one being sub 50% overall with the 100% guy being 68% overall. On the flip side I only had one 50% last 10 and only one plus 50% overall on my side. My MF was trying to stand still CS vs smurfs! How is this even fair? This isn’t a MMr issue. There is no way these two teams should have ever matched up. This is why RIOT never sees a dime from me. I’m not going to give money to a troll game that provides a big pile of FU.
> [{quoted}](name=Optifreak72,realm=NA,application-id=3ErqAdtq,discussion-id=EcKLwME2,comment-id=0001,timestamp=2019-03-29T13:14:11.291+0000) > > There is really no reason to even bother trying at this point. Riot is the master troll. Letting you think you have a chance then giving you a big pile of dog crap. > > Seriously last few days I hit promos. First I get a AFK in a game we were winning. Then II get a singed troll feeding top. Make it back to promos and I am rewarded with a feeder teemo and a Ashe with the wrong tune set. This followed by a match vs all smurfs with my team being trash. I’m not even kidding there team last 10 was 100%, 90%, 80%, 68%, 50% with only one being sub 50% overall with the 100% guy being 68% overall. On the flip side I only had one 50% last 10 and only one plus 50% overall on my side. My MF was trying to stand still CS vs smurfs! How is this even fair? This isn’t a MMr issue. There is no way these two teams should have ever matched up. > > This is why RIOT never sees a dime from me. I’m not going to give money to a troll game that provides a big pile of FU. I was support. Think about that for one moment: because everything was going so terribly, I built items just to survive longer to land the kills my team never took.
Rioter Comments
Keyru (NA)
: It sounds like you had some rough games there. Looking at the match too, you did super well to help carry your team to victory and definitely deserved the win. Many players have already said this in comments but what I do want to mention here is that many players use third-party sites to psych themselves out before a game even begins. Visual rankings are *NOT* 1 to 1 to MMR, which is what matchmaking looks at when creating a team. The system is never actually against you. It works to try to match you with and against players so that you have as close as a 50/50 chance of winning every game, including promos. Looking at the stats for the game (might be a little off since some have played games since then), the match was fair and even on both sides. The system actually matched that game with your team having a higher % to win. I want to share this because matchmaking is always a frequent inquiry we get in support where players feel it is unfair but the system works as it is intended to.
> [{quoted}](name=Keyru,realm=NA,application-id=3ErqAdtq,discussion-id=bcQt4yeV,comment-id=0012,timestamp=2019-03-26T18:03:06.887+0000) > > It sounds like you had some rough games there. Looking at the match too, you did super well to help carry your team to victory and definitely deserved the win. > > Many players have already said this in comments but what I do want to mention here is that many players use third-party sites to psych themselves out before a game even begins. Visual rankings are *NOT* 1 to 1 to MMR, which is what matchmaking looks at when creating a team. The system is never actually against you. It works to try to match you with and against players so that you have as close as a 50/50 chance of winning every game, including promos. > > Looking at the stats for the game (might be a little off since some have played games since then), the match was fair and even on both sides. The system actually matched that game with your team having a higher % to win. > > I want to share this because matchmaking is always a frequent inquiry we get in support where players feel it is unfair but the system works as it is intended to. I have to ask you, first of all, if you're a higher rank then why does it still try to force you to a 50% winrate before you get to that rank? Second of all, is the supposed "50% winrate" more like an average among the teams instead of, say, dropping the people with a 20% winrate down to a place they'll be at 50% (because that's their skill-level?) People don't trust Riot because it's easy to think they're being evasive. This doesn't help because it's just more evasiveness. I know it likely isn't in your best interest as someone hired by Riot, but can you at least answer the first two questions?
Corvin0716 (EUNE)
: I do not get it why people tend to behave like addicts. You are not forced to play I guess. When you feel frustrated do not start an other game! Playing while frustrated to get even more frustrated is just stupid. Games are for fun. If you feel the temptation to play then play, when you feel frustrated then do not play. It is that simple. There is more option than "keep playing no matter what" or "delete the game".
