Rioter Comments
Room 36 (NA)
: I Hope The Support Meta Changes Eventually
imagine forgetting swain, smh.
: Senna can't have it all.
she does have a lot of trade-offs to compensate for her kit, firstly she is extremely easy to kill, is never safe from an assassin, has less than 1800 base hp at lvl 18, gets caught out during her auto attack animation because it is intentionally delayed, deals ONLY 130% damage with crit compared to the normal 200%, she doesn't gain attack damage when leveling up, senna's ult cast time (1.3 seconds) is longer than Lux's ult cast time (1 second) and Lux's ultimate can be side stepped if reacted to by anyone paying attention so its even easier to react to senna's ult, she basically has a worse version of Jhins passive where doesn't gain nearly any attack speed if she builds it and unlike Jhin she doesn't gain attack damage or MS on crits to compensate for the attack speed on the item, instead she only gains 20% of her total attack speed and that's it, unless you're building like six 50% attack speed items in ARURF (which i recommend trying because it is really fun to do and funny to watch and surprisingly effective) *Edit: she doesn't have the second best mana regen in the game she has the 78th highest mana regen in the game :/ heres proof: https://leagueoflegends.fandom.com/wiki/List_of_champions/Statistics_at_level_18*
: I think of them as 2 different things really. Tenacity affects CC that is ground based, so Slows, Snares, Roots, Etc. Where as Knock ups are in the air, it's not an easy thing to reduce the time your literally in the air compared to reducing the time your touching the ground and even then most knock ups don't last that long compared to most other forms of CC.
> [{quoted}](name=Hydroxlic,realm=NA,application-id=3ErqAdtq,discussion-id=E6u6O4Rg,comment-id=0000,timestamp=2020-02-12T19:17:08.766+0000) > > I think of them as 2 different things really. Tenacity affects CC that is ground based, so Slows, Snares, Roots, Etc. Where as Knock ups are in the air, it's not an easy thing to reduce the time your literally in the air compared to reducing the time your touching the ground and even then most knock ups don't last that long compared to most other forms of CC. i have an idea make a stat in the game that allows you to have weight which reduces the duration of knock-ups you receive, that could open up the possibility for riot to add some new items!
: > [{quoted}](name=MrEnds,realm=NA,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=,timestamp=2020-02-12T15:46:43.436+0000) > > Personally, my top 3 least favorite champions to fight in lane are these: > 1. {{champion:114}} > 2. {{champion:58}} > 3. {{champion:240}} > Fiora being my #1 least favorite to fight and Kled being my #3 least favorite champion to fight. > Tell me what your top 3 least favorite champions to lane against are in the comments, I'd love to know! Ilaoi, vayne and Darious are the worst for me. I am a shen main. I lvoe laning against irelia , atrox and fiora as well as kled ( these champs are champs that put on interesting fights when i pick shen)
> [{quoted}](name=SirTauntsALot,realm=EUW,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=002c,timestamp=2020-02-13T11:38:27.568+0000) > > Ilaoi, vayne and Darious are the worst for me. I am a shen main. I lvoe laning against irelia , atrox and fiora as well as kled ( these champs are champs that put on interesting fights when i pick shen) i enjoy {{champion:98}} vs {{champion:266}} mainly because its a skill matchup (which i usually win because I have about 650k mastery on aatrox lol)
HideSide (EUNE)
: What does everyone have against Fiora? In early she isnt overpowered, not even little bit. She has trade off so her 1v1 is somewhat deserved. Has windowed power and weaknesses. Has it hard in skill cap match ups as every other skill cap champ. Has to be played as skill cap champ. Can be easily punished and then crushed for even small mistakes.( I am still talking about "against melee" match ups) Has hard time carrying her team. Has lower snowball potential than majority of bruisers. Has expensive itemization. Scale quite slowly. Execute of her kit isnt that reliable, especially when opponent knows how to play against you and know what he should avoid and force you to do or not to do. Maybe is annoying, thats all. In experienced hands she is OP but those hands deserve victory...
