: I also play top lane lulu lmao. With Electrocute!
I play Toplane ElectroLulu too! :)
: Yuumi's W should make her go untargetable & increased range
It's the counterplay to her, you can stop her during her jumps. Also, you should ALWAYS be auto attacking in fights - The shield from her passive is make or break, as is her ability to bodyblock skillshots and quickly re-attach
: Thats actually hilarious he was building a DND character had to get a ring and his sword and board to start off ;)
The best part is that he played it well enough that you actually couldn't really "Feel" him troll building. If you pressed Tab and actually focused on it of course you knew, but it didn't show through in his gameplay for the most part.
: If riot secretly added 7000% damage increase when you buy ohmwrecker, would anyone even notice?
I actually had a Thresh that tried his best to troll without trolling the other day - He built it. So I'd have noticed that day. When i say he tried his best to troll without trolling... He started Doran's ring. Then built Doran's shield.. Then a Doran's blade I think? And boots, then Ohmwrecker... All while playing immaculately - Landing every hook, dodging attacks, doing his job. It was really awkward to have a support playing so well yet building so badly. Seemed like a super bored higher ELO player just trying to low-key troll and see if anyone freaks out.
: Can we get an item that repels CC after several CC spells are applied?
"Brainless Chain CC Spam"? That doesn't make sense. Brainless teams will dump all of their CC immediately and not properly chain it. It takes a brain to know when to apply the next one to a target. On that note, the item idea is interesting but it would still just be run by hypercarries more than tanks or whatever.
: Riot Zhanos destroying diana on purpose
This was hazardous to try to read.. ANYWAY! You say 1-5 players "In the world" use her R-Q-R combo.. Except it's known by every true Diana main out there. Yeah it's hard to pull off consistently, but tons of us have used it for years. I've 1-tricked her since her release, I've followed the Dianamains reddit forever - Most of the current changes are literally reverts of things they've changed about her in the past few seasons. Chill out man, it'll be fine. They're trying to move her towards a more "Dive in and Stay in" build, rather than the pure burst build that is currently her most viable. Wait and see how it turns out before you come to the forums freaking out. Also, spell check is your friend - This was a real pain in the ass to read.
: They should just rework her honestly
Don't touch my moon lady :( I've 1-tricked her since her release, and I still love her. The changes are honestly a small step in the right direction IMO - It's basically a revert of the changes they did to her a couple seasons ago. Unfortunately these changes are basically just a nerf. If you look at the table of Champions Base Stats@18, Diana has some of the lowest base stats in the game(Lower than anyone but the squishiest of mages/supports, basically.) - If they tweaked her base stats a bit I feel they could easily move her away from the burst build and into a more Divey Bruiser build, as they initially intended. AP Bruiser items would be wonderful, but they'd just be built by most mages rather than the actual AP bruiseresque champs - Just how it goes most of the time. Edit - The table I used for that info showed champions in order of Gold Value of Base Stats@18, and Diana had the lowest gold value base stats of any fighter/bruiser style champion, as well as lower than nearly every other champion in the game. Bottom 15% of champions for gold Value of stats@18
Pyregent (NA)
: Did you know Yuumi had two U's?
It's similar to Vacuum - The double U's make a "Yoo" Sound instead of "uh" sound. Makes it pronounced Yoo-me instead of Yummy, as stated above.
: > [{quoted}](name=Lunar Lalafell,realm=NA,application-id=yrc23zHg,discussion-id=bs0HY6fY,comment-id=0001,timestamp=2019-05-23T03:09:12.205+0000) > > The only time I ever have any problem whatsoever with the client is if I'm running HD Video in the background. In my experience, similar things are often the problem others have. "I only have Chrome with YouTube and 32 other tabs open, why is my client lagging????" Situations. > > It doesn't have to be overly complicated to give some players problems - League runs on a potato with a monitor plugged into it, therefore a lot of people who have these problems are running it on said potato, and of those players many of them have more than JUST league running at the time. Of course it's going to fight for resources and experience problems. > > Everyone I know who uses a good computer(Including myself, and I use what is essentially a potato these days) has little to no problem with it, particularly when they aren't running other things. There's millions of players, and of those millions a few hundred per month/quarter complain about problems with the client - AKA The evidence tends to lean towards it's a problem on their end, not the client. The client runs 100% perfectly for me with Opera open with 10+ Tabs, but the moment I try to run it with HD(720p+) YouTube in the background I run into all sorts of "Client lag issues" and such. It's almost always related to the user's computer. Only a very very very small percentage of the cases are anything that Riot could just fix by changing something clientside. You can't say with a straight face the client works great. To say otherwise is a blatant lie.
