Meddler (NA)
: Quick Gameplay Thoughts: November 22
Top lane is still very low game impact and relevancy. In some cases it seems like it is even lower impact and lower game relevancy now. The jungle also appears to still be oriented around spam ganking, which I believe was opposite of the intended change.
: We're finding new places in the game for both Ohmwrecker and Zz'rot names.
> [{quoted}](name=Riot Scruffy,realm=NA,application-id=A7LBtoKc,discussion-id=Ame5swsG,comment-id=00000000,timestamp=2019-10-22T16:56:25.698+0000) > > We're finding new places in the game for both Ohmwrecker and Zz'rot names. how about you don't remove them in the first place since it's one of the few unique niche playstyles left. You're turning the game into ONLY FIGHT NOW FIGHT WIN FIGHT ONLY WAY TO PLAY
Meddler (NA)
: Quick Gameplay Thoughts: October 18
https://boards.na.leagueoflegends.com/en/c/developer-corner/lY1Nkh9J-quick-gameplay-thoughts-october-3 Meddler, you stated 2 years ago during Runes Reforged launch that if champs who used DFT did not have something similar that was viable in Runes Reforged that it would be looked at. Singed was THE primary DFT user and he doesn't have any keystones for the last two years. Is it possible to look into a Dot keystone for Singed? He has no real options that feel good to use. Aery falls off very hard after early game and is tuned for supports. Comet has anti-synergy with him because singed starts fights with Fling and he actually tosses enemy Champs out of comet. Conqueror is only playable VS melees and requires ignite and proto belt (two big cooldowns) to be added into his rotation to proc it quickly Aftershock is unreliable and he often just dies to CC and burst either before procing it or even during the buff. Also the resolve minor runes are just really bad for him outside of the tenacity rune and even that one is really weak. He doesn't get any damage or movement speed from that page which makes it extremely underwhelming. Unsealed Spellbook became a lot less optimal after the nerf in season 8 and the inspiration tree overall has also been nerfed quite heavily. Predator is a really unreliable cheese rune. Dark Harvest requires too much AP to be used effectively and renders him way too squishy. Glacial cannot be used because GLP doesn't give any hp and it's also redundant with RG because the AOE slow that glacial gives is actually weaker than the RG slow, so it doesn't even apply. I feel like there's a space for other Champs to use a Dot keystone as well. Mordekaiser, Cassio, Malzahar, brand, teemo, Rumble, Darius could all use it as well, do it's not like a keystone would be made just specifically for singed. However, out of all of those Champs listed, he is the only one who suffers from lack of keystone.
: Bring Us Your Bugs!! Celebrating 10 Years of LoL
Singed bugs: W grounding does not apply properly when targets are teleporting in. They ignore the grounding after teleporting in and can flash/jump freely. Master Yi cannot be rooted when flung into goo. He is supposed to be slow-immune. Not root-immune.
Meddler (NA)
: Quick Gameplay Thoughts: October 4
Hey meddler, can we revert celerity and help top lane have an impact on the game? Its felt like a bot lane and jungle coinflip all year.
Meddler (NA)
: Quick Gameplay Thoughts: July 12
Meddler, I think that Celerity should be reverted back to 3% movement speed and the AP/AD conversion. The rune currently is extremely underwhelming and weak. DoT champions also need a keystone rune. Runes reforged needs more Keystones in general.
Meddler (NA)
: Quick Gameplay Thoughts: July 5
Meddle I think we need to bring back Deathfire Touch or at least find a decent replacement for it that DoT champions can use. Currently they have no synergistic keystone and are forced to use Summon Aery which is tuned as a support rune that doesn't benefit extended periods of dealing damage, which is what DFT did. Any new keystone that benefits staying in combat or somehow rewards the DoT mechanic is sorely needed.
