Akaash (NA)
: They still ask what your highest level is... up to 30. So yeah.
> [{quoted}](name=Akaash,realm=NA,application-id=yrc23zHg,discussion-id=KxbboQrz,comment-id=0000,timestamp=2018-02-15T03:11:12.210+0000) > > They still ask what your highest level is... up to 30. > > So yeah. Nope! Mine had 30+ as an option which makes this even weirder!
Rioter Comments
: > [{quoted}](name=Big Lincoln,realm=NA,application-id=ZGEFLEUQ,discussion-id=EAYpFttu,comment-id=0001,timestamp=2016-11-06T18:17:02.505+0000) > > i had an ezreal mute me at the start of the game because i took ignite over exhaust and he died level 1 > > then in post game chat after we lost he said "jeez bard, i've never been flamed by someone this hard" > > ??? Lol good joke is good... Ignite = Flame rofl. I remember the one time Kaceytron got ignited by someone and started saying that he/she was flaming her. ROFL.
: Well explain to me why Riot seem to buff him every chance they get. The last buff was for totally no reason, especially when there are other priorities at the moment. The game has been a lot of fresher recently because of the decline of "favourites" like {{champion:64}}.
Because he is a healthy champion. He has clear strengths and weaknesses and he doesnt feel to bullshit to face.
CppL (EUW)
: Thats not counterplay ,thats trying not to die.
Rioter Comments
: earlier today riot posted on the forum about a bug with the update they are working to fix. their is nothing you can do until riot fixes the bug. sit and hold tight
I dont think this is the bug, i dont get any error messages, i just get nothing at all.
Rioter Comments
: Having issues Patching 6.16? Click Here!
So i cant launch anything, I press launch the sound plays the button goes gray then it pops up the disclaimer then when i hit okay it just goes back to the same screen with the orange launch button. The button also takes 4-5 seconds to appear after launching client.
: BUT: Will he still long for long swords?
New passive: Longswords cost 1 less gold
Rioter Comments
Jack º (NA)
: Top 10 champions that has gone the longest without a skin
Wtf Super Galaxy Rumble was 2 years ago!!!! Wtf
: ITs funny how you are saying that you have 20 sec window when he has 0 escapes but you don't say he can be invulnerable on his ult for half a sec and negate harmful cc unlike pretty much every other mid laner aside of morgana and gp. Plus you can always kite ppl between ult shadow and W. PPL don't ban Zed because he is unbeatable but because he counters pretty much every immobile carry in the game and he is generally really unfun to play against. His early game is probably in top5 from all champions in League.
So basically you are saying a champ should be nerfed for having outplay potential?
: It's a typical Riot move in some ways. They have specific champions they will nerf before making changes (Katarina in pre-season) but it seems others get the benefit of "we want to see the changes play out" and run riot for a few weeks or more. Then they apply nerfs that do almost nothing while compensating the same champion and so on. The idea was that taking away QSSs ability to remove deathmark meant he could have his laning potential hit. Except it didn't happen and there are no changes in 6.10 that I've seen. He is far too safe, has far too easy a time in lane and his diving is now almost a guaranteed kill if he has duskblade too. I will never understand the reasoning behind duskblade. It gives any assassin a mini zed ult or zed an extra burst in addition to his burst... so stupid. What next, giving a crit-based champion double the crit chance? Oh wait... {{champion:157}}
If they took out yasuos crit passive he would have no incentice to build crit, and would just build bruiser.
: 100% Crit Jinx Doesn't Always Crit
So, from what i hsve seen, this bug seems to occur on champions with Abilities that can crit (Yi Q, Yasuo Q), AA buffs(Yi Passive, Jinx Rockets), and AA Resets (Garen Q). Just my observations on the topic. Hopefully it can help.
Rioter Comments
: > [{quoted}](name=InsanitysTheName,realm=NA,application-id=3ErqAdtq,discussion-id=kIJl8Lke,comment-id=00080000,timestamp=2016-05-07T16:59:49.479+0000) > > If you lost that much health from 1 combo, in the 20 secs its down in the early game, you can take a cs loss and recall so that he does not snowball. With armor or health per-level runes it should take 4 or 5 direct w-q-e combos to kill you in the early game. And yet when this argument is used for anivias ER combo it's somehow invalid for MR HP/LVL runes and the fact anivia has to rush mana, but hay don't bring logic like counter runes/ masteries here. It never works
Because anivia ER is nigh undodgeable, and does an insane amount of dmg. Also, lower cooldown.
