: Riot would rather rework their pets like Ryze 100 times in two years than rather touch Karma. I wish I could say more shit about them but the mods won't tolerate it so all I will say that the balance team's decisions are disgusting. But it's nothing new since they've been doing it for the past 3 years now.
Mods are too touchy about flaming riot. If riot does a stupid, they deserve to be called out. pfft
Ifneth (NA)
: This myth was debunked by a Redditor long ago: champion skin and balance decisions do not affect each other. Edit: Link https://www.reddit.com/r/leagueoflegends/comments/bm31i0/an_analysis_on_the_question_whether_riot_buffs/
I'm gonna be honest, regardless of the potential here, I'm still moderately sure there is an underlying theme for buff/skin pairs. Sure I think it would be disgusting if this happened every time, but delaying a skin release to make it coincide an intended buff isn't criminal in anyway.
Wolfeur (EUW)
: Aatrox also has a prestige skin…
And which do you honestly believe has sold more.
: He really just needs a mini rework at this point.
He needs to be dumpstered. He's just such an amalgamation of terrible abilities at this point.
Saezio (EUNE)
: Mean while Kai'sa gets a slap on the wrist. Top pick in soloq AND pro play. but we don't mind that now do we rito?
Nah, we don't mind the prestige skin sales, why do you ask? -rito
: Game just kind of went on infinitely, first guy to hit 0 hp just reset to 100. So I quit, didn't lose lp for it as far as I know which is good because I would be pretty upset.
: > [{quoted}](name=LatetotheRace,realm=NA,application-id=yrc23zHg,discussion-id=U6PLsuFB,comment-id=001c,timestamp=2019-09-07T15:47:34.137+0000) > > Yeah from what i can tell, both nubrac and NB are (insert aggressive name calling here). Nubrac should have recieved a warning like roaming singed support, and NB should not have any access to any rioters directly. It's incredibly dishonest of him to copyright strike anything that puts himself in a bad light and he needs to be gassed by the continuity. I've already dropped NB which his content was already shit and his league adds are downright for children with mental struggles. Just at this point screw them both i guess. That "access" he had was riot support, like every other streamer part of the LPP. The same support that we all got as players.
> [{quoted}](name=Yuung Fappy,realm=NA,application-id=yrc23zHg,discussion-id=U6PLsuFB,comment-id=001c0001,timestamp=2019-09-07T15:59:10.719+0000) > > That "access" he had was riot support, like every other streamer part of the LPP. The same support that we all got as players. In direct discord messages? ok
: There will be options to hide them from everywhere except the death screen (when someone with Eternals kills you).
Thats kind off where it's the most obnoxious though.
Nubrac (NA)
: Nightblue Copyright Claims and Blocks 1 Mil View Video in Which He Gets Riot Friend to Ban Nubrac
Yeah from what i can tell, both nubrac and NB are (insert aggressive name calling here). Nubrac should have recieved a warning like roaming singed support, and NB should not have any access to any rioters directly. It's incredibly dishonest of him to copyright strike anything that puts himself in a bad light and he needs to be gassed by the continuity. I've already dropped NB which his content was already shit and his league adds are downright for children with mental struggles. Just at this point screw them both i guess.
DUDE BRO (NA)
: Can I also have the option to hide them in the shop, as well as little legends? Maybe a checkbox: [ ] Hide money grabby items from the shop
Just send a message to riot saying you can't stop yourself from gambling, and have them lock your ability to buy RP. (seriously doubt this is a thing)
: Eternoffs will cost 850rp
Rioter Comments
: wait so basically, you don't want to learn matchups and would rather just ban everything. Gotcha
The are too many matchups nowadays that are simply unplayable. You can either go even in farm, but die a few times, or sit at 0/0/0 while down 70% farm.