> [{quoted}](name=HideSide,realm=EUNE,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=001e,timestamp=2020-02-12T19:26:33.781+0000) > > What does everyone have against Fiora? In early she isnt overpowered, not even little bit. She has trade off so her 1v1 is somewhat deserved. Has windowed power and weaknesses. Has it hard in skill cap match ups as every other skill cap champ. Has to be played as skill cap champ. Can be easily punished and then crushed for even small mistakes.( I am still talking about "against melee" match ups) Has hard time carrying her team. Has lower snowball potential than majority of bruisers. Has expensive itemization. Scale quite slowly. Execute of her kit isnt that reliable, especially when opponent knows how to play against you and know what he should avoid and force you to do or not to do. Maybe is annoying, thats all. In experienced hands she is OP but those hands deserve victory... this post actually makes me sad, so ill just give you pretty easy to understand response: max health true damage, healing and movement speed off of a passive that gives you innate pressure, chase, and sustain, a dash that deals damage and has a reset if used how its intended, an ability that is literally better than pantheons invulnerability shield because it negates all damage AND CC and blocks ALL ultimates and for a little cherry on top it can stun you back if it hits you after she blocks any hard cc, oh yea she also gives you an attack speed debuff that is worse than nasus' wither.., forgot to mention that stupid fucking ultimate, if you ult someone and proc vitals which is easy in lane if you are getting engaged on, then the enemy laner dies because the increased vital damage is enough to kill you from 100% hp - 0% hp if she just lands all 4 vitals, AND SHE HEALS HER ALLIES AND HERSELF TO FULL HP IF SHE HITS HER 4 VITALS allowing for 2v1 potential.
: Sadly katarina counters ahri and malzahar (unless jungler comes helping malz) which truly makes me sad that there are people out there saying they main kat whilst losing kat favored match ups. you are not a main, you are just cringe period
> [{quoted}](name=Katarina Gremοry,realm=EUW,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=000c0000,timestamp=2020-02-12T17:50:46.780+0000) > > Sadly katarina counters ahri and malzahar (unless jungler comes helping malz) which truly makes me sad that there are people out there saying they main kat whilst losing kat favored match ups. you are not a main, you are just cringe period you need to calm down, maybe they win match-ups you'd normally lose because people can have different playstyles lmao
DOGSULI (NA)
: As a {{champion:164}} main, I can say- 1.{{champion:114}} This sassy sister counters my kit and usually beats me :D. 2.{{champion:122}} Darius is just annoying early game, I have to play super safe and hope my team doesn't feed so I can outscale him. 3. {{champion:86}} Similar do Darius because the early game is boring and annoying.
> [{quoted}](name=DOGSULI,realm=NA,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=001f,timestamp=2020-02-12T19:35:07.236+0000) > > As a {{champion:164}} main, I can say- > 1.{{champion:114}} This sassy sister counters my kit and usually beats me :D. > 2.{{champion:122}} Darius is just annoying early game, I have to play super safe and hope my team doesn't feed so I can outscale him. > 3. {{champion:86}} Similar do Darius because the early game is boring and annoying. {{champion:114}} counters my mains kit even harder being {{champion:266}}, YAY! shared hatred!
Garson211 (EUNE)
: {{champion:84}} -Cancer no matter how they nerf her . {{champion:420}} - With her bugged tentacles (hitbox and dealing dmg even after destroying them) {{champion:114}} {{champion:69}} {{champion:8}} -auto win vs 90%of mele
> [{quoted}](name=Garson211,realm=EUNE,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=0015,timestamp=2020-02-12T17:43:54.870+0000) > > {{champion:84}} -Cancer no matter how they nerf her . > {{champion:420}} - With her bugged tentacles (hitbox and dealing dmg even after destroying them) > {{champion:114}} {{champion:69}} {{champion:8}} -auto win vs 90%of mele highly agree with this one other than illaoi, probably cause i just poke her out with my q on aatrox
: {{champion:266}} i know hes not great right now but i play things that trox can actually beat. and im too lazy to dodge all his shit he spams. {{champion:122}} the sheer amount of damage and free AD this guy gets on top of sustain , a hook, a root (99%slow), and true dmg. u dont get to play. {{champion:2}} hes always fed and ignores cc very fun to deal with this monster running at your or your team.
