Rioter Comments
Haxx128 (EUNE)
: i encountered the same thing when i was playing summoner's rift and i was draven and i used my ultimate and stole the drake and a white bar appeared on top of the screen
Yea. I have no idea why lmao. Hopefullt its been fixed. Not game breaking or anything but quite odd.
Rioter Comments
: you get them gemstone from an exclusive quest available to pass holders.
Rioter Comments
wCTed (EUW)
: Guys You are absolutely right if u are hardstuck . now i understand you
I tried playing ranked when I first got the game. Ranked bronze. Tried playing a few years later in ranked and not just normal draft, and my team was so bad I deadass couldn't win unless I went Nasus top and 1v9d. I've given up on ranked. Never play ranked. System is kinda screwed. You rely so hard on your teamates to win. You really cant control 95% percent of the games even when in the right rank. Unless you grind like hell you aren't going to get out.
Rioter Comments
Terozu (NA)
: Wow upvote manipulation heyo. XD That's hilarious.
> [{quoted}](name=Terozu,realm=NA,application-id=yrc23zHg,discussion-id=Nj1Ekb1E,comment-id=0007,timestamp=2019-12-07T22:18:42.931+0000) > > Wow upvote manipulation heyo. > XD > That's hilarious. Congrats. You played yourself
: Personal research about inting people
Here's my person example of this. There is a real issue with this. It's not just me, and it's starting to become a real problem, and it's starting to piss me off. https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/kUAgAYHP-what-the-fuck-riot?comment=0001
: RIOT DOESNT BAN TROLLS NEVER . SHOW SOME RESPECT TO YOUR PLAYERBASE
Here is my version of this. Same thing. I was clearly pissed when I wrote this and I still kinda am. It makes no sense that so many people get away with this shit. https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/kUAgAYHP-what-the-fuck-riot?comment=0001
: Stay mad
I don't really care that I'm suspended or any of that, I am however pissed that people keep getting away with this. Actually BS. It blows my mind.
: > [{quoted}](name=Oldschoolhockey,realm=NA,application-id=ZGEFLEUQ,discussion-id=kUAgAYHP,comment-id=,timestamp=2019-12-08T00:43:50.233+0000) > > How the hell does someone not get banned with this? Ok that makes no sense let me give you a little context. I was in a game with 2 friends. I was adc. My friend was queued as sup but got his secondary jg. Anyways I quickly realize this support is trolling. I have an awful game. I couldnt do anything. He would sit in a bush and wait til I died then bang come out of the bush and fight. He then blames me for inting. I insult him a total of 4 times. I get a two week suspension. I did have a chat restriction before but it skipped two. HOW? I have no clue. > > Anyways I decided to check his op.gg. He had a 17% win rate with too many games for me to count. It was well over 100. HOW IN THE HELL WAS HE NOT BANNED? Also it's not just him getting insanely unlucky with teams. He is trolling. Constantly 0-13, 2-13. 0-10. Not only this his runes were interesting. One example he played thresh multiple games in a row. First two he had aftershock, somewhat normal thresh runes. But the game after, still thresh, during the same day, he had electrocute. > > How the fuck. Im so confused. He didnt even have a suspension. There was no week break/two week break. This person has been playing for nearly two months and nothing has happened. Yet somehow I flame him for his trolling, and I get a two week suspension. > > So I leave you with this > > WHAT THE FUCK RIOT > > > > Edit: My initial estimation of 4 insults was wrong. The official riot employee could only state 3. Those of which being "Garbage." This was isolated from the rest of the message. "Dumbass." It was a pyke and he waited til I died to ult and make sure only he got the gold. I had said in a previous message "Do that before." The last insult is "Idiot." He was blaming me. I said "Idiot you're the problem." > > You know but he gets away for 2 months saying people are "R--arded" Multiple times in one game while he ints. I just dont get it. How do people get away with this shit. Reading this reminds me of [this](https://boards.na.leagueoflegends.com/en/c/general-discussion/Nj1Ekb1E-personal-research-about-inting-people) thread.
Yea I saw that right before I posted this. I'm actually so happy this is getting attention. I'm fine with the suspension. I mean I wasn't that toxic but honestly it really wasn't deserved. Whatever. There is another post on the boards with the same exact basis as mine. Kinda funny I got all the downvotes but I don't care about that. As long as this issue is getting attention I'm ok with it. Also I was in a group of three and one of them got the thing saying they were punished so there was a happy ending here. Actually insane that this just sliding by.