: i've actually been noticing the opposite lol, there was that tft bashing thread a couple days ago, there was the state of the game post a few weeks ago. Actually now that I think about it most mods have opinions that aren't that different from the average players
I'll just say that we may be looking at different threads as a whole or perhaps see it differently. -Shrug-
: > [{quoted}](name=LatetotheRace,realm=NA,application-id=3ErqAdtq,discussion-id=HW8ABzQI,comment-id=00040004,timestamp=2019-08-31T23:51:21.191+0000) > > Moderators are getting more and more pandering towards blind riotism. Really kind of depressing, but understandable from someone who has to lick feet to keep their position. It's less "blatant pandering" and more so facts. Truth is Riot has always catered far too much to casuals, much to the detriment of game health, and now we're at the point in the games life cycle where further catering to casual play is going to do irreparable damage to the game because a casual playerbase will always move on while pros are left with a game that attempted to chase that market. WoW classic perfect example of this: Blizzard spent years chasing after the casual market and constantly making changes to benefit said market. Fewer people play now than their peak. Yet a return to the good/original market (Notice that most of the people playing WoW classic _aren't_ casuals but the most dedicated hardcore crowd) is met with applause. If anything, Riot caters far too much to casuals and it's about time they start focusing on good play. Hell, doesn't even have to be pro scene: Diamond 2+ is a great metric. Plat's certainly not high ranking and medium plat balancing is a joke. Just ask any high-ranking streamer, pro or even board users here.
The crime is not in the balancing towards casuals, or professionals. It's the fact that for years riot couldn't decide on one or the other. I've also heard that there's some potential that the Pro scene itself does not produce any real money for the company as a whole leaving the income to come from casuals. So as long as the game is still visually appealing from proplay/advertisements then they could easily justify balancing for casuals. Personally I'd advocate for better casual balance simply because the longer someone plays this game the more they get invested into skins and champions as a whole, driving more $$$. I'm no business tycoon, but I'm pretty sure it's just follow the money right? (Final note, I'm pretty sure that streamers drive more players over proplay and the good streamers have dropped like flies overtime. The top ones we've got left are objectively terrible and more often than not terrible people.)
Rock MD (NA)
: > [{quoted}](name=LatetotheRace,realm=NA,application-id=3ErqAdtq,discussion-id=HW8ABzQI,comment-id=00040004,timestamp=2019-08-31T23:51:21.191+0000) > > Moderators are getting more and more pandering towards blind riotism. Really kind of depressing, but understandable from someone who has to lick feet to keep their position. Disliking boards' balance philosophy =/= pandering to Riot. It just means the person doesn't snack on paint chips while posting. Boards complains and boards whines and boards isn't even close to right about the things it's upset about. It's literally rose-tinted glasses conservatism stylized romanticism about a time when, "the game was just better" without addressing the terrible things about the game at the time, and what it'd look like now if that sort of system was still in the game. One of my favorites is masteries. You know what the complaint about masteries and runes were back in the day? 1. They're expensive 2. They're boring 3. They don't lend weight to gameplay, they only paywall new players Players asked for them to be removed because they didn't like them, but you know what Riot did? They made them cheaper, and last season they made them free. They made them simpler, more dynamic, fewer noobtrap runes, and they actually have timers (where they are and aren't off CD), and they bring more to the gameplay. So while older players didn't like the route Riot took, they respected it because it solved a lot of the issues they had with runes. The only issues they had (and they were right about this) is that there's too much sustain and that's part of what's making this meta so stale. You know what newer players are saying about runes? To revert them. 1% crit chance was an "interesting choice" and being able to pick from a wide pool of noobtrap runes was "interesting and customizable." I respect the older players who had their own opinion about what to do with runes because they were trying something new. I don't respect newer players whose phenomenal idea of balance is to go back to old garbage because they don't like new garbage, especially when they have completely warped ideas about how "great" old garbage was. This is 90% of boards posts. Long-term mods such as Cap feel the same way.
Older players simply want the runes removed, it makes balancing a nightmare, and since the balancing team has 0 foresight for how things indirectly effect the others. That way they have little to no excuse in the terms of balancing a champion correctly, as the champions stats are the only thing that need to be changed. That being said, my overall opinion of the Fmods isn't just about game balance, it's about their blind backing of the automated report system, monetization, blind story reworks, etc etc. It almost feels like the lot of them are either controlled by the same person, or brownie point positions for low level rioters.
: Caters to PUB play year round. "zzzz rito never listen 2 us" Makes balance changes focused around pros for around 1-2 months. "WTF RIOT CATER TO LC$ YET AGAIN".
Moderators are getting more and more pandering towards blind riotism. Really kind of depressing, but understandable from someone who has to lick feet to keep their position.
