CoraloDy (NA)
: Is Overgrowth supposed to be bad? 300 minions/monsters only = 112.5 HP + 2.5% MaxHP increase?
I feel like my end game stats usually say I get about 250 health from it on Singed, so not super tanky items. I always figure that is worth more than a Ruby Crystal. Sometimes I take that and Magical boots figuring i've just saved 700 gold worth of stats that I can put into offensive items. But maybe that's not a logical reasoning?
: Ending Support for macOS 10.8.5 and 10.9
Cool, so when will the servers support Mac OS 10.12 in Thailand, Singapore, Vietnam... you know, South East Asia, where you can't play the game!
: Battle mages =/= AP Bruisers. AP Bruisers are mainly melee and are less about being mid range and more about being in the face of the enemy. Here are examples of both: Battle Mages - {{champion:30}} {{champion:127}} {{champion:50}} {{champion:8}} AP Bruisers - {{champion:31}} {{champion:131}} {{champion:60}} {{champion:3}} {{champion:79}} {{champion:82}} {{champion:517}}
: > Yes, but what happens when some champions cough Singed cough get left behind in the mobility game? I mean, his _Insanity Potion_ gives him movement speed, he gains bursts of movement speed by passing by Champions thanks to his _Noxious Slipstream_, I'm halfway certain that _Ghost_ is a common Summoner Spell pick on him, and there's a fair few items that offer movespeed benefits, like _Righteous Glory_. There's more mobility than just dashes. > Adding lots of mobility to the new champions without giving reasonable strengths to old champions feels unfair. Some time ago (I think around 2017), they buffed Singed's _Mega Adhesive_ to _Ground_ enemies affected by it, disabling them from using mobility abilities (dashes, blinks, leaps, etc.) while affected, and somewhere afterwards they changed his Passive to _Noxious Slipstream_, giving him movespeed bursts when he passes by enemy Champions, making it easier to pick up speed, stick to targets, and sprint by them to start a poison cloud chase. What more strengths could they reasonably give Singed? And, on top of that, what other Champions lack sufficient strengths to counterbalance their lack of mobility?
Yes, he does get a MS bonus from his ultimate and yes he is commonly played with ghost. Both of these things mean exactly nothing when faced with one hard CC or decent slow; he is very easy to catch these days. This is coupled with his limited access to good movement speed items. Good AP items with MS: Lichbane and Spellbinder, both of which don't interact with his Q, and of course, without significant amounts of AP his Q can just be ignore by all but the squishiest of toplaners (and lets not talk about Adaptive Helm). Go back and look at how many of the latest champions have hard CC and mobility. Agreed, they did add grounding to his W. However, it is reliably broken against several champions (Yi, Camille, Zac) and the cast time is so long that Camille to reliable hookshot out his W before his animation is completed.
Ms Cougar (OCE)
: > [{quoted}](name=Oksanaandjoy,realm=NA,application-id=A7LBtoKc,discussion-id=qzzu5y4t,comment-id=00c1,timestamp=2019-02-13T09:08:51.610+0000) > > Hi, I wonder if you also look at the flip side of this coin and ask which champions don't have any of these strengths and therefore are generally weak. Specifically i'm thinking about Singed, but i'm sure there must be others: > > * Powerful reactive defenses (big shields, invulnerability, untargetability) => _None_ > * Very short windows of downtime (short cooldowns, spells you can hold for reactive plays while still being highly effective, ammo) => _nope_ > * Many abilities with low or no cast times => _poison maybe? but he can't take advantage of Sheen or Spellbinder for it so nope...? _ > * Very strong waveclear or wave control =>_ yes if he's left alone, but actually his wave management is pretty sloppy as damage is mostly AOE_ > * Fallbacks cover weaknesses too well - for example a “weak laning phase” champion that has tools to farm perfectly from afar => _nope_ > * Mobility tools that don't have cast or target restrictions => _none_ > * Wall crossing abilities => _nope_ > * Very high dash speeds => _actually the opposite, his catch tool (W) slows him down to cast it!_ > * Range advantages => _max range ability is his auto attack range. He literally can't attack in front of this. _ > * No early game counter matchups => _no chance in top lane_ > * Flex pick ability to avoid counters (matters particularly in pro play) => _see above._ > > Can you comment from a developer's perspective on this end of things? Fallbacks cover weaknesses too well - Proxy farming of such an exellent standard he is known for it. The rest, yes. But I dont think anyone is suggesting he is overpowered or his kit overloaded.
