: PROBABLY not because you affect a smaller amount of people.
But don't those people have a right to play the champion the way they wanna play it?
Rioter Comments
: When your Pantheon takes too long to ult, and your team is already dead
Against 5 Ashes? Cause I don't think you can get that many arrows in LoL otherwise.
7th Syn (NA)
: {{champion:61}} is confirmed the potential for abuse case. gets off a wombo then shields and fully heals whoever took the damage getting the ball in there to start and probably ate shit doing so. Lux is the 2ndary
Mid or top karma and lulu could also potentially abuse it.
Trick2G69 (EUNE)
: Lucian In Paladins.
It looks like if someone took Garen and Lucian, then mashed them together. With maybe a pinch of Kindred thrown in there. But hey that's kinda how video games work. They all steal ideas from everyone else.
Muzét (EUW)
: if you stat check the Locket + Redemption thing it gives you [Armor, MR] and [HP, HPR and MPR] without passive/active count. Mikael : MR, MPR Chalice : AP, MPR. The synergy between Locket/Redemption is great through the HP on a side and resistances on the other. While other support items synergizes through their passive (Heal and Shiel Power bonus). But that's it. Mikael hasn't been strong even after the reduced CD for one sole reason: the stats. Athene shouldn't have a cap (or it should be way more higher) since you need to land dmg spells and it only stores 20% of the premitigation. Usually support doesn't build AP the cap shouldn't be that low.
I think the cap is to prevent Midlane AP users from abusing the item. When it was originally reworked it was the other Moerello. You chose one or the other for whichever had better Mana regen/stats. However, I think the new version underperforms and may be one of those "if good must buy on x champs items".
Rioter Comments
: Malzahar thing because my computer broke and I am off work for 3 boring days.
I miss old Malzahar, he was the one champ I would always fall back on in Midlane when I didn't really care. I would love to see Riot rework Malzahar for real and do it justice and I believe your ideas are really good for the most part. One of the bigger issues I have is the mana refund system you thought of. While it would promote Malzahar to interact in lane, it kinda discourages Malz to build much AP if he wants to be able to waveclear for long, it could also encourage him to just place it on enemy minions to just get mana. With mana renewal on its spread there is a certain skill in knowing when and how to help it advance through a minion wave. Then later in the game with higher AP when he is just murdering minions instantly, you still get mana. I like that Malz is one of the few champs that can effectively wave clear a lane while being no where near it.
Rioter Comments
Looknook (NA)
: Take everything I say with a grain of salt. It looks like you enjoy playing support a lot, I must say that that's a role I play a lot too. However, while it looks like you enjoy Sona a lot and your not doing badly, you have a 54% winrate. That being said it doesn't seem like you play many other supports. I would recommend practicing some other supports in normals, if you have the time, and get a feel for them. Different supports work better with different team comps. I personally play a lot of different champs, although that's mostly because I get bored with one after too long. Some supports I recommend based off of my preferences: Thresh, the hook guy, takes a good amount of practice to really learn him but he is one of the most well rounded supports in the game, able to do just about anything you might want. Karma, win lane with crazy poke, and get that juicy lead while staying safer than Sona early on. Also those shields and speeds boosts coupled with her snare are suprisingly powerful. Taric, weak early in lane, but after level 3 he has a good all in. He is a great support if you notice your teamcomp is super squishy but super high damage. His ult allows your team a few seconds of invincibility. Don't want for the perfect moment to ult though, you just kinda gotta pop it when a team fight starts.
Actually I was looking at your builds on your characters, are you playing support? It looks like you always build ROA on your Mage sups and don't typically build many support items. If you are playing support, I would recommend buying Locket and Redemption with either cooldown boots or the armor boots. Do this even on Sona. You don't need a Tear or ROA on supp Sona, heck Iceborn might even be a better item to build over Lichbane sometimes.
Dionesus (NA)
: Help me get better!!!!!
