Rioter Comments
Rioter Comments
: Why does Fizz ult have a 2 massive slows and a knock up?
oh it's OK if a mage does it but not an assassin hmm
Rester (NA)
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=PuzLMWZc,comment-id=000300000001,timestamp=2018-11-18T21:35:31.482+0000) > > i think i'll keep collecting Ws on inting sion players while you stay on boards complaining > > your lack of self awareness is really funny Since you're really persistent on staying here I'll bite, what piece of advice do you have to offer since you seem kind of an asshole about it anyway
either practice ur map awareness and learn how to follow/predict where Sion will be headed (e.g check minion pushing, he's more likely to show up against side waves that are closer to your side already) or learn how to roam and win the 5v4 while he's splitting and out-push him as team any champion with waveclear makes his job harder; from the top lane, champions like Illaoi can both crush him in the all-in as well as easily push his wave out to keep him from getting damage on turrets, or you can pick a farm champ and out-scale him hard while he's building up to become relevant -- and then also beat his ass 1v1 and then push him hard. Nasus, Tryndamere etc work well for this. the int Sion strat basically abuses the fact that even up the ladder a lot of players have prioritized mechanics over macro play and strategy because that's how Riot has designed the game for a few years now
: Why are Lethality items so cheap?
because assassins don't scale well while marksmen and mages do
: not sure who you are referring to not wanting advice. I know what i'd like for advice. you look like you have a lot of time on your hands. Do me a favor, go contact some of the top sion players from which ever server you like. Have them run this strategy, record it, and leave a detailed commentary. If not, see if someone already gave it a stab. link it here. I'm anxiously awaiting some enlightenment. Your holier than thou attitude is refreshing by the way. {{sticker:vlad-salute}}
i think i'll keep collecting Ws on inting sion players while you stay on boards complaining >Your holier than thou attitude is refreshing by the way. your lack of self awareness is really funny
Rester (NA)
: I had the misfortune of dealing with Inting/Pushing Sion back to back. (and lost most of the base)
sounds like your macro is just bad and you want to make excuses for it since you don't want advice i won't expand further
: I do believe we already have seen the "colorful mage"'s new mechanic.
there's literally no value in imperfect mimicry snore
Tomoe Gozen (EUNE)
: I play Illaoi myself and i never once considered LW item line for her. Because i can't make a full damage build work and therefore, investing in this item in particular (while BC is the option for bruisers), is counterproductive for me.
where's your games on her mate? LW is insanely good in the right games. You don't need a full damage build to make it work, you just need enough enemies to be tanky to see the difference it gives I had to fight a triple tank comp about 2-3 weeks ago and after finishing this item I was 1v9 carrying until my Lulu finally figured out to be putting her buffs on me and not our filled ADC. Then it was 2v8 for a solid come back Its likely more situational than I'm making it sound but it is a fantastic item to buy provided you know WHEN to buy it. for reference I'm plat 2-3 with close to 60% win rate on her. A high diamond OCE one trick told me about the build and I haven't looked back since
Blackii7 (NA)
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=9pB2kBaj,comment-id=0000,timestamp=2018-11-17T18:08:18.721+0000) > > shaco will undoubtedly still be AA based after any rework he gets, too That didn't happen to Aatrox, so i wouldn't be so sure.
The aatrox rework was garbage so I doubt riot wants to open that can again
: Unpopular Opinion: It is now more enjoyable to watch league than actually play it.
saltran (EUW)
: Teleport Nerf coming on Preseason Patch (MapleNectar twitter)
Jungle is too strong a role right now and a jungler manages to get top lane nerfed season 9 already set up to fail
Tomoe Gozen (EUNE)
: Black Cleaver takes care of most bruisers' needs when it comes to armorpen. Ilaoi and Aatrox are poor choices for the LW item line since they don't have any tankiness ingrained into them, while the payoff from the stats it gives isn't great. Illaoi especially, since she's so vulnerable to disabling CCs. The only thing i can justify here remotely is Mortal Reminder due to its GV passive but even that is better suited for a Marksman that can dish out consistent ranged damage (given the debuff is 1 seconds in duration) or purchased through the Morello by a mid laner. So both AD and AP champions have the anti-heal item property, bruisers just need to focus to have more staying power in the initiations.
