: Two champions you instantly fell in love with
{{champion:267}} {{champion:222}} egirl btw
: Could green wards be re added to the game?
Green wards would stabilise botlane (all lanes really) a lot in solo queue and reduce jungler impact (good and bad) but it makes competitive boring for some reason Riot is more interested in having fun competitive games than fun games for the rest (99%+) of the playerbase
: Smurfs ruin the ranked experience
real issue is account selling
: Reminder that if anything happens to your laners it's the junglers fault
reminder when enemy botlane has a favorable matchup and sits on your botlane's turret all game with double cs, it is your duty to never ever gank botlane
Rioter Comments
Serrgol (EUW)
: stealth on adcs.
stealth is just a bad mechanic that used to be counterable (so op vs bad players and useless vs good players) of course we couldn't have that so here we are
: Whats a good support for ADC Ahri
the best support is candle ja
: Promos are the most necessary BS excuse to hold people back in gaming history.
promos being based on MMR instead of rank is and always will be the dumbest thing ever \>since you're better than plat 2 players, you need to beat diamond players to get out of plat 2
Døge (NA)
: Diamond 4s current state
D4 is currently what plat 2 to d5 was beforehand all in one elo and that was by far the worst elo range of any
Rioter Comments
: Anyone else feel like minions are too strong?
xDralyne (NA)
: Adventures of a low level acct continued!
low level games are something else https://www.youtube.com/watch?v=MVYdrwl0YZk
NY64 (NA)
: Why does Infinity Edge have almost as much AD as Luden's Echo has AP?
: Can any multiplayer game give a sastifying story?
only sandbox games where players have enough freedom to create the story (EVE online comes to mind)
: i dont know what u mean its perfectly fine to copy what they do in esports
: I think we can attribute at least some of the AI success to the differences between Dota 2 and League. In dota 2 there are a lot more micro decisions that can give you an advantage over your opponent. Last hitting is a lot harder, you can deny your own minions/towers/hero kills from the enemy, champions have turn speeds to micro-manage, etc. Even blink dagger has a sweet spot distance where if you try to cast beyond that range you actually get a lower range blink than optimal. All of these things can quickly stack up and give the AI an immense advantage when done perfectly. AI is very good at micro decisions. But not as great at macro decisions that use a lot of imperfect information such as, when to gank, when to end the laning phase and when to group up and go for a push.
> [{quoted}](name=AeroWaffle,realm=NA,application-id=yrc23zHg,discussion-id=xEHmzUji,comment-id=0002,timestamp=2019-04-20T04:31:57.519+0000) > > I think we can attribute at least some of the AI success to the differences between Dota 2 and League. > > In dota 2 there are a lot more micro decisions that can give you an advantage over your opponent. Last hitting is a lot harder, you can deny your own minions/towers/hero kills from the enemy, champions have turn speeds to micro-manage, etc. Even blink dagger has a sweet spot distance where if you try to cast beyond that range you actually get a lower range blink than optimal. All of these things can quickly stack up and give the AI an immense advantage when done perfectly. > > AI is very good at micro decisions. But not as great at macro decisions that use a lot of imperfect information such as, when to gank, when to end the laning phase and when to group up and go for a push. to add to that, Dota has things like disjointing spells with blinks that add insane skill ceilings and that an AI can do effortlessly
Rioter Comments
: The Freelo Explorer is out of hand.
no no adcs are overpowered according to boards get out of here you heretic
aruke (NA)
: hardstuck bronze
your first reason is "my team sucks" obviously your team sucks in bronze. You have to realize the other team sucks too, and if you were better you could abuse their badness you have to find out where you are bad and improve, it's the only way to climb. If you don't improve from just playing a lot, you need to train in specific areas until you get better I could spectate you and find thousands of mistakes in a game I'm sure, in the same way I can find countless things I did wrong in my games
: Matchmaking is beyond Terrible
OP GG shows your highest rank, it doesn't mean they are that rank at whatever role they are playing in your game
: I just played against the worst inting case I've seen in a very long time.
it was his jungler's fault presumably {{sticker:slayer-jinx-unamused}}
: Inting Duo Bot lanes
"just play safe" doesn't work when the other team is constantly diving/camping It's your job as the rest of the team to apply pressure on other lanes or shut down the snowballing botlane if you actually want to salvage the game isntead of just saying "lol cant win bot fed" Are you trying to win or do you just expect wins to be handed to you? Have some agency
: > [{quoted}](name=Moody P,realm=NA,application-id=yrc23zHg,discussion-id=kf5YeZAH,comment-id=00080000,timestamp=2019-01-30T23:20:01.848+0000) > > What? All I'm saying is that the OP can complain about other roles all they want cuz they play female supports, a role that's hard to complain about, therefore they can't get much backlash.