: Riot, I love Taliyah's special interactions
"Sedimentary, My dear Malphite" - I died
Rozair (NA)
: There's one immobile mage that got forgotten about
I might honestly try out The other chalice upgrade on midlaners. Sure i lose out on AP, but i get butt tons of mana regen, a sweet active, and 10% cdr. This might actually be great on galio now that cdr is easier to get.
Wolfess (NA)
: > [{quoted}](name=skyknyt,realm=NA,application-id=Ir7ZrJjF,discussion-id=nOZzUfXP,comment-id=0000,timestamp=2016-05-03T02:02:16.704+0000) > > give her the DL link so she can look at him too ( ͡° ͜ʖ ͡°) inb4 his mom gets higher ELO
Kasakabe (NA)
: I'm not really following. Why is this a problem?
Because whenever riot nerfs a champion and an item they use, the boards start to panic and cry at riot.
Rioter Comments
: BAHAHAHA pop the hexdrinker shield through poke. As a mage who probably has skillshots. That Zed can easily dodge with W. Good one! Most mages require combos before they can get someone low enough that Hexdrinker would proc. And most Zeds aren't braindead enough to let you hit them with two or three spells. Hexdrinker can't be baited because it automatically triggers when he's in any real danger (unlike SOME items {{item:3157}} )
You.meam his w that has around a 20 sec cd lvl 1? The auto trigger means he cant control when it pops. If you make him use his w to dodge it means he cant use it for harrass.
Alüe (NA)
: don't forget he probably got a {{item:3155}} , because hey! we like to slap him for a wet noodle...
Pop the sheild through poke. Then go for kill, or dont go for the kill untill you can kill through sheild.
Durfain (EUW)
: Can a champion reach Kassadin's high of a 97% ban rate?
420 Weedwick Was close wasnt he? Or was he that high only in pick/ban rates?
: Yes, and they seem to be making mana regen worse. So that's fun.
I just got off of the PBE, sure you dont regen to much mana, but you have an insane mana pool and can spam skills for a while. Its a change, but not much of a nerf if one at all.
: "Balanced" SUUUUUUUURE
Sure he might not be the epitome of balance, but he feels much better to play and it fits his theme.
: *tps bot* *premade bot lane backs away* *spam ? pings* "report noob top"
Is that really a problem with the premade tho? I find that people do that in non premade games alot aswell. Your talking about idiots/trolls. They can be premade but they arent always.
Bisaknosp (EUW)
: > [{quoted}](name=NaniI,realm=NA,application-id=3ErqAdtq,discussion-id=dbEqPsvN,comment-id=00070000,timestamp=2016-04-19T06:26:55.615+0000) > > Not exactly impossible. Riot just have a habit of buffing a champ for no apparent reason. {{champion:5}}
They buffed him to make him feel better to play, then balanced him after.
Rioter Comments
Vistha Kai (EUNE)
: Do you consider them good or bad reworks?
Vistha Kai (EUNE)
: There's more to reworks than that, of various sizes(they are all called "_Gameplay updates_"). Karma, Cassiopeia, Sion, Rengar, Kassadin, Fizz, Ryze, Zilean, Mordekaiser. Taric's isn't live, so it's a moot point. - {{champion:43}} - Failure at every step, thematical and mechanical. - {{champion:69}} - Just as above. - {{champion:14}} - Was he... good? Ever since the rework, picking him was literally outplaying yourself. - {{champion:107}} - Completely a pointless waste of resources, that didn't fix any of his problems... except for being a decent top laner. - {{champion:38}} - Assuming you can call nerfing every ability to the point of asking for a lose a "rework". - {{champion:105}} - Oh, the great AD bruiser Fizz, do I need to say more? It was also the only reverted rework since I started playing in 2012. - {{champion:13}} - What was the point of that one again? Giving him a skillshot, then nerfing and buffing senselessly, oscillating between "garbage" and "OP". - {{champion:26}} - He became even more of an ult bot than before. Mission accomplished. - {{champion:82}} - Do I even need to say anything here?
Rioter Comments
: I'm not? But Dyn Q forces you against premades anyways?
Sorry, i worded that poorly. Dont play in a premade not with one.