you can theory craft what you like. LW is great on illaoi when the situation calls for it >black cleaver takes care of most bruisers' needs when it comes to armor pen doesn't play a single champion who buys BC lol
Anìmê (NA)
: Ok it is an exaggeration, but imagine building {{item:3036}} or {{item:3033}} on {{champion:86}} {{champion:420}} {{champion:122}} or {{champion:266}} and how much of a hinderemce that would be to your build.
i buy these routinely on illaoi and aatrox the other 2 don't need it because they have innate armor reduction
Anìmê (NA)
: I don't necessarily think a new stat is needed. I personally would separate battle mages from AP bruisers. Battle mages can make use of most AP items right now, but AP bruisers legit have no items. AP bruisers specifically are missing penetration. They can't build {{item:3135}} without destroying any tankyness they have built. Also how AP works is a problem because unlike AD it scales multiplicitively because of {{item:3089}}. So if you don't build full AP it is substantially less effective. Battle mages are fine but AP bruisers are suffering heavily. AP bruisers need alot of things they don't have. AP bruisers need AP, CDR. Health, and percentage penetration. Other stats they would like are AD so that when abilities are down they still do a little bit of damage, and attack speed, because alot have on-hit or like autoing.
didn't realize void staff negated all your bought defense
: Ghostcrawler and Meddler did a run down of all 141 League Champs!
: Who needs a VU the most?
{{champion:106}} needs corrected bear anatomy he doesn't even have teeth in any of his skins smh
: Playing ranked in preseason... I don't feel bad for you{{sticker:slayer-pantheon-popcorn}} I'm passing the time on fallout 76.
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=9pB2kBaj,comment-id=0000,timestamp=2018-11-17T18:08:18.721+0000) > > shaco will undoubtedly still be AA based after any rework he gets, too thats fine, but he needs more depth than waiting for an absolute vegetable to follow him into a unwarded bush filled with boxes.
his boxes barely even matter right now which is the problem Shaco's kit has been shafted repeatedly and he's entirely item reliant. What COULD be a very interesting assassin just turns into a guy who Qs in, pops ult and then double-procs you with {{item:3147}} {{item:3078}} and dark harvest + his clone applying Duskblade too it's embarrassing how riot has handled him
: Reworks contain a mostly worrying trend
you asked for this to happen when you started demanding for more skillshots reminder that Warwick is a stat check and he's the most appreciated rework ever
: Shaco should be the quintessential "trickster" champion after his rework.
shaco will undoubtedly still be AA based after any rework he gets, too
: Ciclejerk around champions
everyone who complains about Darius or makes the claim that he "oppresses all melees" is just a terrible player that goes pretty much for everyone on your list because none of them are actually problems
: What are your top 5 favorite champions and what do they say about you?
{{champion:122}} {{champion:113}} {{champion:420}} {{champion:106}} {{champion:6}} that im good player
: If you could revert one thing in this game, what would it be?
: I cannot wait for the Morde VGU for one specific reason
i can't wait for people to come out and call him toxic and overloaded =]
Anìmê (NA)
: No Stormraider's Surge was viable less often and way more broken on the champions that used it.
blatantly untrue SRS was far more usable on a much bigger audience than phase rush could hope to be
: The Return of Stormraider's Surge
loling at the people lying about old SRS already new phase rush is only used on like 4 champs and is dog shit for every melee not named xin zhao. it should be reverted
: Add a tank item to counter onhit effects
"i should be able to buy one item and shit on everyone" {{item:3110}} {{item:3194}} {{item:3075}} take your preferred combination
Hotarµ (NA)
: It's a step in the right direction but the problem lies in the fact that his entire kit is linear and hard to get around for most champions. His entire fighting style consists of = Q to enemy. If you can't Q, back out or E away. But if you can Q, stick to them and nearly insta-win trades by using Counter Strike and maintaining auto attacks. He needs depth or more counterplay to him.
longer cooldowns is more counterplay, if you have a higher window where he's vulnerable to lower-risk trades without his counter strike it becomes a lot easier to stick damage onto him there's no reason to nerf him further than this
: Isnt his e a crutch for clearing jungle without dieing? I understand your reasoning, its just that he might need something else to help with that if the cd is nerfed (or don't help it at all and see how he does just for science)
i don't think he hinges on it that much but given that he's also performing very well in jungle i don't think the nerf would be entirely unwelcome either could be wrong
Rioter Comments
: I love how Aatrox with a single tank item can be tankier than a full tank maokai
: Volibear needs a VGU*
: What do you think needs buffing?
