Rioter Comments
: The only MOBA that's *not* Third person I've seen use WASD for movement was Master x Master (Which no longer exists) and it actually *needed* to use WASD for movement, as all auto-attacks were also skillshots, not point-n-clicks. Because League doesn't use skillshot based auto-attacks, I'm going with no.
> [{quoted}](name=AntiSkillshot,realm=NA,application-id=yrc23zHg,discussion-id=F2kE88xA,comment-id=0000,timestamp=2019-02-20T08:29:00.521+0000) > > The only MOBA that's *not* Third person I've seen use WASD for movement was Master x Master (Which no longer exists) and it actually *needed* to use WASD for movement, as all auto-attacks were also skillshots, not point-n-clicks. > > Because League doesn't use skillshot based auto-attacks, I'm going with no. That's one of the dumbest and most irrelevant argument's I've ever heard. So what if AA are not skillshots? Just click on whatever you want to AA with your mouse as usual. That has nothing to do with moving with WASD, and I am most certainly not talking about making AA skillshots. If you want to attack move, just move with WASD and click when you attack. If you click on something that is out of range, then your character will walk into range, _then_ AA just like how it is now. I'm not talking about making league into MxM. It's not that complicated or hard to understand. I just want the _option_, not mandatory, to be able to move around with both WASD and right clicking.
Rioter Comments
: Why is Anivia so weak?
Anivia is perfectly fine. Just a bit boring for me (if you like her more power to you, just not for me) because of how noninteractive laning can be once she hits lvl 6, + her passive. You need to be good at positioning to make the most out of her kit since she is a control mage first and foremost. {{champion:34}}
: Do NOT play Taliyah just because she has a 54% winrate
"_If at first you don't succeed, throw another ~~game~~ rock!_" {{champion:163}}
Audhulma (NA)
: Odds are damn near 0% of that happening again any time in the near future. Riot has talked about why, and it's not just because regular URF is a steaming pile of dogshit in the balance department.
> [{quoted}](name=Audhulma,realm=NA,application-id=yrc23zHg,discussion-id=AxyjJEAR,comment-id=0000,timestamp=2019-02-09T20:31:35.264+0000) > > Odds are damn near 0% of that happening again any time in the near future. Riot has talked about why, and it's not just because regular URF is a steaming pile of dogshit in the balance department. Yeah it's because the playerbase plummets after URF ends so Riot's solution is to make URF not fun so people uninstall that way instead
Rioter Comments
Audhulma (NA)
: What's so hard about clicking lock in **before** you start messing with runes anyways?
> [{quoted}](name=Audhulma,realm=NA,application-id=yrc23zHg,discussion-id=FrbRZkAN,comment-id=0001,timestamp=2018-02-15T17:00:19.249+0000) > > What's so hard about clicking lock in **before** you start messing with runes anyways? It's just a habit, as someone who mainly plays blindpick you want as much time as possible to change runes. Im low elo so a lot of people insta lock in blind, so if I lock in immediately the match will just start without any time to change runes
Rioter Comments
: Its to prevent afks and the last 10 secs have a pretty loud wumming noice so if you still fail to realize it its kinda your problem.
> [{quoted}](name=Timethief49,realm=EUW,application-id=yrc23zHg,discussion-id=FrbRZkAN,comment-id=0000,timestamp=2018-02-15T13:12:02.168+0000) > > Its to prevent afks and the last 10 secs have a pretty loud wumming noice so if you still fail to realize it its kinda your problem. o i see that makes sense ty
Rioter Comments
Rioter Comments

Ltspidy

Level 180 (NA)
Lifetime Upvotes
Create a Discussion