Rioter Comments
Modi (NA)
: > [{quoted}](name=Oldschoolhockey,realm=NA,application-id=ZGEFLEUQ,discussion-id=cM7jIkoL,comment-id=0000000000000000,timestamp=2019-11-06T23:37:58.315+0000) > > The source you showed with the line of code doesn't mean it doesn't count reports. I haven't coded in about two years now, but you can have that line of code lead to something that classifies it. While riot says that 1 report is equal to 4 that just may simply not be true. Even if it is, then there should be no reason for the system to keep information of how many reports there were. Which it does. It clearly does this as my point earlier of you were reported ____ times in _____ games. This means that it must go through a filing system saying there were 2, 3, etc reports. This contradicts what you are saying. It is not a contradiction. I said it may track it (which you have shown it does). You have zero proof to show that multiple reports in one game count for "extra" in a sense of a quicker, or harsher punishment. Yes they track them, no you have not shown that multiple reports in a game have any effect more than a single report. The truth is, until Riot comes out with more detail, it is ambiguous, as there are inconsistencies with their messaging (not conflicts). > Also IFS does render reports after multiple false reports meaningless. It's right on the IFS official website. " Also, players who consistently make false reports against others diminishes the value of that player's report and renders them meaningless." That's news to me. The FAQ page has been overhauled since I last looked. Before, it said nothing of that sort. > I personally doubt that IFS doesn't keep track of how many reports there are each game. I never said it didn't. In fact: > The messaging may be misleading, but it is not a contradiction. **As far as we know, the number of reports is used only in that message.** And unless confirmed by Riot, we have no idea if that number is "number of times reported" or "number of times validly reported". Unclear messaging does not indicate contradiction. > We never saw the full line of code, probably for privacy reasons and that's fair, however this also means we don't know how the system works in its entirety. Correct, we don't know. I am basing my information on what I have gleaned from Tantram's sporadic posts, and the posts on the Riot Engineering Blog. > Also I believe IFS also filters reports that it's not sure about to some team for review. This might not be the case and I have no proof of this. However this does not mean that the appeal team isn't flooded because some false reports went through. There was someone who got perma banned which was a complete screw up on IFS. IFS isn't perfect, and is quite outdated at that. The problem is takes a lot of time and manpower to code something as meticulous as IFS. No, it is not perfect. It is far from perfect. But that doesn't mean it is a bad system. As for outdated, I wrote some software for a client today (I am a software developer), it was immediately outdated as I wrote it. That is how it goes. And, you are right, writing software is hard. > I'd also like to clarify that I think there is some truth to the 1 report is equal to 4, but IFS would not keep track of how many reports someone has if this was entirely true. It just wouldn't happen. Its waste of a day of coding, and a waste of storage. One developer's waste of storage is another data scientist's treasure trove. There is a lot that can be inferred based on that information, even if IFS doesn't take it into account when issuing punishments. > My main point is there are issues and flaws with the system, which in all fairness wouldn't be there if the community didn't abuse it, but it might be time for an update for IFS, and the report system in a whole. No, there **would** be flaws, regardless whether people tried to abuse it or not. It is a fact of software development. Even the largest companies in the world fuck up when it comes to their systems. Could IFS use a little love? Of course! Any system can be improved. The question is "at what cost". If they have a developer working on IFS, that is money/effort that could be spent creating new features or fixing bugs. I don't claim to know their internal team makeup, but I would guess that the IFS team is a minuscule fraction when compared to the rest of the development team.
