Kazekiba (NA)
: Kaisa Q and W threat range is bigger than Vayne, who cannot deal damage outside of 550 auto range.
Both of which are blocked by minions. Vayne can tumble out of Kaisa's AA range and get a fat fucking AD steroid and AA for free with out Kaisa being able to even respond. Keep sitting back acting like a champion who is sitting at a 48% WR is broken though.
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=E3MvUMU7,comment-id=000d0000000100010000,timestamp=2019-10-21T19:38:16.389+0000) > > No thank you; do I look like I'm a proplayer? Do I look like I'll ever play professionally? I'd rather focus on the game I'm actually going to be playing and not whatever gets played at World's as the two are entirely different entities. > > From a soloqueue perspective, the one that should matter most since its the one that nearly everyone will play at, Ashe, Miss Fortune, Jinx, Jhin, and Twitch are the top five ADCs. None of them are mobile, most of them only have soft forms of self peel, and they're a fairly health mix of late and early game champions. Many if not most dominant trends of soloq start in pro level of play. The moment people see what the pro´s play and how that´s where things tend to go, and it seems Xayah&kai´sa are the favored ones with Ezreal a step behind. And given how extreme this Kai´sa&xayah spam by the pro´s is we can assume Riot will be forced to go out with the nerfbat, and heavily this time.
Considering that Worlds have been going on for at least three or four days now and the statistical sites haven't changed in the least, no. No we won't see anything to do with Kai'sa or Xayah. What makes Kai'sa or Xayah strong in a professional setting is literally being able to work with a team. Kai'sa is fourth lowest WR ADC right now and Xayah is middling at best while the champions that always do well in Soloqueue because they can take advantage of the disorganization(MF, Twitch, Jhin, Ashe) are doing fantastically. So no thank you. I'm not going to look to a group of pros to decide how the balance of soloqueue will go.
Nea104 (EUW)
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=WcE9QLHR,comment-id=00050000,timestamp=2019-10-21T19:27:13.504+0000) > > :( Don't remind me of the alcoves... It just makes me think of how next season is going to continue to screw over bot lane. And then I get sad... I know! :C I'm pretty sure they will be just one more source of nuisance, not of strategy... This is Rito, after all :/
I would have sucked it up and dealt with the alcoves if they'd like... buffed the vision trinket. Because honestly, the alcove just adds another place for a jungler to gank or for a way stronger bot lane to exert pressure and zone with... Or if they'd at least had the decency to remove one of the bushes. Something to allieviate the pressure that already exists.
: theres a lot of tiny eastereggs that are almost impossible to notice. for example every champ/skin with sunglasses takes 1 less damage from leona. also leonas spells make zyra grow.
WHAT.... LEONA MAKES ZYRA GROW? I NEVER NOTICED. I knew that a counter pops up for Jinx if she faces a Cait or Vi. Or the battle for Freljord will come up for Ashe if she's against her sisters.
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=E3MvUMU7,comment-id=000d00000001,timestamp=2019-10-21T16:51:09.733+0000) > > High Elo top ADCs currently, according to OP.GG: > > Ashe, *Miss Fortune*, Jinx, *Jhin*, and *Twitch* > > I don't think its self peel or mobility at all. I think that a lot of ADCs were just hardcore cucked by changes last season and then never buffed or fixed while others were buffed way too hard. Look at the ones in pro play for the play ins to worlds. It´s Xayah, Kai´sa and Ezreal who dominate the picks&bans, then we had Syndra, Lucian and finally Ashe being played a few games each. The pro´s value safety above all, and whatever they do tend to quickly start happening in soloq not long after.
No thank you; do I look like I'm a proplayer? Do I look like I'll ever play professionally? I'd rather focus on the game I'm actually going to be playing and not whatever gets played at World's as the two are entirely different entities. From a soloqueue perspective, the one that should matter most since its the one that nearly everyone will play at, Ashe, Miss Fortune, Jinx, Jhin, and Twitch are the top five ADCs. None of them are mobile, most of them only have soft forms of self peel, and they're a fairly health mix of late and early game champions.
: Re-Rolled 3 Legendary skins
I opened my gold work chest from the 10 year anniversary and only got orange essence. :) That was a great feeling.
Nea104 (EUW)
: Don't forget the ~~idi~~ pointless alcoves/hidden spots in lanes. These people are just sad. https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2019/october/preseason2020/bot_alcove.jpg
:( Don't remind me of the alcoves... It just makes me think of how next season is going to continue to screw over bot lane. And then I get sad...
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=E3MvUMU7,comment-id=001000010000,timestamp=2019-10-21T18:07:25.639+0000) > > If she was overpowered, everyone and their mom would be winning on her. She wouldn't have a 47-48% WR. .-. Or are we casually forgetting when Vayne was so over tuned that *she* had a 30% pick rate, despite supposedly being a mechanically difficult champion, while also having 52-53% WR. > > There are a lot of champions in the same boat as Kai'sa that I wouldn't consider now or ever overpowered. She's popular; she sells skins, her kit is fun to play, she allows for a lot of "play making", and she's pretty/has a nice character design. She isn't overpowered and there's no amount of nerfs that will make her not have a high play rate. Ask Ezreal, who is the worst ADC in the game right now but still sitting on a 25% PR; he's the second highest PR ADC right now. Lol Ezreal "worse ADC in the game right now" spoken like a true bronze. Meanwhile Varus with his 3% pick rate cant even break 49% win rate. High pick rate champions are never supposed to have 50% win rate. Because that means even first timers are performing well with them. But since to play Kaisa well you need to understand the champion and her win conditions/lane match ups most first timers don't perform well with her. Its the same with Ezreal. First timers rush tear in lane instead of sheen and don't understand his match ups so they feed early game. And let's not even talk about how Kaisa has been pretty much pick/ban in every pro play game since she was released, lets ignore that yes. That champion is ridiculously overpowered. Everyone who understand stadistics can tell, everyone who has played various different metas can tell. Lmao you actually think her pick rate is that high solely because she is "fun to play" you are brain washed.