> [{quoted}](name=Troll Slaiyer,realm=NA,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=0016,timestamp=2020-02-12T17:46:39.898+0000) > > {{champion:266}} i know hes not great right now but i play things that trox can actually beat. and im too lazy to dodge all his shit he spams. > {{champion:122}} the sheer amount of damage and free AD this guy gets on top of sustain , a hook, a root (99%slow), and true dmg. u dont get to play. > {{champion:2}} hes always fed and ignores cc very fun to deal with this monster running at your or your team. at least you know {{champion:266}} is not great, its a struggle rn cause he's my main :/
: {{champion:266}} Hitboxes {{champion:82}} Hitboxes... {{champion:420}} HITBOXES!
> [{quoted}](name=Toxic Teeto,realm=EUW,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=0028,timestamp=2020-02-13T00:59:13.469+0000) > > {{champion:266}} Hitboxes > {{champion:82}} Hitboxes... > {{champion:420}} HITBOXES! feels bad 2 of my mains are in ur top 3 lol
Bisaknosp (EUW)
: {{champion:157}} {{champion:157}} {{champion:157}}
> [{quoted}](name=Bisaknosp,realm=EUW,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=0018,timestamp=2020-02-12T17:56:53.196+0000) > > {{champion:157}} {{champion:157}} {{champion:157}} lol
: {{champion:114}} counter: {{item:3076}} {{item:3075}}
> [{quoted}](name=DamSonWhUFndThis,realm=EUNE,application-id=3ErqAdtq,discussion-id=R4zefWAx,comment-id=00000000,timestamp=2020-02-12T16:07:15.360+0000) > > {{champion:114}} counter: {{item:3076}} {{item:3075}} 4 words: max health true damage
: Dear bronzies
your acting like diamond is good tho
Rioter Comments
: Honest question: What would Riot have to do to make you quit playing League?
: Swain Support E
lol salty adc main, his hook is nothing like the other champs it is a SLIGHT displacement that is outclassed by every other hook in the game
: Is this game dead?
only looked the title and my answer is a fat no
Abandon (OCE)
: > [{quoted}](name=MrEnds,realm=NA,application-id=3ErqAdtq,discussion-id=9Upooe0r,comment-id=0004,timestamp=2020-01-31T15:09:49.619+0000) > > I enjoy aatrox in his current state, he's my 1 trick > (edit: there is a way to fix the lane sustain issue, its by rushing a deaths dance it makes your lvl 6 basically unmatched by any other champ if u get ur item by that point and it can win you a fight against an ahead laner enemy laner aswell **only if they're at most 2 lvl's up on you** also if they rush an executioners they'll be behind in terms of stats and gold for there core items) (also lethality is a good thing to rush after black cleaver if you are fighting against a very tanky enemy because it will allow you to deal enough damage to kill them in prolonged fights and lethality on aatrox can give you the ability to literally BLOW UP squishies like ADC's, some mages, assassins, and enchanters, **but remember to ONLY build it after your second item which should be black cleaver because you need the HP, CDR, and the *Cleave* passive which reduces armor before getting the lethality**) thing is... that's not a real 'fix' lol. that's a 3.5k gold item and in the early game, cdr is king on aatrox as his base cooldowns are extremely long. other champions get sustain for free or can utilise conq better or can also build deaths dance but get other defensive bonuses as well, aatrox literally only has sustain and that has been nerfed to the gutter haha...