> [{quoted}](name=Percentages,realm=NA,application-id=yrc23zHg,discussion-id=bs0HY6fY,comment-id=00010000,timestamp=2019-05-23T03:23:12.288+0000) > > You can't say with a straight face the client works great. To say otherwise is a blatant lie. But I very much can say that. The only error I regularly get is my Loot page often doesn't load first try - It'll just stay on a black screen. Which is fixed by opening literally any other screen then clicking the loot screen again. Other than that I NEVER get any problems whatsoever when I don't have HD video in the background(Which is only a problem because I use the IGPU with my processor, instead of an actual Graphics Card). If I notice any problems/lag whatsoever I've never once had it persist after I close my browser. Otherwise I get MAYBE one problem every couple of months - "Skip Waiting For Stats" occasionally just blacks out my client. But even that is less than once every other month.
: Which crypto-currencies are you mining in the background of the client, Riot?
The only time I ever have any problem whatsoever with the client is if I'm running HD Video in the background. In my experience, similar things are often the problem others have. "I only have Chrome with YouTube and 32 other tabs open, why is my client lagging????" Situations. It doesn't have to be overly complicated to give some players problems - League runs on a potato with a monitor plugged into it, therefore a lot of people who have these problems are running it on said potato, and of those players many of them have more than JUST league running at the time. Of course it's going to fight for resources and experience problems. Everyone I know who uses a good computer(Including myself, and I use what is essentially a potato these days) has little to no problem with it, particularly when they aren't running other things. There's millions of players, and of those millions a few hundred per month/quarter complain about problems with the client - AKA The evidence tends to lean towards it's a problem on their end, not the client. The client runs 100% perfectly for me with Opera open with 10+ Tabs, but the moment I try to run it with HD(720p+) YouTube in the background I run into all sorts of "Client lag issues" and such. It's almost always related to the user's computer. Only a very very very small percentage of the cases are anything that Riot could just fix by changing something clientside.
: These things piss me off more than actual flame and makes me mute the person telling me this. You arent looking at the lane you dont know what happend and your not the one who tells me not to fight. Most of the times ive died once or twice and my team says this i fight and win while they int
Except I AM watching you lane. I'm moving my camera around every time I have a free moment to see how everyone is doing, where I can go to gank, who might come gank me, etc. It's also really really easy to know what happened when your lane is pushed past river, the enemy is up 2-0 with a 2 level lead, and you walk into lane to minions and die - You went too far up and either tried to fight, or didn't respect their lead and got killed. Either way you need to play more safely and not fight them. Sorry you have a problem with good advice.
: New Ezreal skin W on turrets hurts my eyes
Makes me think of when Dragon Trainer Heimy was released. I banned him for months just because the sounds he makes legitimately triggered migraines for me. The high pitched screech when he uses W in particular.
: fkvalerly is talking about this > So I'm playing decently and someone on my team isn't doing great. theres exacly no helpful way to tell someone they are doing bad/not doing good giving tips or shot calls of items or plans is completely different since it does not mean that person you talk with is doing bad/not doing great
I'm talking about the same thing. Our Teemo is 0-2 against their Riven "Hey Teemo, could you play a bit safer? I'll gank when I can, but I can't handle that Riven if she gets too fed" I mean, there's plenty of ways to ask a teammate to assess what they're doing. Contrary to popular belief you don't usually get "Bad Teammates" so much as a teammate having a bad game or in an unfamiliar matchup. Happens to all of us.
FkValeRly (EUW)
: > I point this out (not in a flame-ish way, in a helpful way) you do what now? how do you point out that "you suck ass" in a helpful way?
"Could you try to play a little safer/not fight him? I'll come help when I can, but I can't if he's too fed" "Yo, you should try building xItem this matchup, yItem isn't really as useful this game" Plenty of nice ways to point out that something isn't working. No reason to be a jackass about it and try to tilt your own teammate.
0cool1 (NA)
: RIot please fix your loading screen
This is a problem on your end... I've always been able to alt+tab out of the loading screen, and still can. You can also set your task manager to show above all other programs in the "Options" tab at the top of it. You can press Ctrl+Alt+Esc to open your task manager, then press Alt>O>Enter(In order, not at once.) to enable the "Always show on top" even if it's behind another program.