Ezreal is sitting at a 47.33% WR, which is the lowest WR for ADCs: https://na.op.gg/champion/ezreal/statistics/bot His WR on LeagueOfGraphs is even more abysmal: https://www.leagueofgraphs.com/champions/stats/ezreal/adc Its at a 46% According to LeagueOfGraphs, your WR playing Ezreal, on average, doesn't even get up to a 50% over 80 games. The champion is fucking trash. People just still like playing him because, oh wow. He is popular. There is 0 delusion or brain washing here. Statistically, he literally fucking trash. Even changing the search results to show just his information for Master + shows that he only has a 48% WR. Furthermore, I wouldn't consider the stats for Master + all that great for deducing things from considering the sample size is fucking tiny. Varus, meanwhile, is sitting at a *very* solid 48% WR on LeagueOfGraphs: https://www.leagueofgraphs.com/champions/stats/varus And is at a 49% WR on OP.GG: https://na.op.gg/champion/varus/statistics/adc Furthermore, his WR over 80 games gets up to a whopping 55%. While I'm thinking about it, the PR sample size being bigger on Ezreal should give a more indicative and more stable idea of what his current state is. Generally speaking, the larger the sample size, the better and more reliably information can be inferred. That's why sample sizes of 100-200 groups are generally *not considered viable for a scientific theory.* Ezreal is, unequivocally, the worst ADC in the game. You can't even provide statistics to prove to me that he isn't the worst. He has the lowest WR, he has an abysmally low WR growth per Ranked Games Played, and his large sample size only solidifies the fact that the champion is *not in a good place.* EDIT: And wait, you yourself literally acknowledge that you believe that high play rate Champions shouldn't have a 50% WR. Yet Kai'sa is sitting at a sub 50% WR and has for a long, *LONG* time. She is *literally fine* and you just supported that with your own goddamn post. Holy shit, but I'm the brain washed one... Also, IDK why people are so insistent about bringing up ProPlay when it comes to balancing. Are you suddenly a proplayer? No? Okay, wtf do you care for? That's two different games; they have very little in common aside both being named League and played on a 5v5 map.
Speeedy (NA)
: She has been a problem since riot made her kit {{champion:67}} ish. When her weakness is range its not really a huge weakness since she still has 525 range and a movement ability with E and R. When you take out the people who aren't good with her since her play rate is so high her win rate will probably be around 50-53%. She needs clearer windows of weaknesses in her kit. {{champion:51}} - bad mid game {{champion:22}} - more utility based and not super damage (before the buff) {{champion:119}} - falls off late if doesn't steam roll lane {{champion:81}} - great mid game fair early and late {{champion:202}} - bad against tanks and slow attack speed {{champion:222}} - lack of mobility, not great early game {{champion:145}} - out range her {{champion:429}} - everything is bad about kalista needs tons of buffs {{champion:96}} - lack of mobility, not great early game {{champion:236}} - great early game falls off late etc. Most ADC's have a window where you have to beat them but when a hyperscaling ADC is better than average at her "weakpoints" in the game early and mid that is more of a problem. I hate that she hits a hard spike at {{item:3004}} and {{item:3124}} and then just never falls off from there.
I'm not following the point of your post. like at all. Are we talking about Vayne or Kai'sa? Or Ashe or Jinx? Cause like, you list every single ADC champion and compare them to some other unnamed entity. Who tf out ranges Kai'sa? I assume you don't mean Kai'sa outranges Kai'sa; that sentence is paradoxical. I assume, you don't mean Vayne because because I don't think Kai'sa does out range Vayne. In fact, I just looked and no. Vayne actually outranges Kai'sa. And Tristana at level 1 for that matter. As for if we're talking about Kai'sa, having a permanent 525 range with very little means to farm at a distance from in her kit is a pretty big weak point. She gets regularly trounced before two items. This is a very clear window by which to beat them. If she gets her two items and starts destroying you, then that's just her doing what she's supposed to do.
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=E3MvUMU7,comment-id=000d00000001,timestamp=2019-10-21T16:51:09.733+0000) > > High Elo top ADCs currently, according to OP.GG: > > Ashe, *Miss Fortune*, Jinx, *Jhin*, and *Twitch* > > I don't think its self peel or mobility at all. I think that a lot of ADCs were just hardcore cucked by changes last season and then never buffed or fixed while others were buffed way too hard. Op.gg is not a good source, I'd recommend U.gg
You mean the site that lists Ashe, Jinx, *MF*, *Jhin*, and Twitch as the top ADCs. I feel like I've seen that list before... Oh yeah... From OP.GG. .-.
