Stratixx (NA)
: I remember when league came out. I was only 16, when I bought the league of legends collector pack and played the beta. (Remember that stupid summoner spell that silenced you?) let me tell you, the game was fucking Golden; I may have been a terrible player, but I had so much fun playing new characters, different metas, and exploiting funny glitches. Remember dodge runes? (Fucking Jax) Remember Spell vamp? Remember Sword of the occult? Remember when there were actual Aura items? Remember revive? Remember when there weren’t any blast cones nor gate in the Base’s wall? Remember blocking minions as heimidinger? Remember Madrid’s? Remember old Crabgot and one shot poppy? You may tell me I have my nostalgia glasses on too tight, but go look up the original league and season 3 championship theme. Go look up gameplay and see how much more diverse it was (funnily enough it’s less diverse with less champions.) Literally.. watch the LCS with TSM and Cloud9 in S3. Everyone doesn’t die in fucking 1 second. I used to complain about games lasting too long, until almost 40 minutes each. That is when I took this game for granted. Riot brought in RGM and dominion, with the famous All for one, Urf, and Hexakill. Their first mistake was taking it away. With a game, you don’t REMOVE content which the customer liked and expect them to do so. Nowadays... No counter play 10-15 minute games No game modes You can only play meta champions No masteries and garbage runes You know I wouldn’t mind these ripoffs like eternals if the game was at least fun. I may put this part in another post, but.. Riot tries to demote toxicity while they try bringing toxic shit in like champion mastery, emotes, and eternals. Damn.
> [{quoted}](name=Stratixx,realm=NA,application-id=3ErqAdtq,discussion-id=56bleUam,comment-id=0004,timestamp=2019-08-26T12:17:34.196+0000) > > (funnily enough it’s less diverse with less champions.) You mean more diverse with less champions?
Xphineas (NA)
: I can understand maybe one, but two? The post game screen alone lets you know you played ranked. It looks completely different and shows how much LP you have, plus in queue it tells you at the upper left, etc
> [{quoted}](name=Xphineas,realm=NA,application-id=3ErqAdtq,discussion-id=qi7cyU8M,comment-id=0000,timestamp=2019-08-25T04:32:17.999+0000) > > I can understand maybe one, but two? The post game screen alone lets you know you played ranked. It looks completely different and shows how much LP you have, plus in queue it tells you at the upper left, etc My client froze & crashed after the first game, so I never saw post game lobby. This just goes to show how autopiloted I am when it comes to selecting game mode. I'll automatically select ranked unless I'm specifically paying close attention. Bigger text is not something that would be hard to implement. I don't think I'm asking for too much here.
Gofs (NA)
: This game is kinda bad right now.
Rioter Comments
: Uhh, his revive was removed a few patches ago so he could have healing put back into his ult. Just play Olaf. He ignores cc and outheals an Aatrox if you build him LS
> [{quoted}](name=Post Mordem,realm=NA,application-id=GgNYATV4,discussion-id=Xy5rrgmK,comment-id=0001,timestamp=2019-08-24T20:25:40.404+0000) > > Uhh, his revive was removed a few patches ago so he could have healing put back into his ult. > > Just play Olaf. He ignores cc and outheals an Aatrox if you build him LS I can pick Olaf in respose to Aatrox, but what if I pick before the enemy top laner and I want to play someone other than Olaf?
: happens to everyone but its too rare to waste resources on.
> [{quoted}](name=INEEDmoreCOWbell,realm=NA,application-id=3ErqAdtq,discussion-id=qi7cyU8M,comment-id=0001,timestamp=2019-08-25T04:43:20.399+0000) > > happens to everyone but its too rare to waste resources on. All they have to do is make the text bigger, and maybe give some sort of other visual cue to alert the player it's a ranked game. Doesn't seem resource intensive at all...
Rioter Comments
HàrrowR (EUW)
: Please ADD more features to Practice Tool
They should add things like stack Mejai's, stack runes (such as eyeball collection, etc), destroy tower/inhibitor (click & point), spawn baron whenever you want.
Rioter Comments
: You need 20 champions because of picks/bans. If all 4 champions you had Mastery 4 on were picked/banned, you would have nothing to play.
