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Riot would love to spend all that money on countless employees to babysit games. I'm sure of it.
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Vayne top is situational, at best.
You lose a tank/heavy cc. Idk I love Vayne, but I've found it best to not abuse her toplane unless its a Nasus.
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> [{quoted}](name=AnOstrichWithPMS,realm=NA,application-id=3ErqAdtq,discussion-id=tshdna4q,comment-id=00000000,timestamp=2015-01-24T07:14:49.285+0000)
>
> tell me how I magically get CC when the blind pick game has already picked your champs for u lol
> we did build armor and hp it didn't do anything azir vayne and yi could still nuke you and dravens lifesteal didn't really care about thornmail either
WELL, guess YOU'RE RIGHT. WE ARE WRONG. Idk man. I can't argue with you on this. I'm just telling you, a full AD comp won't do shit to a competent team with any CC. Unless, of course, you feed them to hell early.. Idk. Don't even feel like arguing about it.
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Sounds to me you needed more CC to balance the scales.
Building Warmogs + Thornmail would be plenty to combat the issue of them nuking you. If everyone on your team built armor, they would seem far less scary.
But I'm gonna guess you all continually fought their high damage anyway, without having a CC comp or building the right items to counter them.
I will admit, if you didn't, that comp would fking hurt lol.
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> [{quoted}](name=Too Ton,realm=NA,application-id=3ErqAdtq,discussion-id=pNTPBJ5H,comment-id=00000000,timestamp=2015-01-24T06:56:03.068+0000)
>
> Even if I was wrong the problem is still the same. You can
> a. kill the minions and enemy team kills you
> b. kill the portal and the enemy team kills you
> c. kill the enemy (if you even can?) and your turrets and inhibs are destroyed
> d. do nothing and lose
exaggerated.... a bit? lol...
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Thought the minions didn't attack champions lol.
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Ignite is better for the grievous wounds than the actual damage.
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No. Thornmail is already a dumb item against auto attack champions. It serves its purpose. But something that infinitely scales should not have even more control over a game. Its 100 armor and is cheaper than almost any alternative. Bump up its price, by a lot, if you want to add this. Its fking stupid and anyone that downvotes this has no clue what they are talking about.
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I agree.
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You don't like fed champs? What about being fed? Are you missing the entire point of League? GET BIG, KILL ENEMY, TAKE OBJECTIVES.. KILL NEXUS...
None of which is possible if we're playing My Little Pony champs and rainbow them after we get a lead.
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I assure you my friend, getting out of S5 is as easy as you make it.
Stupid teams can be carried by someone that belongs in a higher elo. Especially in S5, you can play pubstomp champs like Master Yi or Vayne and carry yourself higher in no time. Playing champs that are good at ganking (Vi, J4... Fid.. Rek.. Xin) will also carry you out pretty quickly if you concentrate on getting your lanes fed.
Buying wards is sooo much more important than you realize. A simple pink ward in the river will stop the other team from getting 300+ gold and exp for killing you. GL on getting out though, I know its hard at first, but when you start doing little things right you'll find that wins start stacking up fast for you.
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You have an argument. Its flawed, but its an argument.
The bans aren't making anyone worse... It is strategy. Just like picking a team comp.
Being a bad player and not knowing how to handle a matchup is no excuse.
I'm not trying to be negative towards your post, but bans are a necessary mechanic to battle FoTM overbearing champs that haven't been hit by Rito's nerf hammer. Idk about you, but I sure as hell don't want to play against the same overbearing champs every game.
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MMR.. if you do 3 more games and lose another, it will be different.
It sucks, but it goes both ways. You could be gaining 25+ and losing 12.
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The dumbest thing I've heard in gold+ was
"I'm AP, I can't attack nexus, it gives it HP back for how much AP I have"... HOW DID YOU GET TO GOLD??
Wasn't an angry thing, but I got angry pretty quickly lol
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They are almost never the same thing... Your 3% max HP and their 3% damage aren't equal(rare occurrences, obviously they will be).
There is a break even point, somewhere though.. I don't feel like doing the math.
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She also has terrible waveclear... and can only burst one person down unless incredibly fed.
Leblanc is a better AP Trist.... but a fed AP Trist is a lot more annoying
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Azir is pretty strong right now. Kat is banned a lot and very counterable.
Both are good picks, and both offer a lot to your team if played correctly. I'd rather have a good Azir on my team come late game though!
