: lol the game is never going to be balanced stop bringing it up
thats not constructive
: then its not rgn and infernals arent even the best drag the 1st mountain drag is 10xs better
rng doesnt make balance
: thats not the point. stealing dragons late game for any come backs is not just hard but losing the game in itself, people kill dragon easy when they have more damage and theres not come back involved if they can just sweep you out, you try to get it and you die and that lets the team push 4v5. great, no reason to continue. isnt dragon suppose to help with come backs? the reason baron isnt that big of a deal to me is because its strong but you still have to put in the damage and take the damage. dragon is 2 hits late game even with just one person getting it. there is no fun in a game when they can completely exodia you just because they have more damage and power, if there is an exp and gold lead already and your only chance is that dragon or objective you might as well just surrender. they could change it to be a mini baron but to have perma damage buff is just unreasonable2nd, like you said in youre post, "triple of any dragon is incredibly strong" so why not make it harder for triple of anything to spawn? like i said cant have the same dragon as the previous dragon spawn.
scratch that, mid game not late game, because the only time that all this stuff is reavent is when youre getting dominated super early, no baron spawns.
: All dragons are that strong, it just depends on the champion and how you can use it. Honestly I tend to prefer triple cloud to triple infernal - There's far more strength in that movespeed than in the AD/AP. You combine that with an ocean or two and then you're everywhere and don't need to back if you have some sustain. Triple of *any* drake is incredibly strong. People just look at the AD/AP bonus and see the raw damage rather than the sheer utility of everything else. Also, you have chances to steal or sneak the drake for a turnaround. Take that while they're getting baron if you can't contest baron and stall. Congratulations you came out ahead.
thats not the point. stealing dragons late game for any come backs is not just hard but losing the game in itself, people kill dragon easy when they have more damage and theres not come back involved if they can just sweep you out, you try to get it and you die and that lets the team push 4v5. great, no reason to continue. isnt dragon suppose to help with come backs? the reason baron isnt that big of a deal to me is because its strong but you still have to put in the damage and take the damage. dragon is 2 hits late game even with just one person getting it. there is no fun in a game when they can completely exodia you just because they have more damage and power, if there is an exp and gold lead already and your only chance is that dragon or objective you might as well just surrender. they could change it to be a mini baron but to have perma damage buff is just unreasonable2nd, like you said in youre post, "triple of any dragon is incredibly strong" so why not make it harder for triple of anything to spawn? like i said cant have the same dragon as the previous dragon spawn.
: if they changed it to where the next dragon cant be the same as the previous then it wouldnt be RNG dragons as it is designed
still rng just not a the same again. im cool with infernal and then an ocean and then another infernal but to have it 3 times in a row is just not good either
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MellowCosmo

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