: > [{quoted}](name=Lunar Lalafell,realm=NA,application-id=3ErqAdtq,discussion-id=ethY3X2M,comment-id=0005,timestamp=2019-05-22T01:46:52.158+0000) > > While we're at it we should make aftershock proc on attacking an enemy champ, since not everyone has hard CC. > > Should probably make Sudden impact just work on attacking an enemy champ, since not everyone has a dash/blink/whatever. > > Maybe give Conquerer the same treatment - Just fully stack it off one hit, not everyone can survive long enough to land 5 attacks on their target without needing to run/getting ded. > > > If you can't tell, this is sarcasm. Shield bash isn't meant for everyone, it's meant for champions WITH SHIELDS. Hence it's name. A large chunk of the roster has some form of shielding in their kit, everyone on the roster has the ability to build shielding items, and you can also get shields from other team members and their items. It has it's niche and literally is BUILT AROUND shields. Making the shield unnecessary undermines the entire point of the rune. It still sucks too even champs who could use it wont because its trash
I occasionally run it(As a Diana 1-trick) when I'm in certain matchups. If I'm running barrier I'll often bring it along, as I can proc it off both my W(twice technically if used perfectly.) and the Barrier. I also occasionally run it when I'm facing a squishy champ that can just blow me up in lane, but I can also blow them up. I'll run it along with... Uhm. I can't remember the name, Revitalize? The one that increases Heal/shield strength in Resolve row 3(slot 2). I almost always pair this setup with Barrier, and it really adds a nice little punch to that first auto attack when I dive in with my W active(As well as the slight shield boost from the other rune), allowing me to kill them before they kill me. Being a 1-trick since her release, she's been all I play for years - So I use every tool at my disposal depending on the situation. Is it the best rune? Of course not, but it's perfectly useful to the champions it's meant to perform on(And occasionally on others, such as Diana.). It's not ALWAYS going to be the right choice, but no rune should always be the right choice. It's an option that can work well in some situations - It serves it's purpose. If you were going to remove the necessity of a shield you might as well just delete the rune or move it to another tree and call it bash - It'd literally just be free damage when you attack. Not to say it couldn't use a tiny tweak to make it more viable in more situations, but removing the need for a shield isn't that tweak. It's literally called SHIELD Bash.
Saezio (EUNE)
: You bet it's not impossible for him to pick it. If it was groups or something and they had already qualified. G2 like to do fun stuff, they don't have a stick up their arse like some teams **cough** SKT **cough**
Indeed, I always hope he'll pull it out sometime when it doesn't really matter. Being a Diana 1-trick since her release, I just like seeing her played at the top level. Always interesting to see what better players can pull off with my champion of choice.
: Please change Shield Bash because only a few champs can use it right now
While we're at it we should make aftershock proc on attacking an enemy champ, since not everyone has hard CC. Should probably make Sudden impact just work on attacking an enemy champ, since not everyone has a dash/blink/whatever. Maybe give Conquerer the same treatment - Just fully stack it off one hit, not everyone can survive long enough to land 5 attacks on their target without needing to run/getting ded. If you can't tell, this is sarcasm. Shield bash isn't meant for everyone, it's meant for champions WITH SHIELDS. Hence it's name. A large chunk of the roster has some form of shielding in their kit, everyone on the roster has the ability to build shielding items, and you can also get shields from other team members and their items. It has it's niche and literally is BUILT AROUND shields. Making the shield unnecessary undermines the entire point of the rune.
uk Orca (EUW)
: I havent got mid in 6 of the 6 games ive picked it as primary
I see posts like this all the time. It must be worse in the EU servers or something. Personally I run Mid/Fill or Mid/Supp quite often on my main account and get mid a solid 80%+ On this account I run Mid/Top and get mid a solid 70%+. Interesting how varied the results are across multiple players. I honestly can't remember the last time I didn't get mid on my main account. Other than the occasional autofill after a dodge or something. Then again, if I get Jungle/either botlane role I usually just say "Any chance Mid/top would be willing to swap with me?" And I almost always end up in the role I wanted to get.
: DONT. TAKE. THE. JUNGLERS. CAMPS. WITHOUT. ASKING.