> [{quoted}](name=KVbqbFsC8e,realm=NA,application-id=ZGEFLEUQ,discussion-id=4MFBEYJY,comment-id=000300000000,timestamp=2019-08-07T01:08:06.132+0000) > > You need 20 champions because of picks/bans. If all 4 champions you had Mastery 4 on were picked/banned, you would have nothing to play. The chances of that happening are pretty low. The player could dodge the game in those rare cases.
: That would just make you have to go through hours upon hours of meaningless mastery grinding. You'd need 20 champions at mastery 4 just to play Ranked. Not everyone plays that many champions.
> [{quoted}](name=KVbqbFsC8e,realm=NA,application-id=ZGEFLEUQ,discussion-id=4MFBEYJY,comment-id=0003,timestamp=2019-08-06T03:58:48.950+0000) > > That would just make you have to go through hours upon hours of meaningless mastery grinding. You'd need 20 champions at mastery 4 just to play Ranked. Not everyone plays that many champions. No, you only realistically need 4 champions to play ranked. 2 roles; 1 main and 1 backup for each role.
: Skill =/= mastery and vice versa. I have m5 on {{champion:164}} but I KNOW you would never want me playing her on your team in a million years. Similarly, there are people with alt accounts, smurfs, or new accounts who would have to play a LOT just to get their onetrick to a high enough mastery - or people who are basically pretty good at almost every champ but haven't put the hours in. There's also a possibility that they played that champ on the PBE. There's just too many variables for this to be a viable option.
> [{quoted}](name=Jhins Girlfriend,realm=NA,application-id=ZGEFLEUQ,discussion-id=4MFBEYJY,comment-id=0005,timestamp=2019-08-06T11:20:09.171+0000) > > Skill =/= mastery and vice versa. I have m5 on {{champion:164}} but I KNOW you would never want me playing her on your team in a million years. > Similarly, there are people with alt accounts, smurfs, or new accounts who would have to play a LOT just to get their onetrick to a high enough mastery - or people who are basically pretty good at almost every champ but haven't put the hours in. There's also a possibility that they played that champ on the PBE. > There's just too many variables for this to be a viable option. Why should I have sympathy for people who play on smurf accounts? They are basically wrecking the game for other players. If they have to grind more games in order to play ranked on their smurf account, I think that's actually a positive thing.
: Mastery 4 would lock most of the champs i regularly carry in ranked (or anywhere) with. Eject thyself, elitist.
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=ZGEFLEUQ,discussion-id=4MFBEYJY,comment-id=0004,timestamp=2019-08-06T04:14:46.398+0000) > > Mastery 4 would lock most of the champs i regularly carry in ranked (or anywhere) with. > > Eject thyself, elitist. I'm not an elitist. I'm just asking that players treat each other with basic decency. Basic decency means making sure you know how to play a champion before taking it into ranked. If you want to play for fun or learning, that's what normals are for.
: Lol, please. You know deep down it would do nothing. Youve never seen an m5 feed? Or someone troll with plenty of games under their belt with their champ? Mastery level would fix it?
> [{quoted}](name=Telephone Booth,realm=NA,application-id=ZGEFLEUQ,discussion-id=4MFBEYJY,comment-id=0001,timestamp=2019-08-06T03:24:32.041+0000) > > Lol, please. You know deep down it would do nothing. Youve never seen an m5 feed? Or someone troll with plenty of games under their belt with their champ? Mastery level would fix it? You're cherry picking outliers instead of looking at the overall trend. It is usually the case that the more a person plays a champion, the better the person will get at that champion.
Kei143 (NA)
: Just because they play the champ alot doesn't make them good players. The world's highest mastery Heimerdinger is in Bronze4.
> [{quoted}](name=Kei143,realm=NA,application-id=ZGEFLEUQ,discussion-id=4MFBEYJY,comment-id=0000,timestamp=2019-08-06T03:17:09.490+0000) > > Just because they play the champ alot doesn't make them good players. > > The world's highest mastery Heimerdinger is in Bronze4. https://en.wikipedia.org/wiki/Cherry_picking You've cherry picked an outlier instead of looking at the overall trend. It is usually the case that the more a person plays a champion, the better the person will get at that champion.
: i agree that you shouldnt be allowed to first time a champ in ranked. but i dont agree on a mastery level needed. mainly cause mastery levels just say you played the champ a lot. not that youre good with it.
