Bârd (NA)
: A big part of damage creep isn't just the raw numbers, it's the items people buy early on.
Back when there was build diversity...{{sticker:sg-jinx}} Riot idk who you fired from the old days but bring them back cause ya'll in need of a reminder of what League of Legends is. This supposed to be damn near a strategy game and you have us playing 360 no scope ON RUST. ON RUST!!!!
EATARI (NA)
: > [{quoted}](name=From The Cosmos,realm=NA,application-id=yrc23zHg,discussion-id=UEhtcdsi,comment-id=000c,timestamp=2019-11-10T09:57:50.157+0000) > > URF is definitely fun for the first few nights. Once the community starts trying to solve the meta for it and only picking/banning S Tier champions it becomes less about goofing around with friends and enjoying the freedoms of 80% cooldowns than it does about just winning at all costs. If my team is going to have that mentality all the time I'd rather just play solo queue. Exactly this. If URF could somehow retain that lighthearted experimental attitude, I’d had played it more than 7 times. My first few games were great, playing Zilean with 4 spellbinders, or AP on-hit Shen, but after a while I was just getting stomped by Fizzes and Vlads and Fioras, all with a Yummi attached. I really just don’t think the LOL community can have fun in an unbalanced environment like URF.
> [{quoted}](name=EATARI,realm=NA,application-id=yrc23zHg,discussion-id=UEhtcdsi,comment-id=000c0000,timestamp=2019-11-10T17:30:22.848+0000) > > Exactly this. If URF could somehow retain that lighthearted experimental attitude, I’d had played it more than 7 times. My first few games were great, playing Zilean with 4 spellbinders, or AP on-hit Shen, but after a while I was just getting stomped by Fizzes and Vlads and Fioras, all with a Yummi attached. I really just don’t think the LOL community can have fun in an unbalanced environment like URF. If they were to implement it into custom games, you could invite some friends and experiment all you want; maybe even make new ones. Urf does not have to be a queue.
: And older maps and modes they removed too! Unfortunately until they endorse it they'll keep swinging a ban hammer because it's infringing on their 'game production rights' lol.
> [{quoted}](name=ZT Xperimentor,realm=NA,application-id=3ErqAdtq,discussion-id=mAluzvpp,comment-id=0001,timestamp=2019-11-09T13:05:34.543+0000) > > And older maps and modes they removed too! > Unfortunately until they endorse it they'll keep swinging a ban hammer because it's infringing on their 'game production rights' lol. MY HIDE AND SEEK! BRING IT BACK NOW! IMPLEMENT THIS FEATURE NOW YOU LAZY DEVS!
Zardo (NA)
: I do not like playing with a pyke support.
It's because Riot fucked up and announced he was a support when he is an assassin lol That man doesn't care about his team in the slightest
: Are assassins & supports the only ones receiving new items?
What is being said right now? There isn’t a role called “burst mage” in league of legends. If we’re following the role system Riot has for us(which we should since it’s simple to follow)it is Mage, Assassin, Fighter, etc. There are some mages that can ACT like an Assassin(Annie, Zoe, Vlad, Veigar, etc.) but they aren’t assassins because of the lack of mobility. Based on the champion’s role in a teamfight you can easily differentiate. LB = Assassin Ekko = Assassin Diana = Assassin/Fighter Elise = Mage/Fighter Lux = Mage Ahri = Assassin Kassadin = Assassin Of course all the assassins I just mentioned are also Mages, but it’s because of their type of damage output(AP), not their role in a teamfight. If you were to switch Kassadin’s damage to AD, he would be an AD Assassin just like Zed and Talon.
: I request riot looks into the battle bunny line of skins.
: Is Riot trying to change the support role ?
When your ultimate is only damage and provides no CC/Shield/Heal({{champion:63}} {{champion:161}}{{champion:99}}{{champion:555}}), I don't know why someone would think they would fit in the support role idk idk When your whole kit screams mid laner but people want to play you as support{{champion:63}} {{champion:99}} {{champion:143}} {{champion:161}} {{champion:45}} {{champion:50}} {{champion:134}} (I'm only doing Syndra cause Riot really had the nerve to label her as one) When your damage had to be nerfed because you were being played in your rightful role as an assassin in the mid lane {{champion:555}}, it's just weird to me why someone will really believe this man is a full-on support champion. If anything, they FORCED him to be a support with that 'Cut' you get from his 'supportive' ultimate. With a revert of the nerf to his damage and a removal of that cut, you cannot tell me this man would not fit in the jungle/mid role. Those minuscule changes I just mentioned can not be placed on any other support and have the same outcome. And for those who want more 'variety', I suggest you look into Heroes of the Storm supports AND Healers to see the many ways a support in League of Legends can be made. In that game they did the Marksmen Support correctly~
: Karma's Gameplay Update: initial/tentative ideas for the inevitable.
This is exactly what Karma should be like in league right now! The changes would definitely help Old and New Karma mains enjoy their champion.
NY64 (NA)
: Make Kaleidoscope like Unsealed Spellbook
> [{quoted}](name=NY64,realm=NA,application-id=3ErqAdtq,discussion-id=9mjYUf1g,comment-id=,timestamp=2019-10-28T14:38:18.796+0000) > > In the preseason Kleptomancy is getting replaced by Kaleidoscope which gives you a random keystone every once in a while but I was thinking why not make it like Unsealed Spellbook. Allow the user to choose which Keystone they want to use but don’t let them constantly use the same ones, force the user to a few other keystones before they can go back to the first one they used. > > Note: I don’t think Grasp or Dark Harvest will be good with this new keystone because they require you to constantly use to become better where as Kaleidoscope prevents you from doing that. Forcing them to use every keystone before they can go back to their first choice is a good idea imo. For example, if the player chose grasp at the beginning of the game, after its first use it can no longer be used until every other keystone was used.
: Pyke still broken
My issue is that a SUPPORT champion even has an execute when their priority should be CC/Shield/Heal and peeling. I have never seen something so backwards in a MOBA before. The only thing that makes that man a support is the fact he can give teammates gold when he steals the kills which Riot undeniably TACKED ON so he can fit in the bottom lane. He would be an interesting jungler though if they wanted to be serious with their champions and their roles. :) (Still shook at Syndra being tagged as a viable support by Riot...)
: They wouldn't. Being immune to friendly affects in League would not matter at all. In HotS, supports (actual supports) are integral to the teams.
> [{quoted}](name=Darkdemon653,realm=NA,application-id=3ErqAdtq,discussion-id=ELJ2rb1m,comment-id=0001,timestamp=2019-10-22T20:44:23.140+0000) > > They wouldn't. Being immune to friendly affects in League would not matter at all. In HotS, supports (actual supports) are integral to the teams. **Looks at** {{champion:555}} {{champion:63}} {{champion:161}}{{champion:143}} {{champion:99}} At least HoTS does it right (:
Zira (NA)
: Wow, Senna is the first champ I've been looking forward to since Nami
Hopefully she's a REAL support similar to champions like Nami, Soraka, and Taric. I'm still wondering what Pyke is cause he's definitely not a support lol
: Riot should make Hide and Seek a featured game mode.
I 100% agree with this. They've left a hole in my heart ever since they removed the dominion map. </3 (I feel they won't though since not many people cared about Hide and Seek)
SlownD (NA)
: Nyandalee - Skin concept!
I would main the hell out of Nidalee if I ever saw this skin in the store. <333
: name 3 champions you would delete from this game
{{champion:17}} {{champion:105}} {{champion:223}} (and {{champion:412}} tbh.)

Onomo

Level 74 (NA)
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