But does proxying cover his weaknesses? I see most people who are pretty good at Singed say that proxying isn't as viable as it once was because he is too vulnerable (too much CC, too much damage, and Singed doesn't have a lot of reliable mobility). Plus, proxying is only viable if you can shove the wave to tower. That can be challenging task when you are out-traded by most (every?) toplaner. And on the second point, exactly that: i'm not suggesting Singed's kit is overpowered. Exactly the opposite. My point is he doesn't have reliable access to any of these "powerful tools" and so struggles.
: I think the question "should there be more mobility in the game" oversimplifies the issue, generally. I think it's good to have both kinds. Playing slower, more deliberate champions puts the emphasis on positioning and strategic decision-making, while flashy champs put more emphasis on mechanical play and reflexes. I think both have their place. What it sounds like to me is that you should have been playing more assassins all along; you seem to enjoy that playstyle a lot more. But I still think there's a place in the game for Nasus and Yorick. When *everyone* can dash around, dodging skillshots and gap closing with impunity, it actually lowers the value of those skills for the champions that have them. I personally like the diversity, even if it's more challenging to balance for it.
Yes, but what happens when some champions *cough* Singed *cough* get left behind in the mobility game? Adding lots of mobility to the new champions without giving reasonable strengths to old champions feels unfair.
: Champion Weaknesses in 2019
Hi, I wonder if you also look at the flip side of this coin and ask which champions don't have any of these strengths and therefore are generally weak. Specifically i'm thinking about Singed, but i'm sure there must be others: * Powerful reactive defenses (big shields, invulnerability, untargetability) => _None_ * Very short windows of downtime (short cooldowns, spells you can hold for reactive plays while still being highly effective, ammo) => _nope_ * Many abilities with low or no cast times => _poison maybe? but he can't take advantage of Sheen or Spellbinder for it so nope...? _ * Very strong waveclear or wave control =>_ yes if he's left alone, but actually his wave management is pretty sloppy as damage is mostly AOE_ * Fallbacks cover weaknesses too well - for example a “weak laning phase” champion that has tools to farm perfectly from afar => _nope_ * Mobility tools that don't have cast or target restrictions => _none_ * Wall crossing abilities => _nope_ * Very high dash speeds => _actually the opposite, his catch tool (W) slows him down to cast it!_ * Range advantages => _max range ability is his auto attack range. He literally can't attack in front of this. _ * No early game counter matchups => _no chance in top lane_ * Flex pick ability to avoid counters (matters particularly in pro play) => _see above._ Can you comment from a developer's perspective on this end of things?
Bigsnax (NA)
: can you just start copying what dota does please. the people who work there are so much better at this than you.
That's not very helpful. Can you outline what they do?
: Agree, it is sad to see this not affect Singed, given the current rune keystones and their respective rune paths do not really match that well. This may not mean necessarily that just plainly making conq work with singed would work well. First, it would affect other champions Because of this, it would be good to see conq get adjusted in a way which will match with champs like singed while maybe preventing abuse from other unintended DoT champs like Brand, Malz which are more DoT +Burst. As the pbe thoughts said, it heals now and is meant to make for longer sustained dmg, without non champion combat charging. One change to still benefit the champs who would benefit from those perks and combat type would be to put a time requirement along with the attack count. Being like 5+ seconds lets singed not be OP with it proc'ing it almost instantly, while the other bruiser kind of champs are still balanced. Also, not as oppressive for small trades. The goal was more of a sustained dmg.