> [{quoted}](name=Abandon,realm=OCE,application-id=3ErqAdtq,discussion-id=9Upooe0r,comment-id=00040000,timestamp=2020-02-01T10:35:52.926+0000) > > thing is... that's not a real 'fix' lol. that's a 3.5k gold item and in the early game, cdr is king on aatrox as his base cooldowns are extremely long. other champions get sustain for free or can utilise conq better or can also build deaths dance but get other defensive bonuses as well, aatrox literally only has sustain and that has been nerfed to the gutter haha... its a way to play him in a way that feels good, atleast to me lol
Saezio (EUNE)
: I didn't click on the thread to downvote. I clicked on the thread to see what people are saying about sett. You clicked to berate the OP for using "daily reminder" on title. Guess which of the 2 shows bitterness. ;)
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=5kNA5cLK,comment-id=000000000000000000000000,timestamp=2020-01-31T15:48:10.141+0000) > > I didn't click on the thread to downvote. I clicked on the thread to see what people are saying about sett. > > You clicked to berate the OP for using "daily reminder" on title. > > Guess which of the 2 shows bitterness. ;) your still showing bitterness to my bitterness so we are both bitter boys
Great Lad (EUNE)
: > [{quoted}](name=MrEnds,realm=NA,application-id=3ErqAdtq,discussion-id=5kNA5cLK,comment-id=000000000000,timestamp=2020-01-31T15:25:18.445+0000) > > I wonder why you're getting downvotes then... {{sticker:slayer-jinx-wink}} Yes, because "popular belief" has always been the accurate one. Unfortunately, I can't type what I wanna tell you right now because I'd get permabanned. Unlucky.
> [{quoted}](name=Great Lad,realm=EUNE,application-id=3ErqAdtq,discussion-id=5kNA5cLK,comment-id=0000000000000001,timestamp=2020-01-31T15:49:07.573+0000) > > Yes, because "popular belief" has always been the accurate one. > > Unfortunately, I can't type what I wanna tell you right now because I'd get permabanned. Unlucky. at least you know self-control {{sticker:slayer-pantheon-thumbs}}
Saezio (EUNE)
: Because many people have the same issues? And people with such issues are more likely to waste their time to downvote (a meaningless action to the receiver)
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=5kNA5cLK,comment-id=0000000000000000,timestamp=2020-01-31T15:40:44.630+0000) > > Because many people have the same issues? And people with such issues are more likely to waste their time to downvote (a meaningless action to the receiver) didn't you just waste your time responding to this though?
Great Lad (EUNE)
: > [{quoted}](name=MrEnds,realm=NA,application-id=3ErqAdtq,discussion-id=5kNA5cLK,comment-id=0000,timestamp=2020-01-31T15:00:51.663+0000) > > *"Daily reminder",* nobody likes when you put *"Daily reminder"* in the title. That's your problem. Fix your emotional issues.
> [{quoted}](name=Great Lad,realm=EUNE,application-id=3ErqAdtq,discussion-id=5kNA5cLK,comment-id=00000000,timestamp=2020-01-31T15:21:04.612+0000) > > That's your problem. Fix your emotional issues. I wonder why you're getting downvotes then... {{sticker:slayer-jinx-wink}}
Abandon (OCE)
: Fix Aatrox Please.
I enjoy aatrox in his current state, he's my 1 trick (edit: there is a way to fix the lane sustain issue, its by rushing a deaths dance it makes your lvl 6 basically unmatched by any other champ if u get ur item by that point and it can win you a fight against an ahead laner enemy laner aswell **only if they're at most 2 lvl's up on you** also if they rush an executioners they'll be behind in terms of stats and gold for there core items) (also lethality is a good thing to rush after black cleaver if you are fighting against a very tanky enemy because it will allow you to deal enough damage to kill them in prolonged fights and lethality on aatrox can give you the ability to literally BLOW UP squishies like ADC's, some mages, assassins, and enchanters, **but remember to ONLY build it after your second item which should be black cleaver because you need the HP, CDR, and the *Cleave* passive which reduces armor before getting the lethality**)
Jbels (NA)
: Can we please stop giving champions sustain?
Sustain is better than damage IMO :/
Great Lad (EUNE)
: Daily reminder: Ban Sett.
*"Daily reminder",* nobody likes when you put *"Daily reminder"* in the title.
: Trying to justify Garen buffs with a strongman likely.
> [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=50GPXghm,comment-id=00020000,timestamp=2020-01-31T14:49:47.242+0000) > > Trying to justify Garen buffs with a strongman likely. garen is in a great spot right now and I'd argue that he's slightly too strong mainly because of his R and his newish {{item:3078}} {{item:3046}} build (edit: forgot to mention how stupidly well he does with conqueror also nice icon homie c;)
: ARAM honestly feels more balanced than Summoner's Rift
ya idk, tanks are weirdly strong in aram
: Sett remains untouched with his insane winrate.
bruh they're planning on nerfs for him next patch what are u on about?