Meddler (NA)
: Quick Gameplay Thoughts: June 28
I also believe that damage is currently too high in the early game. Late-game damage output follows a predictable output but early-game damage from base damage, abilities, items, and runes are heavily power creeped. There are so many champions who have to ability to 100 to 0, and often overkill from base damages, runes, and component items such as long swords. What are your thoughts on power creep? I feel like this is a pretty strong sentiment among players currently
Meddler (NA)
: Quick Gameplay Thoughts: June 28
Meddler, I hope this gets read. I believe that Runes Reforged currently suffers from a serious lack of options and niche choices which kills off-meta strategies and heavily homogenizes the meta. Just compare the previous mastery system from seasons [6 and 7](https://i.imgur.com/RRpwT9B.png) to today's [Runes Reforged system](https://i.imgur.com/jleHSBg.png) from seasons 7 and 8. In the masteries alone for season[ 6 and 7](https://i.imgur.com/RRpwT9B.png) you were able to make 10 different niche and unique choices to flesh out your options the way you wanted them to. Compare that to Runes Reforged where you only have the choice of 6 runes TOTAL (not including rune shards) If we compare Old masteries + old runes to Runes Reforged: Season 6/7 Masteries + Runes: 10 different choices in masteries with an 18/12 distribution 4+ choices in Runes (Marks, Seals, Glyphs, Quintessences) and potentially more if you mixed runes Total of 14+ choices with more theoretically possible Runes Reforged: 6 total choices of runes 3 total choices of shards Total of 9 choices MAXIMUM We can even take this a step further and compare it to the updated version of the Original Mastery system from Season 5 where you could run a 21/9 distribution or even something super unique that I personally used to do, like a 13/17 distribution or a 14/16 distribution. [Season 5 masteries](https://i.imgur.com/D2nUdZC.png): 21/9 distribution gave you 14 choices of masteries 4+ choices in runes (Marks, Seals, Glyphs, Quintessences) Total of 18+ choices with more theoretically possible Why is less choice a bad thing? Less choices leads to a lack of options in playstyles and strategies due to lack of niche and diverse options that can cater to those strategies. This leads to the entire meta becoming extremely homogenized with the same champions being played in the same roles in the exact same ways. This kills the fun that many players have by doing unique, off-meta things in game. We used to have so many cool Masteries compared to the few options we have now. We had things like: Expose Weakness: Your damaging abilities debuff enemies for 3 seconds, increasing the damage they take from allied champions by 3%. Battle Trance: Grants up to 3% increased damage over 3 seconds when in combat with enemy champions. Assassin: Grants 2% increased damage against enemy champions while no allied champions are nearby. Siegemaster: Grants 8 armor and 8 magic resistance when near to an allied tower. Explorer: Grants 15 bonus flat movement speed in brush and river. Fearless Grants 10% (+ 1.5 − 27 (based on level) flat) bonus armor and magic resistance for 2 seconds when damaged by an enemy champion. As well as tons of others. My point is that there's just so few options now. There has been this tendency to remove choices where they see that not a lot of people are taking something, but all that does is kill niche strategies when it doesn't hurt them in any way to simply leave those options available as options. In fact, I would argue that it helps the game to leave those lesser-picked options available because then we see more fun, unique, and inventive stuff in game. ------------------------------------------------------------------------------------------------------- I also believe that there are simply too few keystones and too few rune tree paths. There are way too many champions that don't have runes or keystones that fit them, and so they don't get any benefit out of Runes Reforged. Certain runes, especially ones like Celerity, are also completely forgotten balance-wise. There are no celerity core users that take the rune anymore with the exception of Hecarim jungle, and even then Hecarim jungle only takes it situationally. Most other champions that used to run celerity now simply don't because the rune is so weak. I believe the rune needs another rework or a revert back to the original 3% movement speed version.
Rioter Comments
: Upcoming Bounty Changes
Stop nerfing Singed runes like Ghost Poro. We already lost all viable options in resolve, sorcery, and inspiration primary and have to go Domination primary now. EVERY rune gets nerfed for him. FFS. It's mind numbing at this point.
Meddler (NA)
: Quick Gameplay Thoughts: March 6
Can ranged top laners be toned down a little bit please? Its getting kinda ridiculous for melee champs having to play vs Jayce Kennen Teemo Karma and now on-hit Neeko in top lane constantly
Meddler (NA)
: Quick Gameplay Thoughts: February 15
Singed has had all of his runes nerfed since July 2018. It's time to revert Celerity and buff Time warp tonic.
Meddler (NA)
: Quick Gameplay Thoughts: December 5
Please revert the nerfs to Singed from 8.13. His runes were overpowered, and all got nerfed. His kit was then nerfed. Then his Runes were nerfed again and the champ has been left forgotten. He currently has 48% global winrate, which does not seem okay as he is difficult to master and mainly played by OTPs. His laning phase currently suffers greatly. On average, Fling being nerfed from 6% max hp to 4% Max HP damage means you lose 29 to 31 damage, on average, at level 2 when taking into account the level 2 Mac HP of top lane champions (on average) PER fling. Multiply this by 7 or 8 flings used during the laning phase and he has lost so much damage. When lanes are decided on these absolute razor thin outplay margins, that damage really matters. Losing stats on his ult hurts quite a bit as well. He is so incredibly squishy even with his ult running. He feels way too slow after losing 5 MS on every level of his ult. He doesn't feel like singed should. The only rune he had that had a positive winrate was Dark Harvest, last patch, and now that rune has been nerfed heavily as well. It feels like you just have 0 options when you play Singed. It feels like your entire League experience is dictated by everyone else, and you're just along for the ride, win or lose, because you can't impact the game at all. This is coming from someone who has played ONLY singed since season 2. I have thousands and thousands of games on him across many accounts. He's just so frustrating to play right now and should never have reached this point.
