Rioter Comments
Shaarus (EUW)
: PBE changed my password?
The last time I had this issue was when the honor system was updated. I tried getting on pbe but it said my password was incorrect. I think what happened was my pbe account got deleted (again this was a long time ago so I can’t remember well) so I tried to figure out why it got deleted. What I learned was **You need to have your live account at least honor level 3**. Once you do, you have to create a new account on pbe but you must use the same username as your account on live so it can tell it is you. Again this was something I had to do a long time ago so I can’t remember well.
Reksee (NA)
: Opinion: More Mobility does not make the game fun
Maybe they need to add more grounded abilities to the game
Rioter Comments
: change him back to support like he should be, balance that ridiculous grey health shield, and PLEASE do something about consuming the enemy team
Unfortunately they really can’t change him back to a support. The whole purpose of his rework on patch 9.9 was to gut his pro play potential in exchange buff the rest of his kit. Of course what they had to gut was his support capabilities because he was a walking qss. Now he shines a lot more because he is actually playable in solo queue.
Rioter Comments
Rioter Comments
Fargo79 (NA)
: Id like for him to get some love. His Jump is a big issue with.. The range of its cast isnt very big when you compare it to other champs that are able to dash to teammates.. Champs like Lee Sin, Yuumi, Rakan, Jax, Kat (actually not sure if Kat can still E to allies), but i guess the main comparison would be Yummi and Rakan.. who have by far further dashing, lower CD. I almost feel like they need to add something as a secondary effect when he lands on allies.. maybe a slow or maybe even a debuff if their is enemies with in a radius..
I bet they nerfed the W range because he is a tank with mobility. Yuumi and Rakan have far more mobility because their fragile so they need something to make up for their weakness. Braum on the other hand has been nerfed to the point he doesn’t feel like a tank.
Rioter Comments
: Thoughts on champs for dealing with Irelia, the mobile juggernaut
Tahm Kench. Yes I know everyone is going to say because he is op but he was good against her even before his buffs. This is because he is too tanky for her to deal with and her W is useless against Tahm because he only deals magic damage. Plus because he is a tank, he can rush bramble vest.
: > [{quoted}](name=NY64,realm=NA,application-id=3ErqAdtq,discussion-id=OEFLJYsm,comment-id=0000,timestamp=2019-06-12T09:31:53.087+0000) > > I think the reasons champs have ad/ap scalings when they don’t use them in the first place is because when certain objectives like fire drag and baron give ad and ap, their purpose is to make the winners of the objectives more threatening. If champions only have 1 kind of scaling they don’t benefit as much from the objectives because the enemy team can counteract by getting armor or magic resist. > > If champions scale from ap and ad, it makes them bigger threats when they get these objectives and harder to counteract thus making the objectives more important. > > For example let’s say Illaoi only scales from ad and gets baron. You can counteract the extra ad she now has by selling damage items to build armor. Once the buff wears off, you could sell that armor to get your damage items back. But if Illaoi scales from both ad and ap, then you can’t just give yourself temporary armor to deal with her. who the hell sells damage items for tank due to baron? wtf
I heard it was something high level players would do in earlier seasons.
: > [{quoted}](name=NY64,realm=NA,application-id=yrc23zHg,discussion-id=aoEoN1uw,comment-id=00000000,timestamp=2019-06-12T09:50:07.249+0000) > > The problem with a tank only team is that they lack damage so even if they win a team fight, they will barely do any damage to turrets and push their advantage. Say that to the pure AP Galio and Malphite that are deleting enemy squishies before they've recovered from the knockup.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=aoEoN1uw,comment-id=000000000000,timestamp=2019-06-12T09:52:02.442+0000) > > Say that to the pure AP Galio and Malphite that are deleting enemy squishies before they've recovered from the knockup. That’s why you use tanks to lock them down and damage dealers to finish them before they use their heavy hitting abilities. If you have a team of only 1 role, your weaknesses are easily exploited. Plus, stuff like that is why you get magic resist.
: No. I'd rather not have my games decided by which team got more tanks.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=aoEoN1uw,comment-id=0000,timestamp=2019-06-12T09:47:37.583+0000) > > No. I'd rather not have my games decided by which team got more tanks. The problem with a tank only team is that they lack damage so even if they win a team fight, they will barely do any damage to turrets and push their advantage.
: but illaoi doesn't build ap
Even if she doesn’t build ap she will still get ap by killing baron/fire drag resulting in her getting more damage.