Nirvinian (EUW)
: Assuming she's a sadist, she really couldn't care less about your preferences. The way I see it, she chains you to choke you, disabling you for her to have an easier kill. Not sexually arouse you.
> [{quoted}](name=Nirvinian,realm=EUW,application-id=yrc23zHg,discussion-id=fBrF6gfd,comment-id=0001,timestamp=2018-11-16T15:50:20.244+0000) > > Assuming she's a sadist, she really couldn't care less about your preferences. The way I see it, she chains you to choke you, disabling you for her to have an easier kill. Not sexually arouse you. i do not consent to this leblanc should be more understanding
Rioter Comments
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=zXbAbJan,comment-id=0005,timestamp=2018-11-16T11:02:15.807+0000) > > Illaoi, Volibear and Shen don't need to be on this Voli is pretty one-dimensional and illaio is just annoying to deal with if u gank her u give her free double and it's just hell.
Volibear is not one dimensional and Illaoi is the fairest champion in the game
: What are the chances Mordekaiser's gonna have a German accent/manner of speech in his VGU?
please no cheesy accent shit Just bring back Harrington to do him again and I'm sold
Eggbread (NA)
: Someone Asks Me Why I Think Top Is the Most Frustrating Role
Illaoi, Volibear and Shen don't need to be on this
: I'll go ahead and say it, FUCK RNG IN A COMPETITIVE ONLINE GAME.
dota2 has far more (real) rng than LoL ever did and it's got way more competitive value than LoL does
: Most Successful and Least Successful Rework and Why?
Darius is the best rework Riot's ever done and should be the gold standard for all reworks, even VGUs least successful everything else tbh
Wuks (NA)
: Most downvoted player on the Boards
: "You need not follow, but you must witness." Azir radiates such power with this voice line.
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=ukWynFGA,comment-id=00010001000000000001,timestamp=2018-11-15T18:42:53.442+0000) > > Volibear's kit isn't and hasn't been what keeps him from seeing relevant play. > > His mediocre base stats relative to his role as an all-melee fighter with no ranged tools are what keep him from being the champion he deserves to be. Considering all voli does is run at people and either kills them or doesn't, and in the meantime maybe flips them and eats some damage...I don't know, it's just not very creative or intuitive in the more modern design, and I find it strange that you defend his archaic and aging design while also staunchly defending CertianlyT champs and newer champ designs due to being more creative, engaging, and interactive. Voli is about the equivalent of mundo in terms of design, stat checkiness, simplicity, and decision making. I'm not saying I don't like him, but he needs changes if he wants to keep pace with the direction of this game.
If you're going to be this aggressively dense, why are you bothering me? Volibear has a strong disruption kit with 2 displacements and an AOE that scales with his attack speed. He doesn't -need- to kill anyone and, in fact, the times where he's strongest are almost always where he's filling the role of a tank instead of a bruiser. >I find it strange that you defend his archaic and aging design while also staunchly defending CertianlyT champs and newer champ designs due to being more creative, engaging, and interactive. Because these things aren't mutually exclusive? CertainlyT isn't a bad designer. Volibear isn't bad design. It's not hard to get.
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=ukWynFGA,comment-id=000100010000,timestamp=2018-11-15T18:02:00.079+0000) > > incorrect. Volibear needs nothing more than flat buffs Disagree, voli is a bit dated. He could use changes as well.
Volibear's kit isn't and hasn't been what keeps him from seeing relevant play. His mediocre base stats relative to his role as an all-melee fighter with no ranged tools are what keep him from being the champion he deserves to be.
: Voli, like most of the run at you champs, probably needs a rework of some kind.
