: Seriously
I misread what you were saying, yeah he must be confused about multiple 3 star Braums.
: Why isn't Dodge chance a displayed stat?
ummmm there are plenty of modifiers to dodge chance, it would be nice too actually see it.
Rioter Comments
1256 (EUW)
: Deathblade in set 2 is too strong.
Summoners are strong, nothing wrong with an item that works to counter them.
Brolando (EUW)
: I think dragon trait and dragon claw could use a nerf.
next patch removes dragons entirely and nerfs claw to 50% (i think)
: Switch to Borderless Fullscreen
/\/\/\ Was the best decision I've made in TFT so far!
: Patch 9.22 will be the death of Teamfight Tactics.
Although I've only watched a couple streams so far and not been able to get on pbe to try it myself, my only complaint with set 2 is the move away from actual lore based origins and to very generic idea like light/ocean/etc, I feel like the same thing could have been accomplished while keeping with the lore based origins themes. Switching a champs origin/class based on a skin is fine with me, the complete revamp of the champion selection is fine, keeps things fresh while fleshing out what seems to be a wider range of options. If Kai'sa is out that is a little surprising but if they intend to move to a rotation cycle for champs I'm sure she'll be back.
: tft rapidfire replacement
Bultz (NA)
: Glacial champions needs to lose stun duration and shapeshifters should turn back to normal
Meh, shifters are strong for sure, but kill them fast and use things like giant slayer. Glacial is less strong but more annoying use quicksilver and whatever the gloves/belt item is. Everything has a counter, just make the effort to find it, neither is a top tier comp this patch.
MusIím (NA)
: This shit is not fun even when you win.
He isn't offering solutions, he is being vague with his criticism and it sounds like what he would enjoy would not be the thing that tons and tons of people currently enjoy. What are these horrible problems you refer to? There is some balance tweeks that might still need to be done but I'd say its fairly balanced over all at this point, the confused melee champs that stand around still happens every now and then but beyond that I can't think of any "horrible problems".
MusIím (NA)
: This shit is not fun even when you win.
ZeroSixTeen (EUNE)
: Sejuani is a problem
I find it hard to believe you made it to lvl 9, got 4 spatulas and 3 gold units personally, Sej is strong but not really a problem. Also you can't compare her to Garen or Darius they are 1 cost she is 4, Kayle or Poppy could have just as easily ended up with the same results.
: Who Should the Last 3 Champions for TFT?
: Something I noticed about Guardian Angel on a Kennen
Consistency in the mechanics of spell casts from one champ to another have been fubared since day 1.
: >Braum can't stop Varus' ult braums ult acts like on the rift and destroys all projectiles that hit him from that angle. Varus can hit through him if he has the right angle or if his shield is down, but if he has his shield up and faceing varus, his skill will be stopped.
Ohh, wow I didn't know that, seems kinda OP for TFT.
: They need to fix the AI targeting, it's not a bug it's incompetent coding making them stand still
: I really wonder if the glacial nerfs are enough...
Agree with most of what you said but Braum can't stop Varus' ult from hitting the back line it just keeps going in a line no matter how many champs it hits. Sej is probably the single biggest problem with glacial right now in my mind, you can have just her and another on the field and it feels like a whole team with her ult. I like your idea for a solution, a slow even if it was stacking like 5% up to 25% would be a much better way to do it.
: Possible TFT Leak through in-game glitch?
happens when you lose your connection and reconnect, champ hp bars also go from green to blue until they are put on the field or upgraded.
: You should give her shojin and turn her into a mage, she can just auto ult.
> [{quoted}](name=DracosKasu,realm=NA,application-id=RaE1aOE7,discussion-id=Xp8n8V3t,comment-id=00000000,timestamp=2019-09-17T13:59:42.753+0000) > > You should give her shojin and turn her into a mage, she can just auto ult. a {{item:3048}} is much more effect she only has 25 mana so 1 auto after cast and she is casting again
: Hush vs Swordbreaker
It really depends on the champ, against some champs swordbreaker maybe good enough cause their ult isn't a big enough deal to worry about compared just to the auto-attack damage or maybe they will just die before its a concern anyway. Against Shifters, swordbreaker isn't as good as hush clearly and there are probably other examples that I am too lazy to think of where hush does the job much better than SB.
: Why hasn't Riot nerfed Shapeshifters in TFT?
The difference in power level between Shifters 3 and 6 is too extreme, I had a game earlier where I had dominated a guy with 5 shifters as soon as he picked up swain though I consistently lost because there was too much survivability. I was running a ninja/assassin comp on a 11 game win streak until he hit 6 so it wasn't a question of bursting them down before they shifted, enough of them would make it to full mana and then it was over, nothing I could do.