There's plenty of good times to take the jungle camps without asking... If I'm clearing toplane midgame and my jungler is taking Krugs botside, with botlane pushed in and dragon up - He's got plenty of things to keep him busy over there, I can safely take his gromp/Wolves without harming anything. Lots of situations like this where I can safely snag a camp and not set anyone back. Also, later in the game I'll quite often clear the entire botside jungle as a reminder to my jungler that he has no reason to be there. Dragon is down, Baron is up, Botlane is already pushed out - Don't waste your time going for your botside camps when you should be focused on Baron. Or topside camps when you should be focused on Dragon. Whatever. Plenty of times where I'll clear it just to keep my jungler from coming for the camps and losing something more important. No, you shouldn't just go farm your jungle's camps simply because they're up, but there's tons of times when it's perfectly fine to take them without asking.
TehNACHO (NA)
: Some Thoughts About Level 1, Early Wards, and Countering Junglers
Posting here to save it in my profile to finish reading it later. Thanks for the long informative post - Haven't had time to read all of it yet, but the parts I've gotten to thus far at least seem well thought out.
: If you buy a control ward while having a full build it should go into your trinket slot
Things like this have been suggested forever. At one point it even looked likely that we'd get it... Unfortunately though, the last few seasons, they've been moving away from allowing us to have as many vision options. Makes it seem unlikely that this will happen. I fully support the idea though, I'd love to be able to keep warding even though I've got other items.
x3boy (NA)
: Lulu W causes kayn players to crash
I played a game as Lulu mid last night, specifically focusing on supporting our Kayn - Never ran into this issue. Not saying the issue doesn't exist, just saying it doesn't exist for everyone. Maybe try a repair/reinstall of your client, could be a messed up file.
Crocele (NA)
: who uses manamune?
I know that in the past I've seen the occasional Jayce build it. I don't play him nor have I looked into it so I have no idea if he still does, but I know he used to at one point. I'd guess it was probably phased out for Lethality, but I'm not sure.
: > [{quoted}](name=Lunar Lalafell,realm=NA,application-id=yrc23zHg,discussion-id=KNrpjjaw,comment-id=0005,timestamp=2019-05-20T01:31:54.304+0000) > > There's more to it than K/D/A and CS. Your warding, objective control, Kill Participation - Basically everything on the endgame stats page factors into it. I've had games where I go 12-0-7 with 150 CS@25 and gotten A-, but I've also had games where I went 12-7-2 with 150 CS@25 and gotten an S, all with the same champion(Diana). There's a lot more information that goes into it than just CS and Kills. A lot more important information - Objectives win games, not kills. Warded every chance I got. Why do you think I said kills win games? Even my title says that I was asking about farm.
> [{quoted}](name=14daysuspensionk,realm=EUNE,application-id=yrc23zHg,discussion-id=KNrpjjaw,comment-id=00050000,timestamp=2019-05-20T07:42:04.142+0000) > > Warded every chance I got. Why do you think I said kills win games? Even my title says that I was asking about farm. I wasn't saying you said kills win games. I'm simply pointing out that the only information you gave about the match was your K/D/A and CS. Two stats out 20+ that we get after the game. Lots of other things go into it is all I was saying - Having a good game K/D/A and CS wise will not always get you the S if you don't fulfill the other categories too.
Bultz (NA)
: Teemo needs to actually be reworked
If he's shooting you from "Near off screen" with his Q, you really need to stop playing at 800x600 resolution. The range on his Q is barely longer than his AA range. You're basically suggesting gutting the entire champion. He's really not too hard to beat in most matchups so long as you know what you're doing facing him. Play him a few games and you'll learn how he gets dumped upon.