> [{quoted}](name=Demographist,realm=NA,application-id=3ErqAdtq,discussion-id=9LiOhZFw,comment-id=0007,timestamp=2019-02-08T23:31:43.574+0000) > > Agree, it is sad to see this not affect Singed, given the current rune keystones and their respective rune paths do not really match that well. > This may not mean necessarily that just plainly making conq work with singed would work well. First, it would affect other champions > Because of this, it would be good to see conq get adjusted in a way which will match with champs like singed while maybe preventing abuse from other unintended DoT champs like Brand, Malz which are more DoT +Burst. > > As the pbe thoughts said, it heals now and is meant to make for longer sustained dmg, without non champion combat charging. > One change to still benefit the champs who would benefit from those perks and combat type would be to put a time requirement along with the attack count. Being like 5+ seconds lets singed not be OP with it proc'ing it almost instantly, while the other bruiser kind of champs are still balanced. Also, not as oppressive for small trades. The goal was more of a sustained dmg. Is there any champion who has a need to support sustained damage? That's all Singed does!
: Im quite disappointed in his passive, he could be so much better if he actually had a passive. He gains MS when running near a champion. This is pretty useless in the laning phase. I'd honestly like to see his passive changed so that he either gets tanky stats based off his bonus MS similar to how hecarim gets bonus AD based on bonus MS or that he gets MS based off of a slight ap scaling. I like the Idea of a passive related to movement speed, I just feel riot went the wrong route with this.
Yeah, I mean it makes sense and can be great mid/late game, but 1 v 1 the passive is entirely countered by the cast time on his W. The range on the slip stream also seems pretty small. Further, he doesn't have great item paths for building movement speed. I always feel like i'm either taking the Rylai's/Liandries path or building for movement speed and thus no damage
: Singeds playstyle is to be as little interactive as possible. Why do u think most people dislike playing vs him
Yes, but this the whole contradiction in his kit. He has to be interactive to farm. In effective long range mages are less interactive. Singed doesn't have the tools to outplay and avoid interaction. It would make sense if he could but in many situations he just can't.
Rioter Comments
: Twisted Treeline
I don't think you have much chance on this.... It's not even available in Japan.
AshKplayZ (EUW)
: SINGED
Ha! It doesn't work half the time anyway. Look up Singed bugs on Youtube and you'll see what I mean... Given that every new champ has multiple forms of CC, I don't think Singed (unreliably) stopping dashes is a big deal.
: A.) lots of people like singed B.) he needs like.. a warwick tier update, Not a total rework or anything but like. More stuff. Singed needs stuff in general he needs items, he needs mana, he needs health, singed needs a second cast on his E where it's a shield bash just to use the shield i feel for singed, he's so old school and I don't want him to lose his essence but he really is lacking compared to modern champs.
1. Add ghosting to his kit... why does Urgot, Garen etc. get to ghost through minions? Singed farms the same way (actually, why does Urgot need it? He's ranged! Why is he walking through minions!) 2. Agree with some damage to W. W should apply his poison cloud. 3. Adjust his kit so that there are more viable items outside Rylai's/Liandries. 4. Add a mechanic that aligns his fling and goo CD's. It is the only ability interaction he has but you can only use it once in a trade because the two abilities aren't up again together. These are just some small ideas I have without going too dramatic with the changes. But yeah, compare Urgot's kit with Singed... they aren't even close to even.
Rioter Comments
: If you transfer your account to another Riot-controlled region, yes. We have a guide on transferring your account which can be found [here.](https://support.riotgames.com/hc/en-us/articles/201751924-Account-Transfer-FAQ) Let me know if you have any questions.
So really the answer is no, because there is no Riot controlled server in Asia that is open to play on. Right?
: Is it me or are there a lot of people from Asia playing on na?
Please tell me about this wonderful server that Riot has made for us? Because I would love to stop playing on NA.
Porocles (NA)
: In general, you do have a bit of physical distance reaching the game servers in NA region so routing will always be an obstacle. You can still tune up your network though to make sure it's in the best shape it can be and keep your connection steady. For that I suggest using the [connection issues](https://support.riotgames.com/hc/en-us/articles/201752664-Troubleshooting-Connection-Issues) guide to help. Make sure to select Mac for instructiosn specific to your OS. Hope that helps!
This seems like a fairly naive response. You can only tune up so much but the reality is we are stuck playing 1/4 second behind everyone else. Why don't you put some pressure on Garena to support OS X? You already build the game for it. Or open up the Korean or Japanese servers?