> [{quoted}](name=PerfectPower,realm=NA,application-id=yrc23zHg,discussion-id=kf5YeZAH,comment-id=000800000000,timestamp=2019-02-01T20:03:59.868+0000) > > All I'm saying is that the OP can complain about other roles all they want cuz they play female supports, a role that's hard to complain about, therefore they can't get much backlash. {{sticker:sg-lulu}} there has never been complains about Soraka, Janna, Lulu, Leona, etc good jokes mate
: Do you believe that Riot is enfocing a 50% winrate by intentionally matching you with bad teams?
Answer me this, how does riot benefit from intentionally making you lose your ranked games? What you're experiencing is confirmation bias. When you lose, you look for reasons and see: wow my team did terrible. Yeah that happens when you lose, you rarely look at your own performance. On the other hand, when you go on win streaks, it's often by facing people who do terrible on the other team repeatedly, and yet you don't look at that and attribute the win to your own ability. This mindset plagues you and stops you from seeing your own flaws and improving. You feel victimised by an absolutely normal event
: ARAM Queue Frustrations
isnt ARAM dodge a 30 min lock out already?
: ARURF [Rant]
URF is garbage and people take it way too seriously
: Give Camille anti-jg tuning
camille JG is absolute cancer and shouldn't be a thing
: Thresh OP?
easiest permaban of my life this patch
: Winrates are seriously fragged
it's called variance there are so many factors (including yourself) that determine whether you'll win a game, of course there will be lots of fluctuations Learning when I play like shit is one of the ways I've climbed - I don't play when I know I won't be doing well
: The Three Priorities of Riot Games
Vekkna (NA)
: > [{quoted}](name=Kythers,realm=NA,application-id=yrc23zHg,discussion-id=gx8kWYrG,comment-id=0001,timestamp=2019-02-01T16:19:37.227+0000) > > I find it cute that so many people think silver is some sort of insurmountable barrier. 90% of the problems you face in silver are just you not being good enough. > > If you want a difficult climb in a cancerous elo, try plat 2 to diamond, elo absolutely riddled with smurfs, elo boosters and scripters Games full of gold 3 - gold 1 players are the absolute best. Smurfs and boosters climb too fast to ruin a high percentage of games. Everyone is just good enough at macro for the games to have a consistent structure, but they're bad enough to still have a lot of unpredictable pvp. And it's the sweet spot where you can have some success with mechanical champs, but pubstompers aren't pushed out of viability. Getting to gold is awful. Being in gold is amazing. Promoting to plat totally obliterates everything fun about League.
> [{quoted}](name=Vekkna,realm=NA,application-id=yrc23zHg,discussion-id=gx8kWYrG,comment-id=00010000,timestamp=2019-02-01T19:06:31.039+0000) > > Games full of gold 3 - gold 1 players are the absolute best. Smurfs and boosters climb too fast to ruin a high percentage of games. Everyone is just good enough at macro for the games to have a consistent structure, but they're bad enough to still have a lot of unpredictable pvp. And it's the sweet spot where you can have some success with mechanical champs, but pubstompers aren't pushed out of viability. > > Getting to gold is awful. Being in gold is amazing. Promoting to plat totally obliterates everything fun about League. plat is by far the worst elo to play in, people's egos climb way higher than their actual skill almost everyone in diamond is humble and chill
Quáx (NA)
: Riot Doesnt Rewards Its Players For Getting Better. What Is the Solution?
I find it cute that so many people think silver is some sort of insurmountable barrier. 90% of the problems you face in silver are just you not being good enough. If you want a difficult climb in a cancerous elo, try plat 2 to diamond, elo absolutely riddled with smurfs, elo boosters and scripters
vict0r (EUNE)
: Buff Rakan's W
I agree his w should be how it was, as long as his ult gets a cast time it's the ult flash w combo that's broken
: confused a bit
If you won it you would have placed you bronze 4 and given you some LP makes no difference if you win or lose first if you get the same amount of wins and losses in the end my first game I was in a game with players ranging D3 to Masters, I won and got placed Gold 1 and won 75 LP or so at gold 1 Now i'm 6 and 1 and plat 2 and a half or so
DeejayF (EUW)
: How just how can you get out of silver?
You have to improve to be better than silver players. The more better you are than silver players, the less games it will take to climb out Worrying about your teams or whatever is an entirely pointless exercise. If you don't realise you have lots to improve in your play you will never get better
: Do you believe that Riot is enfocing a 50% winrate by intentionally matching you with bad teams?