It's a mix of the gambler's addiction and the gambler's fallacy. Riot themselves have made the game addicting -- in a negative sense as well as a positive one -- and it leads to people toxic because they chain bad games together instead of outright leaving. It's on the people and the company to moderate their product, but Riot doesn't and even leans into it with the current situation of the matchmaking, the flashy screens post-game and even the boxes you get which will contain random crap for it. People, on the other hand, play when tilted or frustrated or annoyed and get progressively worse which makes the matchmaking issue even more of a problem, and eventually increases toxicity. It's not just on Riot, and it's not just on the players. Shit like gambling, alcohol, cigarettes and morphine is moderated for a good reason: because it's addictive against your free will, and games (i.e BattleFront 2) have been leaning into that sort of addiction as well. Addiction because it's great is perfectly O.K, though, ala. DOOM's 2016 remake.
Ifneth (NA)
: Shaco is a niche support pick at best. I thought you meant the traditional support classes: tank, catcher, and enchanter. Their support items are gold efficient, cheap, forgiving, synergistic, and extremely powerful once completed. Whether ahead or behind, they are the right choice. Using their actives well is a unique part of the classes. That said, mage supports also exist. Lux, Brand, and Zyra are all common and viable options. However, they require you to win lane and snowball a gold lead by earning assists and effectively being a second midlander. Pyke fulfills the same role. There’s nothing troll about playing these champions, either. What do *you* want to play? That last paragraph has me very confused. What are you referring to?
I _want_ to play assassin-supports; Supports that aren't only supports but do provide peel and use to the team, in an unorthodox way... like killing the enemy ADC. "They can be more useful elsewhere" doesn't matter much to me because they aren't being used elsewhere, and if they are then I don't pick them. I've heard "then play jg." so much it irritates me. It's not fulfilling, and I suck at CSing on top of that. It's not an option when I never get any better at CSing with practice. I mean, why I may not win games is because I rely on allies to help me push. I don't go out in a lane by myself to push unless it's safe to do so, which means it's almost never an option... and most of the time, when it is, my ADC is in danger of dying because they're in the middle of the enemy jungle. Other times, I do push... and, I get towers. It's simple. I think what I'm looking for is a tank that's reasonably fast, deadly and capable of pushing lanes quickly when alone.
: Source code is a very, very valuable piece of information for a video game company, because if they release that source code, another company can use that source code for free. That is, quite obviously, NOT something a company wants.
A copyright can protect source code, you know. If someone decompiles it and reuses it with so many changes that it can't be claimed a copyright infringement, then there's no issue. People think both 'open source' and 'source code' mean 'lack of any copyright or right to make money off of it' and that's flat-out wrong. They would not lose anything by releasing - at the very least - the numbers and maybe a few lines of code to prove to people that it doesn't match them w/ an addiction-based model, but instead does so fairly.
: Okay, so, I was at first skeptical about this post - then I check the op.gg and see he has more CS on Pyke than he does on Teemo. ?????????????????
I'm a Support, exclusively. Getting CS with Teemo R's is just proof that they hit creeps and not champions, which is not what I want to happen. Pyke R, it can't _not_ hit creeps if they're within the X (and, even then, Targon Brace allows me the luxury of getting some CS on him.)
: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=Ecpi6pz3,comment-id=000900000000000000020000000000000000000000000000,timestamp=2019-03-24T03:27:24.570+0000) > > You're good at projection. You're telling me I'm wrong for the same reason I'm telling you you're wrong. It's strange how both of our thoughts happen to be _**completely opposite opinions**_ and how you, because you can't accept the idea of a different belief, provide yours as fact when it isn't. > > Get over yourself. You want to know why we're at an impasse? Because of the fact we have completely different thoughts on the matter. I made it a point in the O.P to say "This is an opinion!" for people who can't handle it, for that reason. Heed it. No, you are simply ignoring everything that points against what you say. Here is one key difference between a fair matchmaking system and an enforced 50% matchmaking system that you keep dodging because you have no answer for: You have yet to propose a model which can enforce a 50% winrate. This is not a matter of opinion, you have not provided a model which proves it is possible to enforce a 50% winrate for all 10 players in every game while still keeping queue times as low as they are. The elo model exists to prove that it is possible to create a fair matchmaking system with low queue times. The ball is in your court to show a model exist which can enforce a 50% winrate.
and supposedly I'd have to come up with the system they use to know it's results or have any validity in their say? That isn't my job -- my job isn't to come up with a system for Riot to use, and it's sure as hell not my job to guess how a multi-million-dollar corporation would find ways to exploit and monetize people. Who says the system isn't based off the Elo matchmaking system, hmm? Who says it doesn't adjust the MMR of people you fight very loosely because the game has few people left? Who says it's not a case where they take higher-tier players and place them against lower-tier ones to enforce one of the most base and primal reward systems found in nature? The idea is that, at this point, it almost _can't_ be as fair as it should be and would advertise itself as, with the numerous people experiencing iffy matchmaking constants. There is no "proof" that they do this -- which I've said before -- and there's none that they don't... ...except, when you think about how the human reward system functions, it becomes a lot more logical. There is a basic, basic function most humankind has that I don't: the systematic feedback loop and satisfaction of effort and reward.
