: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=kdLIcJE1,comment-id=00000000,timestamp=2019-04-22T05:06:38.963+0000) > > A good chunk of Akalis worst matchups in top are melee champions. > > Power curves are not an issue; assassins are supposed to fall off. Akali does it much more gracefully than other assassins as well. > > Akali is the best assassin design in the game and the rest of the class should immediately be dumpstered pending reworks to be brought to her standard. No, her ranged match ups in top and mid are her worst. She falls off def harder than most assassins. Her burst is way longer, base stats are shit and you can pass AA's and Abilities through her shroud since she can't cancel it. I prefer Riot not to ruin more communities by gutting their champions. I hate Juggs simply because they are hard to deal with if they are slightly fed, but you never saw me saying gut them?
juggernauts are already the most dog shit class in the game so there's not really a reason to make them weaker
radetari (EUNE)
: I like how all my fav champs are getting reworked soon
I also cannot wait for CertainlyT's rework on Volibear. Very excited :)
: I kinda want Fiora's old ult on a new champ
: Can't wait for a dash and %hp true damage on the new Bear :)
> [{quoted}](name=ØrnnToGetTrolleÐ,realm=EUW,application-id=yrc23zHg,discussion-id=2fTPyBOV,comment-id=0002,timestamp=2019-04-22T09:49:50.962+0000) > > Can't wait for a dash and %hp true damage on the new Bear :) Can't wait for the best dev (Certainly T) to rework Volibear :)
: He should replace Meddler
> [{quoted}](name=Abibyama II,realm=EUW,application-id=yrc23zHg,discussion-id=2fTPyBOV,comment-id=0003,timestamp=2019-04-22T10:28:39.763+0000) > > He should replace Meddler He should replace Merrill
: Stack Limits for Veigar & Nasus
No, lmao. Your fault for letting them get that far into it and not ending.
: Are there enough anti-ranged champions/mechanics?
No, not nearly enough. Ranged has has it too easy in league
: 25% banrate 46% winrate. "Good design"
Yes, a high skill curve champion that doesn't scale has a low win rate. her win% for mains is very high; we shouldn't take the average including all the randoms who play her 5 times and int when we discuss a champion with a high mechanical floor.
Audhulma (NA)
: Because CT's blatant disregard for overall game health when designing a champion isn't something for other designers to aspire to. You can call it innovation if you want to, it doesn't change the irreversible damage he's done to the game. Not even trying to trash him either, he's not necessarily a bad designer. He's just a bad designer _for PvP based games_ like this one. He'd probably do wonders in the traditional MMORPG market, though. Or Dota specifically, since their design philosophy is that if everything is broken then there's no balance problem to deal with.
> [{quoted}](name=Audhulma,realm=NA,application-id=yrc23zHg,discussion-id=E90ZbZKw,comment-id=0001,timestamp=2019-04-22T05:21:14.632+0000) > > Because CT's blatant disregard for overall game health when designing a champion isn't something for other designers to aspire to. You can call it innovation if you want to, it doesn't change the irreversible damage he's done to the game. Not even trying to trash him either, he's not necessarily a bad designer. He's just a bad designer _for PvP based games_ like this one. He'd probably do wonders in the traditional MMORPG market, though. Or Dota specifically, since their design philosophy is that if everything is broken then there's no balance problem to deal with. CT isn't remotely near creating some of the worst designs in the game. His lows are quite bad (Kalista, Mordekaiser) but he has created far more positive in the game through distinct character identity and gameplay patterns than he's done wrong. Yasuo specifically is the best melee AD design in the game, on top of reinventing the support role to something people actually enjoy playing.
Jamaree (NA)
: > [{quoted}](name=Moody P,realm=NA,application-id=yrc23zHg,discussion-id=E90ZbZKw,comment-id=00000000,timestamp=2019-04-22T05:08:14.548+0000) > > What "people?" the small population of vocal complainers on forums? Because these champions are almost always some of the most well liked and highly played for the rest of the people playing. > > What "people" are we talking about here? All the people complaining about Yasou? Side note, I don't think you of all people can use the vocal complainers argument tbf.