: Agreed. Solo Q is also more about accurately finding out how good you are. How can you find out how good you are if you are constantly in a group? So you reached Diamond or Masters with a premade; do you REALLY deserve that rank? Did you really EARN it? Some argued even in Solo Q, you wouldn't deserve it as you're only 20% of the team. Well in Solo Q, your consistency at least you can find out for yourself and measure how good you were individually. What... the fuck... does DYNAMIC QUEUE DO!??? NOTHING! It doesn't find your individual rank. It just throws you in a myriad of bullshit; Riot continuing to let trash mechanic players abuse shitty FotM champs that consistently get EASIER AND EASIER EVERY SEASON. And now I'm stuck with plenty of teammates with like 40% win rate with low diamond, high plat ELO who don't know basic shit average silver players used to know. But this season, thanks to dynamic queue, most people who can't make it out of silver make it way past plat. A friend of mine who can't even break bronze just got higher rank than me. Every game he gets boosted (I was in the group with him in one of the games). These ranks don't mean shit. Dynamic queue don't mean shit. This season is not about competition. It's about whoever is the biggest brain dead moron who can spam freelo fotm champs. FOTM existed in the past but it isn't this bad. And what about Riot's neverending attempt to try to rid "meta" or "fotm?" LOL riot's just full of shit. This gtame will prob die soon, not because old vets are leaving. They can be replaced easily. But it'll die because it's not about competition in rank. When the fuck did we start holding everyone's hands and make this all participation trophy bullshit meta?
Shadòw (EUW)
: Riot, please start listening to your community
>But you guys just confirmed that you actually believe in DynQ no matter what your playerbase thinks. I mean, every day there are minimum 2-3 topics with 100+ upvotes on the front page that list up why DynamicQue is not healthy for the game. Those 2-3 posts with the 100+ upvotes are those same people upvoting content. Its all the same people. Aswell, the boards is only a tiny fraction of the League Community. Personally, i have no problems with Dynamic Queue. It doesnt affect me, sure the whole competitive integrity thing, but honestly, ignore those people who boost with dynamic queue. You take your acheivement and feel good about yours, dont get mad because they used the system. Riot is working to fix the system, to make it better. It just takes TIME. They cant just fix everything in a day. There is more to game design than many of you realise. Can we please wait to see what Riot does, rather than saying that because we hate your words and your last mistakes, we will hate everything else you do/say now.
Kakashï (NA)
: Ive found that in my own experience while playing DQ is that its easier to climb.(Not with pre made but while soloing)
Because people almost always get the roles they want, so people play better.
TallyZrg (NA)
: More like we are in the age and generation of "instant gratification" if you don't get that instant gratification people lose their minds because they never learned how to deal with waiting for a solution.
The community doesnt understand that it isnt as easy as saying okay here is solo queue, we will 100% scrap dynamic queue.
: You know there's a problem when Dynamic queue threads are deleted on Reddit
You do realise that everything that they would say has been said already? Also didnt they make a megathread for it?
: Am I the only one who thinks the reworked mage items HURT mages as a whole? (Poll included)
I like the changes because it makes mana a resource you actually have to manage past 10 minutes. It makes mana feel important rather than having infinite regen. It also makes the items more interesting.
Rioter Comments
Durfain (EUW)
: **Still blow shit up** No. In the proposed changes, AP on major items is being nerfed across the board. Mages will have around 70 AP less than with current builds if these changes go through. **Huge mana pools (more abilities when you need them)** Huge mana pools? RoA is being nerfed to only give 400 mana. Morello is being changed to give 400 mana. In what world does 400 mana constitute a "huge mana pool"? By contrast, at level 18, morellos currently regens 400 mana in about one minute. So this is clearly a nerf. **Much more survivability during ganks and skirmishes with health increases and catalyst health/mana generation** Did you actually run the numbers here? Because I did. It's nowhere near enough to make a difference. Mages should not be being rewarded for taking damage. Tanks should be rewarded for taking damage. RoA is now a tank item. Or at the very best a tanky mage item (Swain? Singed?). **reduced costs on most items** Yes, because they've been nerfed across the board. Wow morellos is so cheap now! Look at it! Yes, that's because it now gives fuck all in terms of sustain. **smoother and better overall build paths** You might be right here and honestly this is one thing that Riot really need to look into. AD itemization is great (in terms of build paths) and most of their shit builds out of longswords. **CDR built into more core items** This is another change I quite like. I do actually like their current iteration of Zhonya's (minus the odd cooldown increase). I just dislike their nerfs to mana regen. However, I also do understand others who may be annoyed by this change. **not as much need to rely so heavily on Zhonyas but instead offers more CDR to give you more abilities while you wait on the cooldown** What do you mean here? No need to rely on it? Uhh mages are just going to be as fucked by AD assassins as they were before this incoming rework. It's going to be just as needed as before. The increase in the item active hugely hurts mages. Meanwhile AD champions get an anti-MR shield that pops PASSIVELY (no skill required) on a 90 second CD.