Sorry it took me a hot while to get back to this. I've actually been insanely busy recently. It is an alright system. In fact making code that can do this is insanely impressive. The problem is it messes up somewhat frequently. It would be amazing for each one of these to get reviewed and to find a pattern as to why this mistake happened. As to IFS not invalidating the reports I'll link it at the end. As to my last point I do agree code is almost always out of date, but nearly 4 years for a game as large as league could use an update. I don't mean one big update. Just some gradual ones fixing the issues where there are mistakes. Anyways here's a quote from the official ifs website. The very end of the very last paragraph. "Also, players who consistently make false reports against others diminishes the value of that player's report and renders them meaningless." https://support.riotgames.com/hc/en-us/articles/207489286-Instant-Feedback-System-FAQ- I think we can agree the best solution is just don't be toxic, and don't aggravate your teammates at that. Don't look for a fight. I'm probably not going to reply again and I don't expect you to but it's nice to actually have someone who replies with facts and built arguments. I still doubt a little that one report is equal to nine reports just because there would be no reason to write code keeping track of how many reports there are. I've coded some and I personally wouldn't write extra code like that for no reason since it's such a time consumer. I'm not the one who coded it though, and I don't know how the person who did thinks. It's very possible they could have. Nice talking to you though. It's rare finding someone in league who can actually come up with a coherent argument with more than a single point.
Modi (NA)
: > [{quoted}](name=Oldschoolhockey,realm=NA,application-id=ZGEFLEUQ,discussion-id=cM7jIkoL,comment-id=00000000,timestamp=2019-11-05T22:22:06.563+0000) > > Yea they get thrown out of invalid, but that doesn’t mean it doesn’t flood the team with invalid reports wasting time on them instead of actually valid ones. Plus while people say 1 report = 9 reports I don’t fully believe that. When you are chat restricted it says “You were reported _____ (ex. 20) times in _____ (ex. 10) games.” It’s pretty contradictory to what you’re saying. As well as the fact that if their false report gets thrown out, as well as future reports, and that person told the enemy team to report you it counteracts their system. Not only does it counteract it, it can get people who do valid reports to not have their reports viewed. Not only does riots messages contradict what you and their support team says, it shows that their system is flawed. Lastly none of this was the main point. The main point is that people are resorting to reporting if anything goes wrong. That’s what the main point of this post is. I understand people don’t agree with me, but I’m not stupid. I do have a real point about a real issue. An issue which clearly isn’t solved. There is no "team" that reviews reports. There is IFS. As for the number of reports, yes it may *track* that. Riot Tantram has said, on numerous occasions, that the number of reports is not taken into account when reviewing a game. You can [read it straight from the horse's mouth](https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/rIOgTf8s-riot-do-something-with-the-premades-already?comment=000100000000). If you don't believe him, that's your prerogative. Invalid reports do not stop IFS from reviewing subsequent reports. I don't know where you are getting that information, but unless the IFS (aka a computer) reviewing the reports is as slow as a person (hint: it's MUCH faster) then it would take a significant number of reports to bog it down. In that situation, Riot can quickly scale up IFS to handle the backlog until it gets back to an acceptable level. The messaging may be misleading, but it is not a contradiction. As far as we know, the number of reports is used only in that message. And unless confirmed by Riot, we have no idea if that number is "number of times reported" or "number of times validly reported". Unclear messaging does not indicate contradiction. I agree with your main point, it is stupid, petty, and downright infantile to report someone just because you don't like them. I take no issue with that. My issue is with the supporting statements & conjectures that go along with your concern. They are not based on facts.
The source you showed with the line of code doesn't mean it doesn't count reports. I haven't coded in about two years now, but you can have that line of code lead to something that classifies it. While riot says that 1 report is equal to 4 that just may simply not be true. Even if it is, then there should be no reason for the system to keep information of how many reports there were. Which it does. It clearly does this as my point earlier of you were reported ____ times in _____ games. This means that it must go through a filing system saying there were 2, 3, etc reports. This contradicts what you are saying. Also IFS does render reports after multiple false reports meaningless. It's right on the IFS official website. " Also, players who consistently make false reports against others diminishes the value of that player's report and renders them meaningless." I personally doubt that IFS doesn't keep track of how many reports there are each game. We never saw the full line of code, probably for privacy reasons and that's fair, however this also means we don't know how the system works in its entirety. Also I believe IFS also filters reports that it's not sure about to some team for review. This might not be the case and I have no proof of this. However this does not mean that the appeal team isn't flooded because some false reports went through. There was someone who got perma banned which was a complete screw up on IFS. IFS isn't perfect, and is quite outdated at that. The problem is takes a lot of time and manpower to code something as meticulous as IFS. I'd also like to clarify that I think there is some truth to the 1 report is equal to 4, but IFS would not keep track of how many reports someone has if this was entirely true. It just wouldn't happen. Its waste of a day of coding, and a waste of storage. My main point is there are issues and flaws with the system, which in all fairness wouldn't be there if the community didn't abuse it, but it might be time for an update for IFS, and the report system in a whole.