> [{quoted}](name=Jennifer420,realm=EUW,application-id=ZGEFLEUQ,discussion-id=4MFBEYJY,comment-id=0006,timestamp=2019-08-06T15:17:35.714+0000) > > i agree that you shouldnt be allowed to first time a champ in ranked. > but i dont agree on a mastery level needed. mainly cause mastery levels just say you played the champ a lot. not that youre good with it. Generally speaking, the more you play a champ, the better you'll get at it. Different people improve at different rates, and you'll always find individual cases where someone has played a champion a ton of times and still sucks on that champion. But the fact remains - there is a positive correlation between practising a champion and getting better at that champion. I can tell you with all honesty, in my ranked games, there is a VERY strong, consistent correlation between feeding teammates and lack of experience on the champion they were playing.
Rioter Comments
: [CRASH] Game Window Never Launches
Should also mention, the same problem happens when trying to watch a replay.
Rioter Comments
: would be nice if soloq was solo and there were no duo's.
> [{quoted}](name=preternatural,realm=EUW,application-id=3ErqAdtq,discussion-id=PVec4Rhc,comment-id=0000,timestamp=2019-08-03T22:39:47.002+0000) > > would be nice if soloq was solo and there were no duo's. YES I absolutely agree. A TRUE SOLO QUEUE is long overdue imo.
: PC IS GOING TO BLOW UP
I've also noticed the increase in the amount of resources the game takes up in recent patches.
Rioter Comments
: Save the Twisted Treeline!
If they are going to take away TT, they should at least bring back Nexus Blitz.
: LF Gold/Plat Jungle to Join an Organized League Team
Discord tag doesn't seem to be working.
: Same non-premade teammate 2 games in a row
It happened again today. Does anyone have more information regarding this? A player ending up with the same non-premade teammate in consecutive games seems extremely strange and counterintuitive...
: You're only allowed to play one champion for the rest of your life.
Rioter Comments
: 4 Remakes in Past 5 Normal Games
Correction: make that 5 in last 6 games.
Rioter Comments
Rioter Comments
Corvin0716 (EUNE)
: There is a large gap between tank meta and this one-shot meta.
> [{quoted}](name=Corvin0716,realm=EUNE,application-id=3ErqAdtq,discussion-id=5fhHwER5,comment-id=00010000,timestamp=2019-07-10T23:00:59.228+0000) > > There is a large gap between tank meta and this one-shot meta. Exactly, they can reduce damage across the board without returning to the tank meta.
: Get rid of the bullshit, 4 man surrender should be at 15 minutes
4 man surrenders @ 15? Nah. But I would gladly welcome a 5 man surrender @ 12.
Arkon567 (NA)
: Fixing leavers in games, The Hero Program
Nice idea. Definitely worth consideration, imo.
Jeezz (NA)
: You can't control when your own computer bug out, it's a machine sometimes things like that happen. I only got mad at that because you have people who are so toxic and this is just a week of playing. Btw it was not rank It was normals, I'm too low lv for ranked.
They should have more leniency for normal games; on that I agree.
Jeezz (NA)
: Just a rant about toxcity something leauge I guess never fixed.
Well, at least Riot seems to be trying to curb the AFKing. Credit where it's due. Unforeseeable medical emergencies are usually very rare, but they do happen, which is why going AFK once only results in a warning. As for computer/internet issues, those should be worked out prior to entering ranked. There should be really no excuse for AFKing in ranked, except for, like you said, sudden medical emergencies.
: Literally what the fuck is happening in ranked rn
I honestly believe that the system segregates accounts based on reports. In other words, if you've gotten a bunch or reports lately, you'll only be teamed with others who also have got a bunch of reports lately.
JancevFTW (EUNE)
: Dude sometimes people have internet problems i remember i was in a game where 2 enemy team had internet problems and 3 from my team we played like it was 3vs2 the only people who should be banned are those who rage quit leave their team.
Ranked games should always be taken seriously, which means that with 99.9% certainty you're not going to have internet issues. For those who can't have that level of reliable internet, they should stick to normals or special modes.
Rioter Comments
GigglesO (NA)
: And she didn't run out of mana spamming q to last hit...???
Support items give decent mana regen, plus she probably had manaflow band. The mana pool can last quite a while when only using Q.
: ***
It depends on the situation. If a player AFKs when the team is winning, or the teams are roughly equal in kills/gold/objectives, that basically equates to sabotaging the game, and should be punished for obvious reasons. Or the most egregious case, where a top laner will die right at the beginning of lane phase, TP back to lane immediately and die again, then disconnect from the game and never return.