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=E90ZbZKw,comment-id=000000000000,timestamp=2019-04-22T05:12:50.285+0000) > > All the people complaining about Yasou? Side note, I don't think you of all people can use the vocal complainers argument tbf. I don't use other people as my argument; I don't need to. I can absolutely call you out for it. Yasuo is good precisely because he inspires strong feelings. He's memorable. Champions that nobody gives a shit about are usually poorly made in that they have no draw and nothing unique to their character. Anybody who says they want this is lying; nobody wants a constantly updating game to give them things they've already seen before, or else champions like Neeko who is a functionally inferior Morgana wouldn't need a broken offbuild to even register on the average players radar.
Jamaree (NA)
: People have made it blatantly clear they don't want that.
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=E90ZbZKw,comment-id=0000,timestamp=2019-04-22T05:06:31.916+0000) > > People have made it blatantly clear they don't want that. What "people?" the small population of vocal complainers on forums? Because these champions are almost always some of the most well liked and highly played for the rest of the people playing. What "people" are we talking about here?
: Akali is still a mess tbh. You cannot lane vs her as melee (seriously not only she slows you with her Q at range but she gains like 500 ms at lvl 1 and 300 range to use her passive which has no cooldown btw) but at the same time she falls off harder than season 2 pantheon, so her laning phase top is kept in "check" by that. Her kit plays nothing like an assassin and shes basically a bruiser with massive mobility and sustained damage, yet at the same time she has no real assassin like burst combo (unless shes like 20-0, but even a 20-0 ap janna can burst ppl down), like every other assassin has. Her kit honestly needs to go back to the drawing board.
A good chunk of Akalis worst matchups in top are melee champions. Power curves are not an issue; assassins are supposed to fall off. Akali does it much more gracefully than other assassins as well. Akali is the best assassin design in the game and the rest of the class should immediately be dumpstered pending reworks to be brought to her standard.
: There's nothing really wrong with him?
Critty92 (EUNE)
: Which roles deserve buffs the most?
Fighters and only fighters
: Riot Doesn't Like Macro and it has Hurt the Game
you guys whine to hell and back whenever a macro focused champion is good and you BEG them to add more mechanics every time a simple champion is up for reworks. Don't act like this isn't what you want
: Anyone else hyped for Mortal Kombat 11?
Noob and both Kahns are my day 1 picks
GigglesO (NA)
: I want tank defense changes, not damage changes.
then you don't want them viable in low elo
GigglesO (NA)
: All the Damage Changes on Tank Champions
"No Riot, please stop making tanks playable in my elo!!"
: Taric is OP
It's obvious to anyone who pays attention
Theorex (NA)
: Lets talk about Taric.
Taric is awful design but boards will never admit that a support or a tank could possibly be a problem. Just learn him yourself and enjoy the absolute free LP that falls into your hands. Not kidding
: why does irelia q put her behind you?
: Jesus Christ, just remove Tahm's ally Devour at this point.
devour is finally a fair spell, great changes
: Final Boss Illaoi?
Illaoi is more like a tutorial boss
: You know. I appreciate the great animations for skillshots.
Illaoi Q and Sion Q both have hitboxes that are longer than the outline tells you pretty annoying to deal with
: > [{quoted}](name=Moody P,realm=NA,application-id=A8FQeEA8,discussion-id=dY3dAeZ6,comment-id=00020000000100000000,timestamp=2019-04-18T01:21:40.970+0000) > > in reality land > > Aatrox wasn't underpowered before season 8 made him ridiculous. In fact it was specifically stated in one of his rework dev talks that he was unpopular *despite* being fairly powerful and most of his few OTPs were doing quite well on him well after the mini rework had settled in. Which... doesn't... line up... with the facts...
