Rioter Comments
Rioter Comments
: Remember when people said Aatrox mains were delusional and that the nerfs were not gonna kill him? Yep, I remember that, because I fucking called it.
It's almost as if people hating a champion for literally no reason other than being bad against him basically knows nothing about how he works. Makes me wonder
Rioter Comments
: Oh boy, people taking winrates from literally not even 24 hours after the patch. Just give it a week, my bet is that it'll be up to at least 49% by Monday.
Well, that particular comment aged like milk...[/img]
GigglesO (NA)
: Stage a Protest?
A huge portion of the playerbase already quit, even more are quitting and barely any new player is coming into the game. I'd say that pretty much sums up what a protest would be.
: I need to start playing Fiora again.
Easy LPs mah dude, grab them while they're hot. I just hope I won't be playing against you if you play her though, because that would severely hurt my will to live even more to play against that... thing
Rioter Comments
Barso55 (NA)
: Cinderhulk needs to scale to the same damage as sunfire cape, or we need another tank jungle item
datfatguy (OCE)
: I just feel like Zed doesn't take a lot of skill to play anymore
AD assassins got their skill floor lowered by half ever since the introduction of {{item:3147}} , change my mind.
: Ex-Rioter Stellari on the Divide between Unpopular and Popular skin sales
The reason some champions are unpopular is because of the very very scarce attention they get. Example: remember {{champion:101}} ? Some years ago, he was THE midlane mage, even more popular than some fan-service machines like {{champion:103}} . Was he popular because he was insanely busted? Not really, he was a really enjoyable champion with great skins and fresh gameplay at the time. My point is, with time Xerath got less and less attention from the devs, and he is now quite literally dead in their eyes, even if he is still one of the very very few artillery champions who can be used without leading into a turbo inting session from the login screen. Rioters fuel by their own will the gap between popular and unpopular champions, and the fact that they still argue that they can't do anything about it just shows how clueless they are and how much of an huge gap there is between them and their own goddamn game
: i get a strong feeling that "LC$" people have never watched pro play, or haven't watched it since S3
Hence why Riot is buffing the hell out of other flashy champions: they want to force them into pro-play for the viewers who, like toddlers looking at colorful lights, gets entertainment out of it, while everyone else has to suffer playing the game. People complaining about this crap Riot pulls out very single year are entirely right
: You missed, or it just wasn't there as of 7 hours ago, the point with the ult where the bonus damage gained from low health% is down from (0-200%) to (0-100%).
This just result in her execute dealing 25 less damage at level 6 under perfect circumstances, a difference that is almost instantly negated as soon as she starts scaling which is, surprise, something a champion known for snowballing out of nothing excels at. This "nerf" literally means nothing and gets overshadowed by the buffs way too easily
Nasakeki (NA)
: Just delete Yuumi, please.
Pretty much the majority of people who doesn't play Yuumi also hates Yuumi, not only in pro-play. Also, a champion who basically becomes a living item hoping from every members of its team without any opportunity to die whatsoever will probably never become useless.
: when ARAM buffs/nerfs don't make any sense
> And of course, balancing wouldn't even really be required with 10 bans reinstated to aram Amen, #BringBackARAMBans
: im surprised the boards hasnt blown up with this yet[/img] Yummy
Accenix (NA)
: Woah a champ that takes skill has a low winrate? Shocker. People are just sad they cant faceroll on him anymore
He had a sub-48% winrate around silver and had a barely over 50-51% in masters+. Good lord, those facerolling players really were a problem /s
: Good.
Thank god one of the only toplaners with a near perfect 50% winrate in almost every elo was gutted. That balance was pure blasphemy either way. Me too, was getting bored of having to not voluntarily walking into the slow-ass sweet spot of a melee-casted skillshot to beat him.