Meddler (NA)
: Quick Gameplay Thoughts: November 30
Please revert singed nerfs from 8.13 literally impossible to solo kill anyone who isn't having a stroke at their PC, has no usable Runes (you nerfed them all repeatedly) and has same base hp and hp scaling as a mage. Also fling is garbage.
Meddler (NA)
: Quick Gameplay Thoughts: November 28
Revert the Singed nerfs to Ult and Fling from patch 8.13. The champion had all of his runes nerfed, then his kit was nerfed, then all of his runes were nerfed again. He has abysmal winrates right now and feels very unplayable. It's impossible to solo kill anyone in diamond or above ELO. He currently does not have an early game, a mid game, or a late game, has a really bad laning phase, and cannot even proxy effectively due to minion movement speed changes and gold bounty changes. It would have been sufficient to just nerf all of his runes instead of his kit as well. The 8.13 nerfs need to be reverted.
: No we aren’t going back to singed being broken with no counterplay thank you.
You only think he has no counterplay because you play in silver-plat where players stand still in poison trail and then get mad that they died. I bet you die to Malphite and cry about no counterplay. The stats don't like. Singed is garbage ATM. No singed main wants him to be broken, we just want him to be playable again. Nice strawman. Typical low I boards poster.
Meddler (NA)
: Quick Gameplay Thoughts: November 22
Revert 8.13 nerfs to Singed. Champ is garbage in high elo right now (master+) and statistically awful in plat +. All of his Runes have been nerfed, repeatedly, so the nerfs to fling and ult should be reverted.
Meddler (NA)
: Quick Gameplay Thoughts: November 16
https://www.reddit.com/r/leagueoflegends/comments/9xflwu/the_review_patch_822_balance_change_analysis_by/ Singed was the most negatively impacted non mage champion Time Warp Tonic user. Revert the nerfs to fling and insanity potion from patch 8.13. it is impossible to solo kill anyone above diamond 2. Singed is currently a liability to his team, not an asset.
Meddler (NA)
: Quick Gameplay Thoughts: November 14
Revert singed nerfs to ult and fling from patch 8.13 you have literally nerfed all of his runes which is the reason he was FOTM. He is basically unplayable in high elo, impossible to solo kill anyone above d2, and is a liability to teams.
Meddler (NA)
: Quick Gameplay Thoughts: November 9
Revert singed fling and ult nerfs from patch 8.13, champ is garbage now, impossible to solo kill anyone above d2 rating. All of his Runes have been nerfed to unviability (latest TWT) Aery - nerfed (3x) Celerity - nerfed (2x) Scorch - nerfed Unsealed Spellbook - Nerfed Magical footwear - Nerfed Stopwatch - Nerfed Dematerializer - nerfed Time Warp Tonic - nerfed Aftershock -nerfed Bone plating - nerfed Second Wind - nerfed And i probably missed one or two. Point is, Singed has lost so much power from his Runes that with the unnecessary nerfs from 8.13, he becomes a liability to his team rather than an asset in high elo.
Meddler (NA)
: Quick Gameplay Thoughts: November 7
Minion spawn should be kept at it's current time (1:05) and not changed. Making it lower removes all strategic level 1 choices such as shaco box setup, illaoi tentacle placement, heimerdinger turret setup, Annie charging stun level 1, Sona charging power chord level 1, level 1 proxy, level 1 invades, and more.
Gratis (NA)
: They will most likely do changes after Worlds. Also I don’t see Urgot taking a nerf but just the rune Unsealed Spellbook that actually makes him viable.
> They will most likely do changes after Worlds. Also I don’t see Urgot taking a nerf but just the rune Unsealed Spellbook that actually makes him viable. Unsealed spellbook is not OP and is not whats making urgot viable. He is a ranged-tank lane-bully scaling tank shredder. He's OP because he's too hard to kill, not because of spellbook. It's the same reason why Gnar is a huge balance problem, because he's a ranged-tank hyper-scaling tank shredder.