Antenora (EUW)
: > [{quoted}](name=JuiceBoxP,realm=EUNE,application-id=3ErqAdtq,discussion-id=aNNKQ7o3,comment-id=000000000000,timestamp=2019-08-31T11:22:33.680+0000) > > nerfs? she received only buffs since season 7 I'm gonna go through her entire patch history and tally up both the direct and indirect nerfs vs actual buffs she got.
Realistically if she's received nerfs as of late, it's likely attributed to the power from our main offender #2 {{item:3124}}. They gotta tone down the champion instead of balancing the item.
Rioter Comments
Naalith (NA)
: Riot, just make a new Collection tab for Eternals. The new champions tab looks terrible
: I'm not gay either.
reported for making a choice. How dare we not all be gay.
rujitra (NA)
: Danish is not a supported language. The term said was evaluated against the supported languages of the server.
"Din absolutte nar" This is a completely allowable sentence as it's not a recognized language. I can say anything I want in another language as long as it doesn't overlap with any known slurs in English right?
rujitra (NA)
: **Riot does not support the Danish language in ANY region of League of Legends**. As such, it does not **MATTER**. I can say that my native language of Hooplah uses the "n/f" words to mean something different. That doesn't mean it's acceptable in League. If you are using a non-supported language that conflicts with the supported languages, that's your own problem.
"I can say that my native language of Hooplah uses the "n/f" words to mean something different. That doesn't mean it's acceptable in League." Oh I'm sorry, I wasn't aware that _Saying_ something was equivalent to it being 100% factual. Dude, you're wrong and making yourself look beyond stupid. Clearly you're not a specialist in language or moderation so move along.
Rioter Comments
vipility (EUNE)
: Any idea when the next non-human, non-humanoid champion is gonna be?
: Why the fuck does Pyke have more gold than Yasuo? Yasuo has the most cs in game and a few more kills. Riot. You fucking r%%%%%s. inb4 snowflake mods remove this comment
I genuinely have grown to hate the forums mods on here picking and choosing how they want to enforce rules.
: Bruh you trolling? Old Galio was so ass.
You weren't the only player to think that, but like the others you're blind.
Zardo (NA)
: Why don't we not advocate for champions to be kneecapped and instead keep try to actually balance them out.
Since they wont remove Spear of sojin and meaningfully weaken her lane trading it likely won't happen. Her durability needs to go away for her kit to be even remotely balanced when they always stack sustain.
Nithke (EUW)
: Idk bout higher elos but in high silver she's pretty shit, might sound selfish but i don't want them to nerf her because I like playing her, if they nerf her she'll still be good in high elos (because the problem is her kit, not stats) but she'll be bad in lower elos I just hope they can find a solution to nerf her teamfight and buff her laning phase
Yeah in plat/diamond she's disgusting sf. As a main/player you should support the balance of your champion. I for one cannot support sion doing as much damage as he does, as he's supposed to be a tank.
: Yay Riven Q cooldown buff revert....
They fucked galio so hard by making his ult completely useless makes me sad. But weeabo waifu, "makes my peepee hard" Riven is kept strong and overall disgusting.
Dynikus (NA)
: > [{quoted}](name=LatetotheRace,realm=NA,application-id=yrc23zHg,discussion-id=HmAdrxB4,comment-id=00010001,timestamp=2019-08-01T06:31:04.135+0000) > > Protecting Tencent is hilarious. It's like protecting the man holding a gun to your head. I'm sure he has his reasons!! It's not protecting anything, it's knowing who you should actually blame for the state of the game. Blaming tencent for turning league into what it currently is would be like blaming Steve Easterbrook for your local macdonalds franchise burning your burger. He may be the president of the company, but he doesn't control how that franchise prepares their food.
> [{quoted}](name=Dynikus,realm=NA,application-id=yrc23zHg,discussion-id=HmAdrxB4,comment-id=000100010000,timestamp=2019-08-01T07:13:01.539+0000) > > It's not protecting anything, it's knowing who you should actually blame for the state of the game. > Blaming tencent for turning league into what it currently is would be like blaming Steve Easterbrook for your local macdonalds franchise burning your burger. He may be the president of the company, but he doesn't control how that franchise prepares their food. Hardly. Tencent is pressuring League to make money, and the current goal for the spastic over the top flashy gameplay is to target the cash grabbing children that damn near rob from their parents. It's pretty evident at this point that league has devolved to the Financial side of "gaming" over the quality side of gaming..