: Aatrox dropped to 42.75% Winrate this patch
Who would've thought than taking away the sole waveclearing ability from a champ almost 100% focused on early game snowballing would've had such impact? It's not like he was already one of the bruisers with the weakest base stats, or it's not like he was already getting bullied more and more by every other toplaners who get powercreeped every 3 patches or so. It's definitely not like he needed lane pressure to be able to do ANYTHING during laning phase! At least he is still a lane sitter with built in huge sustain, right? OH RIGHT! He can't do this anymore either, because guess what? Riot thought nerfing the in-lane sustain of one of the squishiest bruiser, if not THE squishiest bruiser in the game was a good thing!
Sukishoo (NA)
: Immortal Journey, Championship and Hextech are on the ryze XD
Still sad to still don't see a male skin get prestiged. I mean, prestige skins are still scummy as hell, but having only 2 male champions who can have one against literally five times more female is kinda weird.
Rioter Comments
: Dude what the fuck is even Cass toplane
We should go back to the time twin fangs only resetted on poisoned units or executes
: No! Sorry but the only champs i dont own have awful fesigns or are unfun. I dont fancy getting stuck with one of them.
> No! Sorry but the only champs i dont own have are the one I usually don't play. I dont fancy getting stuck playing a random gamemode with a champion I usually don't play. oh okay, so...don't play ARAM then, that's the whole point of it.
: I think that would destroy aram. At the end of the day people want to play the champs they like. Unlocking everything means you won't be able to do that and when you do get a champ you like, someone is going to dodge.
> At the end of the day people want to play the champs they like. The point of ARAM is playing champions that you usually won't, so expecting to get a champion that you like in ARAM is just like ordering an hamburger at a fast-food and then complain it has meat; it doesn't make any sense and you shouldn't do it anyway if your idea of the outcome is different than the reality
mack9112 (NA)
: Nobody wants to first time a champion in that way. Also who are these people who have aram only accounts ? In my 7 years of playing this game never met one.
> Nobody wants to first time a champion in that way. Did you queue up for an ARAM game by accident then? Because this is what ARAM is supposed to be man. If that's the case, remember where the big blue icon with "ARAM" writed under it is and make some big BIG efforts to not click it instead of the usual one, that way you'll be sure to not "first time a champion that way"...
: Reminder: Unlock all champions for ARAM
> No, bans will not fix this. This will just have ARAM accounts banning champs that counter them. There are also a lot more champs than 10 bans that have overwhelming poke (>50 for sure) Except that ARAM accounts barely have over 10 overpowered champions, so the proportion of their roster that you negate with Bans highens more the chances of them having a more balanced champion rather than giving all the champions to everyone, while they can trade, reroll twice and use the reroll pool. Also, ARAM bans are much more versatile in the way they can enhance the game experience: not everyone hate the same champions. You mentionned Jayce, but ever since him getting nerfed, he is much much less of a threat than before. The thing is, if you still absolutely hate him, you can ban him, or you can ban a much more unbalanced champion, or you can ban another champ that you ahte to play agaisnt but who isn't necessarily over the top broken. Unlocking every champs for ARAM will only fix the ARAM account problems, but will keep the gamemode as the coin flip it became because the overpowered champions are still availlable for everyone and (like I mentionned) there's just way too many ways to get to them even if you initially got a balanced champion. ARAM bans, however, gives you a little bit of control over how fucked you are if the gamble you take fails, while making the game a bit more fun. Also, there's no such things as "banning champs who counter them" in ARAM bans, this isn't Summoner's Rift, fam. You don't even know WHAT you'll get after the bans, even as an ARAM account, you don't even know WHAT counters them (counters in ARAM are waaay different) and, most of all, the way you get "countered" in ARAM is almost in every cases related to the whole enemy team's composition, it isn't related to a single inidividual (who has high chances to not even make it into the game) that you might ban. So yeah, ARAM bans giving an advantage to ARAM accounts with this argument? Bullsh*t.
: Again, stop buffing Lee Sin everytime before Worlds
I still can't believe that dumbass buff from last year giving him execute damage hasn't been removed yet. And now they want to buff him again? wow...
Shahamut (NA)
: What Skarner mains REALLY want...