Meddler (NA)
: Quick Gameplay Thoughts: August 24
1) Revert the Singed {{champion:27}} nerfs from patch 8.13. The problems with Singed's previously high winrate, as many Singed mains have pointed out before, was Runes being completely bonkers. Aery has been nerfed multiple times, Celerity has been nerfed multiple times, scorch nerfed, Unsealed Spellbook is unusable, Dematerializer nerfed, Timewarp Tonic nerfed. Following this, Singed's Kit was nerfed in 8.13. Then his runes were nerfed AGAIN in the form of Aery, Scorch, and Celerity nerfs. This has left him in a pretty bad spot at Master+ ratings. 2) Nerf Ranged top lanes. Top lane is the most neglected lane in terms of balance. It's the only lane where melee fighters can reliably lane, unless you have a completely broken kit like Irelia or Yasuo that enables you to go mid, but they get pushed out completely by the plethora of Ranged top lane options. Gnar, Jayce, Kennen, being the big ones, and other offenders including pseud-ranged champions such as Rumble and Gangplank that might as well be ranged champions anyways, with how much zoning and lane dominance they have.
Meddler (NA)
: Quick Gameplay Thoughts: August 3
DoT champions should get an actual keystone since Scorch, Celerity and most likely Aery are all going to be getting nerfed.
: I touched on it on another post, but we're doing some short term work to siphon out some damage from runes. One of the directions we're currently testing with Electrocute is decreasing both the damage and the cd (get the proc more frequently, but with reduced payout). We're not going quite to TL levels, but that's a rough model we're shooting for. Just going to go ahead and drop the current list in here for you guys to discuss. This will also be on the PBE tomorrow. Electrocute Damage :: 50-220 (+50%bAD)(+30%AP) >>> 30-180 (+40%bAD)(+25%AP) Cooldown :: 50-25 >>> 25-20 Cheap Shot Damage :: 15-40 >>> 8-40 Sudden Impact Lethality Bonus :: 10 >>> 7 Magic Penetration Bonus :: 8 >>> 6 Celerity Bonus Movement Speed converted to Attack Damage :: 9.6% >>> 6% Bonus Movement Speed converted to Ability Power :: 16% >>> 10% Scorch Damage :: 20-60 >>> 10-30 Cooldown :: 20 >>> 10 Notably, there's some runes like Aery and Comet not included in this list which are cited pretty frequently, they likely also need more work in terms of gameplay that isn't just simply some number shifts (we're still talking about them though)
Okay, now just give DoT champs an actual keystone since every other option for them is being nerfed to the ground.
Novalas (NA)
: PBE Chat with the Playtest Team - 8.13
[BEHOLD THE FACE OF YOUR OVERLORD RIOT SCOUNDRELS :>(](https://pbs.twimg.com/media/DfSeWOOXcAAmAWP.jpg)
: WHY U NERF MY SNOGED????? U THINK THIS IS A GAME? HOW CAN U LISTEN TO HASH PIN PIN. SMFH IM SO UPSET BY U GUYS. FIX YOUR BALANCE PLS.
[HOPEFULLY ONE DAY U WONT LISTEN TO HASH PIN PIN ANY MORE OK >:(](https://i.imgur.com/Hkv530i.png)
: WHY U NERF MY SNOGED????? U THINK THIS IS A GAME? HOW CAN U LISTEN TO HASH PIN PIN. SMFH IM SO UPSET BY U GUYS. FIX YOUR BALANCE PLS.
[WHY UY NERF SONGERD???????](https://pbs.twimg.com/media/DgAcOrLW0AEF05W.jpg)
Novalas (NA)
: PBE Chat with the Playtest Team - 8.13
WHY U NERF MY SNOGED????? U THINK THIS IS A GAME? HOW CAN U LISTEN TO HASH PIN PIN. SMFH IM SO UPSET BY U GUYS. FIX YOUR BALANCE PLS.
Meddler (NA)
: Quick Gameplay Thoughts: Feb 16
As a Singed main, I'm worried about you making tank items weaker because you are going to be making tanks/juggernauts/vanguards base stats stronger. Singed has repeatedly been categorized as "Special" by Riot, but he still requires those items to function, and I'm scared that he will get ignored in the mid season.
: Hey, check your Twitch messages, dude.
Hey! Sorry, I've been really busy with school starting and just saw this. Responded to you on twitch.
: I'm interested in being featured for Hard Main, I've been playing Singed only since Season 2 and have gotten to Challenger with him this season.
: Hard Main: Annie Bot, Challenger Annie Main
I'm interested in being featured for Hard Main, I've been playing Singed only since Season 2 and have gotten to Challenger with him this season.

Minishcap1

Level 124 (NA)
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