: Remove promos
As soon as I hit promos... Game 1: enemy jungler a smurf (is Diamond in 5v5s) Game 2: bot lane locks in {{champion:268}} {{champion:21}} and if you're thinking MF ADC with Azir support... nope, you're wrong, they actually went Azir ADC with MF support. It went about as well as I thought it would (24 deaths between the two of them).
: But it's fair when Cho'gath gets to be tanky as fuck and still nuke someone by pressing R? What part of Cho'gath's kit makes it fair on him but not on Sylas? Both are still going to press R for an instakill. Cho'gath is just tankier so he doesn't die before pressing R.
Cho'Gath is very immobile and doesn't have a shield. His knockup is time-delayed and AoE, which means it can be dodged.
: Just wait to see a game with Sylas vs Cho and Ali Running around with 5k hp, full AP build, and taking 75% less damage
It's not just Ali ult that would sync incredibly well in this situation, also consider the ults of {{champion:44}} {{champion:10}} {{champion:23}} {{champion:26}} {{champion:203}} {{champion:266}} {{champion:75}} {{champion:58}} {{champion:27}} {{champion:48}} {{champion:36}} or the insane engage potential with the ults of {{champion:32}} {{champion:22}} {{champion:9}} {{champion:19}} {{champion:110}} {{champion:254}} {{champion:50}} {{champion:56}} {{champion:240}} {{champion:85}} {{champion:63}} {{champion:84}} {{champion:103}} {{champion:420}} {{champion:20}} {{champion:57}} {{champion:54}} {{champion:516}} {{champion:2}}
Rioter Comments
: I Demand A Human
Great post. Heck, I posted more or less the same thing the other day and got downvote spammed, but thankfully this issue is starting to get more attention. Hopefully it translates into Riot actually doing something about the AFKers...
RaQqa (EUNE)
: Don't u think Draven is too strong right now ?
Hyperscaling champions are too powerful in general, imo. There's nothing worse than playing adc or support, and watching helplessly as the enemy top lane Yasuo or Nasus goes 6/0 in lane phase with near perfect cs, knowing that there won't be any way of slowing him down in the mid/late game. Same thing if you're top lane, and the enemy Draven is 6/0 with a giant cs lead before you've even had the chance to do anything about it.
: Players Deliberately Sabotaging My Ranked Games
I have a question for those of you downvoting my comments. How can you possibly be taking the position that AFKing in ranked games is perfectly ok? What exactly is your thought process?
rujitra (NA)
: Your case does not need looked into. Statistically, someone must lose, and someone must win. Say there's a 1% chance to have a troll in your games. That means, for it to be statistically likely someone has had 3 trolls in a row, there must be 34 players. Granted, this is much higher than the actual percentage, but it shows just how statistics works. The bottom line is that with tens of millions of weekly players, statistically, someone's going to have absolutely no trolls/griefers/toxic players in X number of games, and statistically someone's going to have those in **all** their games. You getting "heavily affected" does not need looking into - it just means you're unlucky. And no, it isn't as soon as you make progress. What happens is you're tilting yourself out of wins once your games are more evenly matched.
Look, in the something like 1500 ranked games I've played in the 3 years I've been playing this game, I can say with complete certainty that AFKing has been a very serious, very consistent problem for a very long time. On top of that, I've noticed an increase in recent days in how often I get a teammate who deliberately AFKs (says something in chat like "open" or "afk have a nice game" and then goes AFK, or literally runs down a lane and stands still, letting the enemy team get a free kill, and then AFKs). I made this thread to ask others if they've also noticed an increase lately. But who knows, maybe it's just another "unlucky streak", like you say. Maybe if I play another 1000 ranked games and get an AFKer on my team in 500 of them, I'll ask you about it and you'll say "just another unlucky streak, small sample size, keep plugging away there, kid!"
: Does Morde's passive do more damage than Karthus's E?
Yep, as Karthus you're going to have to either kite him or stay away from him.
: Exactly, there's no good way to demonstrate it, and honestly Riot has to know how very toxic the ranked community is. It's silly to pretend they don't. You do have nice games sometimes, but at least every other will have someone at least flaming on one of the teams.
I avoid toxicity by muting all chat, but that doesn't prevent people from leaving the game, unfortunately. :/
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Mathgodpi

Level 284 (NA)
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