: My friend mains Sona and she finds that tear has got to be one of the worst item for Sona, as it gives a really poor early game. Mana can be an issue but it can be mitigated, and you should have nough mana regen to spam. She's sleeping right now but if i remember correctly she'll build along those lines: {{item:2301}}{{item:3174}}{{item:3020}}{{item:3100}}{{item:3504}}{{item:3089}} Quite frankly since they removed the sustain from ardent censer it's not mandatory to rush it anymore, at least not at my elo. She'll burst people down and heal for a ton. Plus ardent censer is receiving another nerf soon, a massive one, might a well get used to building something else and learn your power spikes.
> [{quoted}](name=My Hands r 2 Big,realm=NA,application-id=3ErqAdtq,discussion-id=ETskBXdt,comment-id=0003,timestamp=2017-10-19T20:57:22.666+0000) > > My friend mains Sona and she finds that tear has got to be one of the worst item for Sona, as it gives a really poor early game. This is interesting because statistically speaking, completing an seraph's on Sona is one of the highest winrate items. Now Sona does have one of the better early game mana regens, so ardent is good on her until it gets nerfed. Still, having that large mana pool feels nice too at times.
Rioter Comments
Kloqdq (NA)
: > [{quoted}](name=Linna Excel,realm=NA,application-id=yrc23zHg,discussion-id=A2ETlfru,comment-id=0003,timestamp=2017-10-19T17:30:58.731+0000) > > I just finished my promos. Got put in bronze 2. I'm hoping to make silver 5 by the end of season. Good luck to you man! Bronze can be rough but you can get out of there!
> [{quoted}](name=Kloqdq,realm=NA,application-id=yrc23zHg,discussion-id=A2ETlfru,comment-id=00030000,timestamp=2017-10-19T17:36:19.878+0000) > > Good luck to you man! Bronze can be rough but you can get out of there! Thanks. Good luck to you as well. I just had a perfect game as Sona. Second highest damage on my team. We lost. This is probably going to take awhile.
Rebonack (NA)
: I still feel like the whole champion concept is flawed. 'Terrible early game' and 'Jungle Assassin' are wholly incompatible attributes. If they wanted Eve to be in the 'Slayer' branch of champs, they should have made her a Skirmisher. That class actually supports the 'weak early, strong late' play pattern quite well.
They really should have made her a hybrid skirmisher. Maybe her next rework will make her one.
: 10 thoughts going into Quarterfinals
There goes Kien's pick-em. :(
Kloqdq (NA)
: How is everyone's Ranked Grind?
I just finished my promos. Got put in bronze 2. I'm hoping to make silver 5 by the end of season.
Outdated (NA)
: Can we consider changing Kindred's ultimate ability
I think the power budget her ult eats as well as her weird stacking system that requires her to snowball are Kindred's biggest issues right now. She needs a mid-level rework, but from what it looks like she's not the biggest one in need of one.
MysterQ (NA)
: Doesn't matter. Only 43 people had perfects coming into today. I got SSG correct so far, but I missed GAM/IMT so there is no way to get the skins.
> [{quoted}](name=MysterQ,realm=NA,application-id=yrc23zHg,discussion-id=zihKQEQz,comment-id=0001,timestamp=2017-10-19T11:16:57.350+0000) > > Doesn't matter. > > Only 43 people had perfects coming into today. I got SSG correct so far, but I missed GAM/IMT so there is no way to get the skins. Only 1 person has a perfect record now though. Not many saw SSG upsetting Longzhu.
vclem (EUW)
: SHE IS A MAGE (not an assasin) with the multiple uptate she is now a mage! {{sticker:sg-ahri-3}} Assasin? {{sticker:sg-ahri-2}} Mage?
Is there a reason you necroed this?
Cabruh (NA)
: After just 1 Quarter Final game...
There goes my pick'ems. At least I still have a small chance of getting the SKT finals right. This is what I was worrying about in the quarter finals. I figured there'd be at least 1 upset in this round.