: New Zeke's Harbinger (rework)
It's really only handy for supports with engage. That storm is pretty small... Malph, Leona, I guess Maokai could use it
: A Possible fix to the "99"lp problem
I can see some merit in this. I have certainly felt that frustration of needing only 1 or 2 LP to get into promos. It seems like such a waste that only 1 or 2 of those points get counted and the rest just disappear. My thought on this would be that promos still exist in their current form. They are a competitive measure to see if you can perform when it counts; I can see the point of that. Excess LP that isn't "spent" to get you into your promos is banked. Eg. You are on 90 LP and you win a game that gains you 17 LP; 7LP goes into the bank. I would suggest a limit is set for how much LP can be spent to "top up" into promos. Perhaps its small just to remove the frustration of needing only 1-5 LP. Or perhaps it's more generous: the equivalent of about a game. I'd be satisfied with the former. This or we could just draw pictures.... it works for RP!
: I didnt try those suggestions, I closed the client then after 2-3 hours it let me log in, im sorry if i cant help you, maybe just wait :(.
Glad you got it working. My problem persists. Oh well...
Porocles (NA)
: Damn, you've got quite a few obstacles here and I can't imagine how frustrating it must be to juggle all of that. Even with preserving your data, you might want to reach out to your ISP to see if there could be any upgrades or plans more accommodating for you. You are also playing from a very far distance, and no matter how much you troubleshoot it can't exceed the limitations of being overseas. Would it be possible to transfer to a closer region to see if that can alleviate some of this pain?
I feel this guys pain! I'm in exactly the same situation. And if he is playing off an Apple machine, there are no accessible servers in Asia with Mac support (depending on exactly where you are located: Japan is IP locked, Korea requires region specific details; Thailand and Singapore Garena don't support Mac). I wish Riot would ditch Garena and set up their own servers....
: Can't log in
Did you try the connection suggestions? Did they work? Just wondering because they haven't for me...
Porocles (NA)
: Much appreciated, we'll take a look!
Any solution to all this? I'm having the same issue connecting to NA. Every so often I connect (eg. last night) but most of the time it doesn't. I've been through all the connection guide (several times). I just tried connecting through my phone data and it worked, though it looked like the speed was too slow for the application to run properly. I pretty quickly got an error that the client was waiting to reconnect. On a side note, i've tried downloading the Hextech repair tool and it says the file is broken or incomplete. Tried additional times with the same result. Updated to latest version of OS X and it didn't solve either problem. Thoughts?
: Champions missing in Champ Select
So it happened again... http://imgur.com/iu1CyNt Any thoughts on this?
: Champions missing in Champ Select
Update: I pushed the "Full Repair" button in the client and it is working now...
Rioter Comments
: Unexpected Error During Log-in
I have the same problem. I've downloaded the HRT and when I unzip and run it I get an error that it is incomplete or broken. Downloaded again... same issue. Thoughts?
Broporo (NA)
: Hmmmm there might be a game file somewhere that is damaged, and that damaged file is causing the game to freak out each time it has to use it. Let's try running a quick repair through the client options to make sure all the files are working properly but hit me back if that doesn't help!
I did the repair and the game started. Later on last night and today I was getting errors that "something went wrong and we can't create a lobby" or something along those lines. After the repair it worked. Played again tonight. One game was ok though a little laggier than usual. Second game was terrible tried to reconnect again and same result, though only once this time; it connected on the second attempt. Terribly laggy though. Game was unplayable.
  Rioter Comments
Snowic (NA)
: Please remove champs from the support filter
Agreed, we need to get my sneaky Kayle support off this list so people don't start playing it and it gets nerfed or banned!
: Maokai ult isnt that greattttt
It's so slooooooooow.... i fall asleep watching it grow (then the enemy team catches me... sleeping)
Rebonack (NA)
: Spirit Visage has less HP than its components
Not to mention Nomad's Medallion {{item:3096}}: {{item:3301}} + {{item:1004}} = 25% health regen. Huh?
: lol I won't ever buy coin on her, doesn't make sense. If you can go spellthief and get the same gold/lvl with additional ap and dmg. I went coin and my adc destroyed 2 waves and I got 1 coin drop lol. fuck that
Agreed. Sometimes those coin drops feel like a desert... I also find i'm starved for mana; the mana coins aren't as reliable or effective as mana regen.
