: How could you agree with me and say I'm the best? I even downvoted this thread! :p
: Sylas: Expectation vs. Reality
be superior in every way!? and work well with others?!!?!?!?
: What Role Is Sylas Supposed to be Played On?
well it's a newly released champion, so for the first few weeks play him mid, top, jungle, support and bot lane carry
Jamaree (NA)
: Because for all of her time, Riven hasn't really made splashs in higher elo or pro play except with her one tricks, Aatrox on the other hand with his rework had about a month where he was seen as shit, then went on to be one of the most played champions at all elos, and pro play until his nerfs.
: Oh there are some toxic people and I’ve gotten them back to back games before. With that being said I just mute them from the start if they are showing signs of toxicity or just being super annoying.
i agree there are some, i just don't see a lot. I mute them as well
: Toxicity and why I will look for fun elsewhere
I'm just going to say confirmation bias on your part I rarely ever get toxic players, even when making new accounts, maybe 1 in every 10 games.
Slythion (NA)
: not a misinformer, you just didn't understand what I was saying. What I *said* was > It's generally dominated by mages who can just clear waves and roam bot like Anivia, Ryze, Azir and, in the competitive scene, Galio. What that "like" means is that there are other champions that fill the same role these champs do. If you actually take a look [here](http://champion.gg/statistics/#?sortBy=general.playPercent&order=descend&roleSort=Middle) there's only 3 mid champs with a >4% play rate. Ahri, Yasuo, Zed. You know, the fun ones. What this *means* is that anyone who can clear and roam are able to do the job. This includes Sol, Orianna, Twisted Fate, Swain, Cass, Vlad, Xerath. These all take up playrates in the midlane, but what they actually *do* remains the same. The strategy, the playstyle, that remains the same. *That's* what I was talking about, was the playstyle of midlane. At no point did I say it was dominated by specific champions, I said it was dominated by a specific playstyle. I'm sorry that you misunderstood the point I was getting at, but I don't appreciate you calling me out on lying or "misinforming" people on a point I never even made {{sticker:slayer-jinx-unamused}}
Misnomer does not equate to misinform
Rioter Comments
Slythion (NA)
: I don't want to get too in-depth tonight about everything wrong (I've got homework I should be doing) buttttt I will give a little rundown about my views of midlane... As a mid-lane main, also a previously heavy Syndra player (hate me as much as you want), I thoroughly *hate* the current meta of midlane. It's generally dominated by mages who can just clear waves and roam bot like {{champion:34}} {{champion:13}} {{champion:268}} and, in the competitive scene, {{champion:3}}. The only two exceptions to this case are {{champion:238}} and *maybe* {{champion:105}} due to their ability to *force* laners to interact on them via poke or easy hard-engages. It's incredibly boring, and I mentioned my experience and favoritism towards Syndra because Riot has done nothing to fix either of my issues. (skip this paragraph if you don't give a fuck about Syndra) Syndra has been in the shitter since the very start of preseason. I know these are the boards and any oppressive laner gets mindlessly circlejerked on by the boards the moment they're on the strong side, but she's straight up dumb right now. Her runes suck, her identity is ruined, the mindless anti-interactivity laners don't favor her, she was riddled for bugs for *months*. I love me a good Morde 2.0. Thankfully they ended up fixing those bugs finally, but for the love of god give her compensation for losing Thunderlords. Electrocute isn't *nearly* as viable on her, Aery is a joke, so that leaves comet. You know, the rune that doesn't actually land on your target unless you land a long-range E, and laners will walk out of if you manage a Q. Anyways... Repertoir, and I have very little to nothing against him, said the minion changes were to help combat this mid-lane meta but it did nothing. Mid lane has been this way since the preseason and there's really no hope of it getting fixed until preseason of *next* year, at best. Honestly, as much as I hate to say this, they need to look at top lane before mid anyways. This is *assuming* they are able to fix bot lane during the preseason like they said they're planning on, but who really has that hope nowadays.
you mean https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Azir/ this guy? 4% pick rate 44% win rate and https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Ryze/ this guy? 8% pick rate 45% win rate and https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Anivia/ this bird? 6% pick rate and 52% win rate Combined they are picked 18% of the time {{champion:81}} {{champion:157}} {{champion:145}} {{champion:202}} {{champion:40}} {{champion:51}} {{champion:412}} are all picked more than the three of them combined... So, dominated may be a bit of a misnomer... just a bit
nm1010 (NA)
: People still use champion.gg after Riot said they were one of the worst stat sites? Also that is patch 8.6, outdated information isn't useful.
https://lolalytics.com/ranked/kr/platinum/plus/champions/ okay you've proved your point... morde needs a nerf
nm1010 (NA)
: People still use champion.gg after Riot said they were one of the worst stat sites? Also that is patch 8.6, outdated information isn't useful.
https://lolalytics.com/ranked/worldwide/platinum/plus/champions/ this supports me as well huh Yeah sample size of half a day isn't accurate at all, just saying
Myrddin (NA)
: Is a 22% damage reduction for kai'sa Q justified?