Dynikus (NA)
: >They were bought out by a massive conglomerate who wants to make money. They were bought out by that massive congolomerate _in 2011_. Tencent owned 96% of riot in 2011, and purchased the remaining 4% in 2015. People need to stop blaming tencent as if it's a recent acquisition. Tencent has practically owned Riot since before a vast majority of the people bitching about them had even heard of league, let alone started playing it.
> [{quoted}](name=Dynikus,realm=NA,application-id=yrc23zHg,discussion-id=HmAdrxB4,comment-id=0001,timestamp=2019-08-01T03:01:04.212+0000) > > They were bought out by that massive congolomerate _in 2011_. Tencent owned 96% of riot in 2011, and purchased the remaining 4% in 2015. > People need to stop blaming tencent as if it's a recent acquisition. > Tencent has practically owned Riot since before a vast majority of the people bitching about them had even heard of league, let alone started playing it. Protecting Tencent is hilarious. It's like protecting the man holding a gun to your head. I'm sure he has his reasons!!
: Legacy Cursor Removal
I'm honestly fucking tired of this guy, he only brings bad news and it makes him look like the biggest prick ever.
Rioter Comments
: 🍷 Vladimir 🎂 Birthday 🎂 Thread 🍷
Hilsun (NA)
: > [{quoted}](name=LatetotheRace,realm=NA,application-id=3ErqAdtq,discussion-id=gwAd5T7x,comment-id=00000007,timestamp=2019-07-23T18:42:10.304+0000) > Not a lot of bottom lanes have consistent enough CC to lock down pyke Uh {{champion:12}} what {{champion:3}} did {{champion:40}} I {{champion:89}} just {{champion:117}} read {{champion:99}} with {{champion:497}} my {{champion:44}} own {{champion:9}} eyes.
Alright allow me to clarify, this is on me. Most meta lanes are phasing out CC heavy champions and especially tank supports for more kill lane/mage supports. But yes there quite a few potential supports that can lock him down but they're either unplayed like {{champion:12}} {{champion:3}} or from niche/fringe like {{champion:44}} {{champion:9}}.
Hotarµ (NA)
: First off, I'm assuming this post was sparked by [your last game](https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4119920102/236862901?tab=overview) when the enemy Pyke went 7/1/5 in a 16 minute game. Annie isn't that strong of a choice into Pyke to begin with since she can't provide her team with the tools to survive against him, atleast in the early game. You also have no armor, no bonus health, and the only armor on your entire team was in the form of Ninja Tabis on both Garen and Xin Zhao. The only way you would have made that pick work is if you got to mid or late game and locked Pyke down. Secondly, Pyke dies within a second of being focused and your team had the tools to shut him down late game if you had played safe early. Sivir in particular is a good pick into Pyke since her spellshield can completely stop his ultimate at any point in the game. >He's way too safe for a assassin No, he's not. >since he has a instant invis + movement speed His W has a large indicator and detection radius. If Pyke's E is down, he's not getting away from you with just his W alone. >a stun-dash with a fucked hitbox His E much like his Q, W, and ultimate, is very telegraphed and can be dodged with ease. The hitbox isn't that bad. > instant health regen, Doesn't activate while in vision, meaning a few wards will shut his regeneration down entirely. >so you cant even poke him down in lane or ever chase him. If you can't consistently lock Pyke down with hard CC, _poke his ADC. Don't poke **him**._ He offers no reliable utility or defensive options to his team, the only thing he has is aggressive CC options. If you poke his ADC down, they'll be forced to back early, miss CS, and you'll win all ins. Pyke is only as strong as his ADC unless he can get amazing roams off. >His hook flinges you behind him AND slows....? for some fucking reason, this is 100% unneeded, just let him hook towards, as if his dash was hard to him? His hook _only_ flings you behind him if you're at point blank distance. His Q has a slow on it to allow followup through his E and Ultimate. >the free execute with even more fucked up hitboxes, even less risk and soon EVEN MORE reward, honestly why does pyke get a free execute without needed to do any work before, if you're under 50% hp in lane you're just fucking dead. Nothing you can do. You can stop it entirely with a dash, blink, untargetability, stasis, MS boost, or well-timed heal. Don't believe me? Here's a list of champions that can shut Pyke's ultimate down at any point in the game. > Any heal can bring his target out of the ultimate