Take everything I say with a grain of salt. It looks like you enjoy playing support a lot, I must say that that's a role I play a lot too. However, while it looks like you enjoy Sona a lot and your not doing badly, you have a 54% winrate. That being said it doesn't seem like you play many other supports. I would recommend practicing some other supports in normals, if you have the time, and get a feel for them. Different supports work better with different team comps. I personally play a lot of different champs, although that's mostly because I get bored with one after too long. Some supports I recommend based off of my preferences: Thresh, the hook guy, takes a good amount of practice to really learn him but he is one of the most well rounded supports in the game, able to do just about anything you might want. Karma, win lane with crazy poke, and get that juicy lead while staying safer than Sona early on. Also those shields and speeds boosts coupled with her snare are suprisingly powerful. Taric, weak early in lane, but after level 3 he has a good all in. He is a great support if you notice your teamcomp is super squishy but super high damage. His ult allows your team a few seconds of invincibility. Don't want for the perfect moment to ult though, you just kinda gotta pop it when a team fight starts.
Rioter Comments
: Isn't it sad that you're expecting a loss when you win a couple games ?
If you flip a coin 5 times and 5 times you get heads, on the 6th flip aren't you gonna be expecting it to be tails?
Rioter Comments
Rioter Comments
: Wait ... I'm confused, are you guys talking about crushes or who you're playing in League at this point?
Taliyah I would also say is not sexualized.
: Somebody once told me
: Jhin has been the #1 ADC for almost a year now MF and Varus are below him and have always been
He may have been the most played but he was never the best ADC.
togapika (NA)
: I expect {{champion:36}} and {{champion:8}} to heal, I don't expect {{champion:157}} to be able to have 1 lifesteal item and heal more then 2-3 people can damage him
That comes from lifesteal healing off AD damage dealt, combined with Yas always getting 100% crit, combined with his Q applying on hit effects such as lifesteal. That means, especially if low armor minions are around. His life stealing ability can be ridiculously high early in the game. (Plus his nopewall and his flashy dashy can't catch me I'm the Has-a-Key man, have fun killing him by yourself.)
jimmypen (NA)
: Is this how Riot think support main should be treated?
Assists are counted equally with kills. That means you ended with a 25/0 k/d with the way the system grades. That means you didn't do something else like warding that other Leona's did better. Either that or people who play Leona are on average really dang good at this game.
Bambei (NA)
: He is okay right now. His problem is that he has some matchups that are terrible for him, so he isn't really blind pickable, and he must back with 1250 unlike other midlaners which can be abused pretty hard. Once you get to lategame, he is a mosnter of a control mage that bleeds into assassin territory with his Q on squishies..
In the games that I play as Viktor it's that 1250 back that's so annoying. It means you want to play passive early on because if you back before that you there isn't a cheaper component item to buy. So you can buy an extra Dorian's if the lane has a lot of fighting or buy a component for morello or rylais and deal with the lost power spike.
: Victims of the support role: {{champion:63}} {{champion:43}} {{champion:90}} {{champion:143}} The MYMU, originally called the "Immobile Mage" update (remember that?) , was supposed to address the issue of immobile mages being forced out of mid. That failed. Remember that straw poll that tons of people voted on and the overwhelming majority of people were in favor of balancing Zyra for mid over support? It's sad really. It's all well and good some mages {{champion:43}} {{champion:143}} being able to go bot and do well, but not at the expense of their solo laning.
It was the Malzahar changes after the MYMU that put Malz in the support role. The changes that came months after the MYMU. Before that he was still played mid and was doing well.
: So do you not accept Bard supports?
I play Bard a lot and have watched other people play Bard. Bard especially, in pro play, doesn't roam much more than normal supports. When I play Bard I spend most of my time in lane with the adc. When we back I might go collect some chimes or as we're heading back to lane. What you don't do as Bard is leave the adc to his own devices in a 2v1 all game. You take fast little trips around to help out and grab chimes and maybe bring the jungler or the Midlaner back with you. Chimes give some exp but if you stay out of lane for too long you will be under leveled still, and you Adc will probably get themselves killed by overextending somehow.