Joenator (NA)
: How do you re-bind the ability on the 'P' key?
You don't bind anything to keys in TFT
Sn0wcat (NA)
: Why Fighting same player in a row
Well, completely removing the chance might be taking it a little too far but it seem to happen to far too much frequency right now.
Sn0wcat (NA)
: Why Fighting same player in a row
I quite often get matched against the person I just fought, even more than once in a game (me v P2, me v P2, two stages later me v P3, me v P3) it shouldn't be that random, just make it a 1 in 6 chance excluding the champ you just fought. It is pretty rough when you have 30 seconds to try and improve your team enough to beat the guy you just lost solidly too.
Jansuo (EUNE)
: I Was Simply Better Than the Others
not everything, he was correct about the Gnar only being one star :P........ I wonder where he gets the idea that your draven had a RFC though
: Dev must be confused
Sure 3 yordles isn't strong, 6 is very strong though even if there are better comps. Ghosts provide no advantage/progress to a win maybe 0 bonus was too easy but it should be easier than an actual opponent that you get to do damage to if you win, or you should take reduced damage for a loss even if its only 75% of normal.
Rioter Comments
: Noble is ruining this game
Fiora is probably the single weakest champion in the game if you don't take origins/classes into account (she is only useful because she is a noble and a blademaster)
: No one is answering you correctly. In TFT, every "Spell" (anything that requires mana, or has a spell effect) scales to AP. Draven's spinning axes amplify his physical damage per attack each time his mana reaches 100%. In other words, AP amplifies the amount by which this occurs. If you have a Death Cap on Draven for example, he will have 60 AP, which will change the amplification on his axes to an upper limit of (1+2.5)*1.6 = an upper limit of 5.6 times Draven's current AD (can hit over 1000 damage) HOWEVER; it's worth noting: Because you're investing in AP, you're not investing in attack speed, range, or base AD boosts. In other words, in most cases, attack speed and AD are better bets, because the damage per second is generally higher, and it charges the skill quicker. It's also worth noting that {{item:3031}} might not fit into an AP build. ----------------- Keep in mind that Sorcerer has another effect, btw: It speeds up how fast draven charges his stacks. Sorcerer will not apply its 40/100% bonus, though.
> [{quoted}](name=Illabethe,realm=NA,application-id=RaE1aOE7,discussion-id=nixMvAAH,comment-id=0002,timestamp=2019-08-25T08:57:16.202+0000) > > No one is answering you correctly. > > In TFT, every "Spell" (anything that requires mana, or has a spell effect) scales to AP. > > Draven's spinning axes amplify his physical damage per attack each time his mana reaches 100%. > > In other words, AP amplifies the amount by which this occurs. If you have a Death Cap on Draven for example, he will have 60 AP, which will change the amplification on his axes to an upper limit of (1+2.5)*1.6 = an upper limit of 5.6 times Draven's current AD (can hit over 1000 damage) How certain of this are you? For example, what benefit does Shen get from AP?
: Item stacking
You can put a glacial hammer on a glacial champion, its only when you make the original combine that it bounces it, that's all I'd like to see. Or at least a warning on the item (This item does not stack with itself).
Rioter Comments
: Pretty sure this is what people mean when they say "I run a Noble Comp"
I'd take 3 nobles 6 gunslingers over it any day, Garen/Vayne/Fiora are just wasted space, the 2 knight bonus is trivial at the end.
Rioter Comments
Rioter Comments
: Players not taking damage after a loss
when there are an odd # of players someone will be matched against a "ghost" of one of the players, I think these do reduced dmg or something but you don't do damage to play if you win, seems like that is likely what is going on here.
: Please tell me shiv procs mana drain on demons right?
Shiv is just good damage anyway, maybe not the best option on Varius.. but not in need of a change.
: Inconsistence in spell casts after death
I mean I don't care if death or CC doesn't stop a spell, as long as it is the same for every champ with in reason.... obviously WW shouldn't complete his ult/R after death, but if Cho can after dying why can't Pyke or Ashe?!
Rioter Comments
: Mine 20 gold TFT mission bugged?
Mined = interest earned.... what did you start with @ 2-1 did you win or lose consistently? You basically have to have 40g banked for 5 rounds to complete this. 30g/30g/40g/50g/50g would be the minimum to do it.
Rioter Comments

Maleagant

Level 37 (NA)
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