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=E3MvUMU7,comment-id=0010,timestamp=2019-10-21T16:44:21.681+0000) > > This hate boner for Kai'sa is honestly a little ridiculous. The champion isn't problematic. She's weak where she needs to be and strong when she's supposed to be. She does well in Worlds but common soloqueue is not Worlds. In soloqueue, she's getting assfucked by the plethora of other ADCs who are far stronger along with a lot of other low range, late game carries(Kog, Trist to name two specifically). She's got the the 4th lowest winrate this patch according to OP.GG: https://na.op.gg/champion/kaisa/statistics/bot > > Her pick rate is high but that 100% is more inline with the idea that she is just *fun* to play. A high pick rate and a sub 50% WR just shows people enjoy playing her even if she's bad. She's like Ezreal, who literally has the lowest winrate but also has a huge pick rate. It flat out *does not matter how much she is nerfed.* She will still be played because she is *enjoyable to play*. She has satisfying gameplay. > > But continue to hating on a champion who is bottom of the barrel strong because you lost to one in your game. > > Meanwhile, Jinx has been strong since the start of the season; no one whines about her AoE critting you from 700 range starting at level 9. Or Ashe who is literally the second highest winrate champion *in the game*. That's not even just bot lane. That's in the game as a whole. > > I don't even play Kai'sa. I'm just tired of people whining about a none problematic champion. The champion just has a ridiculous 39% pick rate. Not overpowered at all. Her winrate is Low because everyone and their mom plays her.
If she was overpowered, everyone and their mom would be winning on her. She wouldn't have a 47-48% WR. .-. Or are we casually forgetting when Vayne was so over tuned that *she* had a 30% pick rate, despite supposedly being a mechanically difficult champion, while also having 52-53% WR. There are a lot of champions in the same boat as Kai'sa that I wouldn't consider now or ever overpowered. She's popular; she sells skins, her kit is fun to play, she allows for a lot of "play making", and she's pretty/has a nice character design. She isn't overpowered and there's no amount of nerfs that will make her not have a high play rate. Ask Ezreal, who is the worst ADC in the game right now but still sitting on a 25% PR; he's the second highest PR ADC right now.
Kazekiba (NA)
: Kai'sa isn't popular, nor fun to play. You know how Kai'sa got the Prestige KDA skin? Well turned out, she was one of the least popular members of her group, Evelynn and Akali both massively outselling her skin and Akali taking the spotlight. The only reason anybody plays Kai'sa is because she's busted as hell and has been ever since they buffed her AA range
IDK, a 30% PR seems pretty popular to me. >_>;;; There's also the fact that they regularly release skins for her; that's indicative of her being very popular and very much selling skins. They don't release as many skins for champions that aren't popular.
: Can we finally buff Braum now?
I'd be up for a Braum buff but only after they bring Ashe more in line. Otherwise, Braum/Ashe could be a massive terror and it would, likely, just lead to Braum being nerfed again. :(
: She's always had CC and utility. I think if ranger's focus cost 20 mana she'd be fine.
I never said that the CC and Utility was the issue. I said that her poke is too strong. Which is it is. She's uninteractive. I also believe that they *buffed* her slow back around 8.11, essentially making it so she doesn't even have to rush crit. So while sure, she's always had CC and utility. But its never been as strong as it currently is. This is on top of the fact that she can stat into more CDR because she does *need* as much crit(IE going for Trinity Force, BoRK, and then Crit), means she is spamming her abilities(mostly her long range, hard to dodge W) constantly. She needs the mana on it raised and her passive needs to be shoved back toward a crit based one.
: yes, since I'm comparing to actual escapes which have under 10 seconds cooldown. Here are the ADCs without escapes: {{champion:22}} {{champion:21}} {{champion:119}} {{champion:222}} {{champion:133}} {{champion:29}} {{champion:110}} {{champion:498}} {{champion:67}} {{champion:15}} {{champion:145}} And here are ADCs with escapes: {{champion:81}} {{champion:51}} {{champion:104}} {{champion:429}} {{champion:18}} Notice the range of others have over Kai'sa in the "no escape" category
Tristana doesn't have an escape with under a 10 second CD. She has two but on is her ult and on a minute CD. And the other is her jump which is a 22 second CD for most of the game. It gets down to a 16 second CD when maxed and doesn't usually get lower since she doesn't build CDR.
: > [{quoted}](name=dolce de leche,realm=NA,application-id=3ErqAdtq,discussion-id=E3MvUMU7,comment-id=000d,timestamp=2019-10-21T13:17:12.297+0000) > > The reason you see Kai'sa so much is because early game adc's are basically guttered rn due to various changes. Logically champs like Ciat, Jhin, Draven, Kalista, and MF should be picked more to counter a champ like Kai'sa who is super item dependent and can be bullied out of lane. The problem is that these champs simply aren't viable, and even with an aggressive support like Pyke being strong, there is still not enough benefit for going early game. > But Riot doesn't get this either, which is why Aatrox got gutted instead of having actual counters being viable picks. The fact that Ashe is now such a strong adc is indicative of the fact that the field is now just thinned down to who sucks the least. When utility and safety adc's are the top picks(Ashe, Xayah, Kai'sa, Sivir) that means that early game and true hypercarry adc's simply don't have the benefits that make them worth playing. If all adc's have to suck the same when it comes to carrying why not play the ones who give the most versatility and utility? That's why these are the top champs. Just like how champs like Karma and Aatrox and GP are just safer picks that, if the meta was good, would have actual counters to punish them for their safety. It's the fact that the field has been, and continues to be culled that is causing these problems for nearly every role. Adc's aren't even the ones who have gotten hit the hardest in this regard, as the jungle meta is a total mess and has been for a long time(Sejuani should never have been such a dominant pick for so long despite being so weak. no one could really punish her and that's why she stuck around). Issue is that if you pick a marksman that isnt kai´sa, Xayah or Ezreal in high elo then they get deleted from the game by the first damage threat that gets in range. Syndra is literally going glacial builds because she has so much damage that she doesnt need damage builds anymore, even in pro play. You need the safety tools that those 3 got when you get that high up or you need an massive amount of peel.