You people are literally insane The entire purpose of a MMR based matchmaking system is to make you gravitate towards a 50% winrate by making you move towards an elo equivalent to your skill If you had a 70% winrate, your MMR climbed and you're playing with and against better players. Obviously your winrate will drop when you play against better players. If this matchmaking wasn't a thing, challenger players would have a 95%+ winrate, I'd have like 85% winrate or more, and low iron players would struggle to win 10% of their games Is that really a system you want? What you are experiencing is exactly the purpose of the matchmaking system. You would need to keep improving at an insane rate to maintain a 70% winrate all the way up
CLG ear (NA)
: batman question
robin answer ~~it was probably part of his parents' wills~~
: What do you do?
the other team should be just as bad stop looking at your teammates and do your best to make the other team suffer. Lose streaks happen from bad luck, but a 20 loss streak seems almost impossible unless you're at least partially responsible. After 20 losses you should be playing against people much much worse than you, so you should be able to win games almost on your own
Alzon (NA)
: > [{quoted}](name=Kythers,realm=NA,application-id=yrc23zHg,discussion-id=9fJ3WLUg,comment-id=0000,timestamp=2019-01-31T20:04:18.070+0000) > > checkers is a shit deadweight game > > now Chess on the other hand > {{sticker:sg-lux}} Chess is overrated. It’s touted as THE strategy-building game, yet there are only two sides, both sides are equal, there is no terrain/trade/negotiations, and only the one in charge can make mistakes.
> [{quoted}](name=Alzon,realm=NA,application-id=yrc23zHg,discussion-id=9fJ3WLUg,comment-id=00000000,timestamp=2019-01-31T20:12:34.144+0000) > > Chess is overrated. It’s touted as THE strategy-building game, yet there are only two sides, both sides are equal, there is no terrain/trade/negotiations, and only the one in charge can make mistakes. And checkers is like a watered down 5 times version of chess what's your point fella
: Blaming the jungler
there are some times when a jungler could extremely easily gank your lane for free kills and doesn't, but I see a lot more people losing lane (either to enemy ganks or just being bad/bad matchup) and just blame it on the jungler as an easy out. Especially in lower elo games, there's this sense of entitelement to the jungler, and if you get ganked even once and your jungler doesn't gank back he's the sole reason you lose the lane. That being said, when I'm on my turret for 3 minutes getting zoned by a half hp 0 mobility mage support and my jungler is enjoying his hand up in toplane trying to kill a renekton I get a bit annoyed
: Rewards, Where The Hell are they?
1000 RP WHEN RIOT IT'S BEEN LIKe 6 YEARS WE'RE STILL WAITING
: Little brother saw a LoL Ad
Yasuo main in the making I've never seen a league ad anywhere and for that I am thankful {{sticker:sg-ahri-2}}
: Checkers will kill League of Legends
checkers is a shit deadweight game now Chess on the other hand {{sticker:sg-lux}}
Moody P (NA)
: Polar vortex has already claimed lives
we have the same weather here and it's basically normal {{sticker:sg-ahri-2}}
: What Champions do you find true enjoyment in playing?
{{champion:267}} {{champion:37}} {{champion:222}} my top 3 trifecta {{champion:21}} {{champion:99}} {{champion:161}} are always a blast too
: PSA
DDOSing people out of games has never been easier {{sticker:sg-ahri-2}}
: Support main coaching
Silver is not high level play The biggest downfall I see of low elo supports is that they don't ward, and they play either way too recklessly or 100% passively If you play supports like Thresh you need to know when you can play aggressively, when you have to simply zone, and when you have to play back to save your adc if needed. There's no secret formula, you have to play a lot and get a feel for it. I .still get it wrong a lot, but at the same time I know when I can abuse the other laners with even "weak" champions I would focus on playing one support exclusively and learning it inside and out. I would also recommend playing some games as ADC, knowing what it's like playing ADC has helped me play support a lot, and helped me play with my lane partner with a lot more synergy. You also have to adapt to your laner's playstyle, which can be exceedingly frustrating in low elo as you get players who are either 100% afk when you have an advantage in lane, or keep suiciding in a lane you have to afk. Don't commit to fights until you know your ADC will do so as well, if you don't trust eachother you'll never win fights together. This can be somewhat remedied by some supports that can win lane on their own (Zyra, Brand, Lux..) As for vision, rule of thumb: you should probably not have any wards left when you go back, you shoudl almost always buy 1 or 2 control wards after basing past 10 minutes, and you should go back regularly (every 2-3 minutes at latest). This is why mobility boots are essential on most supports, as you will be going back for wards often and lose lots of time Even if your ward isn't in the optimal position, it's better than not having any wards. Try warding where you think the action will happen soon (this is mostly obvious with objectives like Baron) before people get there so you don't die.
Xarnash (NA)
: What pasta do you prefer?
: Whos the better support?
they're both pretty shit tk because all he does is nullify engages and bard because you cause more harm than good with your abilities half the time
: I am extremely toxic AMA
are you a girl? {{sticker:sg-jinx}} Toxic girls are so hot
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Kythers

Level 131 (NA)
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