Rioter Comments
: Seems that there’s already been movement on this area. I know that several of the Kayle skins, including Aether Wing Kayle, are getting visual tweets and edits.
> [{quoted}](name=Dokueki Kenshin,realm=NA,application-id=6kFXY1kR,discussion-id=33sdY9FJ,comment-id=0000,timestamp=2019-03-10T21:11:50.503+0000) > > Seems that there’s already been movement on this area. I know that several of the Kayle skins, including Aether Wing Kayle, are getting visual tweets and edits. would be nice to see some of this, but i doubt its going to fix the voice over problems for aether wing kayle
Rioter Comments
: Rank Rollback, and Multi-role Players.
its great that only 49 of my almost 275 games are going to count because of this i could of easily played 4x as many games (still assuming some games i got filled) in just one role primarily and probably have ended up much higher (im gold 3 currently) such as maybe platinum , 200 more games is a lot of potential climbing. to receive no compensation for that is complete BS. The removal of this system will screw over a lot of people... maybe not as many that dislike positional ranks but many nonetheless since positional ranks was supposed to be "the way going forward" for this season.
SirPurrr (NA)
: My primary issue is that when I put my primary role the same as my primary rank, I want to climb fastest. I want the biggest LP gain possible. I actually don't even mind playing off-roles that much but I feel forced to dodge now because of the LP gain being lower than my primary role. This is the crux of the issue. The concept of separate MMR for alternative ranks has advantages but the idea that I'd have to slow down my climb in ANY way is very frustrating. If somehow there were separate MMR for autofill in some system or separate MMR for secondary, fine but not when it affects LP if I put the primary. On the other hand, if I put a different primary role than my main rank, it means I actually want to test myself in those and it's great that I can without sabotaging my main rank or getting unfair games. I only mind this system when I have the primary rank aligned with my main role selected. Of course, there's also always the issue with trading positions. I saw Dom climbing on a new account and he got filled but traded someone back for jungle. Instead of D3 games, he was getting placed in high Plat games and absolutely stomped. _________________________________ As a separate note, I think duoing ruins "SQ" and takes away from its meaning as a test of primarily individual skill. You don't even know who duod and who played solo only on their account. It should be a flex thing. I hate that it exists. Some guys duoing show off fancy win rates which they could never get solo and it just makes it seem like they're better than they are. The system's adjustment for duoing can NEVER be fair because there are so many different types of duos. Some don't even bother to use voice. They don't practice exploitative strategies like yi jg with lulu top or go for any particular synergy. They just play for fun. Others go max try hard and especially with certain combos, it feels nearly impossible or just a massive uphill battle. However, even these players may duo with different players at different times without the intention to climb hard. The variance in duoing makes it inherently impossible to balance and adjust for. If you make the penalty super high then it ruins it for the average duos. It just doesn't belong in SQ. It is a relic of the past back when Flex didn't exist. Even if magically, every duo game was made perfectly balanced for both teams, it is still a terrible idea because it distorts the meaning of the ranked ladder. You don't know what someone's win rates and overall performance means. Did this guy do it by duoing or completely solo because he has great synergy with X player on X champ with X strategy? Just like in software development you wouldn't have a bug report with 50 different issues, a SQ rank should mean the same thing for everyone.
> [{quoted}](name=SirPurrr,realm=NA,application-id=A7LBtoKc,discussion-id=voxV8l2u,comment-id=004e,timestamp=2019-03-04T00:02:17.591+0000) > > My primary issue is that when I put my primary role the same as my primary rank, I want to climb fastest. I want the biggest LP gain possible. I actually don't even mind playing off-roles that much but I feel forced to dodge now because of the LP gain being lower than my primary role. This is the crux of the issue. The concept of separate MMR for alternative ranks has advantages but the idea that I'd have to slow down my climb in ANY way is very frustrating. > > If somehow there were separate MMR for autofill in some system or separate MMR for secondary, fine but not when it affects LP if I put the primary. On the other hand, if I put a different primary role than my main rank, it means I actually want to test myself in those and it's great that I can without sabotaging my main rank or getting unfair games. I only mind this system when I have the primary rank aligned with my main role selected. > > Of course, there's also always the issue with trading positions. I saw Dom climbing on a new account and he got filled but traded someone back for jungle. Instead of D3 games, he was getting placed in high Plat games and absolutely stomped. > _________________________________ > > > As a separate note, I think duoing ruins "SQ" and takes away from its meaning as a test of primarily individual skill. You don't even know who duod and who played solo only on their account. It should be a flex thing. I hate that it exists. Some guys duoing show off fancy win rates which they could never get solo and it just makes it seem like they're