: > [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=xNZJHyQe,comment-id=0002,timestamp=2020-01-30T22:41:05.131+0000) > > I have not really had an issue playing against a Sett, and playing As him against people who have a clue what he does teaches me what some of his weaknesses are. > > Of course he has a high win rate when there is way too many people who insist that "hes op. He needs nerfs." But never find the obvious ways of beating him because you are too busy complaining about him. Yea its really just his shield that needs several strong whacks with the nerf bat. Everything else is just fine.
> [{quoted}](name=KnightLakega,realm=NA,application-id=3ErqAdtq,discussion-id=xNZJHyQe,comment-id=00020001,timestamp=2020-01-30T23:10:16.848+0000) > > Yea its really just his shield that needs several strong whacks with the nerf bat. Everything else is just fine. maybe like 40% Max health that decays over 3 seconds and a 5% max true damage nerf or something like that
: you still know me though.... {{sticker:slayer-jinx-catface}}
> [{quoted}](name=Black Trynhead,realm=NA,application-id=EBBIvmVK,discussion-id=1tUXrJih,comment-id=00010000,timestamp=2020-01-29T13:13:30.566+0000) > > you still know me though.... > > > {{sticker:slayer-jinx-catface}} If anything you're infamous
: HAHA it is me nubrac! Still got dem fresh uploads despite chat restriction (on main account)
Cdore (NA)
: League has a Pay to Win Problem
my man maybe you should try making a game of your own that becomes even a 10th as successful as league of legends, i bet you couldn't even come close to doing that let alone making the game balanced while ALSO having everything be free to obtain through play time and performance.
VoidThicc (EUW)
: I miss seeing this little window...
i recently got someone banned for harrassment and hatespeech and i got an instant feedback report so i can confirm it still works!
: I mean I guess, but she can easily stack with Q/AA harass, and she has a really high win rate in high elo's rn (I believe as ADC)
> [{quoted}](name=kaitlynfeartech,realm=NA,application-id=3ErqAdtq,discussion-id=Vm67g0eV,comment-id=00050000,timestamp=2020-01-24T17:11:24.576+0000) > > I mean I guess, but she can easily stack with Q/AA harass, and she has a really high win rate in high elo's rn (I believe as ADC) if she tries to harass that much she is very vulnerable during her auto attack windup and she is easily engaged as a result of that plus her soul stacking is suprisingly slower when she is played as an adc
: Does anyone else find Senna's kit a little too...diverse
her main design was around being a support because if she adc's she wouldnt scale as fast because the chances of minions dropping souls for her are exponentially lower if she last hits minions and her kit is based around healing, cc, camouflaging, an ult that shields allys, and poke that is relatively similar to that of a support mage like velkoz, xerath, or swain
: except..... the rules for a Pentakill are as follows: You have 10 seconds between all kills up to the 4th. After the 4th, you have THIRTY seconds to get the fifth. In other words, they themselves placed a grace on pentakills. I actually killed all 8 in under the summed time allowed in the Pentakill rules. But, it didn't count because the summed time doesn't matter. The 10 second rule on the 4th...... does. I really wish I had a recording of it. You'd see it as a Pentakill visually. It's easy to try to dismiss when you're seeing it as "typing."
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=00020000000100000000,timestamp=2020-01-21T19:29:23.779+0000) > > except..... the rules for a Pentakill are as follows: > > You have 10 seconds between all kills up to the 4th. After the 4th, you have THIRTY seconds to get the fifth. In other words, they themselves placed a grace on pentakills. I actually killed all 8 in under the summed time allowed in the Pentakill rules. But, it didn't count because the summed time doesn't matter. The 10 second rule on the 4th...... does. > > I really wish I had a recording of it. You'd see it as a Pentakill visually. It's easy to try to dismiss when you're seeing it as "typing." ya you didnt kill one of them in time for it to count as a multikill
: dw i believe you. lol
> [{quoted}](name=JustA kleo,realm=EUW,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=000300000000,timestamp=2020-01-21T17:27:06.223+0000) > > dw i believe you. lol ok ty {{sticker:slayer-jinx-wink}}
: Tell me..... do you consider 5 people who are about 1800-2000 range apart who all die to one person from full HP, not a pentakill, simply because they didn't all die to one nuke? Not my fault that they don't group up. Not my fault that to set up the Octokill, I had to kill one-two, chase the third, kill them, chase the 4th, kill them, and then chase the 5th, kill the 5th and 6th at the same time, and then kill the seventh, and eighth 10 seconds later because they respawned. The only reason it didn't register as a Pentakill was because the 4th died 11 seconds after the 3rd, and the 7th and 8th died 13 seconds after the sixth.