High Elo top ADCs currently, according to OP.GG: Ashe, *Miss Fortune*, Jinx, *Jhin*, and *Twitch* I don't think its self peel or mobility at all. I think that a lot of ADCs were just hardcore cucked by changes last season and then never buffed or fixed while others were buffed way too hard.
: Are there no changes planned for Kai'Sa?
This hate boner for Kai'sa is honestly a little ridiculous. The champion isn't problematic. She's weak where she needs to be and strong when she's supposed to be. She does well in Worlds but common soloqueue is not Worlds. In soloqueue, she's getting assfucked by the plethora of other ADCs who are far stronger along with a lot of other low range, late game carries(Kog, Trist to name two specifically). She's got the the 4th lowest winrate this patch according to OP.GG: https://na.op.gg/champion/kaisa/statistics/bot Her pick rate is high but that 100% is more inline with the idea that she is just *fun* to play. A high pick rate and a sub 50% WR just shows people enjoy playing her even if she's bad. She's like Ezreal, who literally has the lowest winrate but also has a huge pick rate. It flat out *does not matter how much she is nerfed.* She will still be played because she is *enjoyable to play*. She has satisfying gameplay. But continue to hating on a champion who is bottom of the barrel strong because you lost to one in your game. Meanwhile, Jinx has been strong since the start of the season; no one whines about her AoE critting you from 700 range starting at level 9. Or Ashe who is literally the second highest winrate champion *in the game*. That's not even just bot lane. That's in the game as a whole. I don't even play Kai'sa. I'm just tired of people whining about a none problematic champion.
CurS1VE (NA)
: Wait...Ashe has a 55% WR???
Yes. She's really strong. :/ Honestly way too strong and the problem lies mostly in that she can pretty much perma poke most of lane and also in that she doesn't even *have* to win lane in order to do well; the amount of CC and utility she can provide for a team means it doesn't even matter if all she's doing is poking or if she's not doing tons of damage.
: PSA: Juggernauts =/= tanks
Also, this fucker {{champion:36}} is not a tank.
: Alcoves top lane, just so that ranged champion kite melee champion better LOL.
I mean, they aren't wanted bot lane either. Now the lane that is most aggressively ganked can have yet another gank position for the jungler. :') # FuckYourAlcoves
: compared to riven sure. or any other assassin if shaco mains exclusively can barely reach 51%, why should any other champion in the game have a higher winrate without even being played by mains. just abusers. btw shaco getting nerfed, the entire map getting changed, jungle exp lowered. shaco is getting both directly and indirectly nerfed. on the other hand i can't understand why everyone is crying so much over it. same with blitz and garen. it's not like they're fucking autowins.
His mains were not reaching 51% WR's. I remember checking and many of his highest elo players(all who had played him 100+ games and this was early in the ranked season) had 80% WRs on him. The fucker did *not* need buffs. He was not weak and I know the Shaco Main reddit like to come in with big posts whining about how bad he is to play and then all group up and upvote manipulate it to hell and back ALL THE GODDAMN TIME but just because their echo chamber is manipulating things on the boards doesn't mean he's at all in a bad place. He is a toxic champion and was finally in a position where, if he wasn't fair, he was at the very least not as common and he could be quietly left in relative obscurity. I was here for season 5. I remember when I went through a stint of play jungle back then and I remember getting knots in my stomach everytime the enemy team had a Shaco. The fucking bastard is the literal definition of a toxic, poorly designed champion and is currently at the very least my perma banned champion.
GTHeavy (EUNE)
: Shaco invisibility power problem
Its as though I said Shaco would be problematic when they buffed his early game. :/ They should have left the fucking POS clown alone. Mains were winning just fine with him and you had time to work around him early game at least. Now he's just back to being impossible early game with very little to 0 done about his late game. Oh and BUFFED CLEAR TIMES! :))) Because he totally doesn't kill off Jungle champion diversity by his mere existence when he can clear fast and level 2 invade the enemy jungle at their second buff with ignite.
: Top laners cry about anything and everything. The number of times as an adc I’ve just been instant killed by an irelia while I was fed out my ass is stupid. Top laners have this complex where no matter how hard they are fucking every other role into the ground, they will always be weak. What’s that? A 5/0 mordekaiser just instant killed an adc. “Well that’s because morde was 5/0 duh!” Oh a 17/0 jinx kited out and killed a Darius? “Gawd, stupid adcs are so op, I can’t do anything!”
Nah nah nah, remember. ADC is the most whiny role in the game. That's why there's occasionally 1 post about ADCs complaining to every 5 or 6 top laner whining. That said, while you are right that Top Laners are the biggest group of manbabies to every live and breath, the OP is correct. This does punish a top laner for having a rough lane harder than ever. It also helps further nerf and make ADCs easier to instagib as they'll generally probably be three or four levels behind everyone else as opposed to two or three. :/ It doesn't help and I'm not liking the exp changes in the least. And I won't even mention how it deters other classes of champions from coming bot lane. The biggest detriment for other classes bot lane is the fact that they won't have as much experience and they're more ability based than item based.