better than they are. The system's adjustment for duoing can NEVER be fair because there are so many different types of duos. Some don't even bother to use voice. They don't practice exploitative strategies like yi jg with lulu top or go for any particular synergy. They just play for fun. Others go max try hard and especially with certain combos, it feels nearly impossible or just a massive uphill battle. However, even these players may duo with different players at different times without the intention to climb hard. The variance in duoing makes it inherently impossible to balance and adjust for. If you make the penalty super high then it ruins it for the average duos. It just doesn't belong in SQ. It is a relic of the past back when Flex didn't exist. Even if magically, every duo game was made perfectly balanced for both teams, it is still a terrible idea because it distorts the meaning of the ranked ladder. You don't know what someone's win rates and overall performance means. Did this guy do it by duoing or completely solo because he has great synergy with X player on X champ with X strategy? Just like in software development you wouldn't have a bug report with 50 different issues, a SQ rank should mean the same thing for everyone. I find i lose more often when im duo then when im solo.... i think the system accounts for duo que
: Ranked 2019 — /dev Update #3
Hey i have a question regarding if position rankings do get reverted to just a single unified ranking whats going to happen to our rank besides just grabbing the highest rank. The reason i ask if because i have worked towards getting ALL the roles raised up instead of just a main and off role since i always go fill, if its just taking my highest rank then i feel like im getting screwed because i went fill since i could of easily carried a single or double position style much higher and faster then 5 roles (even accounting for spalshing i have played twice as many games to work on all the roles) I just hope people like me who played fill are not going to essentially get screwed for doing so or we may get some sort of compensation or anything like that since positional ranking was supposed to be the new thing and after split one it was going to be permanent in all regions {{sticker:sg-ahri-1}}
Rioter Comments
  Rioter Comments
: Does anyone know how to change the announcer and in-game music?
theres a lot of us that want the pirate announcer back, all we can do is hope rito gives us the option sometime RITO PLZ
: It's been less than 24 hours...
i miss the pirate announcer so much... like SO MUCH, its almost to the point i dislike the female announcer now that i had something really cool for the announcer
: I really miss the pirate music
I agree as well, and i want the announcer 2
Omnizoom (NA)
: Pirate announcer
i would support a morgan freeman voice actor for the announcer, glados would be nice for if im playing {{champion:61}} or {{champion:53}} or {{champion:6}} who am i kidding.. no one plays {{champion:6}} but seriously though, pirate announcer exists, you have the data and the assets and the capabilities rito, make it happen
: GP Voice Lines-- Announcer and Post 5.15. BRING BACK ANNOUNCER PACK AND PRE 5.15 VOICE LINES FOR GP
i agree with both parts of this First off, i want to use my gangplank skins and have the captain gangplank voiceover, not the new new one, he sounded more like a actual pirate and like a captain , now he just sounds like someone who's salty and angry about what happened. And as for the announcer, i REALLY would liek the pirate announcer, ive been dealing with the monotone announcer since beta and the pirate one brought in so much depth and difference Yes its more comical, no some people would not care either way and some would not want to memorize what each saying means rather then the bland single double ect ect to me hearing, "ally double kill" is boring now, its much nicer hearing "your ally found friends"
: Gangplank Announcer: 2 options
i agree with you, and yes i would play rp for the pirate announcer and i want it for ALL game modes, ranked and unranked
: I disagree with all of you: I like the gangplank announcer voice AND the music
well in ranked you can listen to the bilgewater theme or the classic summoners rift theme from the options but theirs no option to turn back on the announcer as a pirate and i REALLY want that option
Omnizoom (NA)
: Pirate announcer
you can turn the music on for sr again in options
Cabigon (NA)
: Why, WHY can't I just have the classic music and announcer?
a lot of people want this announcer permanently (me included) but i would vastly prefer it to be a OPTION as some don't like it
Strazty (NA)
: After the Bilgewater Update, can we switch between Bilgewater and summoners rift themes?
not to forget the announcer, the piratical announcer is so much nicer as well
: Will The Music Files For The Bilgewater Event Be Released Like The New Music On Summoner's Rift Was?
Valenten (NA)
: Gangplank VO announcer :)
as would i matey though i dont think it was gangplank himself announcing and also the different background music as well
Omnizoom (NA)
: Pirate announcer
is the announcer still there for butchers bridge?
Omnizoom (NA)
: Pirate announcer
well i mean AFTER his triumphant return and is the pirate announcer really {{champion:41}} seems a bit odd to play gangplank then and gangplank was announcing.. i think it was just "a" pirate and right now since bilgewater is in chaos he left for a bit
Omnizoom (NA)
: Pirate announcer
Also as a side note, i like the pirate theme on summoners rift much better then the summoners rift theme... can we keep that as well?
Rioter Comments

Omnizoom

Level 194 (NA)
Lifetime Upvotes
Create a Discussion