: Update the Tribunal System or Give Leniency
It takes quite a lot to get perms banned. There was a post a few weeks ago of an absolute mistake of a permaban. It showed the percentage of players who were permabanned based on toxicity alone. Don’t remember it fully but it was around .02 or .002 (I don’t remember.) If you truly believe it was a mistake appeal it, but since you’re here asking yo entirely change the system I think you already tried and failed. While the reporting system I believe has flaws, the ban and premabans go through a lot to get there, and that is not flawed.
Modi (NA)
: > [{quoted}](name=Oldschoolhockey,realm=NA,application-id=ZGEFLEUQ,discussion-id=cM7jIkoL,comment-id=,timestamp=2019-11-04T18:34:38.846+0000) > > TLDR: People are resorting to reports whenever something they don't like happens, even if the report was unwarranted. If truly invalid, then it will be thrown out by IFS > ... > even though one of them was a 4 stack report ... 1 report in a game equals 4 reports in a game > ... Since I'm chat restricted I can't chat as much. ... Yes, you can't chat during the restriction, that is the point. > ... told the enemy team to report me ... Again, but with more flair: _***˜˜1 report in a game ALSO equals 9 reports in a game˜˜***_ . No matter how many reports happen in a single game, they are not counted any more than one. A report just flags the game to be checked by IFS. >... Post game chat pyke said to report me for feeding and toxicity. ... I feel like a broken record. See above. > ... Reporting is a tool and not some threat you make when someone does something you don't like. ... Yes, and people who report as a "threat" will have those invalid reports thrown out. It will be like nothing happened. > Sorry for this absolute wall of text but if you made it this far thanks, and tell me what you think. I know I have unpopular opinions but I want to hear what people have to say. Paragraphs, that will help the Great Wall turn into a bunch of smaller walls.
Yea they get thrown out of invalid, but that doesn’t mean it doesn’t flood the team with invalid reports wasting time on them instead of actually valid ones. Plus while people say 1 report = 9 reports I don’t fully believe that. When you are chat restricted it says “You were reported _____ (ex. 20) times in _____ (ex. 10) games.” It’s pretty contradictory to what you’re saying. As well as the fact that if their false report gets thrown out, as well as future reports, and that person told the enemy team to report you it counteracts their system. Not only does it counteract it, it can get people who do valid reports to not have their reports viewed. Not only does riots messages contradict what you and their support team says, it shows that their system is flawed. Lastly none of this was the main point. The main point is that people are resorting to reporting if anything goes wrong. That’s what the main point of this post is. I understand people don’t agree with me, but I’m not stupid. I do have a real point about a real issue. An issue which clearly isn’t solved.
Rioter Comments
GankLord (NA)
: I'm Banning Senna
People are overhyping her. Honestly starting to get annoying. People are looking for something to riot to. Play her and see what you think.
DrKaizer (NA)
: Senna: The "support" ADC
Something people aren’t mentioning. We have no idea what her base stats nor base damage/heals from her skills are. Put down the damn pitchforks and be patient. If she’s broken she will be fixed. If she’s not who cares
: > [{quoted}](name=Oldschoolhockey,realm=NA,application-id=A8FQeEA8,discussion-id=xznoKLfq,comment-id=0003,timestamp=2019-10-28T17:50:47.794+0000) > > Please don't give Illaoi another skin I can't deal with more people playing her. Boo hoo I can't run away from illaoi when she ults
Nah I'm just so bad against her. I don't know why but I can never beat her. It's really just something for me lmao. I can usually beat any top but Illaoi, so I just ban her. Plus it was a joke no need to be toxic lmao.
Rioter Comments
: Camera Lock Bug
I play with a locked camera, but this mildly infuriates me just reading this. It just sounds so obnoxious.
: So can we get back scaling / late game / slower paced meta?
Please I cant deal with any more 1k stack Nasus'. It hurts too much. I'm scared.
: Somebody posted a KDA so high that it broke Match History.
: Nerf Ivern
There are just better jungles though. Iverns never been that strong, and while he's probably at the strongest he's ever been there are still just better options than him.
