: riot if locket is only gunna last 4 seconds, you are gunna need to buff it alot more than that to make it a viable item. like at least 400.
Not necessarily. I think they just mean for it to be a more frontline item. So putting it on champs like Aatrox and Morgana (and even like Shyvana I guess) is most likely what they intend it to be for. They’ll be taking more immediate damage.
: Same thing with gunslingers ({{champion:18}} {{champion:104}} {{champion:41}} {{champion:236}} {{champion:21}} ) and brawlers ({{champion:19}} {{champion:421}} {{champion:53}} {{champion:31}} {{champion:106}} ). It is probably for an upcomming feature (they have stated they want to add champions from a new origin) though why implement it now?
Piltovians would be interesting! Gunslingers Caitlyn and Jinx + Brawler Vi? And maybe some kind of faction buff on that I think would be nifty.
Rioter Comments
: Gold/Plat Team currently looking for Jungler/Support as well as org to play under
Added you on league because disc wasn't correct. P4 suppmain hmu for stats :) Mikachu#5510
: Patch 9.12 notes
Hello question: I play Yuumi a lot and I get why it can be frustrating to not be able to CC her like many other champs. I use her attach to kind of buffer certain CC abilities for my adc so just so I’m clear, that is no longer possible with ANY form of CC? Like if I’m trying to disarm a Caitlin trap with yuumi (which is kind of hard btw), I can no longer disarm it and become untargetable, the trap will stop me as I pass over it when I try to attach? And this also applies to ALL CC? Not saying it’s unfair that this change is going through btw, just need to know 100% that this is what it means.
Rioter Comments
: Patch 9.9 notes
Honestly so disappointed in more support nerfs. Nerfs for pro play means fairly heavy drops in champ use in lower elos and players feeling like they shouldn’t use them (ie Morg Kench Rakan). Even if the nerfs aren’t actually decimating to the champs, just seeing the difference in ratios dissuades people from wanting to play them. Although personally I feel like the Rakan nerfs are actually incredibly debilitating. I truly feel like Rakan’s grand entrance + ultimate combo is a fairly big part of what makes him a viable champion. I remember when I first played him and just waited out until level 6 to surprise attack. His ultimate combos are what got me used the the champ and interested to try more with him. Xayah doesn’t seem to be played often in my elo anymore and it already felt hard to pick Rakan without her but now it feels worse. That 0.5 seconds doesn’t sound like a lot, but just seeing that a champion who I feel had nothing wrong with him get nerfed multiple times specially for pro play is saddening to say the least.
Rioter Comments
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Rioter Comments
: Spellthief Lux has such a clean splash art now. I wonder if a story can be added to it?
Yes it does have a beautiful splash art. Its a shame the skin looks horrible in comparison{{sticker:sg-ahri-3}}
: Patch 8.13 notes
Hi. Support main here. Are you sincerely telling me that you had to nerf Taric a little more because of the “hyper carry jungle support mid” crisis? You don’t think Master Yi has been a bigger issue in this? I’m sure things are different in higher elo, but in my elo and my past (since I’ve been climbing) Master Yi has been the absolute bane of mine and my teams existance. I’ve permabanned him pretty much every game because if he really gets picked on the enemy team, the game feels over. If Master Yi does nothing all game but farm, no ganks or anything, he can still come out around like 20 mins with my grouped team at mid and kill us all. But you nerf his damage to minions?? His kit allows him to do essentially nothing and then burst into lane at the speed of light and become an untargettable killing machine with little to no effort and unless we hard CC him while he’s somewhere in the middle of the team fight that just cost us at least one or two lives, he just keeps going. My friend was on his like 2nd or 3rd Yi game and he got two penta-kills and a quadra-kill after he got counter jungled all game AND lost early duels to the enemy jungle. He didn’t gank or if he did it was unsuccessful, but managed to carry the mid/late game after losing absurdly hard and doing nothing but farming. He was completely unkillable. I sincerely believe that the “nerf” you gave him was like a little slap on the wrist that will change absolutely nothing. Meanwhile you’re punishing Taric who is already unpopular as a support and difficult to learn for inexperienced players. His ulti needs the perfect timing to activate you can’t just pop it AFTER you get hard engaged on that will do nothing. An increased cooldown to me is absurd on an already very long cooldown and so is the damage reduction On his stun that takes strategy and communication with whomever you’re attached to in order to even land is, to me, also absurd. This is all part of a more general topic that I’ve been feeling over the last patches or so, you change something tiny about champions that have become difficult to deal with, and you gut another champion that has a niche audience that maybe plays it as like a one trick or that you’ve discovered is really great and strong the way you play it. I just feel like there was no reason for Taric nerfs, and more of a reason for Yi nerfs.
Rioter Comments
: Supports get the most love out of any role.
Supports and jungles get the most hate out of any roles.
Venompaw (NA)
: > [{quoted}](name=MikaGeeks,realm=NA,application-id=3ErqAdtq,discussion-id=ifOGJZz4,comment-id=000000000000000100000000,timestamp=2018-05-01T16:32:40.013+0000) > > Have you seen the new updates to mana? Regen is going to be hard to come by. Mages are going to fall out of favor just like tanks did. You won't be able to have Brands and Zyras in lane for too long because of their already pretty bad mana issues. Have you played as a mage support before? The amount of poking you need to do in order to push the other team out of lane or to lower them enough for a kill is very painstaking. If they have a sustain support against your mage support they will be in lane for a long time in comparison. > > Edit: > They're nerfing spelltheifs mana regen. It's an essential item for Zyra Brand Lux etc. They're not live yet. Buffing base mana should make mage supports even stronger.