: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=Ecpi6pz3,comment-id=0009000000000000000200000000000000000000,timestamp=2019-03-24T02:53:56.942+0000) > > Again, read my last post. I'm done responding to you unless you stop making the same arguments over and over, but using more words this time to sound convincing and fill space. I already addressed everything in your last post. I guess I shouldn't actually expect conspiracy theorists like you to actually acknowledge anything that goes against your fabricated version of reality.
You're good at projection. You're telling me I'm wrong for the same reason I'm telling you you're wrong. It's strange how both of our thoughts happen to be _**completely opposite opinions**_ and how you, because you can't accept the idea of a different belief, provide yours as fact when it isn't. Get over yourself. You want to know why we're at an impasse? Because of the fact we have completely different thoughts on the matter. I made it a point in the O.P to say "This is an opinion!" for people who can't handle it, for that reason. Heed it.
: > [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=Ecpi6pz3,comment-id=00090000000000000002000000000000,timestamp=2019-03-24T01:24:50.034+0000) > > You do realize the API on every single site from OP.GG to MOBAFIRE -- on their own F.A.Qs no less -- state that it's an average/guesstimate because Riot does not provide them one? > It sounds more like you're the one coming up with the B.S theories to justify yourself. > > You can keep going on and on about how "it just doesn't work that way", and until they provide proof that you're right or wrong... it's an opinion and, in my own opinion, a very uninformed one. No, you just aren't reading the faq properly. Op.GG's old mmr was a guess but the match data was not. Wins and Losses for each account are exact data. You have all of the information you need, stop making up excuses. Also, the burden of proof is on you because you are accusing riot of doing something that is mathematically impossible. Again, until you actually put forth a model that can actually enforce a 50% winrate for all 10 players with the current queue times, your theory is impossible. We have the elo model which is a fair matchmaking model which can get queue times as low as they are. That is the one I propose that riot is using because it is the only one which can maintain the queue times low. Until anyone can put forth an alternative model which fits the current queue times and matches found on the api, we have to conclude riot is using the only feasible model there is which is the elo model. I'm not saying it doesn't work "that" way because you haven't even defined what "that" even means. You don't even have a model to prove or disprove, all you have is an impossible accusation with no model to back it up. On top of everything, this is still ignoring the fact that even if someone magically found a model which could do the impossible task of enforcing 50% winrate on everyone, they have no reason to even do so. Intentionally giving players bad games will do nothing but make players quit and hurt riot's bottom line. There is also the problem of the fact that we are conveniently ignoring dual booster accounts which have 75-90% winrates. There are just too many things in league that simply cannot happen with a forced 50% winrate and which can realistically only happen with a fair elo model.
Again, read my last post. I'm done responding to you unless you stop making the same arguments.
: __> [{quoted}](name=Kitsuné Orrion,realm=NA,application-id=3ErqAdtq,discussion-id=Ecpi6pz3,comment-id=000900000000000000020000,timestamp=2019-03-23T22:14:28.672+0000) > > Present me _**proof**_ then. Do it. Show me it's source code. You people defending it have as much ground to stand on as the people criticizing it: none at all, because Riot provides nothing for either side to base themselves on except anecdote. > > There's proof the Earth is round, and there's none that it's flat. You people like to act smart and bitch about fallacies, but damn... if that isn't one right there. I guess you can't see it, though. There is proof of how matchmaking works on the api. If it matters so much to you, go do your own damn research. I'm not wasting my time digging through that just to prove to some conspiracy theorist something everyone else already knows. You will just make up some other bullshit excuse. Hell, instead of just coming up with more bullshit conspiracy theories, why don't you actually come up with a "rigged" model that is actually mathematically comparable with the current queue times first? Doing that simple excersize will show you it is impossible to rig matchmaking for all 10 players to force a 50% winrate with the current queue times. You don't even need a source code or spend time digging though the api to disprove your little conspiracy theory. Then again, I don't expect co spir act theorists to actually deal with facts and numbers. You can keep going on and on with your conspiracy theories but you will never get beyond the simple fact that there isn't a single matchmaking model in existence which can force a 50% winrate forall 10 players in a game while keeping queue times as low as they are. There is a model for a fair matchmaking system: the elo model.