threshold. {{champion:432}} {{champion:9}} {{champion:40}} {{champion:114}} {{champion:10}} {{champion:267}} {{champion:11}} {{champion:117}} {{champion:76}} {{champion:16}} {{champion:37}} {{champion:44}} {{champion:8}} {{champion:106}} {{champion:350}} + {{summoner:7}} {{summoner:11}} > Any dash can evade it. {{champion:266}} {{champion:103}} {{champion:84}} {{champion:12}} {{champion:32}} {{champion:268}} {{champion:201}} {{champion:51}} {{champion:164}} {{champion:42}} {{champion:245}} {{champion:114}} {{champion:105}} {{champion:3}} {{champion:150}} {{champion:24}} {{champion:79}} {{champion:104}} {{champion:39}} {{champion:59}} {{champion:141}} {{champion:203}} {{champion:240}} {{champion:7}} {{champion:64}} {{champion:236}} {{champion:54}} {{champion:57}} {{champion:76}} {{champion:516}} {{champion:78}} {{champion:555}} {{champion:246}} {{champion:497}} {{champion:421}} {{champion:58}} {{champion:92}} {{champion:113}} {{champion:98}} {{champion:517}} {{champion:18}} {{champion:23}} {{champion:67}} {{champion:254}} {{champion:62}} {{champion:5}} >Any blink can evade it. {{champion:28}} {{champion:245}} {{champion:38}} {{champion:55}} {{champion:7}} {{champion:127}} {{champion:157}} {{champion:142}} {{champion:238}} >Any stasis can stop it. {{champion:432}} + {{item:2423}} {{item:3157}} {{item:3386}} {{item:3026}} >Any untargetability can stop it. {{champion:60}} {{champion:105}} {{champion:8}} {{champion:238}} {{champion:35}} {{champion:498}} >Spellshields can stop it. {{champion:15}} {{champion:56}} + {{item:3814}} >Revivals/undying spells can stop it. {{champion:26}} {{champion:245}} {{champion:203}} >Even certain MS boosts are enough to straight up walk out of his ultimate. {{champion:267}} {{champion:77}} {{champion:120}} {{champion:15}} + {{item:3009}} + {{summoner:6}}
"First off, I'm assuming this post was sparked by your last game" I'm gonna stop you right there, this makes you a hilarious and pretentious jerk. Even if EVEN IF, this sparked his inspiration for this post, it's actually the final straw that broke the camels back and not "the only reason he would want a champions nerf!" I personally believe that Riven needs to have several power shifts and a mechanic removal, but it's not because I lost a game last night, but because I've played against her 200 times in the last season. sooooooo. Btw, your post is a joke, your _points_ about Pyke are flat-out wrong. >> He's way too safe for a assassin >No, he's not. Yes he is. He has a substantial amount of CC and mobility along with an "I don't want to lose this fight" button. Which as an assassin I would argue is disgusting and entirely too safe. >>a stun-dash with a fucked hitbox >His E much like his Q, W, and ultimate, is very telegraphed and can be dodged with ease. The hitbox isn't that bad. The hitbox on his E is a good 25% wider than his model on both sides, and yes it can be dodged like all skillshots, but unless you burn flash or a substantial mobility ability he should hit you with it. (provided he isn't just stupid) >>instant health regen, >Doesn't activate while in vision, meaning a few wards will shut his regeneration down entirely. You do understand his W right? Most of the time he even doesn't need to engage with his W thanks to {{item:3117}} {{item:3142}} or even just land his Q. >If you can't consistently lock Pyke down with hard CC, poke his ADC. Don't poke him. Not a lot of bottom lanes have consistent enough CC to lock down pyke, dunno which meta you're in atm. And if you attempt to poke his ADC he will focus you down instead, he is and assassin first and foremost regardless of his support role. HE fucking hurts. >His hook only flings you behind him if you're at point blank distance. His Q has a slow on it to allow followup through his E and Ultimate. The slow is handholdy which is counter intuitive for a "_high skill assassin_." It's not defend-able and half decent E timing removes the need for help with setting it up, as such, handholdy. I just... what the hell is this last portion here? I UGH WELL SEE YOU CAN INVALIDATE THIS EXECUTE!!! JUST NUMBERS COUNTER IT. Are you serious? Like really serious? What a joke man. Again, you are playing against other human beings here, so 90% of those champion interactions are meaningless. Finally you mentioned a total of what, 3 ADCs?, and half a dozen supports, half of which are just heal slaves. (Imagine if he went after and killed the healing support first or waited until they pop their shield and kill the other. hmm that'd be a shame.) You're arguing a terrible point and pretty everything you said was worthless and either falls into the "duh" or the "useless information" categories. Let's not do this again, thanks.