Dunal (EUW)
: Aside from Karma and _maybe_ Galio (since they legitimately are different champions, including in theme), I don't understand why people say this. It's kind of missing the point of reworks. I'm calling it: when the new Eve is buffed (to the point where she is less reliant on proccing charm to do well) most people will be content with it. Passive, Q and E function similarly enough to old Eve with the new ulti being far more appropriate to an Assassin. Thematically, Eve was never intended to be a weird hybrid pseudo-tank... thing. The only gripe I have is the movement boost on E not being on W instead. I feel that would make her a bit smoother to play.
> [{quoted}](name=Dunal,realm=EUW,application-id=3ErqAdtq,discussion-id=xkzuF08k,comment-id=00000000,timestamp=2017-10-19T16:39:04.222+0000) > > Aside from Karma and _maybe_ Galio (since they legitimately are different champions, including in theme), I don't understand why people say this. It's kind of missing the point of reworks. I think riot is missing the point of reworks. Players who main a champ want something fixed, not deleted. Riot on the other hand wants something deleted but _don't have the balls or integrity_ to say they are going to delete a champ.
: The thing about the Roadmap is that it's insight into the direction Riot has decided to go forward with when working on new champs or VGUs. For example, a lot of people are up in arms about Swain's theme playing off a ruthless dictator instead of focusing off of his "Master Tactician" title. The reason behind this decision is because in order to try to preserve Swain's current gameplay patterns of being an "in your face battle mage," the theme of being a master tactician goes out the window. So when it comes to Irelia her theme/archetype is "Telekinetic Sword Mistress." They'll try to weave more of that into her kit, and translating back to her current lore, she's an Ionian general who carries the Mantel of Decorum. I can understand her to be a survivor, and I'm 100% sure that her update lore will touch more on the infamous Noxus v Ionia War. We can't read to deep into the two paragraphs that Reav3 shared with us because she's very early in development, and nothing other than her thematic and/or early concepts have been drawn out. Just have faith in the team working on her. So far, no reworked champion has been a failure, and each rework has brought something incredibly new to the table in terms of lore, gameplay, and art.
> [{quoted}](name=Howling Carnage,realm=NA,application-id=6kFXY1kR,discussion-id=ZRUoExlr,comment-id=000000010000,timestamp=2017-10-19T06:01:33.725+0000) > > Just have faith in the team working on her. That's part of my problem. Riot's VGUs have largely lost my faith in them to do a good job to turn out something I like playing.
: How about that board game though? Any good?
> [{quoted}](name=The MechE,realm=NA,application-id=yrc23zHg,discussion-id=hYI24v9x,comment-id=0002,timestamp=2017-10-19T05:08:50.434+0000) > > How about that board game though? Any good? I heard it wasn't bad and it captured the feeling of a souls game.
Engelin (NA)
: The most satisfying thing about Dark Souls
What about how their lore is blended into the world itself if you are paying attention?
: Will Irelia wield the Trinity Force post-VGU?
Really hard to say. TF works on irelia because of the reset her Q gets and because of her barrage ult. In the past I've seen gameplay devs talk about how her ult is too bursty, so I expect her to lose the interaction.
: First off, when has a VGU ever changed a champions faction? Second, the Champion Roadmap is an announcement that Evelynn's team is moving on to Irelia, and that they are just now diving into the finalization of their new concept/direction for her and towards general production. The only thing from her kit that Reav3 stated they'll try to preserve is her Bladesurge, but the rest of the kit could be scrapped, replaced, tweaked, modified, etc.
Urgot like Kuro said. Elise was changed from shadow isles to Noxus. >Second, the Champion Roadmap is an announcement that Evelynn's team is moving on to Irelia, and that they are just now diving into the finalization of their new concept/direction for her and towards general production. This is what I don't like. Reav3 basically ignored a big part of her lore and thematic appeal in his roadmap even if you leave the gameplay stuff out.