You do realize the API on every single site from OP.GG to MOBAFIRE -- on their own F.A.Qs no less -- state that it's an average/guesstimate because Riot does not provide them one? It sounds more like you're the one coming up with the B.S theories to justify yourself. You can keep going on and on about how "it just doesn't work that way", and until they provide proof that you're right or wrong... it's an opinion and, in my own opinion, a very uninformed one.
: So... I guess if you search for League of legends on google right now...
Glad to be perverse. {{sticker:sg-ahri-2}} Three things; _**1.**_ You need to have the eBay/store embed on the righthand side enabled. _**2.**_ Safe-search needs to be disabled both on Google and your browser (which, for Windows 10, you disable by going to the Start Menu, Settings, Search, Permissions & History and near the top you'd find the safe-search option. Disable it and close, and re-open your choice browser!) (Optional, but fixes it for some) _**3.**_ You need to have visited an image board with explicit content on it, like KonaChan, e621, or Rule34. Content doesn't need to be LoL-based It sounds like something only perverts would do, but the [fortunate] thing is that a lot of people visit those websites because there are some seriously talented artists that make content exclusive to said site, and not all of it is explicit material. Safe-search, often, made search results (i.e Ithe C1977 genome) disappear alongside the explicit stuff which also **does** sometimes include the links to e621 and similar image-boards, and in my experience a lot of normal people I've seen -- as an I.T aide -- turn it off because it improperly filters results. That... and a lot of us are closet perverts, like it or not. Mix them all together and I guess it does make some sense that Riot would try to appeal to us. Maybe it worked. I know that the poster's cheap enough I might have it just because I don't know where else to put $3...
Ifneth (NA)
: I checked your op.gg. Your account is frankly either a smurf who likes to get a bunch of kills and then troll around, or playing like one. Since you couldn’t even follow your own plan to play Support for a full Sona build—trying to sneak a Lich Bane in and following with a Shaco game—I really wonder whether you’ll follow my advice.
I said "Actual supports"; I should put this very bluntly: I do not mean 'I only play Enchanters', I mean 'I don't do dumb shit like Ahri Support or Yasuo Support' -- I do things that can reasonably work as a support, and Shaco counts. Sona does too, no matter how I build her (and even then, with that high a gold lead do you _really_ think going Enchanter was a good idea?) If you want to see how I do playing only Sona or Leona with only Redemption/Locket/etc. then I don't think I can manage that because it's _extremely boring to play Enchanters._ Which is why people prefer Pyke, Morgana, Brand, etc. I don't know if I should take that latter part as a complement though. I'm honored? I'm insulted? Whatever. No, I stick by my ADC when I know they're in reasonable fear of being killed in various horrible ways. That means I have a tendency not to push on my own unless it's safe. If I do, oftentimes I can only do it for moments at a time for various reasons, one of which being _keeping my ADC alive._
: It could just be short hand for 'losing team' or 'enemies'. If it's such a problem, they could make an alias where it swaps losers to enemies.
I could also argue that if someone wanted to say, and mean, 'loser' in a non-derogatory way... they could just say 'enemies', 'foes', 'the other team', etc. etc. It's good to show sportsmanship not just for their sake, but yours -- they feel a lot better and it keeps everyone's (and I mean _**everyone's**_) inherent ego in check. You know you won, they know they lost, but they also know you're not an ill enough person to justify beating you up or flaming you in return. Suffice to say, an insult is an insult if it's intended to antagonize someone else in any way, so long as it's directed at them. There's a reason you can get away with teasing someone by spouting racist slurs that... aren't directed at them. The 'N' word is automatically addressed at every person with a dark skin tone, so people get rightfully angry about it... but what about a word like 'asshole', 'motherfucker' or 'shit'? All insulting, but somehow people don't take it as an insult unless you put 'You' before the chosen insult... or you look at them dead-on like you're challenging them. It's very base-natured of humankind, yes?
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Kitsuné Orrion

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