Syrile (NA)
: This is a better idea than nerfing bot lane more, which makes no sense. Mind, top lane is in a pretty good spot on the whole to be honest... but Riot thinks people want weaker bot lanes.
There are always people who want weaker bot lanes. I'm not even surprised that they nerfed bot lane yet again.
: How exactly does turning Jungle and Bot Lane into loot Pinata for Mid fix Top Lane?
In general, I find the changes to Exp and the new "alcove" distasteful. They essentially added new gank positions for junglers... without providing any buffs or meaningful changes to vision. Also, it isnt just them screwing ADCs over with exp changes. It's also now them pretty much removing the option for many champions to go bot; having to share exp eaz the primary reason a lot of champions didn't go bot in the first place. :/ it made getting your skills leveled up hard. Now bot lane is just going to be easier to gank because they gave a new, easier route to lane ganks, the champions in it will be far behind the other lanes as far as level, and they made limited changes to no changes to the free ward trinket to help prevent any of this. I dont think I'll be returning for season 10. Bot lane has literally just been a free meal for junglers and mid and, even rarely, the top lane for two or three seasons now. Its exhausting and frustrating and instead of doing anything about it(like moving dragon the fuck away or putting it somewhere more centralized or even just having its spawn location random between baron pit and dragon pit for like the first 20 minutes) they just keep pumping in more and new ways to make the fucking lane harder. I'm honestly done. Adding more pressure to an already volatile and high pressure lane like bot lane is not what anyone wanted, Riot.
: Aurelion Sol's play rate keeps dropping after (mini-)rework
I dont understand why they changed him at all. I didnt feel he was problematic. He had a unique playstyle which made him a some what niche apart from mains who liked the way he was. Like, what was the goal of the rework even?
: Wow okay, I am 100% outclassed in this area. Put bluntly, you clearly know your shit. Thank you for correcting my views. PS: I also appreciate your phrasing in general, it's really smooth.
Haha, no problem! I wasn't intending to change your mind or anything; more expressing my opinion and explaining why I felt that way. I'm glad you didn't take it as me being super pushy or kind of arrogant. I'm just kind of a nerd who likes symbolism and appreciates good animation, even if I'm not capable of producing it myself. It also helps to illustrate that Karma mains may not be upset per say at the inclusion of Karma but more at the fact that she was included in a video that they feel was less good than previous years; I don't want to say it is bad because it isn't bad. Its just not as good as previous years; the flaws are more noticeable and it feels somehow both less polished and more commercialized. They used live action players instead of attempting to animate them, for example. Also, thank you! I'm glad that I phrased myself well and eloquently! :) P.S. I don't main Karma so I'm just hazarding guesses here. I sympathizes with Karma mains because its hard not to with a group who are so die hard passionate about their champion and have been so hurt by the mistreatment that she has received. But I'm merely an outsider; I'm not engulfed in the community and don't play or know the champion's lore so anything I say in regards to how Karma main's feel should be taken with a grain of salt.
: Can't remember if those pre-LCS teaser ever have had an actual story to them... they are surely different from Arise, champ teasers, the definitely-not-gotg-skin-teaser or that Ryze thing they did once. Also different studios... But I am not a visual guy, I probably can't comment too much on it. If you actually don't like the animation itself, I am a bit surprised, but ypu can't argue about taste *shrug*
There has been a story to many of the animations for the World's videos so I'm not sure what you mean? Legends Never Die literally have mini stories about Ashe, Garen, and Lee Sin over coming adversity. Rise follows a symbolic journey of one of the members of 2017 World's winners through his Season 7 adventure. Ignite touches on various moments through League of Legend's pro history that was impactful and important; every single instance is alluding to a specific moment or history, AKA a story. The story is far less clear in this one and it feels less impactful and flavorless. The art style and animation lacks a certain amount of punch and doesn't feel like it follows with or fits with the music that is playing. People have complained about the song but I personally don't have any issue with it; more that what's happening in the video just doesn't match with the song in the least to me. And this isn't even touching on the fact that in the past, the entire video has been animated and this year they've made the decision instead to add live people superimposed with animated affects which, to me, don't work for the video. Its a very weakly animated video and while previous years needed to grow on me, I wanted to watch them again at least once. This one I have no inclination to return to at all nor do I have any interest or emotion from it in the least. Its just a,"oh, this released..." followed by a suffocating feeling of just meh'ness and disappointment.
: Why Are Karma Players Upset about the Phoenix Video?
IDK, I'm just dissatisfied with the entirety of the video, honestly. Not a fan of the animation, not a fan of all of the live action, and, maybe its because I don't follow the actual players, the story was lacking the depth. I feel like if they wanted to focus on the struggles of the ProPlayers in their past games and pursuits that both Ignite and Rise do a far better job, even to the laymen like me. The animation falls really flat and doesn't feel half as well choreographed as previous videos.
: I think Twitch had a stroke.