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Udyr is only as good as you let him be... Ward objectives and your jungle and he will be worthless.
Just pick an early jungle champ and focus on ganking lanes while he is afk farming.
As long as your mid/top can come help if he invades... and as long as you have wards on Drag... He isn't a threat besides split pushing.
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I agree. Buff Urgot.
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The better you get at last hitting minions, the more gold you'll have for items, and the stronger you'll be.
Getting kills isn't nearly as important as people make it out to be. Its actually more important to just not die.
You need to soak up exp and CS as much as you can.. True, killing people will cause them to miss CS and not get EXP for a wave... but Simply harassing them and being less risky will get you a lot further against better opponents that know how to kill you also.
Just play safer, and ward every chance you can. Instead of going in for that risky kill, wait for your jungler to come help. There's tons of tricks to not dying, but the most important one is to make sure you build resistances if you're already down a little, because every time you die to them, you're only making the gap even bigger and harder the next time you come to lane or encounter a team fight.
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He is actually pretty strong early, but he's an AD caster and has a weird kit to make him sort of tanky and do pretty crappy damage late game....
His kit is just weird and clunky. If they buff anything, he becomes a powerhouse... but as of right now he's just a very strong early ADC that has a poorly designed ult and a bad case of not knowing where he belongs.
He's a better top lane than ADC :)
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Vlad is a strong pick against Zed and many other champs.
He has a place, and I for one don't want to see him any stronger. His late game AoE damage is insane.
Someone mentioned a QoL buff that might break him or make him played more.... For his troll pool to go through places you could dash through with other champions. I didn't agree with it, but maybe a step in the same direction of a small buff that would increase his pick rate and perceived viability.
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Depends on the matchup. Sometimes its smart to stay away, especially with current jungle exp being so bad. Giving that top a double kill isn't going to help you win.
If the player can stay around his/her tower, then yeah, by all means try to fight for a second and back off to tower if it goes bad... but when people continually push and go for out of range CS when they are really behind to a Riven, it just doesn't make sense to help them.
Go to another lane and snowball them so you have a chance to win.
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Honestly, 10/10 isn't in the meta right now IMO... In the past 4 seasons, yeah, there have been cases where champs were 10's, but right now, not even Rek'Sai is there IMO.
Malz has defined strengths and weaknesses, and knowing how to fight him is definitely most of the battle.. I regret putting him on the list at all, because I knew I would receive comments calling me crazy... I just think he's a very very strong underrated pick that if he were played more, he would probably be nerfed.
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Gnar is predictable. If more people just backed off as his rage bar fills up, he wouldn't be a problem.
He has many of the qualities that would normally make a champ "OP", but because you can predict when he is going to change, you can avoid most of the headache.
He is definitely an honorable mention though, he can really pack a whollop if he catches you off guard or gets a full rotation in a team fight.
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Her hitbox isn't fun, but its all she has. Without hitting her Q, she does no damage.
If it were smaller hitbox people would complain that she was shooting in between minions. :^)
I ban Morg a lot. Not always, but a lot. I think she is always going to be a strong pick because of what you mentioned. I think Thresh is a better pick than she is in most team comps though.
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Zed is played more. A lot more. If Malz were FOTM, you'd hate him more than 90% of the champs I mentioned.
Zed is flashy. But I assure you, Malz can take down a carry just as fast. What malz lacks in mobility, he gains with AoE % health and a spammable silence that does far more for your team than you notice.
But again, my opinion is just that... my opinion. They are two different champs with attributes that landed them on the list.
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Sorry I replied to another person saying something about Kalista.
> [{quoted}](name=Main Was Nerfed,realm=NA,application-id=3ErqAdtq,discussion-id=b1dy2g5a,comment-id=000d0000,timestamp=2015-01-16T11:15:57.289+0000)
>
> Kalista is a strong pick against heavy skillshot reliant teams, but I'm not convinced she's going to be meta anytime soon.
>
> The fact that she is reliant on her support for ult and a large chunk of initial damage is a big downfall IMO.
Also, she's reliant on hitting things to become mobile. She can kite very well, but lacks AS steroid/only has 2 skills when not next to her support. These may not be indicators of being OP or UP, but she just isn't in my top list of ADC's right now. I think she has potential to make big plays and do a lot of damage, but as you can see with her winrate, she just isn't made for yolo q.
