: Let's consider this **Innate: All's For You! **Max distance between Eirik and the souls (Eirik's basic range) to be 450 unit. Eirik's auto attack commands the Father's Soul to approach the target and attack for him. The first attack on to other enemy deals bonus magical damage depend on the distance the father's soul travels. Father's Soul's attack range: 125 unit. **Q: Boop! **The souls explode then quickly reform, dealing magic damage to their nearby enemies. (Radius (of Souls): 300). **W: Daddy's Here! **Farther's Soul stores 2.5/3/3.5/4/4.5% damage dealt. Active recalls Father's Soul that also heals Eirik the amount of HP he stores. The Active also refresh Eirik's Innate. **E: Stand Back! **Mother's Soul becomes aggressive. It charges forward, dealing attcking damage then returning to Eirik. If it hits an enemy champion it pushes Eirik backward on the returning way. (Range: 450, Push range: 175) **R: His Mother! **Mother's Soul also attack along with Father's Soul in 10s. Mother's Soul deals 75% of Father's Soul damage. And by this duration, both (or obviously Eirick) gain 50/70/90% attack speed.
those are some great ideas!! thanks
: I really like the art but the kit is not interesting at all tbh
Thanks for the feedback! I was thinking of a more beginner friendly champion. It is anti-face jump ADC ( His strength depends with his W which scales with the distance between him and the enemy champion) while weak against long-range mage. But I know it can get way better, let me know if you guys have some Ideas :), about to do an ability sheet too.
radetari (EUNE)
: One small problem Death animation ... of a child unless they pull a {{champion:20}} on us
HaHa, it is a problem I think it depends on how the death animation is done, maybe when the health bar reaches 0 the ghost parents grab him and escape instead of letting him die? ( almost like zed's death animation) Or we can make character has no health bar but shield from her mom to make it read better. Almost like Kled's Skaarl, so when the shield reaches zero, his mother disappears and his dad grabs him and leave.
Zahtar (EUW)
: Really nice concept, which could bring interesting gameplay mechanics. You nailed the Freljord thematic while adding something different than what we already have. I absolutely love the idea of a toddler being protected by his parents beyond death. The art looks amazing. I actually really want this in the game now :)
: People felt bad killing DT Tristana and watching the dragon curl up with her corpse. People felt terrible for slaying Willump and watching Nunu frantically try to wake up his dead friend. People felt nothing killing Zoe for the hundredth time. Let's imagine how people will feel massacring a fucking _toddler_. Regardless, cool concept and great art but I think the champion might be better as a mage though, something along the lines of Azir.
Thanks for the feedback! I think it depends on how the death animation is done, maybe when the health bar reaches 0 the ghost parents grab him and escape instead of letting him die? ( almost like zed's death animation) Or we can make character has no health bar but shield from her mom to make it read better. Almost like Kled's Skaarl, so when the shield reaches zero, parents grab him and leave.
: The art is really solid! Is that your work?
Rioter Comments
Kelg (NA)
: cool art but why does he have a pentakill belt buckle ?
haha,He is a rebel who loves heavy metal music. he got it from Zuan black market.
Rioter Comments

LastMosquito

Level 82 (NA)
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