The facts that you don't have because your entire argument here is based on your convenience? I've actually talked to Aatrox players who managed diamond or better with him before his rework and before his sudden prominence. He had good performances at most levels of play relative to his small player pool. Arguably the perfect arrangement since his mains got to enjoy a solid champion and everybody else didn't bother them since they thought he was underpowered.
: > [{quoted}](name=Moody P,realm=NA,application-id=A8FQeEA8,discussion-id=dY3dAeZ6,comment-id=000200000001,timestamp=2019-04-18T01:11:30.809+0000) > > new aatrox was legitimately 100% pick or ban at his peak, old wasn't and was mostly benefiting from the circumstances of Conqueror and Rage blade being too strong. > > no, he wasn't more impactful at all Not sure where you were at the time, but he sure as hell was. Regardless, the fact of the matter is that being intentionally underpowered doesn't mean he was in a good spot. It was just because they knew any kind of buff on that un-balance-able kit would make him overpowered.
in reality land Aatrox wasn't underpowered before season 8 made him ridiculous. In fact it was specifically stated in one of his rework dev talks that he was unpopular *despite* being fairly powerful and most of his few OTPs were doing quite well on him well after the mini rework had settled in.
: > [{quoted}](name=Moody P,realm=NA,application-id=A8FQeEA8,discussion-id=dY3dAeZ6,comment-id=0002,timestamp=2019-04-18T00:58:58.376+0000) > > boards will tell you an unhealthy kit had to be replaced but go silent when you point out that new Aatrox has had far more impact on game health in not even a year than the old one had for his entire existence Because being underpowered doesn't impact game health. The issue was that giving him any kind of buff at all pushed him into overpowered, like we saw with Conqueror's introduction suddenly making him strong enough to be played regularly by pros. So no, actually what happened was that the month or two where he was allowed to have his old kit and Conqueror, he had a bigger impact on the game's health than his rework has had over an entire year.
new aatrox was legitimately 100% pick or ban at his peak, old wasn't and was mostly benefiting from the circumstances of Conqueror and Rage blade being too strong. no, he wasn't more impactful at all
: We can actually say that This is no longer Aatrox
boards will tell you an unhealthy kit had to be replaced but go silent when you point out that new Aatrox has had far more impact on game health in not even a year than the old one had for his entire existence
Jamaree (NA)
: All the unpopular opinions, let’s farm some downvotes
Riot is completely justified in not responding to Boards at all
: I can't have fun on league.
Is it so hard for people to not play a game they aren't enjoying? I quit League once a year for like three to four months. I don't worry about my rank decay, I just stop playing when I get tired. I'm doing that right now, in fact. And then I come back and the game is fun again. It's really that easy.
: > [{quoted}](name=Marshbouy,realm=NA,application-id=3ErqAdtq,discussion-id=Au4b6u1L,comment-id=00000001,timestamp=2019-04-16T22:12:37.773+0000) > > Moody P: Here are some examples of healthy auto attackers > > Moody P: *lists a bunch of extremely unhealthy auto attackers* He didn't even list auto-attackers aside from Nasus. The rest are casters who sometimes auto-attack. Pretty much the same as how Zed's passive is a buffed auto-attack. He's just angry that there are stat-check champions that function differently from the stat-check champions he knows how to play and beat, because he refuses to actually build defense on juggernauts like you're supposed to do when the enemy has more damage. The dude's bias towards juggernauts is apparent no matter what he's talking about.
mind numbingly stupid post Darius and Trundle are auto attackers. Ezreal will deal as much if not more damage through AAs than Q alone. Fiora is an auto attacker because Q is a glorified attack reset and E is also an attack reset and modifier. I listed 3 champs that are direct counters to juggernauts as good designs. I also listed mostly juggernauts in the ones that have poor AA based patterns. Use your head for a minute. I know that might be difficult. >because he refuses to actually build defense I'm not sure how you pulled this out of your ass, for one. For two, I distinctly remember you telling me that juggernauts building for durability was abuse of tank items. Interesting change of opinion, but I'm sure its only out of convenience.