: 1,363,164 players~ ranked as of 06/26/2019 1,369,439.5350927118593295988976425‬ To the .000xth level of precision. Still to only 60% of the player count of last season, but we're about half way through. Only time will tell.
1,465,704 players~ 07/22/2019
Prandine (NA)
: > [{quoted}](name=KhaZix Bot,realm=NA,application-id=ZGEFLEUQ,discussion-id=L29eKslg,comment-id=00040000,timestamp=2019-07-12T07:57:16.873+0000) > > I absolutely understand why we see more bans for chat than anything else. It's so easy to catch people that a bot can do it. And so a bot does. False positives are a massive problem, so of course they shouldn't make the system more lenient in dishing out punishment. That's not the point. > > The point is that no one should be telling themselves that their garbage mentalities and trolling are somehow justified by their teammates' harrassment. The point is also that, when these people ARE caught for obvious, unmistakable trolling, there should be no escalation to a 14 day ban. They should be gone. First offense, finished. I believe the reason why it's not a straight up permaban is because Riot believes that people can change their behavior for the better if given the chance to do so. Obviously it can be seen as a double-edged sword where on the one hand it gives people the chance to get their act together and potentially never get punished again but on the other it can allow them to troll even more games before being permabanned. Can't please everyone after all. > As far as the mutes go, I've played since season 2, so I was there, thanks. I also played out my 100 game chat restriction and didn't "grief as an alternative form of toxicity" once. I play with some toxic scumbags, and not one of them has done this. Yeah, I'm aware that Riot CLAIMS gameplay toxicity spiked, but I witnessed no increase in this behavior over the thousand or so ranked games I played during the implementation of these chat bans. I've played League since the S2 Snowdown Showdown and I didn't either, but then again I don't play every day and most of the toxicity i experienced in the earlier seasons came from custom game modes such as Draft Racing and Hide & Seek where people falsely thought that Riot didn't punish for poor behavior in custom games. Heck I even remember reviewing a Tribunal case that was from a Hide & Seek game where I think I voted Punish if memory serves. That said just because we didn't personally see a major uptick doesn't necessarily mean there wasn't one. From [Riot Tantram:](https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/wsObUaFj-if-tyler1?comment=00010001000000000000) > It really breaks down into two categories. > > 1.) Helping players reform > 2.) Shielding others from the behavior, at a cost. > > We used to issue chat restrictions that essentially scaled indefinitely. > > We were able to determine that after a certain point the penalty no longer helped with reform. The 10-game and 25-game counts for chat restrictions are based on data that they were both light enough, and felt strict enough to encourage people to understand their behavior is unacceptable in game and change it. > > We also saw that the players in this 'large restriction' category defaulted to gameplay altering means of harassing their team. It caused an increase in feeding and trolling. > > The sample size of this population and time frame is huge. Essentially the time spanning from the introduction of chat restrictions to the introduction of IFS. > > So my question for you is, would you rather have more feeders and less negative chat? __________ > Just like the sudden disappearance of the "un-permaban" program and all information surrounding it, there is no concrete evidence of Riot's claims as far as permanent chat bans go. I'm not going to sit here and trash talk the balance team and the visual design teams like everyone else here. Shit isn't half as deserved as people like to think. But player behavior? Everything surrounding it has always been an enigma and you know that. Maybe it's just me but I don't think it's that mysterious when all you have to do to avoid being punished is not do or say anything you know will just tick other people off (don't insult, flame or harass others and don't troll, int or afk). Off-topic: I do agree with you that people flame the balance and design teams way too much, usually for petty things such as "X isn't in the colors I like!" (not sure if someone actually complained about that but you get the idea). > Let's not forget the promised return of the Tribunal. They talk circles about everything related to player behavior until everyone forgets. I think I do remember them talking about the Tribunal returning years ago back when it was taken down. I don't remember how I felt when they stated that it wouldn't be coming back (if they stated it wouldn't: my memory's not the best in that regard), but I'd say the system we have today (which btw was built in part with data gathered from the Tribunal) while it has major room for improvements in the troll detection category does it's job reasonably well if not arguably better than the Tribunal did.