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=000200000001,timestamp=2020-01-21T17:12:21.250+0000) > > Tell me..... do you consider 5 people who are about 1800-2000 range apart who all die to one person from full HP, not a pentakill, simply because they didn't all die to one nuke? Not my fault that they don't group up. Not my fault that to set up the Octokill, I had to kill one-two, chase the third, kill them, chase the 4th, kill them, and then chase the 5th, kill the 5th and 6th at the same time, and then kill the seventh, and eighth 10 seconds later because they respawned. > > The only reason it didn't register as a Pentakill was because the 4th died 11 seconds after the 3rd, and the 7th and 8th died 13 seconds after the sixth. so then its not a multikill... if they're not all killed within the set multikill timer coded into the game then it doesn't count plain and simple.
: > [{quoted}](name=SirEnds,realm=NA,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=00000000,timestamp=2020-01-21T16:06:51.554+0000) > > it was one of his myth buster vids and he said that they arent in the game anymore after he tested it and he said it was a busted myth but this proves otherwise in the after game statistics there are plenty of examples in many sites that show a "6" multikill or legendary kill
> [{quoted}](name=Thingamajig,realm=EUW,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=000000000000,timestamp=2020-01-21T16:09:03.664+0000) > > there are plenty of examples in many sites > that show a "6" multikill or legendary kill these screenshots are from the official LOL match history on there website and the first screenshot was from on the client that has no addons like facecheck, blitz.gg, etc... heres the game: https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3270924147/2043201754876704?tab=overview
: well if you told me that i'd tell you the following: we all know riot is one of the laziest companies we've ever met. they removed rotating gamemodes out of lazyness but they obviously dont remove the stats that belong to it because that would be extra work. and i bet with you dataminers could find EVERY SINGLE FILE needed to bring back EVERY rotating game mode, the only thing that riot removed is the file that makes these modes show up in the client. that would be my answer.
> [{quoted}](name=JustA kleo,realm=EUW,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=0003,timestamp=2020-01-21T17:09:00.768+0000) > > well if you told me that i'd tell you the following: we all know riot is one of the laziest companies we've ever met. they removed rotating gamemodes out of lazyness but they obviously dont remove the stats that belong to it because that would be extra work. > and i bet with you dataminers could find EVERY SINGLE FILE needed to bring back EVERY rotating game mode, the only thing that riot removed is the file that makes these modes show up in the client. > > that would be my answer. what do you mean? you think this is editted? these are uneditted screenshots here is the match in my history where it says multikill of 6 for aatrox from the official LOL website and the first screenshot is from ingame https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3270924147/2043201754876704?tab=overview
: If it's not announced in game it doesn't count.
> [{quoted}](name=Mavëríck,realm=NA,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=0001,timestamp=2020-01-21T16:24:41.986+0000) > > If it's not announced in game it doesn't count. if its shown as a multikill in game it counts lol multikills account for things like double kills, triple kills, quadra kills, penta kills, and hexakills and most likely greater than that heres the match: https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3270924147/2043201754876704?tab=overview
: https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2813897767/243999882?tab=overview This game I believe ended with an Octokill of mine. Ofc...... it didn't count as a Penta, because I killed some of the game-winning kills about 15-17 seconds apart. But..... I killed the ressers on the same Pyke ult chain as the others. Vi and Nami died twice to the same ult chain.