Anyway, you all seem to think she's crazy and that's fine, i think 22% less damage on the assassin will make it next to unplayable Again at no point did i say she doesn't need nerfs at all, just that these numbers seem very high
nm1010 (NA)
: According to plat+ on lolalytics for the current patch none of those champions have higher win rates as adc and almost all of them have SIGNIFICANTLY lower play rates. None of them are within 1.5%, let alone 1% of her win rate. https://i.gyazo.com/f3d1681079a82b1120292f4c592cdc1d.png https://i.gyazo.com/df11c9a6e4495201a8b97e18ceaa5e17.png https://i.gyazo.com/f657f8763609801408d0695e4cd52cd3.png https://i.gyazo.com/1074f275a21c080e17e546b882c62a3f.png https://i.gyazo.com/d2866b575bd2b99f15492afd0f65a234.png https://i.gyazo.com/a2c83a6d2f1611fa0c1c7b1f0ac1a61a.png https://i.gyazo.com/a1d15feab799f9a6fb784639acd126ca.png So yes she is EXTREMELY strong and yes the nerf was justified.
: kasai is fucking broken, one did 2098 damage to me yesterday as ezreal in 1.1 second, id rather deal with rengar. cause then she procceded to delete my entire team carry 1 vs 5.
and i hit for 1.5k with draven a while back, in 1 hit. Fed adc's do damage, i know shocking
Raoul (EUW)
: Good reworks vs bad reworks
Bad reworks Swain, Darius, Sion They are not the same champion and should be released under different names
: Why riot buffed AGAIN one of the already most banned champions?
nm1010 (NA)
: And yet these are the plat+ stats for her so far this patch https://i.gyazo.com/0ea2aad42d2e24c96ee68486edec8a01.png Those speak volumes about how over tuned she was/is.
Okay, lets look at the other adcs win rate wise Quinn is higher Kog Mf Jinx all within 1% varus twitch xayah within 1.5% So yes she is a bit strong, but that's a huge nerf. The topic simply was is 22% justified, in reality for being only slightly better than other adcs and worse than.... quinn
: They went really overboard with her buff. She is supposed to be a lower win rate adc when she is very popular.
win rate isn't everything. Still a 22% damage reduction is a lot. It hits every part of her game, you do this to any other champ and people would say you're olafing them
Rioter Comments
Jobriq (NA)
: TK won't be catching Teemo without his W movespeed or an item active
level 7 tahm I have and will continue to do so
: It's been a long, long while since we've had a melee AP/hybrid autoer
{{champion:10}} is legit the only true hybrid in the game
Jobriq (NA)
: PSA for people with a Tahm Kench on their team
Just my opinion Don't eat darius, just run at teemo slow with your basic auto (if you have glacier and or deadmans) or just tongue him so darius can catch up. Using the movespeed and eating darius is making it so you don't have a large cooldown that can save you both, something that can be used to finish the teemo if darius can't, and also relies on the other person to have any idea what's going on in the game.
: dodge easily? vlad? point click q, auto targetting r?
Holy shit... dude he said outside of vlad My lord reading is tech
xGunna1 (EUW)
: win rate doesn't mean shit
Wouldn't the "champion being good in the hands of a master" directly reflect in their win rate? Azir had a sub 50% win rate with people that had over 150 games played on him
: Except we didn't use IP to unlock mastery...
> [{quoted}](name=AngusBoomPants,realm=NA,application-id=3ErqAdtq,discussion-id=EiAbAGUK,comment-id=00000002,timestamp=2017-12-11T22:20:07.963+0000) > > Except we didn't use IP to unlock mastery... But we did.... we bought champion tokens with ip which gave us BE
Mob Piru (NA)
: why do junglers suck so bad at this game now?