So the thing is, when a mage runs oom that is a point of counterplay. If they regen a shit ton of mana you lose that point of counterplay
o Maui o (NA)
: Why should a permabanned account be able to do something that you can't do with an account that is in good standing?
Permabanned accounts can already do 1 thing better than nonbanned accounts - they make it easier to quit
Aír (NA)
: They said last year that they were not releasing it but they did. I think we all just hoped it would be an April Fool's joke.
Last year they had Nurf, which was basically them saying "Hey urf is coming back were just gonna mess with yall"
: > [{quoted}](name=YCitizenSnipsY,realm=NA,application-id=3ErqAdtq,discussion-id=NdnVXmAE,comment-id=00010006,timestamp=2016-04-03T07:11:42.692+0000) > > And again I have asked before and I'll ask again. There is this huge complaint about how towers are too weak. Please explain to me how to buff towers while simultaneously decreasing the need for an ADC. ranged auto attacks now deal less damage to turrets? 2 birds, 1 stone.
Adcs arent the only ranged characters. Mages suck at taking towers already dont make it worse.
Szunray (NA)
: > That is actually the biggest reason why there is always an ADC botlane. You simply can't run anything else. ADC and Support are the only classes that can, atleast consistently, operate on a level deficit. Mages/Assassins need levels for the base damage, Tanks/Bruisers need it for the base stats/damage. 1. I've always hated that explanation that "mages need levels / ADC are the only class that needs items". ADC's like Ezreal/Corki/Lucian/Kindred most certainly benefit from levels and _all_ mages benefit from items, some much more than others. > If it was just the need for consistens physical damage we would see some variety now that ADCs can be played in Mid/Top/Jungle. But we don't. > If you've ever tried a "non-meta" botlane like double bruiser/mage bot you know it can work. But it also just feels....much weaker than running it in a solo lane. You are lacking that extra bit of burst/tankiness that the champion needs to reliably perform. The lack of variety in bot lane is player enforced. I actually had a LOT of success taking high damage bruisers bot lane. At the end of the day, the amount of flak I got from my team-mates was not worth it. I carried myself from silver 5 to silver 2 and I finally quit after a bad loss because my team-mates were telling me to kill myself. I wasn't having fun. I even shared my findings with friends, who basically shrugged and said "hey this is actually working really well, but I'm not going to do this." I've shared my experiences on these boards and got a "thats interesting, but it would never work" response, coupled with massive amounts of downvoting from random angry people. Players do not want change. It's why we cried until Mordekaiser was no longer a thing, instead of being happy for the end of the "mandatory ADC meta." Again, not mandatory. I insist that this is player enforced.
On your first thing, the main reason for why mages need levels more than adcs, is that spells gain damage from levels and scale with items. Autoattacks scale soley from items (i know base stats but its not that huge). Levels do Help adc's, but they help mages more
: all top laners are cancerous {{champion:122}} {{champion:23}} {{champion:266}} {{champion:39}} {{champion:92}} {{champion:24}} {{champion:54}} {{champion:82}} {{champion:13}} {{champion:114}}
: They barely did anything to buff Lux though. I think the most that they did was make her E and W even more easy for her to use. She's always been overpowered because you can't really fight her. Engage on her? You're not going to dodge the snare so don't even try. Oh and two shields are cool too. Good luck kiting with that AoE slow. If the Lux is absolutely brain dead then at least she can just wait till level 6 and 2-shot the enemy carries anyways.
Good kit for Kiting/peel =/= Overpowered
: All my team mates were silver 1/ gold 5, all my enemys were plat 5. I'm gold 2.
They could just be climbing currently, i play with golds/plats and even a diamond or two as a silver 3 and dont really notice a difference
: I don't even know Cinderhulk works. Sometime Redbuff is at 1hp, and I stop atacking him to let Cinderhulk finish the job, and... it deals no damage LoL?
It does that so you can fonate buffs. That is an intended feature
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