Simply letting Skarner be an actual champion outside of 6 specific places would already be a great upgrade over his overglorified scuttler-crab-with-cc kind of state whenever he is outside his passive
Rioter Comments
: Dark theme for the new login in PBE
Why are they even changing it?
: Riot, stop using teamfight tactics as an excuse to be lazy.
Billion dollar making company btw. Can't even develop properly their own game over the excuse that they are working on an arcade game that literally already is 80% reused assets and that could require, maximum, a small team of devs equivalent to a small start-up indie company, which is an insanely small amount of relative ressources. How is this company still running after years of literally doing half the work that companies several time smaller than them could do faster is beyond me
Smyrage (EUNE)
: The Pyke problem started earlier than his release
The actual reason why mages are more often seen as supports nowadays rather than midlane is more because of the fact that they can't lane anymore under any circumstances against assassins. Mages are still vital to a lot of comps though, while utility supports aren't in this burst meta. So, people managed to understand that replacing supports by mages is way easier than trying to make them work in midlane against assassins who, then again, completely outperforms mages in nearly every aspects except for waveclearing in some occasions. We should focus on the actual problem that is midlane assassins right now and stop nerfing left and right mages who got forced into a role they literally need to be in because they've been pushed away from where they should be. Bring back balance to midlane then recalibrate mages as a whole with an ACTUAL AP itemization rework, then botlane would probably be a much happier place.
: Patch 9.17 notes
At 400 AP, {{champion:10}} will now deal a minimum of 10% of your max health in a single E if you are below 50% hp, and this is not even when considering on-hit damage. Let that sink in...
: Pantheon mains in all regions are quitting in droves
To be honest he doesn't even feel that weak, it's just that every popular toplane match ups nowadays are straight out busted compaired to him. He looks like he is at the power level of an unpowercrept champion 4 years ago
Warix3 (EUW)
: Stop mixing tft ranks with league ranks
why does tft even have a ranked mode yet...
Ahri Baka (EUNE)
: Maybe because they are popular and directed to whalers that actually do pay money ?
Nothing stops anyone from whaling on a popular male champion either... In fact, I don't even know if we can put Neeko in the "popular" basket since she barely seen any attention at all ever since her release when compaired to things like Sylas or Yuumi who became far more popular far quicker. There's as much money to be made by releasing a prestige skin from either gender, the disproportion between them though is unneeded and, quite honestly, feel way too forced.
: The new champion is gonna be female too.
Champion releases aren't as bad though: even if theres a disproportion in favor of female champions lately, we still have pyke and sylas to give some sort of representation, unlike prestige skins who only got Aatrox and Fizz just for good measure...
Rioter Comments
: > [{quoted}](name=CallMeAxel123,realm=NA,application-id=3ErqAdtq,discussion-id=3VRqlHuZ,comment-id=0001,timestamp=2019-08-26T14:19:32.916+0000) > > game went to shit in season 4, either play it and "enjoy" or stop complaining wrong, it was in season 7 with the introduction of lethality. Armor penetration was never this unbalanced. They threw imbalance ontop of imbalance. Lethality broken? First blood turret gold introduced, followed by plates, mage rework, jungle rework, jungle nerf, jungle nerf, etc
To be honest, you might be right about S7 if we're talking about enjoyment of the game going down. But, in my honest opinion, the last time the game was ever balanced was the really really short gap of time in Season 5 juuuust after they nerfed tanks and right before the juggernaut rework where everything went downhill ever since.
Rioter Comments
: Champs over 1000 days w/o a new skin
To be honest, unlike some people here, I don't feel like its entirely Riot's fault if those champions are basically abandonned; from the behavior I saw from some people here on the boards, on reddit or even IG, I learned that A LOT of the people who mains popular champions skin-wise (read e-girl champions, AKA skins every 6 months or so) are guenuinely angry whenever unpopular champions/unappealing champions gets skins. Why? Literally no reason, just anger. Best example I can think of is the addition of new MECHA skins last year (which is one of the very very few skinline with ONLY monster-like champions) who got shunned at because "if a skinline should be expanded, it should be starguardian", which is pretty damn sad to see since the addition of new MECHA skins I'm talking about is the addition of literally 1 skin only; {{champion:136}} 's, which pretty much deserved it and still deserve some love. If I was a skin developper and I saw the community acting like apes whenever I would make something that isn't for their favorite videogame waifu, I would most probably be very disappointed and would kinda feel obligated to make skins for said waifu...