Because of the experience change
Denaari (NA)
: After 6 Years... I give up. (A Letter to Riot)
xGunna1 (EUW)
: You should only master overloaded kits champs
yes that's why azir had a 45% or less win rate for over a year... EXACTLY
: Tahm Kench "The River King" Gets Beaten Up By Red Buff
he is a viable jungler, just has a horrid first clear, but it can be done and once you back once you never have to again
Duxi125 (EUW)
: Azir main
he needs a lot more help than just that
: im not just going to honor somebody just because It pops up
: Can I at least get some RP for the RP I spent for rune pages?
it would be nice if for all the rune pages i bought i would get to choose an epic skin, 4 for 1 is fine, random is basically who cares, it will be for one of the champions i don't play so i pissed away rp basically
: Fun fact. You don't own any IP, and you don't own any runes.
so your idea is they should lose customers by enforcing something they put in place so they can legally ban people
: Any "Gnar" like alternatives? - Bored Gnar Top Lane Main
didn't you just describe riven? beyond the ranged part Rumble, but doesn't have a dash or really a mobility move. Teemo, ^^^ Gnar is unique, since he was made after thresh, each champion made after thresh they have really tried to make have a unique feel to them
: Rewards for old Honor are out
It's kind of odd, yes i've been playing for years, yes i've played in thousands of games, but i didn't really get a lot of honours (i think i had over 150 in each) and i got all the icons. I don't know why people are complaining, those numbers seem very very attainable, i didn't even try for honours and got it
Raoul (EUW)
: Here is a feature URF really needs: hold the button instead of smashing it
I would say to not be all random or give us a choice between modes I don't care if i'm playing against sona hec ect every game if it means i don't have to play cait followed by kindred followed by lucian... ever again Edit - next game vayne
Meddler (NA)
: Quick Gameplay Thoughts: August 8
So, you tried this with azir before, lowering the range of his soldiers. It made him basically unplayable. The problem was in his bugged shuffle, never was his damage, his shield, his smiting towers. You keep taking away his fun stuff in lue of actually hitting the bugged skills. Either way he is pretty garbage at the moment, new players have one of the lowest win rates in the game and even after 200 games it doesn't really go up that much. He has no reward for mastering him, simply because you didn't want to touch his shuffle. Right now i feel like i can't play azir and have either an enjoyable time or a win. From the sound of it, you're not bringing back the fun, but maybe i'll win a higher percentage of games. Just a level 7 100k former azir main
: Azir Gameplay Update: Goals and Directions
1 was tried already and it made him utterly unplayable. One thing that should be tried is simply fixing the bug that made the shurima shuffle possible then giving him back a lot of the stuff that was taken away. Him smiting towers made a lot of thematic sense and made him feel even more unique and cool for a midlaner. Fix the bugs and see where he is at before doing the big things
: When the entirety of the Boards calls juggernauts and bruisers "tanks..."
I mean mecha {{champion:72}} is pretty close to a tank
: Guess your main!!
1 - We are made by our choices. 2 - Weeeeeee 3 - Shurima. Shurima? SHURIMA!
: A list of things I don't get.
that's not how you spell key's
: Chroma IP sales: 3.22.17 - 4.5.17
What happened to the fiora chromas? Are they not going on sale?
: Best ADC?
: The team with targons would have an item disadvantage (because they had to build it in the first place). And would still be behind the combined gold of the solo top laner and jungler, it'd only be mitigated a bit. The meta that we have now is prevalent for logical reasons, it isn't just random.
a simple yes would have sufficed when it first came out you had 4 targons on a team and no jungler
: You guys haven't forgotten about Lissandra right? She's sitting at a 46% winrate in a meta with plenty of assassins. I just want to verify that the changes are still happening, us Lissandra mains feel really neglected currently and would love just some sorta confirmation we're being heard! {{champion:127}}
At least you're not an azir player (i would say main but literally who mains something with a 70% chance to lose)
Saelon (NA)
: No I wouldn't be calling for 15 then 20 bans because if there is ever a moment where there are 15-20 champions who are on the same level as Kha, Camille, Rengar, LB then I would not even play. Plus this would help because I know I could still ban someone who is actual cancer to play against while one of my teammates bans Draven or Blitz
I mean most of those champions at platinum plus have a 50% win rate just about, to me that indicates that they are pretty balanced. Even when most of them have 100+ played games their win rates still don't spike.
: Riot at this point you're honestly asking to be hated
Warwick is broken? 49% win rate, are you sure?
Bultz (NA)
: Can we nerf Fiora Yet?
The grand duelist is good at dueling!?!?!?!?!?!?!?!??! STOP THE PRESSES
Saelon (NA)
: Give us 10 bans or nerf champions more
Kind of a flawed idea, there has never been a time where all 6 bans actually went to really overpowered champions. Sure there is 1 or 2 with a win rate of 55+ that need to be banned every few patches, but beyond that they are all pretty normalized, in the 51-2% range. All that would happen in reality is you would ban more champions, but others would take over their spot as the next "best" champion. I realize this is a slippery slope argument, but it really is the truth. You'll be calling for 15 bans then 20, something is always going to be the best, but there really hasn't been a lot of outliers, that require bans.
: This is a horrible analogy. No one would go 2 top because it's completely disadvantageous to. Having a jungler gives your team more exp and gold. Why would you not utilize jungle camps. The people in your hypothetic scenario would be bronze 5 idiots.
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