It will potentially make mages stronger, but also very VERY mana conscious. You cant spam abilities like you can with a more sustain heavy support because of high mana cost. You could take coin instead of spellthiefs to have more sustain as a mage, but you would be sacrificing damage for it. You also have to understand what while they are increasing base mana, the mana growth has been halved for pretty much all mages.
Venompaw (NA)
: > [{quoted}](name=MikaGeeks,realm=NA,application-id=3ErqAdtq,discussion-id=ifOGJZz4,comment-id=0000000000000001,timestamp=2018-05-01T16:23:32.337+0000) > > You DO need sustain. There are lots of heavy poke mages in the meta as supports right now. Sustain supports like Soraka and especially Nami are incredibly useful because we just need to take coin, wait for the enemy mage support to blow all their mana trying to poke, and then both heal you and hurt them. Nami is incredible when it comes to damage + sustain. And yes, do yourself and your support a favor and try not to get caught out. Let the supports make the plays and you follow them up. sustain supports are bad. The bot lane is decided by the best AP support. If you don't have one, it should be an autoloss. Mages don't run out of mana anymore.
Have you seen the new updates to mana? Regen is going to be hard to come by. Mages are going to fall out of favor just like tanks did. You won't be able to have Brands and Zyras in lane for too long because of their already pretty bad mana issues. Have you played as a mage support before? The amount of poking you need to do in order to push the other team out of lane or to lower them enough for a kill is very painstaking. If they have a sustain support against your mage support they will be in lane for a long time in comparison. Edit: They're nerfing spelltheifs mana regen. It's an essential item for Zyra Brand Lux etc.
Venompaw (NA)
: > [{quoted}](name=Jerzey,realm=NA,application-id=3ErqAdtq,discussion-id=ifOGJZz4,comment-id=00000000,timestamp=2018-05-01T15:15:41.856+0000) > > in those games just tell ur support to let them engage and u kite back and call for ganks. When ur have healer or just a tank u usually want to play passive. healer ur just tryna famr up and out sustain them. for a tank u wanna abuse CD and go in when they cant fight back but see, I don't need sustain and if I'm caught out of position vs useful champions, I'm dead anyway making the healer not so useful.
You DO need sustain. There are lots of heavy poke mages in the meta as supports right now. Sustain supports like Soraka and especially Nami are incredibly useful because we just need to take coin, wait for the enemy mage support to blow all their mana trying to poke, and then both heal you and hurt them. Nami is incredible when it comes to damage + sustain. And yes, do yourself and your support a favor and try not to get caught out. Let the supports make the plays and you follow them up.
Áery (NA)
: A message to ADCs from your support. I’d really appreciate if you helped zoning someone off a wave and poking when needed. I’d really appreciate if you bought a pink ward, and help me clear wards when I ping “On my way” to a ward instead of potentially dying 2v1 for a ward. I’d appreciate if you knew how to play your designated champion into said matchup, no need to go melee form on Caitlyn or dash forward as an Ezreal into Braum then typing “xd” because you died. We would appreciate if you used heal to save us, nothing more tilting than seeing myself die when my ADC had heal. ADC... we are very strong in the early game but this is a two man effort in lane to be proactive. Help us win lane and we will give you the LP you deserve. aka we will win the game if we win lane. We carry you early game so stop pinging me with “???” If I accidentally take one kill or one CS, it’s not the end of the world but if it makes you feel better I’ll hold your hand. I know some supports are very hard to work with but try to understand that we usually get alot of bad ADCs that are boosted and we may be frustrated. i mean how would you feel if ur completely gold and team reliant and ur being 3 man 4 man dived bot all the time lol Communication is the key to bot lane. Work with us and we work with you. Trust me we need u as badly as u may or may not need us lmao but we need u dearly
I love you more than life for making this. Supports need love too.{{sticker:sg-soraka}}
Rioter Comments
: Huge ping spikes after patch?
I've also had this issue. tried all kinds of different internet connections and I'm still lagging. its not my connection, its fine with every other game. I think its the patch. My friends are also having this issue
: > [{quoted}](name=Wômbat,realm=NA,application-id=LqLKtMpN,discussion-id=vVMEsOw6,comment-id=0001,timestamp=2018-02-04T03:23:47.650+0000) > > nobody fix this yet i've seen this a ton the heck!!!!!! i'm black irl btw also very big and muscular
wowzer like I cannot also believe that you are black and you still have to deal with this bug that's so racist
SoulNaru (NA)
: Zoe's E goes invisible if it's cast against a wall or it's a vision bug or something. (GAMEPLAY BUG)
eRanNz (EUW)
: Yes but same Problem
so you lowered the res AND put it in windowed mode?
eRanNz (EUW)
: Well, I am using 2560×1440 Resolution, wouldnt work in Window mode
well can you lower your res then?
eRanNz (EUW)
: [CRASH] Pc Freezes at Game Loading screen
I actually had the exact same problem. I had to manually put it into windowed mode to fix it (since my default is fullscreen). Having it in windowed mode fixed this problem immediately for me, but I'm not sure if it will be the same for your issue. I would try it anyways to see if it works. Good luck!
Broporo (NA)
: Hmmmmm it kind of sounds like your connection might actually be timing out while the match is trying to load up. If your connection goes dormant during that time, the loading process can sometimes get completely stuck like this. Hit up our [**connection guide**](https://support.riotgames.com/hc/en-us/articles/201752664-Troubleshooting-Connection-Issues#section-mac) for some basic troubleshooting, but make sure to do the two steps on port forwarding and configuring DNS for sure. Let me know how that goes!
Actually, neither of those or anything on the connection guide were working for me. The solution was to manually put the game in windowed mode (since the default is full screen and there was no option to change that). I'm not sure why, but my friend happened to have the same issue and that's how he fixed his too. Thank you for the response though!
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MikaGeeks

Level 268 (NA)
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