Roald91 (EUW)
: let's not fool ourselves, {{champion:240}} is the perfect pirate {{item:3903}} **ARRR!**
All water is his, to be on water is to be trespassing!
: Those champs are shit in URF? Yasuo and Riven are garbage since they already have URF cooldowns in normal modes so URF is no change. Teemo is trash because his blind only works vs. autoers, which arent the ones that can't abuse the CDs. Shaco maybe. Morg. If you want Broken champs you play Xin, Veigar, and Fiora.
It is false to say Yasou and Riven get no benefits in Urf. They may not benefit as much as others but they do benefit. Yas gets extra attack speed and his wall is actually quite spamable with can be useful. Annnnnd Riven? Uh, her ult is up more and she can almost permastun people that are really close.
: So survival gamemode against DOOM minions or what?
Have you ever played Dark Souls?
Rioter Comments
: > [{quoted}](name=Looknook,realm=NA,application-id=6kFXY1kR,discussion-id=YZEZFYWU,comment-id=,timestamp=2017-02-24T20:06:05.085+0000) > > Look at the cast of Champions from Demacia and Noxus. Not a single one uses a gun. {{champion:236}} "Excuse me? Are Magical Stone Laser Guns that slay undead creatures not considered guns in your list? Or im not considered Demacian because im black?" {{champion:6}} "I guess that he forgot about you... I know the feel... Maybe my Noxian Corrosive Charge and Acid Hunters are not "hextech" enough for him... Who needs guns when you have toxic hextech cannons of death?"
I didn't include Lucian because he uses ancient magical light guns that are totally not reproducible. Annnnnnnnnnnnnnnd I straight up forgot about Urgot.
: I've said the same thing before, more or less. The setting doesn't really make sense when looked at academically. Personally, I don't think it's really meant to be. It's more a loose conflation of settings rather than a singular plotted planet. That didn't go over well with people, but good luck to you. I will make a few corrections here or there though: By the 17th century longbows had no real advantage over guns, at all. By then guns could shoot further, as accurately, load faster, and by then guns could be massed produced. The myth that it takes years to learn how to use a bow is just that, a myth. The Romans started and stopped training in a few dedicated months. Now, to set up your little kingdom to be able to efficiently and spontaneously take up thousands of men as longbowmen, that involved tinkering with the entire kingdom in order to make their common people see it as a sport, like the English did. That took years. Most warbows were also not English Longbows. English Longbows at their heaviest had a draw weight of around 100 lbs. Most medieval and ancient warbows had a draw weight around 60 lbs. While looking at muscular and skeletal disfiguration we can determine who was an English Longbowman, we cannot tell who was an archer anywhere else in the world. There is also a bit of silliness going on with what level of tech the champions are showing; Caitlyn's gun for instance I place at least 20th century just being based on the necessary accuracy and distance needed to require the use of 3 magnification sights. There will also be the argument that this can be explained away by magic and/or hextech. Personally, I think this line of debate is somewhat odd. First, because supposedly magic is rare outside of Ionia and Bandle City (and during the ancient world as seen in Shurima and Ancient Targon), and second because most guns are not Hextech. But, even if we assume that not all this glorious tech is Hextech, it's all coming from Piltover and Zaun. And considering their factories are creating Industrialization levels of pollution whatever they are building they certainly can make a lot of it. Basically, if they ever felt like expanding their borders against anywhere not either completely filled with magic (like Ionia) or housing an actual godlike being (like Xerath) there shouldn't be much the world would be able to do. Unless they in turn developed of course, and in Noxus we have seen some of them start to use guns. Good on them.