Rioter Comments
Rioter Comments
: Why did you give Illaoi Ap scaling
I think the reasons champs have ad/ap scalings when they don’t use them in the first place is because when certain objectives like fire drag and baron give ad and ap, their purpose is to make the winners of the objectives more threatening. If champions only have 1 kind of scaling they don’t benefit as much from the objectives because the enemy team can counteract by getting armor or magic resist. If champions scale from ap and ad, it makes them bigger threats when they get these objectives and harder to counteract thus making the objectives more important. For example let’s say Illaoi only scales from ad and gets baron. You can counteract the extra ad she now has by selling damage items to build armor. Once the buff wears off, you could sell that armor to get your damage items back. But if Illaoi scales from both ad and ap, then you can’t just give yourself temporary armor to deal with her.
: Tahm Kench top is impossible.
1. Get adaptive helm; You reduce his passive damage by 20% which applies to his auto attacks and Q. 2. Try to fight him in your minion wave: If you are Urgot you can throw him into your minion wave and he can’t Q you because your minions are in the way. 3. Poke him first before fighting him: Yes he can heal with his E but you reduce his opportunity to counteract your burst with a big shield. 4. Throw him into your turret: Since he wins a head on fight, let him push to turret and throw him into it. 5. Don’t ask your jungler to gank him: Like it or not, he is like other juggernauts who can turn around fights and 1v2. Tell them to gank other lanes to get other lanes to snowball. 6. DO NOT LET HIM GET 3 STACKS ON YOU: Yes I know this is obvious since he can eat you but the other conquenses are that he maximizes his passive damage against you and his Q can stun. His damage skyrockets as soon as he gets 3 stacks.
MLG Katt (NA)
: Bruisers
That’s the point of the class Darius is in. He is a juggernaut. Juggernauts are characters who have high damage and durability but give up range and mobility. Their purpose is to be amazing duelists but struggle to catch up to those with mobility or range.
Rioter Comments
: Tips for playing against nautilus?
Taric is the best support against him because as soon as your ally gets hooked you can heal, shield, stun nautilus, and make your ally invincible while they can't move. You will have enough defenses to protect them and because you are a tank you can protect yourself with the same abilities. If your partner still dies too fast, get locket of the iron solari to shield them while your ult is being channeled.
: Talking in pro or in general? Cause in general turtling is still an effective strategy.. Throw in a baron steal and boom, game even.
: The game isnt even fun to watch. Teams are too scared of interacting because one mistake can cost you the game right now.
I’m not a fan of how they’ve changed the game either but here is my explanation on why they have made them. They made it this way because in the past, as soon as the game was going downhill for one team, they would simply turtle until everyone had all their completed items, and thus were back on an even playing field. Riot has made the game more high stakes to punish turtling by doing stuff like, objectives giving better rewards, turrets being weaker. Damage being higher so it’s better to be ahead, weakening defensive options in the game such as items and peel champions.
: Why do so many people build Morellonomicon when it's bad?
I think it’s because Morrellonmicon acts as a second void staff. In a way, magic penetration acts as more AP except it goes through magic resist. It’s just an even better void staff because it provides health and applies Grevious Wounds.
Rioter Comments
Rioter Comments
: Why is Riot moving Tahm fron Bot, where everyone loves him, to Top, where no one likes him ?
Well opponents don’t like him in either role because he is the king of cockblocking. In top lane, he makes you miserable because it’s really hard to kill him. In support he makes opponents miserable by constantly taking kills away from enemies.
: > [{quoted}](name=Trolosaurus,realm=NA,application-id=yrc23zHg,discussion-id=HNhzQ6Lu,comment-id=0002,timestamp=2019-06-08T17:32:08.255+0000) > > LCS ruins everything > God I miss old Tahm Hope all their stupid esport go bankrupt so we csn have a balanced game again. I hope that this fiscal year they will loose more than they lost in 2018 (400mil$)
> [{quoted}](name=Neumím Riven,realm=EUNE,application-id=yrc23zHg,discussion-id=HNhzQ6Lu,comment-id=00020000,timestamp=2019-06-08T20:02:30.532+0000) > > Hope all their stupid esport go bankrupt so we csn have a balanced game again. > I hope that this fiscal year they will loose more than they lost in 2018 (400mil$) I just want two separate balance teams for pro play and solo queue. That way there are two slightly different versions of the game that benefit both sides
Rioter Comments
Rioter Comments
: Can anyone explain Tahm and how to lane against him?