Jamaree (NA)
: > [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=sKznpflJ,comment-id=00000000,timestamp=2017-10-19T03:59:47.241+0000) > > That would explain why they've managed to get in twice with extremely horrible performance. > > Seriously, it was like seeing coordinated Silver players up against Diamond+. They do do fairly well in NA, they just suck shit against international teams because...well, they suck shit.
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=sKznpflJ,comment-id=000000000000,timestamp=2017-10-19T04:06:20.479+0000) > > They do do fairly well in NA, they just suck shit against international teams because...well, they suck shit. NA doesn't have a good enough early game in general from what I've gathered. TSM was allowed to get to the late game here unlike in worlds.
: Whats the best skin you got from a chest?
The legendary thresh one. I don't own or play thresh.
: > [{quoted}](name=Forhonor321,realm=NA,application-id=3ErqAdtq,discussion-id=Lx3N7P0N,comment-id=0008,timestamp=2017-10-17T17:36:55.782+0000) > > For an absolute reworks that needs to happen next within the next few reworks planned: > {{champion:20}} because people ask for him, he's incredibly outdated, both visually and gameplay, and honestly is just a bore to play as. > {{champion:80}} he's super linear in gameplay and honestly there's not much you can do against him in lane except take his spears, hope he doesn't dive you/ burst you down, and try to outscale him if you can later in the game. > {{champion:82}} BECAUSE GOD DAMMIT HE NEEDS SOME GOOD LOVE AFTER HIS CLUSTERFUCK OF A JUGGERNAUT REWORK AND IS A CHAMP I REALLY WOULD LIKE TO PLAY > > Champs that need reworks later on after big ones: > {{champion:36}} really generitc, huge meat bag that punches you back and gets easily shut down by GW > {{champion:84}} people really don't like playing against since the assassin rework and honestly could use a proper gameplay update along with some visuals > {{champion:53}} So much power is put into his Q. Either you land it and make your enemies rage with your Q-E combo or you don't and get called bad. > {{champion:106}} he's now one of the new forgotten champions. He really needs something to bring him back to the game > {{champion:107}} his assassin rework just failed to satisfy fans and didn't really change anything about the insta-leap delete problem (even though the whole point of that damn class rework was to delay the burst!) > {{champion:77}} Even with the insane buffs he's getting soon I still feel he needs a rework as he'll probably just get into the same problems again > {{champion:157}} Just general balance issues and maybe make him not so fucking cancerous/annoying to play against > {{champion:54}} I just feel he's lack luster and needs an overhaul. Plus, near instant traveling knockup ult isn't that fun to play against. > {{champion:10}} {{champion:25}} Be nice to have a duel rework with these two as with Nunu are just outdated > {{champion:7}} Still has problems from assassin rework and needs to be fully looked at separately > {{champion:72}} ...his passive spire mini game is shit to play with and against > {{champion:9}} outdated > {{champion:23}} isn't fun to play against as he will always just split push non-stop and in low elo be near unbeatable. Lol trynd not that hard to deal with. You can harass and zone so he cant build up rage, and just have an escape ready for his 6 second ult
Or you take exhaust.
SSmotzer (NA)
: Reworks: Who Needs Them?
These are the biggest offenders: {{champion:84}} {{champion:36}} {{champion:42}} {{champion:54}} {{champion:57}} {{champion:20}} {{champion:13}} {{champion:77}} {{champion:106}} {{champion:80}}
CLG ear (NA)
: Immortals will not be in the NA LCS
Putting on my tinfoil hat, I wonder if this is punishment for not making it out of the group stage? They were 2-1 and somehow managed to lose 4 out of the 3 games they were supposed to play while fnatic was going 4-1 out of the 3 games they were supposed to play. If TSM is out of the LCS as well when the dust settles, this might be the case. They really had no excuse for losing this year. Maybe riot is hitting the reset button in an attempt to force the pros to get serious.