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=0002,timestamp=2020-01-21T16:39:22.087+0000) > > https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2813897767/243999882?tab=overview > > This game I believe ended with an Octokill of mine. Ofc...... it didn't count as a Penta, because I killed some of the game-winning kills about 15-17 seconds apart. > > But..... I killed the ressers on the same Pyke ult chain as the others. Vi and Nami died twice to the same ult chain. if they died far enough apart then it doesnt count, it says largest multikill is 3 for pyke and on mine it says largest multikill 6 for aatrox the match: https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3270924147/2043201754876704?tab=overview
: it is known exil i think made a video about it they are just not announced
> [{quoted}](name=Thingamajig,realm=EUW,application-id=3ErqAdtq,discussion-id=dQWpJ10f,comment-id=0000,timestamp=2020-01-21T15:52:03.770+0000) > > it is known > exil i think made a video about it > > they are just not announced it was one of his myth buster vids and he said that they arent in the game anymore after he tested it and he said it was a busted myth but this proves otherwise in the after game statistics
: Let's hear some opinions on what champions/items you gamers feel are over-powered or need nerfing
OP Champs: {{champion:84}} {{champion:82}} {{champion:523}} {{champion:11}} {{champion:64}} {{champion:8}} {{champion:245}} {{champion:55}} {{champion:114}} {{champion:61}} and {{champion:25}} OP Items: {{item:3071}} {{item:3140}} {{item:3157}} {{item:3181}} {{item:3812}} {{item:3285}} {{item:3040}} and ({{item:3161}} <=== was op) Champs that IMO aren't OP but are annoying: {{champion:107}} {{champion:58}} {{champion:74}} {{champion:131}} {{champion:86}} {{champion:67}} {{champion:13}} My Beloved Champs: {{champion:266}} {{champion:875}} {{champion:517}} {{champion:235}} {{champion:6}} {{champion:80}} {{champion:555}} {{champion:161}} {{champion:420}} {{champion:28}} {{champion:50}} {{champion:31}} {{champion:141}} {{champion:110}} {{champion:202}} and ({{champion:82}} op)
Rioter Comments
: Can't burst him cause of that shield unless your kled or renekton and cant poke him out cause of his passive
> [{quoted}](name=CYBERUNO100,realm=NA,application-id=3ErqAdtq,discussion-id=1XaYAEkl,comment-id=00040001,timestamp=2020-01-17T16:39:16.073+0000) > > Can't burst him cause of that shield unless your kled or renekton and cant poke him out cause of his passive good finally a champ that cant be bursted in 2 seconds
Rioter Comments
: This is so because how much of a massive difference a lead of any kind can make in the current state of the game. Whoever dies first 95% of the time will go on to hard win the lane. Top lane is most susceptible to this, followed by bot lane. This is why in top lane I completely yield the lane if I die first. For the remainder of the lane phase I will farm under tower. This is how I avoid going 0-5 in lane. Bot laners need to learn to do the same.
> [{quoted}](name=FioraWillCarry,realm=NA,application-id=3ErqAdtq,discussion-id=xEM9kjWG,comment-id=0001,timestamp=2020-01-16T16:05:45.058+0000) > > This is so because how much of a massive difference a lead of any kind can make in the current state of the game. Whoever dies first 95% of the time will go on to hard win the lane. Top lane is most susceptible to this, followed by bot lane. > > This is why in top lane I completely yield the lane if I die first. For the remainder of the lane phase I will farm under tower. This is how I avoid going 0-5 in lane. Bot laners need to learn to do the same. call for ganks or counterbuild?
xelaker (NA)
: Top lane is susceptible because top lane's max vision score for 90% of games caps at 6-10 and "it's the jungler's fault"
> [{quoted}](name=xelaker,realm=NA,application-id=3ErqAdtq,discussion-id=xEM9kjWG,comment-id=00010000,timestamp=2020-01-16T16:59:48.339+0000) > > Top lane is susceptible because top lane's max vision score for 90% of games caps at 6-10 and "it's the jungler's fault" funny thing is I've always had an issue remembering to ward so i'd never be a good support but im pretty good at outplays so im ok with it (sometimes my first ward is placed at around 15 minutes lmao)
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MrEnds

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