: > [{quoted}](name=Lunar Lalafell,realm=NA,application-id=ZGEFLEUQ,discussion-id=E5TIKEiN,comment-id=000000000000,timestamp=2019-05-20T02:12:33.610+0000) > > Not always valid. There's plenty of times where I'll go to take a drink and realize my cup is too low to last through the game, so I run to refill it during loading. You don't always realize before the queue that you need to do something. > > Also, if I'm in a party with a friend or two - I'm not going to make them wait for me to go get a drink between Queues when there's plenty of time to do it during loading. If I miss the first 15-20s so be it, it's not intentional but it happens sometimes if the game loads faster than expected. > > It'd be different if the game ALWAYS took the same amount of time to load - But it doesn't. It can take 30s, it can take 3 minutes. You never really know. USUALLY there's plenty of time to take a quick bathroom break or grab a drink or whatever, but sometimes it loads faster than expected. You can't punish people for not guessing that the game is going to load faster than usual, nor can you lose a game because someone missed the first 20s. If you lose it in that period it's your fault, not their's. You're the one who made a terrible decision and gave away first blood/summoners/etc, not them. If you know you're down a man, you don't try to fight over stuff like that, it's common sense. > > No different than if I'm in botlane clearing a wave while you and the other 3 are in toplane pushing - You KNOW I'm not there. Yet you engage 4v5 then blame me. No, that's not my fault, that's your fault, you went into a situation knowing fully well you were down a member who was doing something else, then tried to blame them for not being there when you KNEW they weren't there to begin with. It's not like you started the fight 5v5 and I teleported away laughing, you started it at a disadvantage and it played out as expected. You are soooooooo wrong. Soooo wrong. I had zero doubt what I would find, but checked your account anyway, sure enough you aren't ranked and you have no jungle xp. Jungle is more broken then ever currently, giving the enemy jg an extra buff at start absolutely can tilt the entire game in their favor, just like giving away an entire wave in your lane would. You would have panic attack if a player caused you to lose your entire first wave, lol. Players like you literally have zero clue. In jungle, you have to gank, countergank, track enemy jungler, ward, track, and take objectives, coordinate the entire team, counter jungle when appropriate, etc. All the lanes are constantly crying for and expecting your help, and you need to do all this without 'feeding' anyone's lane(dying). There is a list of team responsibilities that that the lane champs don't really compare to. The minute your jungler is losing, it's 'gg, better jg wins, jg dif, etc' and you can't be bothered to be ready to start the match right away when it makes huge difference? Do that in normals, sure, but in ranked, you should be Ready. If the buff gets stolen early game, are you willing to give up your cs to make sure the jungler who has to fight in every lane and be ready to fight off enemy jungler at any moment is fed enough? Are you? And seriously, ask yourself, do you understand how teamwork and team trust work? If I read a post in forum from laners and it says something along the lines of 'jungler, when you do this it really hurts my lane, please dont' do x' and it doesn't hurt me to take their advice, why would I ignore that request? It doesn't hurt you to be ready at match start, and it could hurt your teammates, and thus your game. Just be ready instead of obstinate and bad 'idc' attitude?
This is the account I've been leveling - I've got several other accounts in mid gold and up, with jungle experience. I've had PLENTY of games where I miss my entire first wave to go leash a jungler when I'm midlane because some other lane refused to/wasn't there. You can come back from it. The game isn't about the first 2:00. Sure, that can set the pace for it - But if you KNOW you're at a disadvantage you play differently and play around it. I'm not saying people SHOULD sit Afk in their base at the start, but there certainly shouldn't be a punishment for it happening once in awhile. The concept of people thinking the game is over in the first 2:00 is a huge problem with this community. I constantly see teammates spamming gg 5 minutes into the game with the enemy team having 3 kills and our's having 0. The best is when we're running Nasus/Jax/Diana/Vayne/Pyke, and teammates are spamming GG@5. The game isn't over yet, stop giving up and play the game. Losing your first buff is a minimal set back. Yeah, it sucks - But if it happens, move on and clear your other buff/other camps and continue scaling. Don't just dive in down a man then blame the person who wasn't there for your bad play. My most recent game literally loaded faster than I could Alt-Tab, press Play on my music, and open the window back up. You don't plan for that - The average match doesn't load THAT fast, but it happens from time to time. If you know a teammate isn't there yet, you don't engage/make plays that require them there. Sometimes you have to make adjustments, it's just how it goes. They shouldn't be punished for missing ~20 seconds at the start of the game. Especially with something as big as -5 LP. You're saying they should lose ~25% of their LP for missing ~1% of the game - The 1% that is LEAST LIKELY to have anything happening. Yeah, you should try to plan to be there - But it's not ALWAYS gonna happen, some matches load faster than expected, sometimes you spill some water while refilling your cup and have to clean it up real quick. Not everything is predictable, Just how it goes.
zPOOPz (NA)
: I would really rather people take a shit the first 20 seconds of the game than do it mid game. LeaveBuster allows for a reasonable amount of time for people to fix whatever caused them to be afk and 20 seconds are well within the allotted time be it beginning middle or end of game.
: Take a shit before queuing for ranked games. What about that? It is quick to take a leak, isn't it? Do it before queuing...