: Bronze - Gold Players: Tell me why you think you can't climb solo queue
>The Question... What is holding you back from climbing solo queue? Not enough games and waiting until the last 2 weeks before getting into ranked. Some people might say that playing Sona and Soraka in bronze 2 might not be helping. >What is/are the biggest weaknesses you face in your or others gameplay? Right now it seems to be I get caught by CC a lot and blown up. In half my games I've died more than 5 times. I've won 1 of the games. In contrast I lost only 2 of the games I died fewer than 5 times in.
Wuks (NA)
: Let's Talk Boards - Design, Features, & More
Can we get rid of voting on threads or posts? -------------------------------------------------------- Can we have custom avatars without needing FEK? -------------------------------------------------------- Can we have more formtting options, and more readily available? -------------------------------------------------------- Would more fonts be doable? -------------------------------------------------------- The ordered list numbering system needs to be fixed. It gets wonky at times. -------------------------------------------------------- Spoiler tags
Destaice (NA)
: Watching boyfriend play when something confusing happened
That sounds like a rough match up if you can't get in rage of your grab. Can't build damage because if the vayne is kiting well, you can't reach her. Can't build armor because vayne does % HP true damage. Can't build health because vayne does % HP true damage.
: I think zed is the only assassin i truly think is unfun to play against
Fizz is much worse. A well played leblanc is worse. Twitch is worse. Akali is played by the top ranked NA challenger last time I looked. A fed Riven or Yasuo is worse.
CLG ear (NA)
: Immortals will not be in the NA LCS
>Immortals' declination comes in part as a result of that organization's significant financial commitment to create a live viewing experience for its Los Angeles-based Overwatch League team, one source close to Riot Games told ESPN. Oh noes! A rich organization has teams in two different games! Riot can't let them play in the NA LCS!
Rioter Comments
: PSA Stop talking shit to eve players in ranked.
People shouldn't do that in general. That said, try to understand a little why teammates get worried when you pick a new champ that needs 50 games to be decent with.
Awhegark (NA)
: Next Champion will Introduce Sleep Crowd Control.
Sounds like a fairy of some kind. Also, will sleep CC end if the target gets damaged?
Vacus (NA)
: > [{quoted}](name=Linna Excel,realm=NA,application-id=yrc23zHg,discussion-id=BqkQLopL,comment-id=0002000000000000,timestamp=2017-10-18T00:33:31.783+0000) > > I wish I could agree with you here, but when those small studios sell out to EA, it basically hordes their IP forever. They were offered money for banjo kazooie, but instead of selling an IP they had no interest in, they made it's develops make an okayish clone. ...I have no idea what you're talking about here. Banjo-Kazooie is owned by Rare, which is owned by Microsoft, and if you're talking about Yooka-Laylee, that wasn't published by EA. But that aside, it is still a better bet for the small studio. When they're bought out by EA, the odds are very high that they will get shuttered without making another game. But they'll get paid while they do it. Plus whatever money they made on the deal. And they need to eat/pay rent and so on. Whereas if they try to make a second game on their own, most of the time, it will flop, and they will be out all that money. The game might release, but it won't sell well, and it will overall be much worse for them than if they sold to EA. The odds of an indie game studio making multiple successful games are even lower than the odds of an EA-acquired studio making another successful game.
> [{quoted}](name=Vacus,realm=NA,application-id=yrc23zHg,discussion-id=BqkQLopL,comment-id=00020000000000000000,timestamp=2017-10-18T03:52:47.583+0000) > > ...I have no idea what you're talking about here. > > Banjo-Kazooie is owned by Rare, which is owned by Microsoft, and if you're talking about Yooka-Laylee, that wasn't published by EA. Sorry. I remembered a Jimquisition about how the big corporations hoard IP and guess I got confused. > But that aside, it is still a better bet for the small studio. > > When they're bought out by EA, the odds are very high that they will get shuttered without making another game. But they'll get paid while they do it. Plus whatever money they made on the deal. And they need to eat/pay rent and so on. > > Whereas if they try to make a second game on their own, most of the time, it will flop, and they will be out all that money. The game might release, but it won't sell well, and it will overall be much worse for them than if they sold to EA. The odds of an indie game studio making multiple successful games are even lower than the odds of an EA-acquired studio making another successful game. With the rise of kickstarter and teams like Ninja theory being able to fund and publish a decent game about mental illness, I'm not sure I agree with the old formula anymore. I own too many steam games that suggest otherwise. Sure it might not be a game with a $100 million budget, but on the other side of things you won't have to load it down with BS microtransactions or locking content behind a gamestop preorder.