:( Poor baby... We had a rat who was a little older that we think had a stroke just at the start of this year. Its hard and sometimes, if its severe enough, you know they won't make it. You're kind of just trapped not knowing what to do and doing your best to make them comfortable. Similarly, to you, we couldn't really afford to take her to the vet just to have her say that couldn't do anything and even affording the euthanasia was just too much. I hope that Twitch can enjoy his sunset time in relative comfort with lots of pets and snuggles and reassurance. And I'm so sorry for the stress and grief that you must be feeling. I hope that you can enjoy your time with him and that you both are comfortable.
Sunbreaker (EUNE)
: > [{quoted}](name=Zac x Me,realm=NA,application-id=yrc23zHg,discussion-id=72Nt3U2R,comment-id=0000,timestamp=2019-10-08T19:53:51.823+0000) > > Like they would. > > They didn't even make Taliyah transgender, they completely scapped that because it would ban the game in a region. > > They also had a tournament where no female champions where allowed to be chosen because it would be banned in that country. I don't understand the 50+ dislikes, It's true. Riot would never make a political stance , especially if it's anti-chinese
> [{quoted}](name=Sunbreaker,realm=EUNE,application-id=yrc23zHg,discussion-id=72Nt3U2R,comment-id=00000008,timestamp=2019-10-09T18:01:54.605+0000) > > I don't understand the 50+ dislikes, It's true. Riot would never make a political stance , especially if it's anti-chinese I downvoted it because they literally provided 0 proof of what they were saying. The only thing I agreed with was that Riot wouldn't make a political statement. Which is intelligent. There is 0 evidence to support that they scrapped a transgender Taliyah other than the words of an ex riot employee was fired for being sexist and for telling the League community to go jump into a jet turbine. There is no official article publicized by Riot Games going over the development of Taliyah that ever states she was intended to be transgender and if there is, I would *happy* eat my words if you can link it here. There is also 0 publication or proof about a Riot organized tournament where female champions were banned from being picked. Again, if someone can provide a link to an article showing where Riot personally hosted and were in charge of a tournament where they banned female champions, I would happily revoke my downvote. But as I said, Riot Games can't help what privately held tournaments do; if it was a PRIVATELY OWNED AND RUN tournament, that isn't on Riot games and isn't anything that they can police or help.
: Worst world champion song ever in 5 year.
I have to admit that I wasn't a fan of this one. There have been a lot of them that took a while to grow on me(Ignite, Legends Never Die, even Rise a little) but I don't think this one will. I think that the video is a big part of why for me. The song is probably fine but the video just... really falls flat. I like the World's videos for well choreographed animation. :( Why do they have so much live action stuff and so little story?
Zac x Me (NA)
: Like they would. They didn't even make Taliyah transgender, they completely scapped that because it would ban the game in a region. They also had a tournament where no female champions where allowed to be chosen because it would be banned in that country.
> [{quoted}](name=Zac x Me,realm=NA,application-id=yrc23zHg,discussion-id=72Nt3U2R,comment-id=0000,timestamp=2019-10-08T19:53:51.823+0000) > > Like they would. > > They didn't even make Taliyah transgender, they completely scapped that because it would ban the game in a region. > > They also had a tournament where no female champions where allowed to be chosen because it would be banned in that country. Can you like... actually provide proof of any of this at all? As far as I know they never confirmed officially that Taliyah was supposed to be transgendered; there is no official Riot statement saying so. The only person I have ever heard say any such thing also no longer works for Riot because he was sexist and basically told upset fans to go jump into an airplane turbine on his public Twitter. And 100% certain that they have never banned the picking of female champions in any official Riot Games tournament. If someone unaffiliated with Riot Games hosted a tournament that didn't allow female champions, that isn't Riot Games's fault or problem nor is it their prerogative to go through and make sure every little, piddly tournament run by some guy with a lot of friends follows some arbitrary rules.
WardMyBüsh (EUNE)
: league of legends New Bewitching Skins Blitzcrank, Kassadin and Miss For...
Mihalikb (EUW)
: Most "tanky" brusiers aren't tanky because of the items they build, but because they have very powerful defensive abilities. Renekton with his heal off his R. Fiora with her parry and the heal off her R. Jax is literally made of paper. What makes him so tanky is Counter Strike. Darius is tanky off his Q heal. Kled is tanky off his mount mechanic. Riven her shield. Take Aatrox for example, he is naturally tankier than Jax, builds the same or similar items (except Spear of Shojin), even prenerf he was pretty squishy. You basically seem to consider every item that has any stats beyond damage stats to be "defensive".
If it gives you health or resistances, it is a defensive item. Bruisers are tanky because all of their items have health or resistances while requiring them to give nothing up in damage. If Aatrox built straight damage items, he would blow up extremely quickly, regardless of whatever sustain he had. That said, an item can be defensive and offensive. IDK why you're acting like they can't be. Its unfair that hyper carry bruisers can be as sturdy as a tank while also carry harder than most marksmen and mages who built full damage.
r xy (EUW)
: shorter passive cd wont help anything if the payoff is not worth playing aggressive for. The removal of the mana passive was a big mistake that pushes her into the completely wrong direction
I agree that removing the mana was a mistake. It was one of the big things that encouraged her to jump off. I would have liked to see it remain with a lower CD on her passive and higher mana costs on her heal/attached Q. That way she would be allowed to just sit on her ADC all lane and spam heal/Q; she would need to get off in order to not run oom.
Meddler (NA)
: We've got some Yuumi work being done at the moment though it's not stable enough yet to be worth sharing details on (pretty experimental). Does include a somewhat shorter passive CD so with you there at least. Certainly agree with the need for a more interactive lane experience for both sides too of course.