"Riot believes that people can change their behavior" I wonder if riot has ever seen the odds that a first time offender has to re-offend in the real world. Teehee
: Of course it's not justified to be a scumbag to your teammates in chat. Trolling is just worse, that's all. Ragers/flamers should be punished. Trolls should just be punished harder.
: Not quite sure I understand what you're getting at.
"Fact: There isn't a single thing you can say in game that is worse than Inting/AFKing/Trolling." Yes, I will agree to this, BUT that being said it's still not justified to be intensely toxic and aggressive.
: Fact: There isn't a single thing you can say in game that is worse than Inting/AFKing/Trolling.
Whereas I don't disagree about the premise. It doesn't justify your actions regardless and this is quite the childish argument.
Rioter Comments
Nithke (EUW)
: Tahm kench is perma banned, Morde even more, i personally ban darius, volibear is never picked. Riven is not that common and i can fight her at least. So yeah i disagree, those champs are not dominating top lane. (But i do agree those are very good picks ofc)
Not to be that guy, but you're on the bottom of the totem pole here. It's far more rewarding to play someone over bearing like Darius or Riven in lane as opposed to Karma or Kennen in your ELO. I on the regular see more ranged top laners and mages than I do other melee champions.
: Diamond promos is f**king cancer
Dude, I went through 3 Plat 1 promos and only 1 diamond 4 promo. Promos suck and they're difficult, we get it. So get over it and play the game, if you're truly (X) elo, then you'll get there. Whining won't change anything.
: Why do people look at mobility and damage like if you have one you can't have the other? They both go hand in hand. There is very little reason to be highly mobile if you aren't able to do damage. Champions with a lot of mobility either don't have meaningful CC or defensive options. What do you see immobile champions have? CC and/or defensive options in their kits. People need to stop looking at only damage and mobility and actually everything else like utility, CC, defenses. These matter.
"Why do people look at mobility and damage" On account of so many abilities being skillshots, and espcially since riot is constantly removed targeted abilities, Mobility is an anti-damage mechanic. Which puts it on the same level as durability, and I believe that is more than enough to justify lesser damage output for highly mobile champions. "There is very little reason to be highly mobile if you aren't able to do damage." It's called outplaying, If you can dodge an enemies 5 abilities while landing 2 of your own then you're well ahead in a fight. "Champions with a lot of mobility either don't have meaningful CC or defensive options." See- Statement 1. "People need to stop looking at only damage and mobility and actually everything else like utility, CC, defenses. These matter." Sure, cc matters, and so does durability. So essentially any assassin with mobility cc and damage should be nerfed into the ground right? Sounds like they hit 3/4 of the categories well. Problem is that riot has no genuine idea how to balance around the 4 (perhaps 5 reasonable) levers and often leads to insanely antifun and hard to balance champions like {{champion:92}} {{champion:39}} {{champion:55}} {{champion:245}}. They're either trash tier or incredibly op.
Rioter Comments
: Pick one, do you prefer being countered by ranged champ or melee one?
How about we remove Klepto and make mobility a trade-off for damage. -shrug-
: Giving Kled and Renekton anti-shield and partifularly GW baseline is going to make much of top lane miserably oppressive, since so many Juggernauts flat out rely on self healing skills in top lane. Kled is already one of the more oppressive top laners.
Sion will 100% just fucking lose to Kled and Renekton now. Skill and outplay go out the window when my only durability ability doesn't work.
: Perhaps. Regardless if your team has a combined winrate of 45% and then enemy team has a combined winrate of 55% you are statistically more likely to lose. Op.gg tells me that.
No, it's confirmation bias here. On my climb from G2-D4 this season I won plenty of games that I would have had no chance to win.
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LatetotheRace

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