Rylalei (EUNE)
: It's not her dash that deals the damage. Malz passive blocks the dash damage, her Water Q applies the passive, which just a decent bit of damage (around 20 level 3), then she AA, reset passive and Q with W by grabbing Wall, and Wall Q deals extra damage when the enemy is bellow 50% hp. But then again, those are poorly played by Malzahar as well, so....
> But then again, those are poorly played by Malzahar as well, so.... ...The dude is literally either behind his wave or trying to get some poke out as a mage with a passive who blocks the first ability. At this point, your definition of "poorly played" is playing a mid mage against an assassin and having the guts of even leaving fountain...
: "He has a high pickrate, therefore he needs nerfs!!!!" -Everyone that looks at toplane from the outside. All those people have to do is pick Jax or Renekton, trade with him and if he gets his w on you, use your dash/leap to get out. Combine some CDR with that, and no matter how much he tries to trade into you, you can easily out trade him with one rotation.
He has one of the highest pickrate in top yet he has been sitting on a sub-50% winrate in nearly every single elo in the game, while having several sub-45% winrate counters and being one of the easiest champion to counter through itemisation {{item:3076}} {{item:3123}} {{item:3165}} Why some people are still complaining about him and getting out without being laughed at is beyond me; this previously resulted into him getting straight out gutted for months and needing another small rework, just to be nerfed again, and now he is about to get nerfed again...
Rioter Comments
Tailypo (NA)
: I've been dipping into top lane a bit more lately (usually jg), and I was wondering what are some of the safest picks for that lane that are also strong picks for the team more often than not. Especially when picking first or second, what are some of the hardest to counter top lane picks? I've been going with {{champion:8}} and {{champion:50}} as two champs that I'd like to improve with, but I don't have a whole lot of experience with top lane. Learned that Swain is not so great vs Yasuo last night.
You pick ranged champions like {{champion:126}} {{champion:85}} or {{champion:8}} if your kind of thing is being a back-up carry, but then again their performance are still based on a coinflip and how well you do with them. Otherwise, utility picks with teamfight potential and lots of cc are really usefull even if you end up doing very very bad in the game, champs like {{champion:98}} ,{{champion:78}} ,{{champion:516}} ,{{champion:6}} and things like that comes to mind. They may not be the most broken things in top (by far actually), but at least they are amongst the most constant in results and you won't end up looking like a 0/15/2 {{champion:84}}
Eedat (NA)
: Y'all just really, ***really*** suck at playing unfavorable matchups. I dunno maybe it's because I've mained {{champion:62}} for so long who gets bodied in lane against the majority of tanks and fighters that you just get used to not inting your face off. Oh I'm playing Wu and they picked {{champion:122}} {{champion:58}} {{champion:92}} etc? I'll just sit back, let them push, and wait for them to fuck up or for help to come. I can push back out and reset when I have a big enough wave. Use some basic wave management and proper back times and you'll be down some, but not out of the game. Or just int your face off then cry about it. Idrc but you people need to stop crying because you int every time you don't go 3/0 in lane
I make a thread about how counters fucks laning phase and you just claim it isn't that bad while giving tips that resolve around not doing anything except being as passive as possible for the laning phase? What are you trying to prove by calling out everyone and calling them inters? I never said anything about feeding in lane, I'm just saying it gets incredibly boring to have to be a spectator for half or the third of a game simply because you picked a certain champion against another, and you hit us all with the "haha you've seen nothing scrubs, I'm a Wukong player and I've been playing against unfavorable match-ups since 1984". Like, whatever man
Rioter Comments
: The dude who came up with the paid achievements idea[/img] Remade the meme with some more clarity and format more apparent to the original template. Disclaimer: I do not own this meme, it's a simple remake of OP's
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