That sounds promising and I eagerly await to see where she goes in the future. :) Also mixed happy/sad to know that there won't be anything done about Tristana Mid. I enjoy that she has that option to be played mid and its a nice breath of fresh air.
: Hey Meddler Is the team planning anything regarding mid lane Tristana, I've never quite seen it myself but hear from other people it is rather unfun to play against. Also when could be a possible timeframe when Pre Season talk begins?
As someone who plays a lot of Trist and experimented with her midlane, I feel like she's not that bad to face, honestly. If you play like you're against a normal midlaner and respect her damage and all in potential, that she isn't that awful. Also choosing good times to roam to get ahead of side lanes wrecks her pretty hard. For example, if she backs, you can shove wave and roam on her pretty easily as she's not likely to take TP. I hope that they leave her midlane capability as I enjoy the option.
Meddler (NA)
: Quick Gameplay Thoughts: October 4
Hi Meddler, hope you're doing well! In reference to the new VU and Champions over this past season, I do feel personally that this is one of the stronger ones an agree with most of what you said. Yuumi, in particular, is very polarizing and I do find myself some what sad with the direction that she is going. I would have liked to see her pushed to be rewarded more for interacting with her laning opponents by giving her a lower CD on her bop and block and a higher mana cost on her heal and attached Q instead of seeing the mana portion of her passive removed all together and her heal being buffed. In general, I would have just liked to see more experimentation with making her interactive by giving her reasons to be aggressive in lane off her laning partner. Maybe even a little bonus damage on her AA that's impowered by Bop and Block.
Stun Gun (NA)
: ***
And still understand the game better than you. Must feel bad. My rank has 0 to do with this discussion or the facts that I laid down. Trying to bully me into silence by pointing out my rank in a situation where it has 0 bearing isn't going to win you this argument.
Sucction (OCE)
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=ir5n0R9d,comment-id=000000010000,timestamp=2019-10-03T12:20:34.025+0000) > > ADC covers a lot bigger ground than just the marksmen, you know. .-. There is also these assholes: {{champion:23}} {{champion:11}} {{champion:157}} > > Two of which do regularly build PD but to do so would lock them out of the option for Steraks and the third situationally builds PD or Steraks. Yi doesn't touch PD unless he has no clue how to build Same with Tryn and Yas. None of them ever use it. Yas needs shiv + berserker's to cap Q CD lmao Also, none of them are adcs. Don't be snarky with the term, you know very well what meant by it. It's an alternate name for marksman. Tryn, Yas and Yi are skirmishers.
I'm sorry. Tryn, Yas, and Yi suddenly don't use AD and carry, thereby making them *A*ttack *D*amage *C*arries? And excuse me, but Yasuo *does build PD*. There are Pros right now building PD on Yasuo. In fact, every single ProPlayer is building PD on Yasuo: https://www.probuilds.net/champions/details/157 As for Trynd and Yi, they situationally build it and downvoting me and getting nasty isn't going to change that blatant fact. And you were the one nitpicking my post in the first place and claiming I said that Marksmen(the champions YOU meant) built Steraks when I *never once stated that.* Just because I didn't use the word "Hypothtically" before the word Steraks doesn't mean I have stated at any point that Marksmen ADCs could build Steraks and doesn't change the fact that the rest of my post is accurate.
: Every bruiser in this game does that and it’s fine? Sooooo I fail to see a problem.
Why is this getting down voted. While not every Bruiser does, there is a large portion of bruisers who *do* get to build defensively and offensively and still hyper carry to victory. Just as an example but Jax? Dude can and does build Steraks, GA, and Maw and has to lose 0 of his carry potential. He also has access to Titanic and Death's Dance. Fiora can similar do the same. Yasuo has infamously had similar issues of build Steraks, Maw, Frozen Mallet; its probably good that he can no longer build old PD as well as he abused the old version of that item to high heaven. This isn't a problem exclusive to Kai'sa and she isn't the first to have it.
Afk on Lane (EUNE)
: Why Draven is still untouched?
Because he's not really an issue? He's got a miniscule play rate, a gimmick that means he's pretty hard to do well, and he falls off like a brick as long as you don't feed him to high heaven. He has a playrate of like 2-3% which is tiny for ADCs and his WR is pretty middling at a 50%. Why nerf a champion who isn't problematic.
Sephi51 (EUW)
: Botlane needs a nerf.
What I'm hearing is: "I can't win 1v2 so therefore, the 2 should be as weak as one so I can actually 1v2!!!" Which is a no, that's now how things should work. {{sticker:sg-ahri-2}}
Yets4240 (NA)
: Then how about losing the ghosting passive, losing the extra movement speed, or increasing the cost to something more reasonable given that the item gives you utility, mobility, damage on par with other zeal items, AND massive amounts of defense (relative to ADCs base health, and no ADC I have played with or against in quite some time has purchased literally any other defensive item, let alone anything to increase their HP). It gives everything an ADC could possibly want except for sustain which is already covered passively through runes.