Rioter Comments
Yamian (EUNE)
: Irelia VGU
>I like the "against all odds" part from her lore and that it's reflected in her kit This so much. I love her underdog aspect she's got. It's a shame riot ignores it. :\
: Wonderful. Hoping to see an alternative to {{item:3165}} first. It being so omnipresent has always felt bad to me, since it means a lot of mages wind up with Grievous Wounds by default.
As much as I'd like to agree with this, riot's had back luck with this idea. Either Morello's was good or Athene's was good. Riot got tired of AP mids having a choice but flocking to the OP one at the time and kicked Athene's out of top lane. I don't see them being able to make an item that exists as an option where midlaners either flock to one or the other.
: AP Itemisation Context
>Create contextual choices amongst items (especially amongst first items) Well there's {{item:3165}} for AP champs that need mana and {{item:3146}} for AP champs that don't. That sums up 90% of first item purchases. There's not much you can do about morellos unless you want AP champs to get Athene's again. I'm guessing you don't. >we want items to be the correct purchase in some circumstances, and not in others. The last item you did this to {{item:3116}} is currently trash tier on just about everyone. Have you guys not been paying attention to all the QQs about AP items being weak in general?
: Where are her nipples?... There is a physical limit to underboob...
If you've played dragon's crown, you'd know there are no limits to underboob, overboob, or side boob. They are always hiding wherever the artist wants them to be hiding.
: I'm fine with her stun staying, but _dear Arceus, please let it get changed_. I should not be punished for winning a trade with her...
Would a stun work on the new irelia though? Without seeing what riot's plans are for everything that isn't her Q, it's impossible to say one way or another if she gets any CC.
TheMissit (EUW)
: Where are {{champion:72}} and {{champion:106}} ?????
Dexamoru (NA)
: Why is Evelyn not on the roadmap? She obviously needs another rework.
Too soon. She's going to need 3 buffs and 7 nerfs before riot even thinks about giving her a mid-level rework.
Ralanr (NA)
: Holy hell yes, Irelia is next. I hope her stun gets thrown in the furnace.
> [{quoted}](name=Ralanr,realm=NA,application-id=6kFXY1kR,discussion-id=X9ZmJkcQ,comment-id=0005,timestamp=2017-10-17T18:55:19.800+0000) > > Holy hell yes, Irelia is next. > > I hope her stun gets thrown in the furnace. I'm pretty sure all of Irelia except for her Q is gone.
: Worlds Predictions
http://pickem.lolesports.com/share/series/4/user/1198785/my-picks Rooting for C9, but I'm not sure they are going that far. I'd be happy to be wrong on that pick. If they manage to beat the team that TSM couldn't, that'd be even sweeter. Also picking SKT for a slight upset.
: The more I dwell on it, the more I hate Sona's current state. I want a rework.
My thoughts: 1. I like how her skills work with her passive. I hope any rework doesn't change that. 2. Her ult is okay. 3. Riot added the passive buffs because they didn't want sona to have a constant aura. Unfortunately, a sound based champion really needs an aura effect. Look at lucio in overwatch. His speed up/heal is the same thing. 4. I can't choose which ally I heal when I press W. 5. Mana costs too high. I feel like you've got to get an early tear on her. 6. I like the fact she has poke, even if it needs to be improved. 7. I'm not a fan of her E even though it adds a lot of discreet power to her kit. 8. I wish I had another damage skill outside of her Q (not including the ult)
: Yeah I've always been holding out hope that they would rework her away from the auto-target playstyle and into something that uses rhythm in some way. She's supposed to be a musician, but her kit doesn't feel like it. I just would really like to see her have a more active playstyle where the player needs to actually do something other than land an R. Unfortunately I think they want her to be easier to play so we might not ever see it happen.