Leu07 (NA)
: High Noon Illaoi and Sivir
Please don't give Illaoi another skin I can't deal with more people playing her.
AdamrCc (EUW)
: The elder dragon execute outright invalidates champions such as Warwick and Olaf.
It's a part of the changing meta. It does almost entirely invalidate them late game, but both of the champions you mentioned are already weak late game. Warwick thrives on singling people out, and while Olaf can be strong late game if he snowballs, if he's caught without his ult theres almost nothing he can do. Also someone stated that a 40 minute comeback is insane which is also very true. Plus both the champions you mentioned are jungle! They can both solo elder by that time pretty easily. It's just gonna be a weird adjustment to your gameplay if you play them. Mostly that you pay attention to objectives more late game!
Abandon (OCE)
: There are too many strong champions right now. Please balance the game.
There needs to be strong champions though. With a champion pool of nearly 150 new players need a place to start. They need someone who's good so they can learn the basics. There are many strong champions. In fact I would say that it's more so every champion but a few are strong. Each champion has their place, almost every cough cough {{champion:429}}. The main point is that a lot is broken. One shot engages, insane team-fighting ability. Everything is over-tuned therefore nothing is. Also I know this is going to get a ton of dislikes but you have to give Riot some credit for keeping it as balanced as it is. Almost all champions have a win rate between 45-55. That's quite frankly insane for a game with, as stated before, a champion pool nearing 150. You just gotta find what beats the over-tuned champs.
: >I've had many reports go through in the past. I though more and it was odd because I havent had any go through in the last few weeks. Not only that I had 2 people in the same game use the n word (bypassing chat filters) multiple times. To me that's odd they haven't gone through. that notification doesn't happen every single time a report "goes through" it's intentionally setup like that to prevent(or at least make it harder for) people from figuring out how to by-pass the filter while still being toxic. don't assume that no notification means no punishment. chat restrictions exist but you can't tell if they happen outside of the account itself riot doesn't do "muting" btw. it was experimented with in the past and they discovered that when people can't flame, they troll, int and do other things that are harder to detect so it was simply replacing one problem with a bigger one. they'd rather just give 3 warnings and ban after. simpler
It would make sense that not all of them would give you a notification. I do however know they still do chat restrictions/mutes. You might classify them as two separate things, and that would just be my misunderstanding. Edit past this point. I didn't see you specified chat restrictions later. I completely missed it Not sure how but I must have. Sorry about that. I did mean chat restrictions when I said mutes though.
: If it didnt get to you, you wouldnt have made this post which entails 80-90% of it about your jungler who was flaming you in game, assuming your story was completely true. Who you then when out of your way to add to flame him back. So you not only afk'd in a game, and i know you had a reason but regardless you were still afk, you also flamed a guy for outside of the chat logs to avoid any repercussions and now you "Not only that I had 2 people in the same game use the n word (bypassing chat filters) multiple times" This was the only thing you stated about recial slurs in your post. Everything else was about your jungler who you got into a scuffle with over a game where you afk'd. We dont know how you asked for ganks since we werent there and when junglers ask laners to play safe and not to feed how do you think the response is?
It really didn't get to me. It's just one of those things that just makes me ask the question "Why does anyone have to deal with you." While this post was mainly about a single story this isn't isolated. People become really toxic if anyone feeds. Even if jungles don't gank. I did only state one thing about racial slurs which is true. I actually had another game a week ago I believe, where their mid laner who was around level 50 had a racial slur as a name. It's honestly amazing they made it to that level. I did just briefly touch on it, and part of my reasoning is because they post was already quite lengthy. Also the afk was for about 30 seconds to let my puppy out of his kennel since he woke up from his nap.
: Honest advice, dont be so sensitive.
I'm truly not that sensitive. It doesn't get to me I just hate seeing it. It's just obnoxious to deal with.
: Toxic people/Racial slurs
By the way I forgot to mention. The jungle was in a group with the Irelia who fed. He camped Irelia most of the game too. I noticed when he accepted the friend request that he was in a group so I checked op.gg suspecting that he was in a group with Irelia and I was right. Honestly funny lmao.
Rioter Comments
: Chat Bans
Please let Riot know if you think they should add this, it would cut down on toxicity.
Rioter Comments

Oldschoolhockey

Level 129 (NA)
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