It gives ADCs everything they could possibly want except sustain, more damage, a half decent rush item, any kind of defensive stat outside of a shield on a CD that overlaps with an item that *does* give MR *and* a shield. Oh and it *gives less overall stats than other zeal items.* {{item:3087}} Gives 10% more AS, more damage, and synergizes far better with more items(BoRK, RFC, Stormrazor, FleetFootwork). {{item:3094}} Gives *more range*, more damage, and also synergizes with far more things(all the same things as Shiv) {{item:3085}} 10% more AS, 2% more MS, gives more AoE damage *which can crit*, applies all on hit affects to its bolts. All PD gives is a shield and some MS; it doesn't give more damage(like all three of the other zeal options do), it doesn't give wave clear, it doesn't give AD(Maw, Steraks, GA all at least give AD), it locks you out of getting maw because of the life line passive, and calling it cheap is disengenuous as many marksmen ADCs at the very least don't rush this item. Its usually their third item; a tiny, miniscule amount of marksmen rush it as their second item and none rush it as their first because it needs IE in order to be good. Most marksmen are already two items in when they're trying to build PD; that means they're at {{item:3031}} (3400) and {{item:3087}}/{{item:3085}} (2600) already, and likely have their boots, another 1100. So before they get PD, they've already spent 7100 gold on items. Considering an assassin can rush a Hexdrinker first item and not lose huge amounts of damage, I think its pretty fair. PD is fine as is. Most ADCs would prefer to build things other than it in the first place because it flatly gives less damage any any of the other three options.
Sucction (OCE)
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=ir5n0R9d,comment-id=0000,timestamp=2019-10-02T21:09:04.182+0000) > > Hmmm... How about no. > > Seriously, PD is not an issue. It gives a very marginal protection against being bursted; it trades a lot of utility for less damage compared to other options. Most ADCs would 100% prefer to get Shiv/RFC combo as they would like to get more energizer procs(IE, more damage). This isn't even touching on the fact that buying PD locks them out of getting Maw or Steraks and the key difference between PD and Steraks being that PD doesn't give health or tenacity or, for that matter, AD. > > Seriously, why is it okay for assassin's to have Maw and Edge of Night to prevent them from getting bursted on top of of their own insane mobility? Why is it okay for mages to get Zhonya's, the single best Offensive and Defensive item in the game? If we're going to start removing anti burst from carry champions, then Edge of Night, Maw, Zhonya's, and GA all should go as well. As should Death's Dance, for that matter. > > No build diversity or build thought at all for anyone. Damage people are only allowed to build damage. Imagine thinking adcs even can go and purchase Steraks, and using that as your argument. That literally can't, no matter how much they want to. They physically cannot buy the item.
ADC covers a lot bigger ground than just the marksmen, you know. .-. There is also these assholes: {{champion:23}} {{champion:11}} {{champion:157}} Two of which do regularly build PD but to do so would lock them out of the option for Steraks and the third situationally builds PD or Steraks.
: Whats up y'all. Its my lunch break again, wanna chat?
Both. I want both. A mountain lake vacation. Basically, just let me travel somewhere further east in Minnesota, lol. Though, recently all of my vacations have been drives across country to see family; I live across the states from them. How are you doing today? c:
Sukishoo (NA)
: > [{quoted}](name=OtterlyLost,realm=NA,application-id=yrc23zHg,discussion-id=th7AwXB5,comment-id=001f00000000,timestamp=2019-10-01T16:46:48.934+0000) > > Yes. Its almost like Diana fit that far better than Leona did. > > {{sticker:slayer-jinx-unamused}} It's almost like skins are meant to bring something new to a champion... So that brings nothing to Diana (as did a lot of her early skins)
> [{quoted}](name=Sukishoo,realm=NA,application-id=yrc23zHg,discussion-id=th7AwXB5,comment-id=001f000000000000,timestamp=2019-10-02T20:28:53.066+0000) > > It's almost like skins are meant to bring something new to a champion... So that brings nothing to Diana (as did a lot of her early skins) Lol Leona getting both Solar and Lunar eclipse skins brought literally 0 to her as well but sure. Whatever makes you sleep better at night. There's no changing my mind that it was a complete rip that Leona got both of them while Diana got nothing. And this is as someone who actually does like Leona quite a bit too.
Stun Gun (NA)
: Phantom Dancer
Hmmm... How about no. Seriously, PD is not an issue. It gives a very marginal protection against being bursted; it trades a lot of utility for less damage compared to other options. Most ADCs would 100% prefer to get Shiv/RFC combo as they would like to get more energizer procs(IE, more damage). This isn't even touching on the fact that buying PD locks them out of getting Maw or Steraks and the key difference between PD and Steraks being that PD doesn't give health or tenacity or, for that matter, AD. Seriously, why is it okay for assassin's to have Maw and Edge of Night to prevent them from getting bursted on top of of their own insane mobility? Why is it okay for mages to get Zhonya's, the single best Offensive and Defensive item in the game? If we're going to start removing anti burst from carry champions, then Edge of Night, Maw, Zhonya's, and GA all should go as well. As should Death's Dance, for that matter. No build diversity or build thought at all for anyone. Damage people are only allowed to build damage.
: > > {{champion:131}} A fucking Lunar Eclipse skin. You know, like they gave *fucking Leona*. .-. Lunar Eclipse Leona looks like a Diana VU
> [{quoted}](name=SeizureStorm,realm=NA,application-id=yrc23zHg,discussion-id=th7AwXB5,comment-id=001f0000,timestamp=2019-10-01T16:20:53.557+0000) > > Lunar Eclipse Leona looks like a Diana VU Yes. Its almost like Diana fit that far better than Leona did. {{sticker:slayer-jinx-unamused}}
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OtterlyLost

Level 171 (NA)
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