: Support Item: Ancient Coin Line Confusion
Agreed. This doesn't make sense. I'm suffering without that mana regen.
AgentMSD (NA)
: Garena on mac - Come on riot
I don't understand why this hasn't happened. Riot already has the game ported to Mac... I play on the NA server from SEA which makes no sense, but there are no servers I can use nearby. Korea and Japan are both locked; Garena servers can't be used on a Mac; Ping to NA is better than to Oceania... so which am I supposed to use?
: Extreme ping spikes
So I just downgraded to the legacy client. Ran a quick custom game and the ping is back to my usual 270, though moving around a little bit more than usual but only by +/- 10 ms. Don't have time to test on a full game tonight though. Anyone else experiencing the same?
  Rioter Comments
Rioter Comments
Nogrim (NA)
: personally i just lock in a troll pick, have a fun but crappy game and then report them at the end.
Not really the point. I shouldn't have to put up with such behaviour.
  Rioter Comments
Rioter Comments
: I think you mean W? But yes, you are right. With one damage ability it is really rough. LeBlanc is a skillshot, so it should be better. But I too agree; LeBlanc's tether overall seems better. Karma's W nearly requires you to use E to guarantee it hits (either for the damage you take in exchange, or the speedboost you need to apply it). > She is a poke champ this gives her a chance to maintain that distance. I strongly dislike Karma's forced identity as a poke champ. I don't think she should be one and I don't think her abilities should be changed to retain that identity.
Yeah, W. Thanks for that. If she's not a poke champ, then what?
: Simple (and last) Question on Karma's Shield Changes
I think it's a bit rough that the interaction has been taken away. There are lots of abilities that allow interesting minion interaction, notably and most recently, Ryze's ult. On a slightly off/related topic, if her E can target jungle monsters, I think it should also be able to target super minions. Her ability to clear these is ridiculously weak. I also question why Le Blanc's tether slows by 25% and Karma's does not. With Le Blanc's burst, if she lands it, a squishier champ is dead. A champ fighting Karma is much more chance of surviving if she does manage to maintain the tether till it roots. Le Blanc's tether is a skill shot, but I don't the the additional 25% makes up the difference. I'd like to see Karma with the same slow. She is a poke champ this gives her a chance to maintain that distance.
: I can't access the Japan server (and which server am I supposed to use?)
: Crap laggy nonsense
I'm in the same situation, though I play on the NA server with a quite consistent ping of about 270. I'd be interested in using the Japanese server too. I'm not too worried about the client etc. being in Japanese. I know the game well enough to manage and speak a little Japanese so could probably figure it out. My problem is that when I try to sign up a new account to test it out by signing up an account an error that I cannot access the game from my area. Is the Japan server region locked? Why are some regions locked and not others? Is there any way I can legitimately access this server as it is geographically, probably my closest option.
: Hi, my connection to the NA server just went down in the middle of my game, but my internet is fine
Me too. I wonder if it is something to do with the patch update? Still, you think they could inhibit all new games starting then just wait an hour for the games to finish. Do I exit the game? Will I be penalised?
: Dynamic queue and the future of League
This video is missing one thing: gender diversity.
: > [{quoted}](name=Oksanaandjoy,realm=NA,application-id=3ErqAdtq,discussion-id=rrZELTyE,comment-id=0004,timestamp=2016-05-25T03:09:18.381+0000) > > Good point. Can you access this while in champ select? No but if you have a smart phone (or you can even look it up between games seriously do you want riot to baby you people?) there are apps that have detailed info on champions, tips, builds, counters, all kinds of stuff so seriously quit acting helpless...if you want to beat the "OMG SCARY OP CHAMP" then act like it and find out what their weaknesses are just cuz the info isn't available to you right then when Zed has you 0-3 doesn't mean you don't have options BTW I don't even play zed i just use him as an example cuz i see alot of people complaining about him lately I hate laning against him too but I go looking for ways to deal with his shit...not want riot to baby me...between games...on my smart device...some way some how...period
Thanks for the tips regarding where you can access the information while in champ select, despite the truculent tone of your answer.
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Oksanaandjoy

Level 42 (NA)
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