Jbels (NA)
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=24xgNwmy,comment-id=00070000,timestamp=2018-11-15T17:38:01.955+0000) > > You say stuff like this and then wonder why I talk at you the way I do. > > Old Irelia relied heavily on windows of power from her W and her R to win fights and beating her either by having superior stats even when they're up or by engaging on her when either/both are on cooldown. The only stat-stick champions that actually are fundamentally problematic are the ones who have no windows on their numbers to exploit or strategize around - and there's very few of those left in the game, most of which are rightfully kept out of the meta. > > New Irelia puts far more control in your hands; interrupting her Q has far bigger penalty for her now, dodging her E as well. She trades the guaranteed damage her old ult used to give for potential damage and higher utility; yes, she is going to have more, because she traded away reliability for it. > > This is what you people don't ever seem to get. You asked for exactly this to happen when you villainized the mere idea of stat checking, ignoring that this game is almost entirely revolving around numbers and how numbers interact. Everything you've asked removed (reduce stat checks, more mechanics, no binary champions) has directly resulted in everything new that you hate (generalists, "damage creep," etc.) You can have one or the other on your champions. There is no middle ground on this, only varying degrees in either direction. No, no. You don't get to act like you predicted Riot would do this to Irelia and then treat us all like idiots for complaining about it after the fact. New Irelia traded away reliabi...do you even fucking hear yourself? A person who understands the current version of Irelia will make sure you never get to play the damn laning phase. Lets assume you are playing a champion who CAN interupt her Q. How the fuck do you interrupt it when she stuns you every time before Qing on to you? FROM SAFE RANGE? That's the issue. SHE has agency in whether or not you beat her, not you. Old Irelia's windows of power were "Weak pre-6, strong post 6, weak late game". Don't even try to tell me that's a healthy pattern
I didn't need to predict it; it's been happening since Sion, lol. Every VGU is much more loaded than their previous version. Why this needs to be argued is beyond me. "blah blah i can't dodge." A skillshot is a skillshot. Old Irelia's windows were revolving around her W timer and cooldown and you beat her by engaging her during those cooldowns, the same way you fight almost any champion who has a strong stat-stick button. New Irelia, you can disrupt her Q resets, you can side step her E, you can walk forwards when she ults to prevent taking more damage and being disarmed. Yeah, seems a lot less reliable to me. Old Irelia was fine; maybe not when she came out, but she's entirely reasonable for the point in time that matters. New Irelia is fine; her numbers are just too high somewhere. It's that simple.
D357R0Y3R (EUW)
: --> insert title about botlane diversity <--
the changes Riot would need to make this sort of shit work are so far beyond the scope that they're actually willing to work with idk why they keep trying to force it
Jbels (NA)
: Every one of your threads I've seen so far has this tone of "I know something the boards doesn't, and they're dumb for thinking they do". I wonder why you get downvoted all the time... Anyway, to address your thread: Statcheck champions are unilaterally hated because they feel unfair to play against. They beat you because their kits say they do. There's no actual skill investment. Old Irelia would get level 6, buy sheen, and then proceed to fuck you because what the hell are you supposed to do about 5+ sheen procs in rapid succession? What does new Irelia do? Whittle you down with trades that are always unfavorable for you because more often than not, she will dictate the flow of the lane. Her kit gives her more options to start and end a trade on her terms. She gets sustain off of her Q (for when she trades poorly). She can initiate a trade extremely safely by stunning you from a safe distance. Her passive, while it can be used as an indicator of when you need to backoff, also stays on indefinitely as long as she keeps last hitting. The only way to beat an Irelia in lane is to be a bigger threat to her than she is to you. That isn't fun either. You're basically getting stat checked again, except this time it's her kit design checking you instead of abusing sheen procs.
>There's no actual skill investment. You say stuff like this and then wonder why I talk at you the way I do. Old Irelia relied heavily on windows of power from her W and her R to win fights and beating her either by having superior stats even when they're up or by engaging on her when either/both are on cooldown. The only stat-stick champions that actually are fundamentally problematic are the ones who have no windows on their numbers to exploit or strategize around - and there's very few of those left in the game, most of which are rightfully kept out of the meta. New Irelia puts far more control in your hands; interrupting her Q has far bigger penalty for her now, dodging her E as well. She trades the guaranteed damage her old ult used to give for potential damage and higher utility; yes, she is going to have more, because she traded away reliability for it. This is what you people don't ever seem to get. You asked for exactly this to happen when you villainized the mere idea of stat checking, ignoring that this game is almost entirely revolving around numbers and how numbers interact. Everything you've asked removed (reduce stat checks, more mechanics, no binary champions) has directly resulted in everything new that you hate (generalists, "damage creep," etc.) You can have one or the other on your champions. There is no middle ground on this, only varying degrees in either direction.
: "Oh my god, you were complaining when it was -40 outside, now we made it 110 and you're still complaining" There is a middle ground. If they go from stat check to ridiculously overloaded kit, then yes, complaining is justified.
Akali isn't overloaded unless she's compared to Volibear, so I guess your complaining isn't justified
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Moody P

Level 7 (NA)
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