I've been wondering if riot would do something like this, but the more I think about, the harder a proper rhythm based champ would be, especially once you consider she'd have to have 4 skills to work with and no go options for interfacing. Rhythm games work in part because you only have a limited number of things to worry about. League by its nature has a lot more things going on.
Vacus (NA)
: > [{quoted}](name=Linna Excel,realm=NA,application-id=yrc23zHg,discussion-id=BqkQLopL,comment-id=00020000,timestamp=2017-10-17T21:12:27.878+0000) > > What I'm wondering is why studios even hook up with EA anymore. They've got to know that despite however much money they are offered, it'll be bad for them and their games in the long run by now. Most small studios get one game out and then fold. Even being picked up by EA is better odds than that.
> [{quoted}](name=Vacus,realm=NA,application-id=yrc23zHg,discussion-id=BqkQLopL,comment-id=000200000000,timestamp=2017-10-17T21:14:40.284+0000) > > Most small studios get one game out and then fold. > > Even being picked up by EA is better odds than that. I wish I could agree with you here, but when those small studios sell out to EA, it basically hordes their IP forever. They were offered money for banjo kazooie, but instead of selling an IP they had no interest in, they made it's develops make an okayish clone.
Cloud273 (NA)
: Why is it so hard to just make a decent game without sh*tty in game purchases?
> [{quoted}](name=Cloud273,realm=NA,application-id=yrc23zHg,discussion-id=BqkQLopL,comment-id=0005,timestamp=2017-10-17T21:32:41.427+0000) > > Why is it so hard to just make a decent game without sh*tty in game purchases? Because they want the extra money and if they have to gimp the game to get it, they will. Free to play mobile games opened a pandora's box that won't be closed without an act of congress.
: It's not solely about who needs it the most. It's about the VGU team having a strong, resonant theme to work with. It's the "heart" of a VGU, this isn't some mechanical, sterile process, if they don't have a solid design direction you end up with a very uninspired rework that just feels forced. Sure, the champion would be updated but it wouldn't really be the absolute frigging best they could've done.
>It's about the VGU team having a strong, resonant theme to work with. >It's the "heart" of a VGU, this isn't some mechanical, sterile process, if they don't have a solid design direction you end up with a very uninspired rework that just feels forced. Normally I agree with this, but in this case I can't help but feel this is less about having strong focus and more about reav3 hating irelia for not matching the fantasy he envisioned and bumping her up the "to gut" list because of that. Maybe when his pet project is finally done, things will be better.
: In fairness, I'm not exactly happy with the times Riot decided to update champions I play, and am living in fear of when they get their hands on my main. But not all of these updates have been bad. Not by a longshot.
My opinion on reworks is that the gameplay aspect and the visual/lore aspects are both 50-50 on if they are improvements or not. So whenever riot announces a rework, it's basically 2 coins getting flipped.
: Probably to avoid overlap with Swain and the recent Dark/Grim Fantasy characters like Warwick and Urgot. Plus they have to decide which lane to design him for, be it Duo or Solo, while also finding a solid design direction to go for. All in all I think Irelia was the obvious pick. She has a ton of untapped potential while also being Ionian, a place that could use some fleshing out.
>All in all I think Irelia was the obvious pick. Maybe, but weren't there better choices? I'd rather they work on the most in need rather than a champ that's still okayish.
: Oh, I haven't seen this kind of thread before.
I'm actually surprised they didn't opt for Morde or nunu at least. I feel like as much as her E is complained about, there were worse off champs as a whole. Thinking about it, Corki would need some TLC as well.
: Irelia is a good choice I'm just sad it isn't morde as that would be pretty exciting
Morde would have been a better choice. Nunu would have been a better choice. Panth has less counterplay than irelia does.
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Linna Excel

Level 30 (NA)
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