Not always valid. There's plenty of times where I'll go to take a drink and realize my cup is too low to last through the game, so I run to refill it during loading. You don't always realize before the queue that you need to do something. Also, if I'm in a party with a friend or two - I'm not going to make them wait for me to go get a drink between Queues when there's plenty of time to do it during loading. If I miss the first 15-20s so be it, it's not intentional but it happens sometimes if the game loads faster than expected. It'd be different if the game ALWAYS took the same amount of time to load - But it doesn't. It can take 30s, it can take 3 minutes. You never really know. USUALLY there's plenty of time to take a quick bathroom break or grab a drink or whatever, but sometimes it loads faster than expected. You can't punish people for not guessing that the game is going to load faster than usual, nor can you lose a game because someone missed the first 20s. If you lose it in that period it's your fault, not their's. You're the one who made a terrible decision and gave away first blood/summoners/etc, not them. If you know you're down a man, you don't try to fight over stuff like that, it's common sense. No different than if I'm in botlane clearing a wave while you and the other 3 are in toplane pushing - You KNOW I'm not there. Yet you engage 4v5 then blame me. No, that's not my fault, that's your fault, you went into a situation knowing fully well you were down a member who was doing something else, then tried to blame them for not being there when you KNEW they weren't there to begin with. It's not like you started the fight 5v5 and I teleported away laughing, you started it at a disadvantage and it played out as expected.
: Players that dont leave the base until 20s in ranked games should be punished losing League Points
This is a ridiculous suggestion. Loading the game usually takes 60-90 seconds, plenty of time for me to grab a cup of coffee. If it loads faster because everyone has a decent computer, I might not be back before it starts. So because 1/10 times the game loads faster than expected I should be punished? That's really just stupid. The game isn't won/lost in those first 20 seconds, and if it is it's because the players who WERE there made terrible plays/decisions - Not because one player wasn't out yet. Worst case scenario the enemy takes your first buff(Because you're not stupid, so you walk away when you see their team coming rather than trying to fight for it and waste your summoners/give first blood.), which sets the jungler back very slightly, but they just start at the other side and work from there. If it's any worse than that, it's the fault of the players who were there and made the bad decision of trying to fight the enemy team over a buff and gave them an early advantage. It's one thing if someone stands in the base until 1:15 every game and never helps their teammates in the "Pre-Lane" stuff. That's not something that should be happening. It's also TOTALLY different than someone running to the bathroom or for a drink during loading, and having the game load faster than usual so missing the first 20 seconds. You shouldn't be fighting in the first 20 seconds anyway - It's a game about strategy and objectives, not an all-out spawn rush TDM.
: How much CS by fucking 40 mins?
There's more to it than K/D/A and CS. Your warding, objective control, Kill Participation - Basically everything on the endgame stats page factors into it. I've had games where I go 12-0-7 with 150 CS@25 and gotten A-, but I've also had games where I went 12-7-2 with 150 CS@25 and gotten an S, all with the same champion(Diana). There's a lot more information that goes into it than just CS and Kills. A lot more important information - Objectives win games, not kills.
: Go NA and Go EU!
I'm just glad to see the only team I was following made it. I just like watching whatever team Caps is on, since he sometimes plays Diana in Solo queue. Literally the only reason I watch any team specific. I'm sure he'll never pull her out in pro, but it's fun to hope. Overall I don't much care for the pro scene, but gotta watch some games for missions anyway so following him gives me a team to watch some games for.
: > [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=njk32rpo,comment-id=00010000,timestamp=2019-05-19T02:07:04.781+0000) > > GLP Ghosts _maybe_ Censer, DCap, Luden's. > > As nice as Cut Down is to have, I like: > Glacial Augment 2-1-1 > Sorcery 2-1 > > Transcendence ends up giving me 60+ AP. It's kind of crazy. {{item:3030}} can you activate that while attached?
> [{quoted}](name=thecowley,realm=NA,application-id=yrc23zHg,discussion-id=njk32rpo,comment-id=000100000000,timestamp=2019-05-19T03:44:26.498+0000) > > {{item:3030}} can you activate that while attached? You should be able to, considering you can activate your spooky ghosts and such while attached. Even if you can't, you should by cycling between Attached and not for the purpose of proccing your passive and the occasional bodyblock of a skillshot or whatever, so still plenty of chances to use it either way.

Lunar Lalafell

Level 29 (NA)
Lifetime Upvotes
Create a Discussion