Hey just wanted to say thanks for your response and for clearing up some of my misconceptions! I love learning about history. I apoogize about the archery thing. If I had though about it much it wouldn't have made much sense. If I can learn to use a modern now in a few weeks and become alright on it, then some one in the past probably also could do similar stuff. I do agree that the world of Runeterra doesn't seem extremely unified though. It seems like multiple stories from different times being presented as though from the same time. Which is fine because it's fantasy but still kinda illogical. As though Demacia and Noxus are presented as being the top nations, Piltover and Zaun could probably easily take them over with their high levels of hextech stuff.
Rioter Comments
: talon can have a cape made of blades, But fate cant have a card cape? https://i.imgflip.com/1jox3r.jpg Also is this the new meme?w
Maybe? It would be pretty funny if it turned into the new meme.
: Renekton is a very aggressive lifeguard.
Nah, it's just that everyone is breaking the rules so he needs to restore order to the pool.
Wrathina (NA)
: Yordle of the Void?
And he can be called the Voidle of the Yord, Destroyer of Reasonably Sized Cities!
Rioter Comments
: Dang it... I was just thinking about using that for a post today... https://media.giphy.com/media/3o84UbCdpm7T3WydGM/giphy.gif
http://giphy.com/gifs/laughing-shark-disney-u36Ow6jBvWCFW
: I'm so stealing this. https://www.youtube.com/watch?v=dfeUyUu3fjQ
http://img11.deviantart.net/f2ac/i/2013/052/e/2/you_re_too_slow_by_blaze_baitong-d5vptxf.png I already stole it from Glory LN Death.
: Where did you find this xD I can't find like specialized Dio jokes anywhere.
I copied the link from someone else who had used it awhile ago. I am not entirely sure where he found it, or if he made it himself.
Mig89 (NA)
: youre better than this
Am I? I thought it was pretty funny.
its redd (NA)
: Arcade Jax
If you changed the hat, it could probably pass as Star Guarden Jax.
Rioter Comments
Rioter Comments
bbQ s (EUW)
: LOOOOOOOOOOOOOOOOOOOOL 160 dmg with 20% AD ratio on the first shot, increasing damage by 2.5% for every 1% health the target is missing. Basically if the first shot does 20% of your HP, the next shot's damage is increased by 50% lmao, and goes increasing as you lose health. 100% AD ratio on all 4 shots, and jhin is famous for reaching retarded amounts of AD too. Oh and the 4th shot also crits. Yes, it's impossible to 100-0 a squishy as jhin, very impossible Kappa.
Only his last shots does missing health damage. It works just like his basic attacks.
AceGeo (NA)
: Rito pls. nerf. the. name.
Rito nerf Rengar too strong
JZ Jora (NA)
: probably grasp of the undying, the recap hardly shows any damage that comes from masteries, smite or items and if you think that's bad, see the death recap for zac lmao
What does that look like?
LuIú (NA)
: This happens way too often, it'd be nice to know what killed us ya feel
I do often wish I could look at the recap to get a better idea of what happened. Like if it was numbers dealt to me instead of percentages, that would be nice. Or even just to know that that was what truly happened.
Rioter Comments
: Except jhin's w is better wave clear than his q.....
No it isn't, yeah it hits more but it really doesn't do that much to any of them.
Skorch (NA)
: I wouldnt call "tanks" his counter, more of people who can just get on him. I have 6 shot a tank before, Although with jhin that takes some time.
I would agree, Jhin can't exactly kill tanks fast but he can typically kite them long enough to blow em up.
Verdade (EUNE)
: Ezreal doesn't break every on-hit item in game tho :/{{item:3091}} {{item:3124}} {{item:3115}} {{item:1416}} {{item:3087}} {
: I think Orianna Captures Viktors heart the most. She's what he might see as perfection :3
Not if Blitz literally stole her heart, cause, you know, she a machine? Also haven't read new Ori lore yet but, I thought Viktor was opposed to Oro because she was a machine that wanted to be human, basically the opposite of Viktors goal.
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Looknook

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