EDIT: And she lacks waveclear until mid game, and even then, its not impressive. She also doesn't become invulnerable, her support does (Which is pretty cool, and very strong), but not like Fizz, Fiora, or Yi where they become untargetable.
If Kalista were to have Kayle's ult, she would be pick or ban and definitely OP :) but she can't use it on herself(or without her support around).
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Kalista is a strong pick against heavy skillshot reliant teams, but I'm not convinced she's going to be meta anytime soon.
The fact that she is reliant on her support for ult and a large chunk of initial damage is a big downfall IMO.
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Haha he was much worse long ago. RIP AP Yi.
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I hate the term OP as well, kind of why I defined it early.. It sounds childish and ignorant, but it does convey the message in a way many can understand.
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Yeah, in tight situations Malz is free meat, but the silence is stronger than you'd think as an escape/GTFO spell. Still doesn't count... I guess the above average damage and AoE % health coupled with the absurd suppression just makes up for it in my mind.
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All rankings are biased, but Kalista OP? Maybe in higher level ranked teams.
Already covered why Yasuo wasn't on the list with one of my comments.
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When played correctly, Vayne has no counters(cait harass is negligible if you can farm around turret and survive until 6).
She has, and always will be a top tier ADC. She is the definition of a hypercarry. If you can farm early under turret and wait until mid-game, you will outscale everyone.
Fiora ult was nerfed for team fights but received a small buff for laning. :)
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Thanks. We'll see how the freelo mole does after her minor nerfs. Not convinced my opinion will change.
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Akali is manageable, but what makes her unique is the ability to roam and get kills due to her mobility and post-6 damage.
Fiora has no CC or she'd be pick or ban every game.
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Sorry I'll leave the space aids alone :(
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We all have our opinions. I'm glad we do agree that Lee isn't what people make him out to be though.
Mana problems are fixed on the first back, and the items have pretty good AP + CDR tied with them as well. (Both of which you'll need anyway)
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After Yasuo's nerf I found him to be easy food early. Unless a team is picked around him, he isn't the top tier pick he once was.
He is very fun to play, and very satisfying to defeat. His windwall is BS, and his double crit + armor pen is absurd... but I have to respectfully disagree on him being OP. Don't take this as me being negative to your post though, I see both sides, I just haven't had a lot of trouble with Yasuo in a while.
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Eye disagree :P
Vel'Koz is in a bad spot. Very satisfying to play when you're doing well, but the lack of mobility against most meta Mid laners/mobile junglers will cause a lot of problems. His ult is amazing and his soft CC does wonders in team fights. He just isn't worth the buy or the pick in my opinion.
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Since his bug fixes? I have. He hurts. But he's item dependent. His harass is annoying, but doesn't nuke you. Most champs can still farm against him and pre-6 if he is pushing and harassing you, your jungler will eat him.
With that said, I still concede that he is very strong and very well deserves a spot on the list.
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There's definitely a debate to be had over Lee sin requiring a higher level of skill. He has so much mobility to get himself out of bad situations, but he also has to use that mobility to get close to make a contribution to the team. The difference between a good Lee Sin, and a bad Lee Sin seems to be much higher than most champs.
I agree with the jungle imbalance, my guess is that there will be a lot of changes in the coming months that dictate the small diversity we see now.
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Ahri is in a weird spot. I think she definitely has superb mobility and damage, but she is skillshot dependent.
Azir would be on my list, but I find that he is easy food early. He snowballs super hard and becomes a late game monster. His turrets offer pushing defense and his soldiers can create amazing chokepoints for objective control.
I would definitely give him 6.5/10... Maybe even 7+ in higher tier play.
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Thanks :)
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No, you're right. I just think the overhype of Lee makes me underrate him. Its just my personal opinion that he isn't as strong a people make him seem. He does have entirely too much packed into his kit though.
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To each their own, but as stated, I think its because I've seen him in so many games I've adapted to playing against him at a higher level than other champions.
This isn't to say he isn't strong. I think we all know he's strong. I did include him on the list.
Nobody will admit it, but lee does take more skill to play than a lot of other champions. He is easy to play, but very hard to master.
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Vladimir.
You're welcome.
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Someone has foot fetish.
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MY TIME MACHINE WORKED. IT REALLY WORKED.
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Main Was Nerfed

Level 30 (NA)
Lifetime Upvotes