: The Black Cleaver; Warmog's-Style Adjustment
BC is supposed to be a generic core item and champions like Riven are supposed to out scale tanks eventually. Why nerf an item that's already pretty garbage?
: How is Darius auto’s healthy but jinx isn’t? Darius Stacking bleed damage that eventually turns into a mortal combat fatality, and conquerer makes it even better. Jinx. Stacking attack speed or increased range and aoe. Seems like Darius gets quite a bit more outa this deal.
Darius is gimped by melee range and terrible attack speed, Jinx has steroids available at a button tap and needs less time to ramp up while also not really being a champion you can kite. Jinx can also freely choose between "attack faster" or "hit harder" neither of which create any interesting gameplay where Darius does
Lyxx (NA)
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=pskpm5BE,comment-id=0002,timestamp=2019-04-16T21:59:28.715+0000) > > Conqueror isn't stifling tanks because of the damage but because it lets its users drain tank through tank early game dmg > > Riven can now win tank lanes she's supposed to get shit on in like Malphite because of the healing factor I feel as if Riven's absurd amount of damage, cc, shields, and dashes are more of an issue than the 10% leeching heals on her attacks. I agree the healing is annoying but I feel as if the true damage taking away the resistances tanks build is the real problem. Tanks can't even surpass her now because they are "shit on" for even trying to duel her.
Its definitely the healing trust me. 10% from all damage you do is a lot more than it seems like on paper and it's not reduced for AOE. That healing directly reduced the damage a tank does to them that will actually stick to them, and Rivens main weakness is supposed to be a lack of sustain making it hard for her to repeatedly make bad trades or else she'll get pushed out -- that weakness is gone unless you're ranged and can completely deny her touching you at all. Consider how much sustained damage its best users (Riven, Hecarim, etc) can put out and you'll understand why its hard for a tank to manage them now when they're just standing on them and drain tanking so hard it would make prerework Aatrox blush
Alzon (NA)
: Some of these gimmicks that provide clear windows of power are kinda toxic in execution. Exhibit A: standing at the very edge of EXP range while Irelia or Draven slow-pushes. The ability to keep such a huge steroid permanently stacked off of minions, or at least for several minutes at a time, is very, very frustrating to play against, with very little counterplay. This is why Conqueror was reworked, since it gave every champion access to this mechanic.
In a way they have a counterplay because they have to keep pushing if they don't want to lose that momentum. I do agree that Irelia being able to keep up her passive indefinitely is not reasonable for a champion with such a bursty opening combo, but as far as lane goes I think you just need to respect that power up. I'm more annoyed by the fact that Irelia passive scales like 3 different ways innately with itself since it provides on hit damage, that on hit scales with her AD, and she gets innate attack speed to apply that more often. Steroid passive is IMO too loaded and self sufficient.
D357R0Y3R (EUW)
: olaf is successful because most of his damage AND stickness come from hitting a spammable skillshot, while mundo for instance can stick to you with his ult bonus ms and W tenacity without hitting Qs.
Mundo also has basically 100% uptime on his E that gives him a Darius passive worth of AD. That's why I don't really like him; he's not really doing anything, he's just whacking you down and hoping it works
: Warwick's "win more at half health" gimmick works pretty good I guess? Would say the same for Olaf's axes
I think WWs gimmick could have been done in a more satisfying way but yeah, I think he's a fine design in that regard. Olaf is probably one of the best juggernaut designs for how consistently successful he is without being overbearing
: Moody P: Here are some examples of healthy auto attackers Moody P: *lists a bunch of extremely unhealthy auto attackers*
Most of the problems these champions have had in balance have been unrelated to auto attacking except for Ezreal. I think my point is fairly stable. You're welcome to explain why it's not.
: ezreal and healthy? Are you serious?