Heres my tips: 1. Whatever you do, **DON'T LET HIM GET 3 STACKS ON YOU!** As soon as he does, he does far more damage to you thanks to his passive, he can stun you, and of course eat you. It's like Darius, once he gets max stacks, he gets a massive advantage. 2. If you choose to fight him for some reason, fight him in your minion wave so he can't stun you with his Q, he can of course eat you but at least he can't stun you first. 3. Pick a tank against him. Although he can beat pretty much anyone top lane, he has trouble finishing tanks since they take so long for him to kill and they have cc and poke to keep him away and prevent him from getting 3 stacks. Examples of good picks are Garen, Sion, Mundo. Keep in mind he can still beat you but it will take much longer allowing you retreat to safety easier. You stop him from snowballing. 4. Get Adaptive Helm. This item is really good against him because you reduce his passive damage which applies to you every time he auto attacks you or lands a Q on you.
: Sniper Mundo event idea
I would love to have something like this, but it is a game of dodgeball.
Rioter Comments
Moody P (NA)
: Tahm not being put in the dumpster is baffling
Have you considered not fighting him, kind of like how you deal with juggernauts.
: The real problem with Twisted Treeline Ranked
The real problem is I forgot ranked Twisted Treeline existed
KazKaz (OCE)
: Remove Death's Dance
Absolutely agree, this item is so stupid because it turns every assassin and brusier into a tank. I'm so sick of lifesteal items like Death's Dance where the more damage you do the more you heal. It's a horrible thing in the game because it basically says "With enough damage, you can become a better tank than a tank" Why are you rewarded with being tankier when you do more damage. The trade off should be you give up defense for damage.
Saezio (EUNE)
: Because if you weren't forced to alternate between spells it would be easily abuseable. On release and for a few months after it was used by everybody. Supports, Midlaners, Adcs,Top laners. it was just busted af
Wasn't that because it gave summoner spells 15% cooldown reduction?
Saezio (EUNE)
: You played yuumi with flash? xD
I didn't play her with flash, I took ignite, and exhaust. But I couldn't use them again because of unsealed spellbook.
Rioter Comments
: No mention of our savior smite eh?
I said smite is fine as is. Yes only junglers pick it but that is because it is designed for only junglers.
Rioter Comments
: Ornn's Q (Volcanic Rupture) Blocked By Yasuo's Windwall
I think it’s just because how Ornn’s Q is programmed
: Exhaust is dead
Yeah it feels like what is the point of taking exhaust when they lowered the cooldown of ignite so much. What is the point of taking exhaust to slow the enemy when everyone has 6 dashes to ignore your slow and still blows up you and your teammates even with a 40% damage reduction.
: That's interesting. Would using the second charge refresh the move speed buff or stack it?
It would just refresh, stacking would be op, like on Cass or Karthus. Also dot abilities only use 1 charge. Example: If Brand hits you with his W it only activates one charge.
Rioter Comments
Rioter Comments
: Tahm Kench W Request
Just before I make my comment I’m just letting you know I’m a Tahm Kench main so people can understand where my perspective is. I think this is a very bad idea because the very reason Tahm’s W got gutted is because of his amazing ability to save allies and carry them far away from danger. Adding this feature in would just do the exact same thing and result in getting the constant nerfs like he did over and over again. What I wish Tahm could get to at least slightly improve his support potential is having a weaker slow ( maybe 70%). Or at least be able to instantly spit out an ally instead of having to wait one second to spit out an ally after eating them. My biggest but most unrealistic hope would be to reduce the cooldown when eating an ally to 50% as well but give each ally have a unique cooldown of when they can be eaten again similar to how Yasuo can’t dash onto the same target twice in a short period.
Crocele (NA)
: is conditioning good?
I see people recommend second wind in that branch for Tahm Kench which doesn’t make sense to me since shouldn’t his gray health heal the health he lost anyway? Wouldn’t it be better to use conditioning?
: The case for point-and-click hard CC
My argument would be to create point and click grounded cc abilities, that way the target is still disabled from the point and click cc but can still do something about it.
: Shoutout to the kind of teammates who help the get the penta>pentastealing
I'm the kind of guy that tries to leash pentas but then ends up accidentally stealing the last kill every time mostly because my instinct is to ignite the target to kill them as quickly as possible.
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NY64

Level 83 (NA)
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