Yes. I think Ezreals inherent gameplay loop is perfectly fine; the little details like his on hit abuse are what makes him dumb but the core of his kit -- land skillshots for better DPS and then commit to doing that DPS -- is perfectly good. And I'm saying this as someone who plays champions that have a very hard time dealing with Ezreal.
Lyxx (NA)
: If you really want to make tanks better Riot, you need to lose your obsession with true damage
Conqueror isn't stifling tanks because of the damage but because it lets its users drain tank through tank early game dmg Riven can now win tank lanes she's supposed to get shit on in like Malphite because of the healing factor
: Whats your favorite Dragonball character
NY64 (NA)
: Would you gut one of your favorite champions to gut a champion you hate?
SuperYay (NA)
: What's a favorite champion of yours that it took a while for you to like?
Illaoi Hated her hard for the first 2 years she was out, then I tried her again in season 7 and now she's about to replace Bard as my highest mastery champion
: Wait what? How about tanks first? Tanks have the least survivability in the top lane right now out of every class. Irelia, Darius, Jax, and even Riven will survive a lot longer than a tank mid and late game.
Darius will absolutely not outlast a tank in late game lmao
Jikker (NA)
: Yeah, I'm not buying that "it'll be no multi no microtransactions lel" No preorders, believe nothing. > [{quoted}](name=Moody P,realm=NA,application-id=yrc23zHg,discussion-id=vkQd1ITE,comment-id=0001,timestamp=2019-04-16T16:23:45.644+0000) > > Gamers deserve EA for as long as they support it > > You did it to yourselves I've never bought a single microtransaction in a game that I paid for (i.e. League is free so it doesn't count) and I haven't bought an EA game in years because of their business practices so why do I deserve this? There are lots of gamers out there that do not participate in this nonsense so I don't think it's fair to group everyone together in this matter.
> [{quoted}](name=Jikker,realm=NA,application-id=yrc23zHg,discussion-id=vkQd1ITE,comment-id=00010000,timestamp=2019-04-16T16:30:39.574+0000) > > Yeah, I'm not buying that "it'll be no multi no microtransactions lel" > > No preorders, believe nothing. > > I've never bought a single microtransaction in a game that I paid for (i.e. League is free so it doesn't count) and I haven't bought an EA game in years because of their business practices so why do I deserve this? There are lots of gamers out there that do not participate in this nonsense so I don't think it's fair to group everyone together in this matter. Then you aren't the person I'm talking to. Anyone who supports a company that practices things they don't like Is an idiot. If you hate what EA does and you continue to buy games that they publish then they have no reason to change. Especially when EA has been regarded as a shitty company for literally decades. BTW there's a flagrantly racist comment that I reported 6 hours ago that was stil up last I checked. You mods gonna get to that or are you too busy policing people who insult your silver majority population?
: EA: There won't be any microtransactions
Gamers deserve EA for as long as they support it You did it to yourselves
Rustypug (NA)
: for the love of god DO NOT NERF TARIC
Taric is played in pros, Vayne is not I rest my case, LP officers arrest this man
: LET. PEOPLE. ENJOY. THINGS.
If u cry over star wars movie trailers there is something wrong with you
: Before they reworked Taric I might have agreed with you. You think Tarics R is so easy to land and all, that 2.5 second preparation time must happen instantly for you I guess. That, or the aura around Taric magnetically pulls in his teammates for maximum effect in your games. {{sticker:sg-lulu}}
> [{quoted}](name=Boltonator,realm=NA,application-id=yrc23zHg,discussion-id=OBAeXiIW,comment-id=0003,timestamp=2019-04-16T15:38:42.560+0000) > > Before they reworked Taric I might have agreed with you. > > You think Tarics R is so easy to land and all, that 2.5 second preparation time must happen instantly for you I guess. That, or the aura around Taric magnetically pulls in his teammates for maximum effect in your games. > > {{sticker:sg-lulu}} idk what your rank must be like that people see Taric putting stuff on them with big flashing circles and their first thought is to run away from that but that doesn't happen where I play lol
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Moody P

Level 7 (NA)
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